[PFS/DMK] 3-09 The Quest for Perfection Trilogy (Inactive)

Game Master Kludde

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Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Stabilize: 1d20 + 1 ⇒ (20) + 1 = 21 Stable, -2hp

This could be an end for one of them, but I decided to play the role. I expected most of them will not be rolling 10+ for saves and it worth trying.
If Maldrek survives, he will get lvl4, which makes surviving next part easier. If he not, this will be my second PFS character killed, and second killed by magus (damnyoudalcine!)

Sovereign Court

M Gnome Oracle/2 (HP 17/17 | AC:19 | T:16 | FF:14 | CMB:0 | CMD:9 | Fort: +3 | Ref: +6 | Will:+4 | Init: -1 | Perc:+2 | Speed 15)
spells:
Spells level 1: 6/6 | CLW 49/50
Animal companion:
/2 (HP 22/22 | AC:19 | T:13 | FF:16 | CMB:+3 | CMD:15 | Fort: +5 | Ref: +5 | Will:+2 | Init: +2 | Perc:+5 | Speed 50)

I still need another scenario to get to level 2. If I get hit once by an attack like the one that hit Forch I would be dead, no saves nothing. So the risk for me is very high. I also can't really do anything against the enemies currently, don't have enough spells to do much against such high level mobs. I'll consider changing if GM allows it, seeing that most will be level 4+ by the end of this scenario.


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Hikage slashes at the woman. The woman smirks at the miss, a grin that soon fades as Yoru takes a hold of the warrior's ankle and drags her to the ground.

Taicho steps in with a wild swing, while Krux lets a rain of glitter pour down on the woman and one of her guards, blinding both.

Will: 1d20 + 3 ⇒ (2) + 3 = 5
Will: 1d20 + 5 ⇒ (2) + 5 = 7

Talathel conjures a flame to deal with the Lingshen threat. The guards press on, and the one lying on the floor manages to hit an illusory double of Hikage.

Blow, Hikage: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 181d3 ⇒ 3
Blow, Hikage: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5

Taicho is beset as well, but manages to avoid all strikes.

Blow, Taicho: 1d20 + 3 ⇒ (10) + 3 = 13
Blow, Taicho: 1d20 + 3 ⇒ (5) + 3 = 8

Blow, Taicho: 1d100 ⇒ 631d20 + 3 ⇒ (3) + 3 = 6
Blow, Taicho: 1d100 ⇒ 5

The woman then casts a spell, and tries to strike Hikage. The Samurai is hard to find when you can't see him.

Conc: 1d20 + 7 ⇒ (12) + 7 = 19
Scimitar, HIkage: 1d100 ⇒ 50 Miss, 51 would have been a hit
Scimitar, Hikage: 1d100 ⇒ 45

Will: 1d20 + 3 ⇒ (15) + 3 = 18
Will: 1d20 + 5 ⇒ (15) + 5 = 20

---
Taicho
Krux
Maldrek
Talathel
Salene
HIkage

---
Soldier - Red (15)
Soldier - Blue
Soldier - Black (11, prone)
Woman (20, prone)
---

Sovereign Court

M Gnome Oracle/2 (HP 17/17 | AC:19 | T:16 | FF:14 | CMB:0 | CMD:9 | Fort: +3 | Ref: +6 | Will:+4 | Init: -1 | Perc:+2 | Speed 15)
spells:
Spells level 1: 6/6 | CLW 49/50
Animal companion:
/2 (HP 22/22 | AC:19 | T:13 | FF:16 | CMB:+3 | CMD:15 | Fort: +5 | Ref: +5 | Will:+2 | Init: +2 | Perc:+5 | Speed 50)

Talathel aims his arms towards the the soldier in front of him Black and shoots a small fireball at him. A strong wind blows the end of his mustache in on of his eyes and his fireball flies off into the sky.
"Well I'll be damned! What sorcery is this?!"

Ranged touch: 1d20 ⇒ 4
Fire dmg: 1d6 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Hikage steels himself and slashes, hoping to kill the woman before she murders the whole Pathfinder team.
Hikage's Silversheen Katana: 1d20 + 8 ⇒ (15) + 8 = 231d6 + 4 ⇒ (5) + 4 = 9
Yôru's Bite: 1d20 + 6 ⇒ (12) + 6 = 181d6 + 1 ⇒ (4) + 1 = 5 if successful: Trip: 1d20 + 5 ⇒ (2) + 5 = 7

+4 prone / -4 cover offset each other, I guess.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux cast Hideous Laughter (DC 22) at the (blue) guard.

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

Round 4 Expert Duelist vs Prone, vs Blinded
Taicho attack the prone, blinded woman ...
Dueling Sword: 1d20 + 7 + 4 + 2 ⇒ (16) + 7 + 4 + 2 = 29 for Slashing: 1d8 + 3 + 1d6 ⇒ (6) + 3 + (1) = 10

Sovereign Court

F Human Fighter/2 (HP 18/18 | AC:20 [+1 when adjacent to a single foe] | T:14 | FF:17 | CMB:6 | CMD:19 [+2 vs. Grapple&Trip] | Fort:+5 | Ref:+4 | Will:+2 [+1 vs. Fear] | Init:+3 | Perc:+3 | Speed:20) PFS#: 115025-8

Salena slowly continues to heal.


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Talathel experiences the vile power of poor aim, while Hikage hacks at the woman while she's down, aided by Yoru's sharp teeth.

WIll: 1d20 + 5 ⇒ (1) + 5 = 6

Krux notices that the guards have a better sense of humor, as one goes down unable to do anything but giggle. Taicho drives his dueling sword through the heart of the prone woman, ending her Lingshen threat.

---
Taicho
Krux
Maldrek
Talathel
Salene
HIkage
---
Soldier - Red (15)
Soldier - Blue
Soldier - Black (11, prone, laughing)
---

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Tiefling blood stopped, but he was still waiting for some assistance to return back into fight -2/27


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Maldrek remains motionless on the floor, as does - fortunately - the Lingshen woman. The guards know no retreat, though, and keep pressing on the party

Blow, Taicho: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 3 ⇒ (3) + 3 = 6
Confirm, Taicho: 1d20 + 3 ⇒ (5) + 3 = 8
Blow, Taicho: 1d20 + 3 ⇒ (3) + 3 = 6

Blow, Taicho: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 3 ⇒ (2) + 3 = 5
Confirm, Taicho: 1d20 + 3 ⇒ (8) + 3 = 11
Blow, Taicho: 1d20 + 3 ⇒ (9) + 3 = 12

---
Taicho
Krux
Maldrek
Talathel
Salene
HIkage

---
Soldier - Red (15)
Soldier - Blue
Soldier - Black (11, prone, laughing)
---

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

Round 4 Expert Duelist; Aegis of Recovery HP: 7/22
Taicho attacks the wounded red guard ...
Dueling Sword: 1d20 + 7 ⇒ (14) + 7 = 21 for Slashing: 1d8 + 3 ⇒ (6) + 3 = 9

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Hiakge turns his blade to the black-clad guard, as does Yoru.
Hikage's Silversheen Katana, defender prone: 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 171d6 + 4 ⇒ (4) + 4 = 8
Yôru's Bite, defender prone: 1d20 + 6 + 4 ⇒ (16) + 6 + 4 = 261d6 + 1 ⇒ (2) + 1 = 3

Sovereign Court

F Human Fighter/2 (HP 18/18 | AC:20 [+1 when adjacent to a single foe] | T:14 | FF:17 | CMB:6 | CMD:19 [+2 vs. Grapple&Trip] | Fort:+5 | Ref:+4 | Will:+2 [+1 vs. Fear] | Init:+3 | Perc:+3 | Speed:20) PFS#: 115025-8

Salena's wounds close a tiny bit more.

Sovereign Court

M Gnome Oracle/2 (HP 17/17 | AC:19 | T:16 | FF:14 | CMB:0 | CMD:9 | Fort: +3 | Ref: +6 | Will:+4 | Init: -1 | Perc:+2 | Speed 15)
spells:
Spells level 1: 6/6 | CLW 49/50
Animal companion:
/2 (HP 22/22 | AC:19 | T:13 | FF:16 | CMB:+3 | CMD:15 | Fort: +5 | Ref: +5 | Will:+2 | Init: +2 | Perc:+5 | Speed 50)

Talathel tries to throw another fireball at the closest soldier, the spell hitting closer to the target. Black

Ranged touch: 1d20 ⇒ 10
Dmg: 1d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux casts another Hideous Laughter (DC 22) this time at the uninjured (blue) guard.

“Why can't you trust Asmodeus' resume? The devil lies in the details....You get my jokes much better than she did."

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek was silent, waiting for helping hand to inspire him for return into fight.

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

I will be traveling the next 2 weeks with limited web access ...
... please bot me as needed.

TX


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Taicho and Hikage quickly establish the upper hand by knocking out two of the guards. Krux seals the deal by disabling the last guard with a well-timed joke.

Will: 1d20 + 5 ⇒ (12) + 5 = 17

---
Taicho
Krux
Maldrek
Talathel
Salene
HIkage

---
Soldier - Blue (laughing, prone)
---

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Hikage prods his mount to circumvent the mast and attack the prone guard.
Hikage's Silversheen Katana: 1d20 + 8 ⇒ (20) + 8 = 281d6 + 4 ⇒ (6) + 4 = 10
Yôru's Bite: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 1 ⇒ (5) + 1 = 6

Hikage's Silversheen Katana Confirmation: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 4 ⇒ (4) + 4 = 8
Yôru's Bite Confirmation: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 1 ⇒ (3) + 1 = 4

Both mount and rider show unimaginable prowess at arms! The guard sustains a fierce onslaught from both fang and blade.


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The last guard dies laughing, the vicious strikes of Hikage and Yoru splattering away the life with each heaving guffaw. Once again, the deck - now dyed a fearsome crimson - is clear of enemy threat.

Combat over

The crew of the enemy vessel surrenders now that their leader has been defeated. A search of the leader's cabin - who turns out to be a Lingshinese warrior by the name of Xiao Wen - uncovers an encrypted journal, as well as a dozen rare book on Lingshinese history.

With that, the pathfinders find their way free to traverse the sea of eels. Once they reach Shokuro, they rendezvous with a Pathfinder Society contact who is waiting to receive the Laughing Crow. From there the party travels onward to Nesting Swallow, to find what the final leg of their journey will bring...

Congratulations, you made it past part two of the quest for perfection. I'll report and create chronicles. Feel free to choose a different character for the third part, if you want - we'll continue as soon as the paperwork is done and everyone is ready.

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Fantastic! I'll keep Hikage since I meant to play the whole series for him. As for the first part, I'll forgo my day job to regain 1PP (Borderland Keep boon).

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

No day job or character changes. Thank you Kludde for another fun session.

Sovereign Court

M Gnome Oracle/2 (HP 17/17 | AC:19 | T:16 | FF:14 | CMB:0 | CMD:9 | Fort: +3 | Ref: +6 | Will:+4 | Init: -1 | Perc:+2 | Speed 15)
spells:
Spells level 1: 6/6 | CLW 49/50
Animal companion:
/2 (HP 22/22 | AC:19 | T:13 | FF:16 | CMB:+3 | CMD:15 | Fort: +5 | Ref: +5 | Will:+2 | Init: +2 | Perc:+5 | Speed 50)

Thanks for running the game! No day job here and I'll be switching to Boderus Flower. I'll check in with him shortly.

Talathel waves his friends good by on Shokuro.
"Goodbye my dear friends! It was my pleasure working with you, but duty calls me elsewhere.
With a final wave he hops on top of Forch and takes a good whiff from his snuffbox before setting out.

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

Checking in with Boderus!

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Salena/StephNyan here!

Thanks for the sheet, GM! Ready to start part 3 when the others are.

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

When will we continue? :) Very excited! Haven't played this character in a very long time.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Busy time for many GM's as several conventions are underway. I'd expect mid next week.

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

Ah oke, thanks!


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Now ;-)

Tedium has become a constant companion in the countryside of Shokuro. The roads have dwindled in size and maintenance as the days have passed; what was a wide, stone-paved highway near the river towns has become a narrow, winding track of dust, sometimes fading entirely into the surrounding terrain. Travelers along it have likewise grown scarce as the days drone on. Still, the journey’s end lies no more than half a day’s travel away, in the village of Nesting Swallow, a hamlet so small it could easily vanish into a crease on a map. No more than a few more miles through these sparsely wooded hills and valleys rests the last known home of Master Li Yao, and here, with luck, his descendant still lives. In this speck of farmland may be found one who can, by right of blood, bring forth the forgotten power of the Braid of a Hundred Masters.

Cresting a rise, the trail winds its way up a small hillock that overlooks a large valley beyond. Not far from the hill, a dead mule and overturned cart lie in the middle of the road, two cloaked figures rummaging through the spilled contents of the cart while making disapproving cawing noises to a pair of similarly dressed riders on horseback. Two other horses stand on the side of the road, presumably mounts for the two on foot. The mounted figures loom over a half-dozen shabbily dressed peasants. One of the riders urges his horse forward and makes a threatening slash at the face of a man trying to shield several children behind him.

The rider menacing the family croaks at the father in a harsh, biting dialect of Tien: “You want to run? Leave early? We won’t stop you. But it costs! Gold, silver,
where is it?”

I've put up the map. Could you all update the information on slide 2, particularly those with new character? Feel free to add your icon to the map (in the white box)

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

From the bushes another cloaked and hooded figure appears. With a sickly grin the man looks with jet black eyes at the two men. While flexing his razor sharp claws he asks.
"How do you do?"
A tail whisks from side to side behind him. Everything about him looks disgusting. His cloak looks months unwashed, several teeth seem yellowish in his mouth, his hair long and dirty.

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Hikage welcome his new companion with a grave nod, making clear that his full attention is drawn elsewhere. Riding his wolf Yôru forth, he yells: "Who goes there? Who mistreats these serfs? Name yourselves, your purpose, as well as your liege or clan."

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

I need to levelup and I am in middle of convention today, at least dont skip until Monday

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

As Clair leans on her scythe and watches what's going on, she makes sure to keep some distance from Boderus. Her clothes are mainly black, with some red laces that jump out, and well taken care of.

If he gets too close and touches me, I'll lop his head off.

Clair brushes her hair, which is also pitch black and has some red strands mixed in at the front, out of her face as she tries to recall if she already has cawing zombies at home.

I don't think so. I should probably add some to the collection.

Day job roll in advance:
Profession (Part-time Gravekeeper): 1d20 + 6 ⇒ (10) + 6 = 16

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

Seeing Clair eyeing him Boderus smiles at her.
"Pleased to meet you."
Eyeing her up and down he grins.
"Playing at a costume party?"
His tail disappears under his cloak and a moment later appears in front of him gripping a wand.

How much time do we have until combat starts? Have UMD but it's not really high, so could take several tries.

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

Still on the road;

Taicho observes the scene before them and will follow the parties lead.


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Maldrek, let me know when you're ready to go...

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek was last one to join the party.

- Hmm... I don't see all of old friends, but I hope we manage to do it anyway

Sorry, I kept you waiting


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Well, well, what do we have here? the lead bandit says in response to Hikage, We go here, this is my land. These men pay allegiance to me!

I think these are richer pray than these peasant, and I think loud mouth should pay a toll, shouldn't they? the Tengu adds, adding a weird clicking sound. The other bandits seems to click in agreement.

Init:

init, Hikage: 1d20 + 3 ⇒ (9) + 3 = 12
init, Taicho: 1d20 + 3 ⇒ (14) + 3 = 17
init, Boderus: 1d20 + 5 ⇒ (3) + 5 = 8
init, Krux: 1d20 + 8 ⇒ (13) + 8 = 21
init, Maldrek: 1d20 + 2 ⇒ (16) + 2 = 18
init, Clair: 1d20 + 2 ⇒ (12) + 2 = 14

init, Bandit: 1d20 + 3 ⇒ (11) + 3 = 14

---
Krux
Maldrek
Taicho

---
Bandit
Bandit
Bandit
Bandit
---
Clair
Hikage
Boderus
---

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Unfortunately for you, you've crossed the wrong crew.

Krux mumbles something in arcane and points towards the trees near the bandits. Limbs, branches and grass begin to wrap around the legs of everyone in a 40 feet diameter. He then draws a wand of mage armor.

Entangle Reflex DC 17


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RFX: 1d20 + 5 ⇒ (18) + 5 = 23
RFX: 1d20 + 5 ⇒ (3) + 5 = 8
RFX: 1d20 + 5 ⇒ (9) + 5 = 14
RFX: 1d20 + 5 ⇒ (12) + 5 = 17

Krux utters a command, and vines and branches moves out to hinder the movement of the flightless birds.

---
Krux
Maldrek
Taicho

---
Bandit
Bandit (entangled)
Mounted Bandit (entangled)
Mounted Bandit
---
Clair
Hikage
Boderus
---

Grand Lodge

Male Wayang Samurai 1 / Wizard 4 | HP 40/40 | AC: 18 T: 14 FF: 15 CMD: 18 | F+6 R+5 W+5 (+2 vs shadow spells) | Init +3 | Perception +10

Actions for later this round since I'll be AFK:
Provided Hikage isn't engaged in melee, he'll cast mirror image, then ride his wolf to the outer rim of the entangle to meet the enemy in battle.
Images: 1d4 + 1 ⇒ (4) + 1 = 5
If he is engaged in melee, he'll take a 5-ft step behind (left of Krux) before casting.

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek took out his new longbow and let the arrow fly.

Atk: 1d20 + 7 ⇒ (4) + 7 = 11 dmg: 1d8 + 3 ⇒ (8) + 3 = 11

His movements were hasty and he missed.

- You probably won't like the price we are willing to pay!

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

Taicho targets an entangled mounted bandit ...
Short Bow: 1d20 + 6 ⇒ (6) + 6 = 12 for Piecing: 1d6 + 2 ⇒ (1) + 2 = 3


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Taicho and Maldrek let fly their arrows, but their off-target missiles only draw sniggers.

The bandits are clearly struggling in the tangling mass of vines, but steadily they draw closer.

---
Clair
Hikage
Boderus
Krux
Maldrek
Taicho

---
Bandit
Bandit (entangled)
Mounted Bandit (entangled)
Mounted Bandit
---
---

Grand Lodge

M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3

Boderus makes his way forward to the first enemy in line. He tries to rip open the bandit with his claws but finds his armor very hard.
"Some help would be welcome."
He sneers as he looks back at the others.
"Attack him from all sides."

Atk claw 1: 1d20 + 9 ⇒ (6) + 9 = 15
Dmg: 1d4 + 5 ⇒ (3) + 5 = 8
Atk claw 2: 1d20 + 9 ⇒ (7) + 9 = 16
Dmg: 1d4 + 5 ⇒ (2) + 5 = 7

Sovereign Court

HP 22/22 | AC 20 T14 FF15 | Init +3 Perc +8 (+1 Traps) CMB +4 CMD 18 | F+3 R+6 W+0 | NG Tengu | Rogue (Swordmaster, Trapsmith) 2; Fighter (Weapon Master) 1 | Cmp Bow +6; 1d6+2 x3 P (Dueling Sword +6; 1d8+2 19-20x2 S) | sheet

Taicho fires another arrow at the same target ...
Sh Bow: 1d20 + 6 ⇒ (11) + 6 = 17 for Piercing: 1d6 + 2 ⇒ (5) + 2 = 7

Dark Archive

LN Male Hellspawn Tiefling GhostRider Cavalier4 of the Dragon Init +2; AC19 (21 with shield), Touch12, FF17 (19 with shield), CMD16; hp 35/35; Fort +5, Ref +3, Will +1 (+3 vs. mind-affecting from demons); Perception: +0 (darkvision 60 ft)

Maldrek let his longbow go and picked up lance, while running towards the tengu. With lance in his hands, he took a position to protect his friends.

AC 17, I provoke AoO from red

Atk blue (charge): 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27 dmg: 1d8 + 4 ⇒ (1) + 4 = 5

His blow only did a surface scratch on a nimble opponent body.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair moves up to the nearest tengu and focuses on the negative energy within her. She channels the energy into her scythe's blade, then swings the weapon at the tengu.

+1 Adamantine Scythe: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 2d4 + 7 ⇒ (2, 3) + 7 = 12
Negative energy damage (on hit): 3d6 ⇒ (1, 1, 6) = 8
Channel Smite: DC 16 Will for half negative energy damage.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux begins casting Sleep.

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