[PFS/DMK] 6-98 Serpents Rise - YSK Table (Inactive)

Game Master Kludde

Maps and handouts


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A sudden, soft click marks the dispelling of the arcane lock.

Dark Archive

Female Human Rog 7 HP 45 | AC 19, T 15, FF 14 | F: +3, R: +10, W: +6 | CMD 21 | Perc. +14 | Init. +5

Shohiraj agrees with using magic to fight magic. She checks the door one more time before trying to open the with the keys.

perception w/+3 trap finding: 1d20 + 14 + 3 ⇒ (14) + 14 + 3 = 31


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Shohiraj may praise herself lucky that she did, because she finds two separate magical traps on the door: one to ward the door against forceful intrusion, the other of a more general nature.

DC 30 DDV to disable

Dark Archive

Female Human Rog 7 HP 45 | AC 19, T 15, FF 14 | F: +3, R: +10, W: +6 | CMD 21 | Perc. +14 | Init. +5

Shohiraj spots the second trap commenting "Always two choices careful or dead." as she disables the second one and opens the door.

disable device: 1d20 + 22 ⇒ (13) + 22 = 35


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The traps are removed, though the door is still locked. A certain of keys opens the locks, though, and the way to the vault is open.

Rows of low shelves laden with scrolls, books, and the odd relic line this well-lit hall. At its far end stands a small fountain that emits a small amount of steam—enough to keep this dry room’s humidity constant. Six decorative columns, each one densely carved with animal imagery and fanciful whorls, stand along the walls, and a pair of lounging lizard statues rest on a dais at the north end of the room.


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

Perception: 1d20 + 2 ⇒ (7) + 2 = 9
322 tries to discern possible threats, but is too busy looking at all of the interesting items and statues and carvings...


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Do you move into the room? Do you use stealth of any kind?


Gazwyr Green Dragon - HP:66/66, AC: 18/T:11/FF:17 - Percep: +13(Dragon senses) F:+7/R:+6/W:+8 - CMB: +11- CMD: 21, Speed: 40ft, Init: +1

The Ambitious will move in, still dressed as the (slain) Pathfinder...


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The ambitious moves in, alone and an easy target...


Female Halfling Magus (eldritch scion) 7 | HP 45 / 59 | AC 20:15:16 | Fort +10 Ref +9 Will +7; +2 vs. fear | Init +4 Perception +1 Sense Motive -1

Joliryn follows the half-orc into the room, kukri drawn and alert for oblivious to signs of danger.

Perception: 1d20 + 1 ⇒ (1) + 1 = 2


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

Still surrounded by the shadows, the nameless one moves stealthily into the room.
Stealth: 1d20 + 10 + 4 ⇒ (11) + 10 + 4 = 25


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Moving stealthily inside, the experiment watches from the sidelines as she suddenly sees two pairs of googly eyes staring at the ambitious from the back of the room. In concert, two shapes - previously cloaked - become visible on the pillars as two stony chameleons start to move. As if one cue, the two lizard statue come alive as well, ready to fend off the intruders.

K(planes) identify

Init:

init,Shohiraj: 1d20 + 5 ⇒ (16) + 5 = 21
init, Rataji: 1d20 + 5 ⇒ (19) + 5 = 24
init, Joliryn: 1d20 + 4 ⇒ (20) + 4 = 24
init, 322: 1d20 + 2 ⇒ (19) + 2 = 21
init, Marnarius: 1d20 + 2 ⇒ (3) + 2 = 5
Init, Ambitious: 1d20 + 2 ⇒ (10) + 2 = 12

init, Lizard: 1d20 + 5 ⇒ (5) + 5 = 10
init, Chameleon: 1d20 + 6 ⇒ (15) + 6 = 21

---
Rataji
Joliryn

Shohiraj
322

---
Chameleon
Chameleon
Lizard
Lizard
--
Zurnzal
Marnarius
---

Dark Archive

Female Human Rog 7 HP 45 | AC 19, T 15, FF 14 | F: +3, R: +10, W: +6 | CMD 21 | Perc. +14 | Init. +5

Shohiraj begins to stealthy move into the room keeping eyes and ears open for trouble.

stealth: 1d20 + 15 ⇒ (12) + 15 = 27
perception: 1d20 + 14 ⇒ (4) + 14 = 18

Spotting the foes she moves to the closest and sneaks attacks it.

attack vs ff from stealth using sap: 1d20 + 11 ⇒ (19) + 11 = 30
non-lethal damage + sneak attack: 1d6 + 6 + 4d6 ⇒ (4) + 6 + (2, 5, 1, 5) = 23
Plus debilitating injury: Disoriented: The target takes a –2 penalty on all attack rolls, and an additional –2 penalty on all attack rolls against Shohiraj.


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

Kn(planes): 1d20 + 5 ⇒ (1) + 5 = 6

Silently, the experiment moves around the bookcase to lay her hand on the closest chameleon, channeling negative energy from the void of the Tapestry into it and sucking life away.

Casting inflict serious wounds. DC17 Will for half damage.

Touch attack vs FF: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 3d8 + 7 ⇒ (6, 3, 2) + 7 = 18


Male Human Enchanter 7 [ | ]

Knowledge (Planes): 1d20 + 15 ⇒ (8) + 15 = 23

Rataji sneers and casts a spell; he points at Marnarius, then flings his arm toward the room. Immediately, Marnarius' body flies through the open door and turns the corner, positioned for an attack.

Standard action: Cast telekinetic charge - Marnarius can spend an immediate action to make an attack with a +2 to the roll
Move action: As indicated on map


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Rataji:

These are foo creatures, stone guardians that can come to life, and which often move in pairs. ([ooc]Seems like all they ever wanted was a brother. You get two questions.)

The professional pounces on the nearest chameleon, and smacks down hard with her sap, while the experiment tries to sap the life from the other one. Rataji aid Marnarius on his attack.

Will: 1d20 + 3 ⇒ (16) + 3 = 19

---
Rataji
Joliryn
Shohiraj
322
Marnarius <-- Can make an attack as immediate action
---
Chameleon (18)
Chameleon (9)
Lizard
Lizard
--
Zurnzal
Marnarius
---


Male Human Enchanter 7 [ | ]

DMK:
Special attacks and defenses?

Shadow Lodge

Mogmurch Male Goblin Alchemist3 Init +4; hp 21/23 (NL:0); AC 27 (20), touch 19 (17), FF 20 (15), CMD 17 (15)/11; Fort +6, Ref +9 (+7), Will -1 (+0); +2 vs. poison; Senses darkvision 60 ft.; Perception +5 Bombs: 2/5; Acid 3/4; Alch. fire 2/4; CLW 3/3; Conditions: mutagen (Dex), shield

Marnarius wasn't ready to have such a lift, so he stroke the chameleon as hard as he could, but his longsword met stone-hard carapace.

Atk (+bonus, -PA): 1d20 + 13 + 2 - 2 ⇒ (3) + 13 + 2 - 2 = 16 DMG (+PA): 1d8 + 5 + 4 ⇒ (8) + 5 + 4 = 17 If he is flat-footed Sneak (+studied): 2d6 + 2 ⇒ (5, 3) + 2 = 10


Male Human Enchanter 7 [ | ]

Heh - sorry, just seemed appropriate that you'd have a chance to get a sneak attack in. At least they should be flat-footed?


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Marnarius manages to take the chameleon off-guard, and drive his blade into the stony mass. It's hard, but he still manages to do significant damage.

--
Rataji
Joliryn
Shohiraj
322
Marnarius
---
Chameleon (18)
Chameleon (31)
Lizard
Lizard
--
Zurnzal
Marnarius
---


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Can I have an action for Joliryn?


Female Halfling Magus (eldritch scion) 7 | HP 45 / 59 | AC 20:15:16 | Fort +10 Ref +9 Will +7; +2 vs. fear | Init +4 Perception +1 Sense Motive -1

Sorry for the delay

Knowledge (planes): 1d20 + 5 ⇒ (4) + 5 = 9

Joliryn steps up to one of the creatures, blade flashing and, at a spoken word from the halfling, crackling with electricity.

Spellstrike: shocking grasp
Kukri: 1d20 + 12 ⇒ (15) + 12 = 27 for: 1d3 + 5 + 1d6 + 5d6 ⇒ (1) + 5 + (4) + (5, 1, 6, 6, 1) = 29


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Striking at the chameleon, Joliryn sends a surge of energy coursing through the reptilic statue, causing it to stagger, almost defeated.

It manages a final bite before it collapses on the floor

Bite, Joliryn: 1d20 + 6 ⇒ (20) + 6 = 262d6 + 6 ⇒ (1, 2) + 6 = 9

The other chameleon lashes out at the experiment, as the lizards moves around

Bite, 322: 1d20 + 6 ⇒ (7) + 6 = 132d6 + 6 ⇒ (1, 2) + 6 = 9

--
Zurnzal
Marnarius
Rataji
Joliryn
Shohiraj
322
Marnarius

---
Chameleon (31)
Lizard
Lizard
---


Gazwyr Green Dragon - HP:66/66, AC: 18/T:11/FF:17 - Percep: +13(Dragon senses) F:+7/R:+6/W:+8 - CMB: +11- CMD: 21, Speed: 40ft, Init: +1

Zurz waits, fists at the ready!

Hold action - dirty trick as the first lizard gets in range

Shadow Lodge

Mogmurch Male Goblin Alchemist3 Init +4; hp 21/23 (NL:0); AC 27 (20), touch 19 (17), FF 20 (15), CMD 17 (15)/11; Fort +6, Ref +9 (+7), Will -1 (+0); +2 vs. poison; Senses darkvision 60 ft.; Perception +5 Bombs: 2/5; Acid 3/4; Alch. fire 2/4; CLW 3/3; Conditions: mutagen (Dex), shield

Marnarius used an opportunity and took another couple of strokes against that stony figure.

Full Attk (+ST,-PA): 1d20 + 13 + 2 - 2 ⇒ (4) + 13 + 2 - 2 = 17DMG (+ST,+PA): 1d8 + 6 + 2 + 4 ⇒ (4) + 6 + 2 + 4 = 16
2ndAttk (+ST,-PA): 1d20 + 8 + 2 - 2 ⇒ (10) + 8 + 2 - 2 = 18DMG (+ST,+PA): 1d8 + 6 + 2 + 4 ⇒ (2) + 6 + 2 + 4 = 14 +6 is correct modifier, +5 in prev. round was my mistake


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The ambitious lurks, waiting for the right moment to strike, as Marnarius finishes off the chameleons with two well-aimed strikes.

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj
322
Marnarius

---
Lizard
Lizard
---


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

322 will move away from the dead chameleon and along the wall towards the lizards. As she moves she blends with the shadows, trying to remain hidden. Once in position, she casts detect magic and concentrates on the living lizard statues...
Stealth: 1d20 + 10 + 4 ⇒ (11) + 10 + 4 = 25


Male Human Enchanter 7 [ | ]

Any chance of getting those special attacks and defenses, DMK, or was that for the chameleons?


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Whoops, sorry

The Foo creatures move in pairs, and while they are within 30 feet of each other, they benefit from a protection from evil. At will, they can turn their skin into a rocky outer layer, which hampers movement, but does give them extra protection (hardness 10). The chameleons have long tongues that they can lash out with, while the lizards can perform an intimidating charge, that may demoralise (If the target fails a will save).

322 slinks into the shadows, and detects the presence of magical auras. (The detect magic spell needs several rounds to focus down (see the spell description)).

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj

322
Marnarius
---
Lizard
Lizard
---

Shadow Lodge

Mogmurch Male Goblin Alchemist3 Init +4; hp 21/23 (NL:0); AC 27 (20), touch 19 (17), FF 20 (15), CMD 17 (15)/11; Fort +6, Ref +9 (+7), Will -1 (+0); +2 vs. poison; Senses darkvision 60 ft.; Perception +5 Bombs: 2/5; Acid 3/4; Alch. fire 2/4; CLW 3/3; Conditions: mutagen (Dex), shield

Thats second Marnarius on the list. Probably a mistake?


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Yes, it's a remnant from when you teleported.

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj

322
---
Lizard
Lizard
---


Female Halfling Magus (eldritch scion) 7 | HP 45 / 59 | AC 20:15:16 | Fort +10 Ref +9 Will +7; +2 vs. fear | Init +4 Perception +1 Sense Motive -1

Joliryn moves back between the shelves, towards the lizards. Double move, per map


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Joliryn closes in on the remaining two foo creatures.

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj
322
---
Lizard
Lizard
---

Dark Archive

Female Human Rog 7 HP 45 | AC 19, T 15, FF 14 | F: +3, R: +10, W: +6 | CMD 21 | Perc. +14 | Init. +5

Shohiraj moves forward in stealth taking cover behind the bookcases.

stealth: 1d20 + 15 ⇒ (10) + 15 = 25


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Can I have an action for the leader?

The professional stealthily moves between the bookcases in the room.

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj
322
---
Lizard
Lizard
---


Male Human Enchanter 7 [ | ]

Ah, sorry - I thought I had posted for Rataji. My mistake.

Rataji examines the situation and decides that force is the best option. He casts a spell, his mouth opens in a silent scream.

Not an action: 5' step, as indicated on map
Standard action: Cast ear-piercing scream on eastern lizard (3d6 sonic damage and dazed 1 round, DC 16 Fort save halves damage and negates daze)
Ear-Piercing Scream: 3d6 ⇒ (6, 2, 5) = 13


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Fort: 1d20 + 12 ⇒ (9) + 12 = 21

Annoyed by the loud sound only it can hear, the lizard screeches and storms at Zurnzal (who has dirty trick readied: go ahead and roll i!!)

Bite, Zurnzal, Charge: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 252d6 + 6 ⇒ (5, 3) + 6 = 14 I need a DC 13Will or be shaken

The other lizard follows behind its twin and bites at Joliryn

Bite, Jliryn: 1d20 + 10 ⇒ (14) + 10 = 242d6 + 6 ⇒ (4, 1) + 6 = 11

--
Zurnzal <-- Readied action
Marnarius
Rataji
Joliryn
Shohiraj
322

---
Lizard - Yellow
Lizard - Blue (6)
---


Gazwyr Green Dragon - HP:66/66, AC: 18/T:11/FF:17 - Percep: +13(Dragon senses) F:+7/R:+6/W:+8 - CMB: +11- CMD: 21, Speed: 40ft, Init: +1

Dirty Trick! 1d20 + 14 ⇒ (8) + 14 = 22 vs CMB
Does it get a -2 to CMD for charging? No idea...!

Zurj tries blinding the thing as it arrives!

Will 1d20 + 5 ⇒ (16) + 5 = 21


Female Halfling Magus (eldritch scion) 7 | HP 45 / 59 | AC 20:15:16 | Fort +10 Ref +9 Will +7; +2 vs. fear | Init +4 Perception +1 Sense Motive -1

Does blue take an AoO for moving past Joliryn like that?
AoO: 1d20 + 12 ⇒ (6) + 12 = 18 for: 1d3 + 5 + 1d6 ⇒ (3) + 5 + (2) = 10

Joliryn reacts to the creature's bite by drawing mystic energy from the ether, channeling it into her weapon. Swift action: gain +1 enhancement bonus and shocking for 1 minute

Then, speaking an arcane incantation, she shapes a mass of telekinetic energy and blasts it down her blade as she swings at the rear (yellow) creature.

Spellstrike, force punch: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23 for: 1d3 + 5 + 1 + 1d6 + 1d6 + 7d4 ⇒ (1) + 5 + 1 + (5) + (5) + (4, 4, 1, 3, 4, 3, 3) = 39 and DC17 Fort save or be pushed back 10 feet

Shadow Lodge

Mogmurch Male Goblin Alchemist3 Init +4; hp 21/23 (NL:0); AC 27 (20), touch 19 (17), FF 20 (15), CMD 17 (15)/11; Fort +6, Ref +9 (+7), Will -1 (+0); +2 vs. poison; Senses darkvision 60 ft.; Perception +5 Bombs: 2/5; Acid 3/4; Alch. fire 2/4; CLW 3/3; Conditions: mutagen (Dex), shield

According to Charge description and CMD in Combat chapter of Core Rulebook it gets penalty.

Marnarius rushed forward and stroke the lizard with his longsword.

Atk (-PA): 1d20 + 13 - 2 ⇒ (11) + 13 - 2 = 22 dmg (+PA): 1d20 + 6 + 4 ⇒ (1) + 6 + 4 = 11


Male Human Enchanter 7 [ | ]

Smiling, Rataji steps back and points his fingers at the lizards. He speaks an arcane phrase and, with a loud peal of thunder, a lightning bolt flies through the air towards the far wall.

Not an action: 5' step, as indicated on map
Standard action: Cast lightning bolt in a 120' line directly east of him
Lightning Bolt (DC 18 Reflex save for half): 7d6 ⇒ (3, 5, 1, 4, 5, 6, 3) = 27


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

322 taps into the unthinkable void between the stars to cause one of the lizards (yellow) to become confused for 7 rounds. (DC17 Will negates)


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It does get a penalty for charging, and it does draw an aoo

The ambitious manages to blind the lizard as it charges by, and Jorilyn manages to scratch the surface of the creature. She then turns to the other lizard, and her forceful spell hits home hard, sending pebbles flying through the room. It holds its ground, and also manages to resist the dark thoughts intruding its mind.

The vengeful stabs the first lizard when a loud roar announces a botl of lightning, one that neither lizard manages to avoid.

Fort: 1d20 + 12 ⇒ (9) + 12 = 21
Will: 1d20 + 6 ⇒ (16) + 6 = 22

RFX: 1d20 + 8 ⇒ (11) + 8 = 19
RFX: 1d20 + 8 ⇒ (9) + 8 = 17

Zurnzal still has a regular action, the dirty trick was last rounds'

--
Zurnzal
Marnarius
Rataji
Joliryn
Shohiraj
322
---
Lizard - Yellow (61)
Lizard - Blue (44, blinded 1 rnd)
---

Dark Archive

Female Human Rog 7 HP 45 | AC 19, T 15, FF 14 | F: +3, R: +10, W: +6 | CMD 21 | Perc. +14 | Init. +5

Shohiraj shifts forward from her stealth to sneak attack the blinded lizard along with flank.

Sneak attack from stealth vs blind using sap w/flank: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24
non-lethal damage + sneak attack: 1d6 + 6 + 4d6 ⇒ (3) + 6 + (6, 3, 5, 1) = 24

Plus debilitating injury: Disoriented: The target takes a –2 penalty on all attack rolls, and an additional –2 penalty on all attack rolls against Shohiraj.


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The professional's blow nearly knocks the lizard out, and it is looking groggy and confused.

The blinded lizard snaps in the air, then thrashes its tail about, hitting Marnarius.

Bite, Marnarius: 1d100 ⇒ 11d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28
Tail, Marnarius: 1d100 ⇒ 921d20 + 10 - 2 ⇒ (17) + 10 - 2 = 251d8 + 3 ⇒ (2) + 3 = 5

The other lizard pretty much does the same thing, but with Joliryn

Bite, Joliryn: 1d20 + 10 ⇒ (2) + 10 = 12
Tail, Joliryn: 1d20 + 10 ⇒ (10) + 10 = 201d8 + 3 ⇒ (2) + 3 = 5

--
Zurnzal
Marnarius
Rataji
Joliryn
Shohiraj
322

---
Lizard - Yellow (61)
Lizard - Blue (63, blinded 1 rnd)
---

Shadow Lodge

Mogmurch Male Goblin Alchemist3 Init +4; hp 21/23 (NL:0); AC 27 (20), touch 19 (17), FF 20 (15), CMD 17 (15)/11; Fort +6, Ref +9 (+7), Will -1 (+0); +2 vs. poison; Senses darkvision 60 ft.; Perception +5 Bombs: 2/5; Acid 3/4; Alch. fire 2/4; CLW 3/3; Conditions: mutagen (Dex), shield

Marnarius kept on fighting his blinded enemy.
Longsword (-PA): 1d20 + 13 - 2 ⇒ (10) + 13 - 2 = 21 DMG (+PA): 1d8 + 2d6 + 6 + 4 ⇒ (4) + (4, 1) + 6 + 4 = 19
Longsword (-PA): 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7 DMG (+PA): 1d8 + 2d6 + 6 + 4 ⇒ (6) + (2, 4) + 6 + 4 = 22


Skills:
Disguise (+11) - Heal (+10) – Intimidate (+14) - Kn(arcana) (+5) - Kn(planes) (+5) - Kn(religion) (+11) – Spellcraft (+7/+9 to identify magic items) - Stealth (+10)
Elf Oracle: 7 |HP: 59/59 | AC: 12 T: 12 FF: 10 | Perc: +2 (low-light vision), Init: +2 | Fort: +6 Ref: +7 Will: +10 (+2 enchant) | CMB: +7 | CMD: 19 | Spd: 30’

Still cloaked in shadow, the experiment moves around the bookcase to flank the yellow lizard. She lays her hand on it and channels negative energy from the void of the Tapestry again, sucking its life away.

Casting inflict serious wounds again. DC17 Will for half damage.

Touch attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
Damage: 3d8 + 7 ⇒ (2, 5, 2) + 7 = 16


Female Halfling Magus (eldritch scion) 7 | HP 45 / 59 | AC 20:15:16 | Fort +10 Ref +9 Will +7; +2 vs. fear | Init +4 Perception +1 Sense Motive -1

Joliryn continues to slash at the yellow lizard, then steps back to evaluate the situation.

Standard: attack
Kukri: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29 for: 1d3 + 5 + 1 + 1d6 + 1d6 ⇒ (2) + 5 + 1 + (5) + (3) = 16
No action: 5' step per map


Gazwyr Green Dragon - HP:66/66, AC: 18/T:11/FF:17 - Percep: +13(Dragon senses) F:+7/R:+6/W:+8 - CMB: +11- CMD: 21, Speed: 40ft, Init: +1

Probably both dead?


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Marnarius races to take out the enemy while it is still blinded, cleaving off the head of the lizard, while the experiment strike out and pushes the other lizard beyond the veil

Combat over!

Though the notes aren't immediately apparent (Perception check to search, takes 5 minutes), there is a magical staff, and Marnarius' weapon is here as well: a display case containing three weapons has Marnarius' among them.

The first is an obsidian-bladed scythe with a mahogany handle. The second is a heavy flail made of magically hardened gold and whose head is molded like a roaring tiger skull. The third is a serrated, single- edged longsword made of green-tinged metal.

Marnarius:

You tell me which one is yours (in other words, you get to choose which one it is)

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