[PFS Core] GM Harker Presents: The Emerald Spire (Inactive)

Game Master Upaynao

The Automaton Forge


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Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Mudk looks longingly at the pit of snakes.

"Duty, before pleasure, Xakon don't suffer too much without me!"

Turning to the creature in front of him.

"You sir I shall have to kill I suppose."

power attack: 1d20 + 10 + 2 + 1 ⇒ (7) + 10 + 2 + 1 = 202d4 + 13 + 2 ⇒ (4, 2) + 13 + 2 = 21
power attack: 1d20 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 122d4 + 13 + 2 ⇒ (2, 3) + 13 + 2 = 20

Have I ever ever once rolled above 10 in combat?


Gamemaster | CC Map | S4 Map

Mudk's first attack hits the serpentfolk, while the second misses.

Sugarsnap moves her flaming sphere into one of the snake swarms again, but yet again the mass of serpents avoid being burned by it.

Undaunted by the massive wound in its side, the degenerate serpentfolk attacks Mudk with its mace and bite. The mace completes misses, while the bite only nearly misses.

The snakes continue to swarm over Xakon, both biting him and threatening to nauseate him. Xakon takes 2 more damage from the swarm and needs to make another DC 12 Fort save to avoid nausea.

GM Screen:

Reflex: 1d20 + 7 ⇒ (14) + 7 = 21
Mace: 1d20 + 11 ⇒ (1) + 11 = 12
Bite: 1d20 + 7 ⇒ (16) + 7 = 23
Swarm Damage: 1d6 ⇒ 2

Initiative (Round 3)
Degenerate Serpentfolk
2 Snake Swarms
Sugarsnap/Truffles [S: 2 Dmg] <= Up
Sivantanpisil [2 Dmg] <= Up
Mudk [10 Dmg] <= Up
Frēodwēn <= Up
Jirah [1 Dmg] <= Up
Xakon [11 Dmg] <= Up

Everyone is up!

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sugar is starting to become frustrated at her fire not helping.

Xakon I am coming to help ya she yells as Sugar soon vanishes from sight and is replaces by a swirling mass of air.

move action was to direct the sphere, standard action to wild shape into a small air elemental

plan is to fly into the pit and form a whirlwind to fling the snakes against the pit wall and disperse them enough to remove the threat.

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

"I HATE SNAKES!"

Xakon trembles and tries to focus on climbing out of the pit.

Fort DC 12: 1d20 + 11 ⇒ (12) + 11 = 23

Climb DC 25: 1d20 + 11 ⇒ (20) + 11 = 31

-Posted with Wayfinder

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3
Xakon wrote:

"I HATE SNAKES!"

snakes

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

post coming soon. Frēodwēn is going to 5' step towards the corner and then rapid shot at the lizardguy. Map already adjusted

-Posted with Wayfinder

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Frēodwēn steps to his left and sends a pair of arrows at the lizardfolk. "Nice strike, Mudk. You have him!"

continuing inspiration, 9/14 rounds remaining

longbow, attack, point blank shot, deadly aim, inspired, rapid shot, heroism, arcane strike: 1d20 + 12 + 1 - 2 + 2 - 2 + 2 ⇒ (3) + 12 + 1 - 2 + 2 - 2 + 2 = 16 for piercing, cold iron, magic: 1d8 + 4 + 1 + 4 + 2 + 2 + 2 ⇒ (6) + 4 + 1 + 4 + 2 + 2 + 2 = 21

longbow, attack, point blank shot, deadly aim, inspired, rapid shot, heroism, arcane strike: 1d20 + 12 + 1 - 2 + 2 - 2 + 2 ⇒ (18) + 12 + 1 - 2 + 2 - 2 + 2 = 31 for piercing, cold iron, magic: 1d8 + 4 + 1 + 4 + 2 + 2 + 2 ⇒ (1) + 4 + 1 + 4 + 2 + 2 + 2 = 16

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Sugarsnap's Flaming Sphere continues to threaten to burn away one of the snake swarms, and this time they are unable to move out of its way. The majority of the snakes are burned, but the swarm still remains. The halfling druid then turns into an air elemental, and Truffles grunts with resignation.

Xakon uses his hatred of snakes to avoid being distracted by them, then climbs out of the pit like an angry monkey.

Frēodwēn continues to inspire his companions as he fires two arrows at the degenerate serpentfolk. The second projectile hits the enemy in its other side, but it remains standing.

GM Screen:

Reflex: 1d20 + 7 ⇒ (4) + 7 = 11
Sugarsnap's Fire Damage: 3d6 ⇒ (3, 1, 4) = 8

Siv, Mudk, Jirah.

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Mudk continues slicing away, frustration draining his accuracy..

power attack: 1d20 + 10 + 2 + 1 ⇒ (5) + 10 + 2 + 1 = 182d4 + 13 + 2 ⇒ (3, 4) + 13 + 2 = 22
power attack: 1d20 + 5 + 2 + 1 ⇒ (10) + 5 + 2 + 1 = 182d4 + 13 + 2 ⇒ (1, 1) + 13 + 2 = 17


Gamemaster | CC Map | S4 Map

Mudk's two attacks swiftly take out the serpentfolk.

Combat Over

Injury Report
Sugar: 2 Dmg, Mudk: 10 Dmg, Xakon: 11 Dmg, Siv: 2 Dmg, Jirah: 1 Dmg.

Searching the body of the degenerate serpentfolk, the only thing of value is its masterwork heavy mace.

With no one in the pit, the snake swarms no longer seem a direct threat.

If you want to try to eliminate the snake swarms, go ahead and make some rolls. They only have 16 HP in total. We'll pause here briefly in case one of you is interested in doing that.

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

"Burn those snakes with the Flaming Sphere!"

Xakon brushes himself off and resolves to leave the room after kick the dead serpent man.

"Your won't accept 100 gold to spare your own life. Fool!"

-Posted with Wayfinder

CLW on self: 2d8 + 2 ⇒ (3, 6) + 2 = 11

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sugar is overjoyed at the request to burn the snakes and she rolls the sphere over them as much as she can. but in her air form, you really can't tell.

she returns to her normal form and guides the fire to burn the snakes.

fire damage: 3d6 ⇒ (5, 6, 6) = 17
fire damage once more: 3d6 ⇒ (1, 1, 2) = 4

Grand Lodge

Female Elf Fighter 2/ Wizard 4 HP:39 AC:20 T:13 FF:17 Init:3 Speed: 30ft Fort:5 Ref:4 Will:6 +1 Longbow +8, 1d8+3, x3 Glaive +6, 1d10+ 2, 20x2
Skills:
Know Arcane:13 Know Dungeon:13 Know Nature:13 Know Planes:13 Percept:12 Profession-Sculptor:9 Spellcraft:13

Jirah replaces the arrow arrow she had drawn to her quiver.
That was pathetic. It only proves our superiority over these lesser races. Well, now where to?


Gamemaster | CC Map | S4 Map

Xakon has someone use his healing wand on him, while Sugarsnap's fiery ball manages to destroy one of the snake swarms before it snuffs out.

GM Screen:

Reflex Save: 1d20 + 7 ⇒ (6) + 7 = 13
Reflex Save: 1d20 + 7 ⇒ (2) + 7 = 9

Hearing no sounds beyond the north door, nor finding any traps, the door is opened and the group progresses through it. On the other side you find a short flight of stairs to the east that lead down to a doorway and an alcove containing a statue of a robed serpentfolk priest with its hand raised in warning. On the wall at the top of the stairs, the image of a coiling serpent is carved in the stone. To the west is a doorway leading north, after which the passage continues west.

Following the standard operating procedure, Xakon leads the group east towards the door at the bottom of the stairs. As he reaches the end of the stairs, the statue at the bottom comes to life and stands aggressively before him.

It's Knowledge (arcana) to identify this creature. If you played the The Clockwork Maze level, you can make this check untrained or you get a +2 if you are trained in Kn. (arcana).

PC Initiative
Frēodwēn Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Jirah Initative: 1d20 + 3 ⇒ (6) + 3 = 9
Lady Sugarsnap's Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
Mudk's Initiative: 1d20 + 1 ⇒ (17) + 1 = 18
Sivantanpisil's Initiative: 1d20 + 4 ⇒ (7) + 4 = 11
Xakon's Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

GM Screen part deux:

1d20 ⇒ 17

Initiative (Round 1)
Frēodwēn <= Up
Mudk [10 Dmg] <= Up
Statue
Xakon
Sugarsnap/Truffles [S: 2 Dmg]
Sivantanpisil [2 Dmg]
Jirah [1 Dmg]

Frēodwēn and Mudk are up first!

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

knowledge, arcana, circumstance bonus: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

"Another construct, I think. Never fear; we will make short work of it." Frēodwēn announces, then steps back to let the others into the hallway.

inspire courage; 8/14 rounds remaining

-Posted with Wayfinder

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Healing himself quickly first, Mudk moves up past the statue and attacks.

PA, IC: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 142d4 + 13 + 2 ⇒ (1, 3) + 13 + 2 = 19
loh: 3d6 ⇒ (2, 2, 4) = 8

I think it won't provoke an AOO as I'm before it in initiative but will move regardless of whether it does.


Gamemaster | CC Map | S4 Map

Frēodwēn identifies the statue as an Animated Object. This construct has hardness like an inanimate object, so adamantine weapons are required to do full damage and energy spells are less effective. In addition, Frēodwēn ascertains that this particular type can probably attempt to grab those that it hits with a slam attack.

After deducing that from seeing the statue, Frēodwēn begins inspiring his fellow Pathfinders.

Mudk heals himself and moves into position to attack the flat-footed statue, then hits it with his falchion. The non-adamantine weapon does almost half less damage than it should have from the hit.

The statue responds by slamming Xakon in the side and making a vain attempt to grab him. Xakon takes 8 damage from the statue's attack.

GM Screen:

Slam: 1d20 + 5 ⇒ (20) + 5 = 25
Critical Confirmation: 1d20 + 5 ⇒ (2) + 5 = 7
Grab: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Initiative (Rounds 1-2)
Frēodwēn <= Up
Mudk [2 Dmg] <= Up
Statue
Xakon [8 Dmg] <= Up
Sugarsnap/Truffles [S: 2 Dmg] <= Up
Sivantanpisil [2 Dmg] <= Up
Jirah [1 Dmg] <= Up

Group Effects
Inspire Courage: +2 to attack/weapon damage rolls, +2 vs. charm/fear saves.

Everyone is up!

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

"Stone doesn't cut well. Stone refuses pain. Pain is holy. Suffering is just. Yield to the sword you unjust unholy stone! "

Mudk continues to swing at the creature:

PA, IC: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 172d4 + 13 + 2 ⇒ (3, 2) + 13 + 2 = 20
PA, IC: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 182d4 + 13 + 2 ⇒ (4, 4) + 13 + 2 = 23

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

"Press on!" Frēodwēn shouts as he looses a pair of magical arrows at the construct.

7/14 rounds Inspire Courage remaining

Longbow, attack, point blank, deadly aim, heroism, rapid shot, inspired, soft cover, favored enemy: construct, arcane strike: 1d20 + 12 + 1 - 2 + 2 - 2 + 2 - 4 + 2 ⇒ (3) + 12 + 1 - 2 + 2 - 2 + 2 - 4 + 2 = 14 for piercing, adamant, magic: 1d8 + 4 + 1 + 4 + 2 + 2 + 2 + 2 ⇒ (4) + 4 + 1 + 4 + 2 + 2 + 2 + 2 = 21
Longbow, attack, point blank, deadly aim, heroism, rapid shot, inspired, soft cover, favored enemy: construct, arcane strike: 1d20 + 12 + 1 - 2 + 2 - 2 + 2 - 4 + 2 ⇒ (3) + 12 + 1 - 2 + 2 - 2 + 2 - 4 + 2 = 14 for piercing, adamant, magic: 1d8 + 4 + 1 + 4 + 2 + 2 + 2 + 2 ⇒ (5) + 4 + 1 + 4 + 2 + 2 + 2 + 2 = 22
soft cover accounted for in calculations!

those look like misses to me

recover arrow later?: 1d2 ⇒ 1
recover arrow later?: 1d2 ⇒ 2

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Mudk hits the animated statue twice more with his falchion, and manages to destroy it by himself (with the help of Frēodwēn's inspiration).

Freod can keep his arrows and round of inspiration.

Combat Over

Injury Report:
Sugar: 2 Dmg, Mudk: 2 Dmg, Xakon: 8 Dmg, Siv: 2 Dmg, Jirah: 1 Dmg.

Being only an animated statue, the creature has nothing of value unless you like pieces of broken stone.

Checking the east door, Xakon finds that it is locked. Behind it, he also hears the faint scratching noises.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

excellent. Well done Mudk!

-Posted with Wayfinder

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

"Dang it Mudk, save some for the rest of us. Wait a second, I hear a scraping sound behind this door. Gimme a minute to pop this lock."

Xakon pulls out his recently unlucky tools and goes to work on the door. He will open the door when his companions are ready.

Trapfinding on door, t10: 10 + 16 = 26
Disable Device, t10: 10 + 18 = 28

-Posted with Wayfinder

CLW wand on self: 3d8 + 3 ⇒ (3, 1, 8) + 3 = 15


Gamemaster | CC Map | S4 Map

After having someone use his healing wand on him, Xakon examines the door again and attempts to force open the lock with his thieves tools. Unfortunately, his attempt to disable the lock fails.

Grand Lodge

Female Elf Fighter 2/ Wizard 4 HP:39 AC:20 T:13 FF:17 Init:3 Speed: 30ft Fort:5 Ref:4 Will:6 +1 Longbow +8, 1d8+3, x3 Glaive +6, 1d10+ 2, 20x2
Skills:
Know Arcane:13 Know Dungeon:13 Know Nature:13 Know Planes:13 Percept:12 Profession-Sculptor:9 Spellcraft:13

Perhaps it requires a little more... skill, Xakon? I'm sure you can do better. I've seen it before.

Jirah quips from the rear of the group, her fingers running lovingly over the holy symbol of Calistria that hangs from her neck.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sugar isn't near the front but she can hear the frustration from the front line.

Yeah Xakon, I know from experience that you have pretty nimble fingers. her comment trailing off to a smile.


greater magic fang HP: 20/59 - AC: 25 / T: 10 / FF: 22 - Fort: +8, Ref: +6, Will: +4 - CMB: +9, CMD: 20 (24 trip) - Speed: 40 - Perception: +6 (scent, Low Light) - Init: +0

Truffles just rolls his his eyes with a snort

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

disable device, t20: 20 + 18 = 38

"Well, this will take longer than I anticipated."

Sorry for delay. I just realized my previous post was eaten.

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Xakon takes a few minutes, but finally manages to unlock the door.

This large chamber has a viewing gallery on the west end and a dirt-floored pit on the east end, with manacles attached to the wall. Both ends have doors leading south, but the door in the pit has no handle or keyhole. Also in the room is a dark-haired human woman dressed in filthy, torn robes chained to the pit’s east wall. She appears to be wounded, but none of the injuries look recent. On the other side of the pit, 6 dire sized rats scurry about the floor.

As the door opens, the woman looks up and cries out, "Help me, please! The serpentfolk are going to kill me!"


Gamemaster | CC Map | S4 Map

"Please hurry! I don't know when they'll be back!" The woman pleads as she waits for your reactions.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

"Who are you; how did you come to be here? We are Pathfinders here to explore. As we have both come into conflict with the residents here, we are likely friends to each other--but can we trust you?"

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Freod, before I post her response I just need to know if you are moving into the room or switching places with Mudk or Xakon. Otherwise, she probably can't hear you very well from the hall, nor can you see her.

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

we will say he moves into the room, just in front of Xakon and Mudk

-Posted with Wayfinder

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sugar really cannot hear what is going on up ahead, but glancing behind her, there is a door.

pssst, there is a door back here too, I'll watch it in case something tries to sneak up behind us. ok?

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Work is hammering me. I'll be posting later this week.

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

"We will save you. Hold tight. I'm coming over to unchain you. Sugar, please grant me Guidance."

It's probably a trap, but I can't just leave her there and play the game of 20 questions.

Xakon boldly moves to release her bindings.

disable device, guidance: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30

-Posted with Wayfinder

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

altruism from Xakon?? :-p

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

As Frēodwēn moves into the room to begin his questions and before Xakon can follow him in to the free the woman, the rats immediately begin to become agitated at Frēodwēn's presence and begin to chitter aggressively.

"I am Tiawask, a wizard of Thornkeep. I escaped from Klarkosh and fled deeper into the dungeon, since it was the only way I could go." The bound woman manages to respond as she backs up as far as she can go on the wall behind her.

PC Initaitive
Frēodwēn Initiative: 1d20 + 5 ⇒ (3) + 5 = 8
Jirah Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Lady Sugarsnap's Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Mudk's Initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Sivantanpisil's Initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Xakon's Initiative: 1d20 + 3 ⇒ (2) + 3 = 5

GM Screen:

1d20 + 3 ⇒ (9) + 3 = 12

Initiative (Round 1)
Jirah [1 Dmg] <= Up
Sugarsnap/Truffles [S: 2 Dmg] <= Up
Mudk [2 Dmg] <= Up
Sivantanpisil [2 Dmg] <= Up
6 Dire Rats
Frēodwēn
Xakon

Jirah, Sugar/Truffs, Mudk, Siv are all up first!

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

"BITE ME!! BITE ME AND SUFFER THE SORROWS OF MY ENDLESS WELL OF SORROW!!! BRING ON THE PAIN OF RIGHTEOUS OBLIVIOUSNESS!!"

Mudk rushes in at the rats swinging hard at black.

PA: 1d20 + 10 ⇒ (13) + 10 = 232d4 + 13 ⇒ (3, 1) + 13 = 17


Gamemaster | CC Map | S4 Map

Mudk rushes into the room and easily slays one of the rats.

Jirah, Sugar/Truffs, Siv

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sugar rides truffles into the room taking time to make her way through those that are still in the hall.

Truffles, guard the lady.

in the meantime, Sugar activates her pearl of power to recall oe of her 1st level spells.

pearl of power 1st level to recall produce flame


Gamemaster | CC Map | S4 Map

Truffles bounds into the room with Sugarsnap on his back and stops next to the bound woman.

Sugarsnap pulls out her Pearl of Power and uses it to recall a spell.

Jirah, Siv

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Siv bursts into the room and stabs at a dire rat with her longspear.

Pwr Atk w/ Longspear: 1d20 + 9 ⇒ (14) + 9 = 23 for piercing damage of : 1d8 + 13 ⇒ (4) + 13 = 17


Gamemaster | CC Map | S4 Map

Sivantanpisil makes her way into the room and destroys another rat with her longspear.

Jirah moves behind Xakon and readies an action to fire an arrow if she can see an enemy.

The rats begin to move up with three of them on Mudk, while the fourth moves more than five feet to attack Sivantanpisil. Before it can get close, and she slays with with an opportunity attack. The other three rats all attempt to bite Mudk, but fail to penetrate his armor.

Sivantanpisil AoO: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 1d8 + 13 ⇒ (5) + 13 = 18

GM Screen:

Blue: 1d20 + 1 ⇒ (13) + 1 = 14
Green: 1d20 + 1 ⇒ (15) + 1 = 16
White: 1d20 + 1 ⇒ (15) + 1 = 16

Initiative (Round 2)
Jirah [1 Dmg] <= Up
Sugarsnap/Truffles [S: 2 Dmg] <= Up
Mudk [2 Dmg] <= Up
Sivantanpisil [2 Dmg] <= Up
3 Dire Rats
Frēodwēn <= Up
Xakon <= Up

Everyone is now up!

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

Frēodwēn moves to the other side of the room and shouts out encouragement, "These rats are no match for us!"

-Posted with Wayfinder

Grand Lodge

Male NG Human Ranger/Bard 2/12 - HP 112 - AC 21/T:16/FF:15 - Perception: +16 - Fort: +14, Ref: +22 Will: +12; +4 vs. bardic performance, sonic, and language-dependent effects - CMB: +14, CMD 30 - Speed 30 ft. - Init. +8

that's Inspire Courage, FYI

-Posted with Wayfinder

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

"CHOP CHOP CHOP"

Mudk looks bored as he swings half heartedly at the rats.

"These don't really seem worth the effort."

PA: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 242d4 + 13 + 2 ⇒ (1, 2) + 13 + 2 = 18
PA: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 82d4 + 13 + 2 ⇒ (2, 4) + 13 + 2 = 21

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

@Sugar: you can use a pearl of power outside of combat to recharge your spell

Xakon continues to unlock the chained women.

"I will be your hero for a night." He whispers with a grin out of earshot of Sugar.

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Frēodwēn begins inspiring his teammates in their epic battle against the rats.

Mudk kills another rat with a chop of his blade, but gets overconfident and misses with his second slash.

Xakon continues to free the woman attached to the wall while smiling to himself about something.

Jirah/Sugar;Truffs/Siv

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Siv stabs at another rat.

Inspired Pwr Atk w/ Longspear: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23 for piercing damage of : 1d8 + 13 + 2 ⇒ (7) + 13 + 2 = 22


Gamemaster | CC Map | S4 Map

Please make sure everyone has their BAB listed somewhere on their character profile to make it easier for me when I'm botting.

Sivantanpisil kills another rat with her longspear.

Jirah moves into the room and fires an arrow at the last rat that misses.

Jirah Bow w/Deadly Aim: 1d20 + 8 + 1 - 2 ⇒ (4) + 8 + 1 - 2 = 11

Sugarsnap and Truffles remain next to Xakon in case of trouble.

The remaining rat attempts to gnaw at Mudk, but fails to make contact through his armor.

GM Screen:

Rat attack: 1d20 + 1 ⇒ (9) + 1 = 10

Mudk quickly squishes the last rat with no issues. I took the liberty of botting Mudk to speed things up. Even with minimum damage, he kills it.

Mudk killing the rat: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25

Combat Over

The rat corpses have no possessions.

Xakon quickly finishes unlocking Tiawask's manacles and she sighs with relief as she massages her sore wrists, "Thank you so much, I don't know what I would have done without you!"

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