[PFS/DMK] 7-09 The Blakros Connection (Inactive)

Game Master Kludde

Maps and Handouts


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Tessara gives Argust a strange stare, which makes him feel more fortuitous. Balon just barely misses the invisible thing. Fredrik was sure to have hit it, but doesn't feel his blade connect. Argust - with his experience at fighting in the dark, and fortune granted by Tess, strikes the invisible foe twice.

Vasily hits the monster with the tiniest of pricks. Elliot knows where to find the enemy, but only swings clumsily at it.

Balon feels another two painful blows before he sags to the ground...

Slam, Balon: 1d20 + 12 ⇒ (6) + 12 = 182d6 + 4 ⇒ (1, 5) + 4 = 10
Slam, Balon: 1d20 + 12 ⇒ (17) + 12 = 292d6 + 4 ⇒ (3, 2) + 4 = 9

--
Argust
Tess
Vasily
Balon
Fredrik
Elliot

---
??? (67)
---

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess keeps the Fortune hex active on August and uses her action to add Balon to the magick.

Fortune hex on both of you now.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Miss Chance: 4d100 ⇒ (10, 3, 47, 15) = 75 Good Heavens.

Did it move? I thought ya said it was o'er here?!?

The Exchange

Male Human Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

Continuing to stab at the invisible foe, Vasily is frustrated by the lack of success. "Can anyone outline this thing or make it visible? Any powder at least?"

Miss Chance 50%, low is miss: 1d100 ⇒ 21


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Fortune only works on ability checks, attack roll,s saving throws, or skill checks, not on miss chance

Argust and Vasily ;ose the trail while Tessara extends the good luck to Balon.

--
Argust
Tess
Vasily
Balon
Fredrik
Elliot

---
??? (67)
---

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Perc: 1d20 + 6 ⇒ (2) + 6 = 8
Fredrik tries again to hit the creature while continuing his sermonic performance.

Your end is night!

Attk: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
Dmg: 1d8 + 3 + 6 ⇒ (1) + 3 + 6 = 10
Miss Chance: 1d100 ⇒ 82

Attk: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Dmg: 1d8 + 3 + 6 ⇒ (6) + 3 + 6 = 15
Miss Chance: 1d100 ⇒ 48

/throws dice in the garbage cam

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

With Blind Fight I can roll twice and with a full attack I swing twice, thus the four (miserable) rolls. Or am I missing something?


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Aaah. I thought you were rolling quadruples because of the fortune. Attack twice, roll four times. Makes perfect sense.

Fredrik proclaims the end of the stalker being nigh, but his actions prove that it may be a little further away than Fredrik would like, as he misses both attacks.

--
Argust
Tess
Vasily
Balon
Fredrik
Elliot
---
??? (67)
---

Liberty's Edge

1 person marked this as a favorite.
Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

Stabilize vs DC 11: 1d20 + 1 ⇒ (9) + 1 = 10 Balon gurgles a bit.

OH, and as a reminder to everyone, Balon is a dhampir so positive energy harms him. Please keep that in mind, and don't cast any cure spells on him. :-)

Liberty's Edge

Male Dwarf Fighter (Two-Weapon Warrior) 7/Rogue 1 HP 75/75; AC 23; TCH 14; FF 19; F +9; R +8; W +4; CMB+10; CMD 24; Speed 20FT; Init +3; Perception +8;

Why keep my updates disappearing? I lost half of my posts yesterday and on wednesday :/ Annoying.

Elliot continues to swing his axe at the invisible foe.
Attack: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23 if flankin
Miss: 2d100 ⇒ (58, 68) = 126 blind fight, low misses
Damage: 1d10 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11
Balon wrote:

OH, and as a reminder to everyone, Balon is a dhampir so positive energy harms him. Please keep that in mind, and don't cast any cure spells on him. :-)

Wow, I almost healed him in the name of Pharasma with an empowered a cure critical wounds last round! That would have been comic and tragic at the same time.

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

Well luckily PFS rules would let me cancel that spell in the name of PvP (even accidental PvP), so it wouldn't have been that tragic, though funny. :)


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Balon colors the floor and blows little red bubbles, while Elliot does his best to finish the invisible threat, and comes ever so close with a powerful hit.

It earns him the ire of the cornered creature, and a painful slam hits the dwarf.

Slam, Elliot: 1d20 + 12 ⇒ (10) + 12 = 222d6 + 4 ⇒ (6, 6) + 4 = 16
Slam, Elliot: 1d20 + 12 ⇒ (6) + 12 = 18

---
Argust
Tess
Vasily
Balon
Fredrik
Elliot

---
??? (78)
---

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Using August's hits as reference Fredrik tries again his attacks.

Attk: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
Dmg: 1d8 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Miss Chance: 1d100 ⇒ 1

Attk: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
Dmg: 1d8 + 3 + 6 ⇒ (7) + 3 + 6 = 16
Miss Chance: 1d100 ⇒ 90

Liberty's Edge

Male Dwarf Fighter (Two-Weapon Warrior) 7/Rogue 1 HP 75/75; AC 23; TCH 14; FF 19; F +9; R +8; W +4; CMB+10; CMD 24; Speed 20FT; Init +3; Perception +8;

Elliot winces in pain, but only gets more agressive. "What is that stupid thing and why doesn't it stop attacking?"

full attack if possible
Another swing: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32 Damage: 1d10 + 3 + 1 ⇒ (3) + 3 + 1 = 7 + flanking, dirty fighter
Another swing: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28 Damage: 1d10 + 3 + 1 ⇒ (9) + 3 + 1 = 13 + flanking, dirty fighter

miss chances, low misses
Hit 1: 2d100 ⇒ (45, 79) = 124
Hit 2: 2d100 ⇒ (35, 26) = 61

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess keeps the Fortune hex active on August and Balon and uses her action to add Elliot to the magicks.

Fortune hex on all three of you now. DM, do stabilization checks count as ability checks? If so, Balon could have used the Fortune hex to reroll last round.

Liberty's Edge

1 person marked this as a favorite.
Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

Balon tries to stabilize again. Yes, stabilization checks are Con checks, so it should work.

reroll last round vs 11: 1d20 + 1 ⇒ (9) + 1 = 10 LOL

stabilize this round vs. 12: 1d20 + 1 ⇒ (10) + 1 = 11
reroll this round vs. 12: 1d20 + 1 ⇒ (11) + 1 = 12 WOW. Seriously. LOL. Well at least I'm stable.


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Elliot answers his own question: while Fredrik didn't place his sure-to-be-deadly swing in the right spot, Elliot his as hard as he can, and down the invisible creature. The answer - of course - was: you didn't hit hard enough.

Combat over

With the invisible intruder laid to rest, and that remains is the investigation of the records of the Collection Esoterica.

Relevant skills are Knowledge (arcana), Knowledge (history), Linguistics, or Perception; Bonus for knowledge checks is +3

I'll count the first roll that is not marked 'aid another', though anyone can still aid afterwards.

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Know Arcana 1d20 + 16 ⇒ (13) + 16 = 29
Know History 1d20 + 10 ⇒ (11) + 10 = 21
Perception 1d20 + 14 ⇒ (10) + 14 = 24

Not sure if you only want one roll or all we can hit. If only one, take the Arcana as it has my highest modifier. Also, I didn't add a +3, as I wasn't sure exactly how that applied. Please build that in, if it should be included.


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Just one roll, please. I'll take the Arcana.

Result: 1d12 + 7 + 1 ⇒ (7) + 7 + 1 = 15

[ooc]You can still perform aid-anothers. Just reference Tessara's first roll in case she makes a second one

Tessara searches through the collection. The Collection Esoterica contains a substantial list of unusual supernatural objects from around the Inner Sea region and beyond, some even come from unidentified lands. A first investigation uncovers no reference to any kind of lantern.

After several hours, the group finds a water-damaged journal contains a sketch of a metal-framed lantern of exquisite (though infernal) design. The writing indicates that the lantern was gifted to the Blakros Museum, but with no legible indication of when or from whom.

DC 20 Linguistics:
Some of the smudged text describes how someone gifted the lantern to the Blakros Museum 47 years ago.

After some throrough cross-referencing, it becomes clear that the buyer of an auction lot in Kintargo 47 years ago donated many of those items to the museum. However, the reference numbers in the auction lot receipt do not correspond to the entries in the Blakros Museum’s codices of acquisition. In fact, someone altered the codices and replaced the original pages with forgeries to conceal the truth.

Not bad for a first day's worth of searching.

You may choose to continue with another roll, if you want. Each roll represents eight hours of searching (see the rules in the handout)

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess wasn't sure what else to expect in this crazy library. As such, she took out her wand of CLW and healed up some of her wounds.

CLW 1d8 + 1 ⇒ (8) + 1 = 9
CLW 1d8 + 1 ⇒ (4) + 1 = 5
CLW 1d8 + 1 ⇒ (7) + 1 = 8
CLW 1d8 + 1 ⇒ (3) + 1 = 4
CLW 1d8 + 1 ⇒ (8) + 1 = 9
CLW 1d8 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

Balon continues to gurgle. If one of you search Balon you will find a wand of infernal healing and one of inflict light wounds, either of which will heal him.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Hey! Balon! Balon? Hey, this guy here ain't lookin' so good. After mastering what to him is the obvious, August tries to help search the room by being a helpful set of eyes.

Perception, Aid: 1d20 + 1 ⇒ (15) + 1 = 16

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess will gladly take the wand of Infernal healing and use it on Balon. "Hey, hope you feel better, Balon!"

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

After a few seconds, Balon awakens, feeling the devil's blood rejuvenating him. "Ugh. That invisible creature was a difficult fight. I assume you finished it off, friends? Did we determine what, exactly, it was?"

He will then allow the rest of the spell to finish, then heal himself with a few more charges (three more, to be exact).

The Exchange

Male Human Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

Vasily has some knowledge of the wider world from his wanderings and looks through the papers of the Collection with interest. He looks over Tess's shoulder correcting one word in the magical texts, which changes some of the meaning.

Know arcana, aid: 1d20 + 9 ⇒ (4) + 9 = 13

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

Perception aid whoever decides to: 1d20 + 8 ⇒ (1) + 8 = 9

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Did our attacker turned visibke after death DM Kludde? If not Fredrik will cover it with dust to get an outline of the creature.

Fredrik tries to help with the search.

K. Arcana: 1d20 + 4 ⇒ (19) + 4 = 23

Liberty's Edge

Male Dwarf Fighter (Two-Weapon Warrior) 7/Rogue 1 HP 75/75; AC 23; TCH 14; FF 19; F +9; R +8; W +4; CMB+10; CMD 24; Speed 20FT; Init +3; Perception +8;

Perception Aid: 1d20 + 5 ⇒ (3) + 5 = 8 well, I tried
Elliot helps to search the archives, but he does not understand much of what he finds. And in the meantime he appraoches Tessara with a wand. "Could you use this on me, please?"

CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

If no one is else is going to make a roll; Tess will try Perception on the second day, then.

Perception 1d20 + 14 ⇒ (4) + 14 = 18


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The invisible creature just... dissipated... after dying. Fredrik gather some dust, but it falls to the floor unhampered by anything.

The second day of searching reveals a bit more information. Fredrik makes good progress in deciphering some of the more alien formulation in the notes, and finally locates a journal. The battered journal makes passing reference to “duplicate copies” of all Blakros Museum codices involving magical items registered with Forae Logos, per the Founding Law of Absalom. Unaltered copies of the codices detailing the lantern are likely still kept within Forae Logos, Absalom’s largest library.

The Exchange

Male Human Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

"If the Forae Logos has unaltered codices, then we should, perhaps, head there and find them, eh?" says Vasily, anxious about the time spent on research and ready to move on.

Any helpful knowledge about the Forae Logos?

Know Local: 1d20 + 7 ⇒ (8) + 7 = 15


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Vasily has enough common knowledge about Absalom to know that the Forae Logos is a huge building, more like a cathedral than a library. Inside, it holds the largest collection of tomes that Absalom knows.

The Exchange

Male Human Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

Would we know if there is cross-reference system to find tomes at the giant library, ala card catalog, or if we have to have more info to narrow down the search?

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

That sounds resonable. Fredrik nods to Vasily. But we should talk to Nigel first, maybe he knows somebody over there.
Unless you guys think he is involved somehow.
He adds after a moment, doubt creeping in his voice.
On a second thought, I think we should keep our plan to ourselfs. We have the letter from the society anyway, it should open any doors we may find.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Whatever you say, Fredrik! Sounds smart ta me!

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

"Yes, no need to involve those outside the Society. Let us take care of this internally."


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The group, having learned what they needed after only two days of searching, make their way to the Forae Logos.

Beyond the imposing entry arch of the Forae Logos stands the grand foyer, an immense chamber of tiered balconies decorated with ancient marble statues, creeping ivy, and an overhead skylight decorated with astrological designs.
In spite of the structure’s serene grandeur, a palpable sense of tension hangs in the air. Dozens of heavily armored guards brandishing halberds observe the foyer from the balconies, and few visitors grace this spacious hall, making it feel unwelcomingly empty. “Excuse me!” calls an immaculately groomed man with a thick Kelish accent, dull orange skin, faintly incandescent tattoos along his neck, and golden eyes that seem to flicker like candlelight. Accompanied by two of the Learned Guard, he swiftly moved to intercept the visitors.

“I am Second Archivist Qilaus Sandaril of Forae Logos. I regret to inform you that we are in a state of heightened security at present and can only admit visitors on a case-by-case basis for the foreseeable future.”

The Exchange

Male Human Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

"My good man," says Vasily familiarly, putting his arm around the worried Kelish-man's shoulders. "You needn't worry any longer. We are here to help you with your troubles. Whatever is the matter to put you in such a state? Tell me about your troubles, and I'll tell you how we can help!"

He motions to the others to chat up the guards as he works the librarian for information or at least, a pass into the building.

Diplomacy: 1d20 + 12 ⇒ (19) + 12 = 31

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

"Yes, we are here to help, and are experts at security. How may we be of service?"

Diplomacy Aid: 1d20 + 11 ⇒ (4) + 11 = 15

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August sees all of the guards and makes himself ready for danger as well, mainly out of instinct. Fredrik! Is this place gonna be a attacked o' somethin'?


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The archivist is willing to answer some questions, and does so in a formal tone:

An unknown party broke into a sealed records wing several days ago. An altercation of some nature occurred, whereby dangerous magic was unleashed. We have contained this effect but have yet to discover the nature of the intrusion or undo the damage.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Maybe we oughta go and take a look, right Fredrik? I bet we can beat whatever's in there makin' a mess o' things!

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess nods. They had to get in there some way, and if helping them take care of a problem, assists the Society, then it was just meant to be.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Fredrik nods to his friend smiling to hide his concern. Yes August. I bet we can beat some sense into this situation.

Liberty's Edge

Male dhampir Reliquarian of Urgathoa 5 | hp 36/38 [15 TEMP] | AC 17 19, T 11, FF 16 | Fort +5, Ref +2 [b]+4[/, Will +6 (+2 vs. mind-affecting and disease, -1 vs. pos. energy) | Init +1 | Necro. points 3/6, Trans. points 2/3

I'll be having a busy Valentine's weekend, so feel free to bot me as necessary.


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I can’t let you in there without the permission of Head Librarian Brivit Nae, and barring any official warrant or the like, I doubt she would allow visitors.

If you show the letter that Kreighton Shaine provided:

Qilaus Sandaril slips on a leather glove lined with metal mesh to handle it. That is a compelling legal document. I am not one to deny the Decemvirate their will, of course, and perhaps the head librarian will think likewise. Let me present this document to my superiors, and I shall return following their response.

After a few minutes, he returns and says This is not an ideal situation, mind you, but you have permission to enter. I must profess we are at a loss as to what the infiltrators were attempting to accomplish there. Perhaps you might be able to discover their reason for entering Forae Logos and what caused their altercation.

Second Archivist Sandaril escorts the party to the library’s sealed section with a quartet guards. He dismisses the ward sealing the wing with a wave of a wand.

I must make you aware of the fact that the area is under the the effects of a dimensional lock spell, but also whatever unknown fallout that still persist from the battle days earlier.

After sparks cease dancing across the doors, two of the Learned Guard move to pull them open to reveal a ten-foot-wide hallway littered with scorched books and drifting motes of multicolored light. Where the hallway turns, shifting hues of iridescent light drift like oil slicks in the air, accompanied by strange, disembodied noises of distant laughter and whimpering agony.

Sandaril looks anxious as the group enters, and the Learned Guard swiftly shut the door behind them. Soon a er closing the doors, Sandaril’s mu ed incantation on the other side precedes a final click as the entrance is sealed once more.

This hallway connects the sealed wing to the Forae Logos proper. At the end of the hall there is a foyer filled with a shifting haze of multicolored lights and phantasmal sounds that change in hue and tone at random intervals.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Spooky, huh Fred? August notices the lights and noises. Maybe we should go see what's up.

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"Well, this is quite a view. All these lights are really beautiful. You'll not even know we are here Sandaril. We'll be quiet as can be."

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Indeed, quite a view. I wonder what happened here. Fredrik draws his hammer and advances to study the strange effects..

Scan it with detect magic.

K. Arcane: 1d20 + 5 ⇒ (17) + 5 = 22
Perc: 1d20 + 6 ⇒ (2) + 6 = 8

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