[PFS/DMK] 5-99 The paths we choose Table 2 (Inactive)

Game Master Kludde

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Scarab Sages

Half Orc
Stats:
Monk 5 | HP 36/38, Ki 5/5 | AC: 16 (20), T: 16, FF: 14 | F: +5, R: +6, W: +7 (+2 vs Enchantment) | Speed 50 ft | CMB +9 (Grapple +14, CMD +23 (+31 vs Grapple) | Percep +10 | Init +2

Grok nods as Rufus relays the info. "My apologies, would 250 gold be enough?"

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Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

"Tyranny needs to be stopped wherever it stands, especially in Andoran itself." Kargen slowly nods. "I'm with you, Major. I just hope we're not signing our own death warrants. We will have no safe haven anymore should our enemies look to strike back. I suppose that can make us stronger." He salutes the Major, though then he simply clasps his hand, realizing the salute may be outdated now.

*****************************

As Grok offers the woman the money, Kargen grumbles at the outrageous bribe. "This had better be good."

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Ah..but good woman..think of the cosmic karma you will gather for giving us a good deal. And it's much less trouble for you to make this money then to go to where ever you got this from and retrieve some more yourself...and we might be able to send some more customers your way when you tell them from whom we got our merchandise..we'll be walking advertisements for you. "

Diplomacy/Haggle to get the price down: 1d20 + 14 ⇒ (12) + 14 = 26

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Yes and if you agree to tell us for a decent price, I will tell you how to get rid of the curse that haunted this family and the holders of their jewelry. These Osirion curses can be quite nasty. I believe one fellow burped up toads for weeks untill he got his curse removed." Tyrion warns the pebbler.
bluff: 1d20 + 13 ⇒ (11) + 13 = 24
sense motive: 1d20 + 15 ⇒ (4) + 15 = 19

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Hailey quickly interrupts Grok as he suggests a much higher price than previously offered, spins the deal and eventually manages to settle it on 175 gold pieces.

She moves closer, so as to not be overheard A man named Vonraig sold me this. I didn't quite trust the fellow, so I hired a few urchins to shadow him after his most recent sale. According to their reports, Vonraig purchased bright green chalk and slipped into the sewers below the Petals District before emerging with a small bag that jingled like coins.

Scarab Sages

Half Orc
Stats:
Monk 5 | HP 36/38, Ki 5/5 | AC: 16 (20), T: 16, FF: 14 | F: +5, R: +6, W: +7 (+2 vs Enchantment) | Speed 50 ft | CMB +9 (Grapple +14, CMD +23 (+31 vs Grapple) | Percep +10 | Init +2

Grok pays the peddler then looks at Tyrion. "Should we report this or investigate on our own?"

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey looks at Grok
"Why not do both? Investigate first, report later when we have some more information."

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Agreed. Her information will be useful though. "

-Posted with Wayfinder

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

The halfling nods. Your help with major Colson's mission was much appreciatted. You guys can count on me for anything needed, lead the way.

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Kargen grimaces. "Sewers? Again? Last time, it took half a dozen washes to get the stink out of my clothes." He sighs.

"Did they see where he went after that?"


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If Gygax had started with Pathfinder society, he would have called it Sewers & Dinner Parties

Following Iara the Peddler's directions, the sewer entrance is behind a brick wall, that has some green chalk markings on it. Upon closer inspection, the brickwork is loose, and can be disassembled - its already been done several times before, it seems.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey casts guidance followed by detect magic before taking a look, just to check for something unexpected Take 10 on perception for 10+16+1=27 (using guidance)


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It appears Vonraig has repeatedly opened and closed this entrance, carefully restoring the wall upon each passage. He did not rig it with any traps.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

"The entrance seems save at least..let's go in and check it out"

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Unless anyone minds I will take the front. Could be Otyughs around." Tyrion says as he draws his weapon and shield and takes the lead.

-Posted with Wayfinder

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

"No objection from me"

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess falls in the back of the group, maintaining a fair distance from the front of the group.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Bloodhound is still active so I have scent if that makes a difference at certain points.
Tyrion studies the first couple of meters inside, seeing if he can't find any tracks or clues that could give hints as to the direction to take or what creatures inhabit this sewer.
perception, add 8 if its a scent: 1d20 + 13 ⇒ (18) + 13 = 31
survival, for tracks and scents: 1d20 + 13 ⇒ (16) + 13 = 29

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Rufus follows the others closing the line.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

"See if you can close the entrance behind us, we don't want anyone to wander in here before we know what's around here"


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Tyrion follows the trail through the sewers, though green markings also trace the path. After a short trek through the sewers, the party comes upon another repaired brick wall - quite clearly the same kind as before. Opening up behind the wall is an ancient Osirian tomb. Viewed from the entrance, the tomb looks unaffected by the waters from the sewers. Some murals can be seen from here, as well as a number of sarcophagus'. The only source of light is the scant illumination coming from the sewer grating above the tunnel behind the party.

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Basic Knowledge roll to see if the murals have any meaning.

Knowledge 1d20 ⇒ 16

Tess's modifiers are: Know. Arcana +10, Know. History +7, Know. Nature +7, Know. Planes +7

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"The blasted boy is a tomb raider. When I get my hands on him I will give him a good throttling. " Tyrion grumbles.

assuming we close the walls behind us.

-Posted with Wayfinder


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Who is the first to step into the tomb?

Scarab Sages

Half Orc
Stats:
Monk 5 | HP 36/38, Ki 5/5 | AC: 16 (20), T: 16, FF: 14 | F: +5, R: +6, W: +7 (+2 vs Enchantment) | Speed 50 ft | CMB +9 (Grapple +14, CMD +23 (+31 vs Grapple) | Percep +10 | Init +2

perception: 1d20 + 10 ⇒ (20) + 10 = 30

"Something seems off, but I can't place it." Maybe it's the fact that there is a tomb in the sewers beneath Absolomn.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

Tyrion of course. In preparation of the tomb Tyrion casts heroism on himself. Tyrion knows these ancient tombs can be trapped from experience and studies the surroundings closely. Perception: 1d20 + 15 ⇒ (19) + 15 = 34

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Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey having some experience with tombs herself will cast guidance and virtue on Tyrion before he enters.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

What is this doing in the middle of Absalom?..


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Just as Tyrion is about to step into the tomb, he notices a very small, but visible magical glyph on the entrance. It flashed up just briefly, as if priming itself for discharge upon further movement in. Tyrion immediately realises: it's a magical trap.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

"Careful lads. It's a trap! Could someone try to disable it? Otherwise step back and I will absorb it." Tyrion says.

He casts detect magic to try to determine what kind of spell would go off.
spellcraft: 1d20 + 5 ⇒ (7) + 5 = 12

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Tyrion detect a substantial illusion aura, but cannot put his finger on what it is.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey shakes her head

I'm not that good at disabling traps."

(Recasting Guidance and Virtue on Tyrion just before he walks in to trigger the trap in case we go for that option).

Hailey will then wait around the corner/to the side (hopefully out of blast radius) but within 30 so she can reach Tyrion in case it goes badly.

I really need to get a scroll of summon monster for this sort of thing

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

"I'm no trap springer," Tess clucks as she follows Hailey out of the range of the magic (hopefully.)

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Kargen tosses a stone towards the trap to see if he can trigger it without Tyrion stepping into it.

Kargen also has Profession, Trapper if that might help him trigger it without harming anyone.
Profession, Trapper: 1d20 + 6 ⇒ (16) + 6 = 22

Dataphiles

Venture Agent - Play By Post - Castamir Station

Kargen tries his hands on the trap, but this is really nothing like a woodland snare.

It is still day, the shops are still open for purchase...

-Posted with Wayfinder

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

I kind of want to go buy a goat now and bring it down here to send in there...but I think Tyrion will be just as effective as a goat ;)


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More expensive to replace, though.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

he has a will save mod of +17 vs will spells with guidance and heroism though :p. And he know it will be an illusion. Wasn't there someone else who could disable stuff?

-Posted with Wayfinder

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Rufus has a +11 Disable Device, I think.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Yes but its magical, only people with trapfinding can disarm it. Tyrion be carefull, suppose the illusion hides a 500ft drop... I like the goat idea.

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

Kargen tossed a stone at it. It would have shown anything like a pit, but there could be other things.

Scarab Sages

AC 29 (T 13, FF 27). HP 59, Fort +9, Ref +4, Will +11 (+5 vs spells+poison+disease). Init +5, CMB 13/CMD 25, Speed 30ft
Attacks:
Adamantine Keen Falcata +12/+7 (1d8+6) 17-20/x3, Mwk CI/Silver Falcata +12/+7 (1d8+5) 19-20/x3, Mwk Darkwood Throwing Shield +4 (1d6+5) 20/x2 CM +1; trip, free action, Mwk Comp Longbow +8/+3 (1d8+5) 20/x3
Skills:
Bluff +16, Diplomacy +11, Heal +8, Intimidate +16, Knowledge (arc/dung/nat/reli/planes) +7, Perception +15 [Traps +17, Unusual stone +17], Sense Motive +17, Spellcraft +5, Survival +11 (Tracking - 1/2 speed +15), Swim +8

if we have no summon moster or something. Tyrion will goat the trap. Telling the others to stand back, Tyrion jumps forward. Ready fo Rd whatever illusion assaults him will: 1d20 + 17 ⇒ (16) + 17 = 33
think I will survive he he

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+17? Wow. Add another +4 for knowing it as an illusion...

Tyrion steps in, and sees his worst nightmare materialise before his eyes. Disdainfully, he shrugs off the illusion, and discharges the trap.

The tomb wall’s depictions of funerary rites and stylized illustrations of life in Absalom are still fairly well preserved. Over a dozen small, terra cotta statues of humans equipped to perform common chores line the north and south walls, and at least as many urns and coffers are scattered throughout the room. The eastern sarcophagus is partly open, and disintegrating shreds of linen nearby attest to someone having ransacked the contents. This is probably where the amulet came from.

Liberty's Edge

Male Human Inquisitor of Erastil 9 [hp 69/69; F+11, R+12, W+11 (+2 vs. charms); AC 22/15/17; Init +7, Perception +14, Sense Motive +16]

"I wonder how the tomb thieves bypassed that illusion. Perhaps it will reset. We should be wary." Kargen thinks out loud.

"Well, should we examine the tomb or leave it undisturbed further and tell your Sage?"

Scarab Sages

Half Orc
Stats:
Monk 5 | HP 36/38, Ki 5/5 | AC: 16 (20), T: 16, FF: 14 | F: +5, R: +6, W: +7 (+2 vs Enchantment) | Speed 50 ft | CMB +9 (Grapple +14, CMD +23 (+31 vs Grapple) | Percep +10 | Init +2

"We should look for clues."

perception: 1d20 + 10 ⇒ (5) + 10 = 15


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Th party steps into the burial tomb. It is a stange sight indeed, to find an Osiriani monument beneath the pavement on Absalom. The illustrations, the terra cotta warrior - this must have been an influential family indeed.

GM rolls:

Grok: 1d20 + 2 ⇒ (12) + 2 = 14
Tyrion: 1d20 + 4 ⇒ (17) + 4 = 21
Tessara: 1d20 + 3 ⇒ (14) + 3 = 17
Rufus: 1d20 + 5 ⇒ (11) + 5 = 16
Kargen: 1d20 + 5 ⇒ (12) + 5 = 17
Hailey: 1d20 + 1 ⇒ (2) + 1 = 3

Vonraig: 1d20 + 7 ⇒ (19) + 7 = 26
Axemen: 1d20 + 1 ⇒ (12) + 1 = 13

The party only has a few moments to enjoy their find as a grey-skinned man steps in, flanked by two burly-looking axe warriors. Visitors? How appropriate that this is a burial tomb, then. Without hesitation, he casts a spell, and a loud cacophonous noise fills the air, almost bursting the ear drums of Kargen, Tessara and Rufus...

Each make a DC 16 Fort save or be stunned for 1 rnd
Damage, Rufus: 1d8 ⇒ 1
Damage, Kargen: 1d8 ⇒ 2
Damage, Tessara: 1d8 ⇒ 5

---
Tyrion
Tessara
Kargen
Rufus
Grok
Hailey

---
Axeman
Axeman
Vonraig
---

Scarab Sages

Half Orc
Stats:
Monk 5 | HP 36/38, Ki 5/5 | AC: 16 (20), T: 16, FF: 14 | F: +5, R: +6, W: +7 (+2 vs Enchantment) | Speed 50 ft | CMB +9 (Grapple +14, CMD +23 (+31 vs Grapple) | Percep +10 | Init +2

Grok pulls from his inner strength and rushes forward with a burst of speed. "I'll try and get in one in the back. Focus on the two with the axes. He attempts to tumble past one of the axe men.

Acrobatics: 1d20 + 10 ⇒ (7) + 10 = 17 Opponent gets +5 to his CMD since Grok is trying to get through his square. The other one gets a +2 for his AoO. If Grok some how gets through he will try and grapple the grey skinned man. If he does not make it he will grapple the man he couldn't get past.

grapple: 1d20 + 14 ⇒ (20) + 14 = 34

Swift action to increase his movement by 20 feet. He can't tumble well but man can he grapple.

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Fort 1d20 + 3 ⇒ (15) + 3 = 18

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess uses her Evil eye hex trying to cause the closest opponent's armor class to suffer.

DC 16 Will to resist.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Fort: 1d20 + 5 ⇒ (7) + 5 = 12

Rufus stumbles around trying to get his bearings.

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