PFS Crypt of the Everflame. (Inactive)

Game Master Keith Apperson

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Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Ghouls or ghasts perhaps? he says They are known for their stench.

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

"Even more reason to be wary, those are much worse than what we have faced up to this point."

Lilianna clutches her holy symbol tighter with a mix of fear and anticipation.

Grand Lodge

The party proceeds single file.

Left or Right: 1d2 ⇒ 2 Right!

And encounters a terrible sight. The skeleton of a man with tattered rags covering skin and muscle that is barely hanging on. As it turns to face slade, bits of flesh fall to the ground. It lets out a groan and staggers forward!

GM Stuff:

Rolandor Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
E'li Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Lilianna Initiative: 1d20 + 1 ⇒ (3) + 1 = 4
Slade Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Garth Initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Anya Initiative: 1d20 + 2 ⇒ (5) + 2 = 7
Zoms: 1d20 ⇒ 10

Catacomb Coughs - Round 1
Bold may go
Kn(Religion) once your character makes line of sight on one. Barriers are floor to ceiling.

Rolandor
Slade
E'li
Garth
Enemies
Anya
Lilianna

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

Slade draws his flail and swings it at the skeleton.

Power Attack: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16
1d10 + 6 + 3 ⇒ (7) + 6 + 3 = 16

Grand Lodge

Slade swings, makes contact, and the creature explodes, sending rotting flesh everywhere.

Slade Fort: 1d20 + 4 ⇒ (9) + 4 = 13

Slade coughs, but feels fine, though dirty.

Catacomb Coughs - Round 1
Bold may go

Rolandor
Slade
E'li
Garth
Enemies
Anya
Lilianna

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

Garth climbs up the wall behind and above Slade, and readies to use his wand on a skeleton (or whatever) as soon as he sees it.

readied action:

UMD DC20: 1d20 + 8 ⇒ (20) + 8 = 28
MM: 1d4 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

know religion 1d20 + 4 ⇒ (7) + 4 = 11 to see if he knows what kind of creature it is.

He shoots the blunt stone at the creature I am not seeing where they are on the map

1d20 + 6 - 4 ⇒ (15) + 6 - 4 = 17
1d6 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Yay for Paizo being down all weekend!

You are not able to see them because they are currently blocked by walls.

Two more creatures stumble into view, with more noise still coming from deeper in.

Garth manages to blast one as it approaches, but it still continues forward.

Catacomb Coughs - Round 1
Bold may go
Will bot Rolandor at end of round. E'li you can change to a valid action as if you delayed.

Slade
Garth
Enemies
Rolandor
E'li
Anya
Lilianna

Sovereign Court

Female human (Jadwiga) | HP: 16/16 | AC: 12 (12 Tch, 10 Fl) | Perc: +5, SM: +3 | Speed 30ft | Active conditions: Endure elements (cold only)

Evil Eye on Red.

DC15 Will save, -2 to hit one round if save, seven if fail

Move 15' to back of the pack

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Is the map accurate?

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

"Yay! I did something!" shouts out Garth Frogg, in a way that would probably embarrass most people.


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

Rolandor steps up and slices at the closest creature.

attack: 1d20 + 4 ⇒ (1) + 4 = 51d6 ⇒ 5

Grand Lodge

The map is accurate, yes. The enemies have just moved into view.

Red Will: 1d20 + 3 ⇒ (1) + 3 = 4 Evil Eyes on Red.

Rolandor swings and misses.

Catacomb Coughs - Round 1
Bold may go
E'li you can change to a valid action as if you delayed.

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

The warpriest will activate his good blessing on his sling

At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it's treated as good for the purposes of overcoming damage reduction.

Rowdrosh, hear my prayer and bless my weapon. and will move up 20 ft.

Grand Lodge

Starting round 2

Catacomb Coughs - Round 2
Bold may go

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

Slade slashes again at the undead next to him.

Power Attack: 1d20 + 4 ⇒ (8) + 4 = 12
1d8 + 9 ⇒ (4) + 9 = 13

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

Garth draws his wand of burning hands while still hanging on to the wand of magic missile, and tries to activate it, but fails.
UMD DC20: 1d20 + 8 ⇒ (3) + 8 = 11

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

Not much I can do with these walls, my channels won't wrap around those corners! With a grim look on her face, Lilianna prepares to unleash divine retribution upon whichever creature she sees first. "Be careful everyone!"

Religion: 1d20 + 6 ⇒ (14) + 6 = 20

Readied Channel Positive Energy:

Channel to Harm: 1d6 + 2 ⇒ (1) + 2 = 3 Can reroll 1's
Channel to Harm: 1d6 + 2 ⇒ (4) + 2 = 6 DC 20, undead do not get channel resistance

Grand Lodge

Lilianna does have sight to one (corner to corner).

Lilianna identifies the Plague Zombie - they carry Zombie Rot and spread it by slamming against you or by exploding upon death! If you're infected, your Con will leave you day by day until you shake it.

Red takes a blast of holy energy.

Will: 1d20 + 3 ⇒ (6) + 3 = 9

Green slams Slade!
Slam: 1d20 + 4 ⇒ (8) + 4 = 12

Orange stumbles around the corner to E'li and Lilianna!
Red tries to get closer as well!

Catacomb Coughs - Round 2
Bold may go
Will bot Rolandor at end of round. E'li you can change to a valid action as if you delayed.

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna

Sovereign Court

Female human (Jadwiga) | HP: 16/16 | AC: 12 (12 Tch, 10 Fl) | Perc: +5, SM: +3 | Speed 30ft | Active conditions: Endure elements (cold only)

Anya walks forward 10'

Evil Eye on Orange.

DC15 Will save, -2 to hit one round if save, seven if fail

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Did the new zombies come from behind where he is now? I am confused that there are 2 there all of a sudden.

Grand Lodge

Orange was around the corner from where anyone could see and has now moved from that location, yes.

Ignore the messages about Rolandor and E'li in my previous post - copy/paste errors.

Will against Evil Eye: 1d20 + 3 ⇒ (18) + 3 = 21 Makes it and will have 1 round.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!

Rolander? E'li?

Grand Lodge

Since 24 hours have passed, I'm botting.

Rolandor stabs around cover.
Rapier: 1d20 + 4 ⇒ (13) + 4 = 17 and barely makes contact.
Damage: 1d6 ⇒ 5

The creature is barely holding itself together!

E'li pulls his shortsword instead of risking the AOO.
Attack: 1d20 + 2 ⇒ (11) + 2 = 13 and lands a solid hit.
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Catacomb Coughs - Round 3
Bold may go

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

yay..i hit..sorry had no internet since yesterday...darn storms...

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

Slade slashes again!

Power Attack: 1d20 + 4 ⇒ (6) + 4 = 10
1d8 + 9 ⇒ (2) + 9 = 11

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

Garth tries to trigger his wand of magic missiles, but the wand is being annoying, again.

UMD DC20: 1d20 + 8 ⇒ (2) + 8 = 10

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

As the zombies come closer, Lilianna tries to step away. Bumping into Anya, she instead steels herself for the worst. "I can't let them reach Anya either, Sarenrae protect me! She holds her holy symbol between them and unleashes another holy burst.

Channel to Harm: 1d6 + 2 ⇒ (5) + 2 = 7 DC 20, undead do not get channel resistance

Grand Lodge

Slade misses, Garth whiffs, and Red and Orange make saves.

Red Save: 1d20 + 3 ⇒ (15) + 3 = 18
Orange Save: 1d20 + 3 ⇒ (15) + 3 = 18

Red explodes!
Lilianna Fort: 1d20 + 5 ⇒ (12) + 5 = 17

Orange, E or L: 1d2 ⇒ 2
Orange swings at Lilianna!
Attack, Evil Eye: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5

Green at Slade!
Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Slade Fort: 1d20 + 4 ⇒ (19) + 4 = 23

Catacomb Coughs - Round 3
Bold may go

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna

Sovereign Court

Female human (Jadwiga) | HP: 16/16 | AC: 12 (12 Tch, 10 Fl) | Perc: +5, SM: +3 | Speed 30ft | Active conditions: Endure elements (cold only)

"Scrumptious! Having trouble with your wand? Care to trade?"

Wand o' Magic Missile at Orange

I Attack the Darkness!: 1d4 + 1 ⇒ (4) + 1 = 5

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

The warpriest will use a blessing on his short sword to make it holy and attempt to stab the orange zombie.
1d20 + 2 ⇒ (9) + 2 = 11
1d6 + 2 ⇒ (5) + 2 = 7
holy damage 1d6 ⇒ 5


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

Rolandor slashes at the creature beside him and E'.

attack: 1d20 + 4 ⇒ (7) + 4 = 111d6 ⇒ 6

Grand Lodge

Breaking down the turn slightly.

Anya uses her Wand, blasting Orange to smithereens.

Lilianna Fort: 1d20 + 5 ⇒ (1) + 5 = 6
E'li Fort: 1d20 + 4 ⇒ (12) + 4 = 16
Rolandor Fort: 1d20 + 2 ⇒ (1) + 2 = 3
Feel free to expend a reroll on any of these in a follow up post, if you have one available.

E'li - unless there's a piece I'm missing, I believe your Good Blessing is a standard action. Either way, no target, you can change your action.

Rolandor, if you're alright with it, I'm going to move your attack to the other, which misses.

Catacomb Coughs - Round 3
Bold may go

Slade
Garth
Enemies
Anya
Rolandor
E'li
Lilianna

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

Iirc, I still have a reroll left. I will be using it. Zombie rot, not even once.

Reroll Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18 I am a 1 star dm which, I believe, gives me a +1 to the reroll.

Lilianna coughs and chokes on the foul air spewing from the zombie corpses, but after a moment is able to shake it off. Thank the Divine I was able resist!

Recovered, she moves up and touches Rolandor on the elbow, "Sarenrae guides your blade," she whispers. Guidance, +1 to an attack, save, or skill check of your choice for the next minute

Sovereign Court

Female human (Jadwiga) | HP: 16/16 | AC: 12 (12 Tch, 10 Fl) | Perc: +5, SM: +3 | Speed 30ft | Active conditions: Endure elements (cold only)

After destroying the zombie, Anya blows air at the tip of her wand. You can see her breath.

"Maybe yours is just defective, Garth?"

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

He can make it holy and then move correct? or move and try to hit the remaining one going around?

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

Slade continues to slash at the undead.

Power Attack: 1d20 + 4 ⇒ (8) + 4 = 12
1d8 + 9 ⇒ (4) + 9 = 13

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

Garth will try his wand again.
UMD DC20: 1d20 + 8 ⇒ (13) + 8 = 21
1d4 + 1 ⇒ (4) + 1 = 5

"Just a little stubborn"

Grand Lodge

Yes, you would be able to move and attack, or Blessing and move.

Slade misses, but Garth hits the creature with a good Missile, blowing it up!

Garth Fort: 1d20 + 1 ⇒ (9) + 1 = 10
Slade Fort: 1d20 + 4 ⇒ (20) + 4 = 24
Rolandor Fort: 1d20 + 2 ⇒ (7) + 2 = 9

Again, feel free to reroll on your next posts if needed.

With that, the room falls silent again. There is a exit on the far side of the room to the South.

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

"Everyone's fine? good." Slade moves to the south exit.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

I am fine. remarks the warpriest following the fighter.

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

fort reroll 5star: 1d20 + 1 + 5 ⇒ (15) + 1 + 5 = 21

Covered with rotting flesh, Garth climbs down from the wall. "Well, that was certainly exciting "


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

I get a reroll for the character folio right? if so, i will try to avoid the zombie crud

fort: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6using the guidance i had from Lilianna

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

"I am ok, but I will need a bit of respite soon." Lilianna says, signs of weariness starting to show on her face.

Dark Archive

Male CG Grippli Mesmerist 2 | HP: 15/15 | AC: 13 (13 tch, 11 Fl) | CMB: -1 CMD: 11 | F: +1, R: +5, W: +6, +2 trait vs. emotion spells and effects | Init: +2 | Perc: +3, SM: -1 | Speed 30, Climb 20 | Spells: 1st: 2/3; Mesmerist Tricks: 4/5 | Shirt Reroll: 0/1, Coin: 1/1 | Active conditions:

"Slade, looks like you want to go through the next door? Sounds like a good idea. Maybe one more room, and then we can rest? Not that I need it yet."

Sovereign Court

Slayer 3 HP: 31/31 AC 16, FF 14, Touch:12 F:+6 R:+6 W:+5 Perception +6 Effects:None

Slade nods and opens the door.

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

The warpriest will cast guidance on himself as he prepares for what is on the other side of the door.

Grand Lodge

The next room contains a shallow reflection pool, dividing it right down the middle. The water looks cloudy and stagnant. What must have once been a marvelous mural wrapping around the walls is now scorched and ruined, the original subject lost in the destruction.

The far side of the room seems blocked by an iron portcullis.

Scarab Sages

Human Cleric of Sarenrae 4 | HP: 31/31 | AC: 14 T: 11 FF: 13 CMD: 12 | F+6 R+2 W+6 | Init +1 | Perception +2, Constant Deathwatch
Tracked Resources:
Wand CLW 37/50 Wand Bless 34/50; Touch of Glory 5/5; Channel Positive 7/9; Spells: 1st 3+1/4+1 2nd 2+1/3+1

Lilianna will cast detect magic and sweep the room with it. "Does anyone see anything suspicious? It very well could be an empty room, but easily a trap as well."

Silver Crusade

Male Male human warpriest of Rowdrosh 5 ( Pathfinder RPG Advanced Class Guide 60) NG Medium humanoid (human) Init +4; Senses Perception +7 Warpriest 6 AC23 touch 13, flat-footed 17 (+7 armor, 31 Dex) hp 44 (5d8+7) Fort +7, Ref +7, Will +8

Does our trap expert find anything? he asks.

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