PFS by PbP scenario TBD (Inactive)

Game Master Brayden Green


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Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

While largely allowing Shi to tell her tale, I can't help but chip in with the odd detail which seems far more significant to me than to anyone else, "...a very unusal design, possibly Azlanti... a particlarly elaborate rendering of the alphabet... perhaps a product of an alien magical process..."

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Whoops, thought I replied to this yet... nuts.

"Thems Azlanti ruins we're standin' over?", cries out Shandar.

Cyrvil, one of the servers, leans and ask, "What else ya get?", his doe-eyed appearance in awe of your adventure so far.

@Deaglan: Amnur points you to the only temple worth knowing, the Shrine of Battle to the west. When you enter, a dwarf in full-plate is gathering a couple of kegs into a cart and is about to pull it out before he sees you. "Blimey, that you Amnur?", he calls out, not paying too much attention to you as he finishes securing the cargo.

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

"No, my name is Deaglan, Son of Donagh. I have met Amnur, who is a nice fellow. Are you the priest of this fine temple?"

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"Another fellow dwarf? Praise Gorum!", he cries out, letting his cart slump to the ground to give you an appropriate greeting. "Father Eldrast in the service of our Lord in Iron. Pleasre ta meat ya Deaglan. So what's a respectable dwarf like yourself doin in this hive of scum an' villainy?"

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

"Trudd has send me to join this strange fellowship, Amnur and I and some others are exploring the old keep you have here. Amnur was wounded while we were down there and while he is recuperating from his wounds I thought to explore a bit above ground. I had never thought to meet such a fine temple to the Dwarven gods in this place. Will you join me while I pay my respects to Trudd?"

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"How 'bout we do that outside over some beer. Ain't hardly get to talk religion with a fella dwarf; that Amnur, good as he is, ain't the best source of intelligent discourse. Well, neither is most of this town for that matter."

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

"I would gladly like to join you for a beer after I have done my praying. I must say I am curious to your tale how you came to be a priest of Gorum instead of one of the Dwarven lords."

Deaglan hastens to add "Not that I disapprove, I am just curious"

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Hey guys, sorry I've been quiet; preparing for a mini-con this weekend! We'll get back on track on Monday

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

sounds great! enjoy your con!

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

No problem, have fun!

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Sorry for the delay, needed an extra day to handle some work stuff.

I think I'm going to skip ahead to the amount of time necessary to get everyone recovered then head back down. Even with Mylvwara gone, there's enough firepower to handle the remaining couple of encounters.

Last bit of RP to for Deaglan :)
The dwarf laughs and pats Deaglan on the back. "Heh, felt called here, following the beer at first... but seeing all deez lawless hooligans, figger if I can show 'em the way of Gorum, of fair, respectable combat 'stead of their cowardly banditry, things here would improve." Looking around the outside of town as both leave the temple, he sighs. "It apparently be a slow process."

After a few days of rest, Amnur's strength returns. Mylvwara, meanwhile, received a missive requesting her presence at the Grand Lodge to translate some Azlanti-era tomes with elven origins. She politely leaves the party, missing them almost immediately as she heads down the Sellen River.

The party makes their way back down the passages and returns to the old stone bridge. However, as Amnur steps upon the cold stone, an apparition of a snake-legged creature with a bird's head and man's body appears. It speaks out in a strange language.

DC 20 Linguistics check, Varian gets +5:

In Azlanti, it asks out, "By whose leave do you seek the Enigma Vaults?"

Map updated!

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

linguistics: 1d20 + 7 + 5 ⇒ (6) + 7 + 5 = 18 oh poo

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After a few seconds with no answer... the creature speaks again, but this time in another language.

DC 15 Linguistics:

In Elven, it asks out, "By whose leave do you seek the Enigma Vaults?"

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian, who doesn't speak elven at all, looks to the others for a translation... or can he understand it with a linguistics roll even if it's not on his language list? if so:

linguistics: 1d20 + 7 ⇒ (9) + 7 = 16

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Same as before when it was Azlanti, although Shilyn would automatically understand it herself (as would Mylv had she been here) You can answer with that, roll, though :)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian wracks his memory for the correct response... and FINALLY the answer comes to him... recalling Mylv giving it correctly before, he tries it again. ""Nhur Athemon"... and hopes that it is still the right answer.

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Whoops, forgot that Lirianne would auto-pass that, too!

Elven:

"Then you may pass, yet touch nothing, lest you be purged."

The party returns to the great hall. Having explored everything to the north, a doorway to the south remains.

There's also the green crystal fragments to the north as well as all the artifacts in this room, too!


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

"Well friends, this dungeon isn't going to explore itself! Let's get to it!" Lirianne will open the door and take a peek inside, eager to get back in the saddle (at least, metaphorically).

perception: 1d20 + 8 ⇒ (10) + 8 = 18

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Grinning at Varian's attempt at Elvish, she reaches over to pat him on the shoulder. "S'ok Varian. The language takes a bit of getting used to, but you forgot to roll that 'r'.. you know.. like purrrr," she says making a purring sound not unlike a contented cat.

With a giggle, she moves to follow Lirianne through the door, turning over her shoulder with a quickly spoken, "Ladies and gentlemen, the Elvish have left the building!"

Sorry, couldn't resist.. hehe

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan has spend some time in the company of the friendly Eldrast, however he is glad to be exploring again. He sighs as he sees the apparition and waits until his friends have dealt with it.

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Lirianne opens the door, wondering what's on the other side.

A sinister statue at the end of the hall greets her, looming in an alcove. The thing is ten feet tall with a human body, but with the head of a deformed, fanged bird and two coiling serpents for legs. The statue clutches a flail in one hand and a large, open book in the other. A pair of double doors flank the room.

Note, this area is exposed already due to the map you found off of the woman whose decaying corpse greets your nose with its pungent aroma.


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

"Well that thing looks like something that needed some love from Momma! Uh... which way now?"

dm:
Might be worth mentioning this critter looks like the ghost image at the front. Sorry, metagaming knowledge going back in the box now...

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Lirianne:
Was thinking of mentioning that, but I imagine one of the other party members would recognize the similar text :P Albeit... what that knowledge does is anybody's guess!

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan moves south and stops in front of the double doors they have not investigated yet

"Shilyn, would you be so kind to investigate these doors for any harmful contraptions?"

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shilyn moves toward the doors near Deaglan and begins giving them a thorough examination..

perception: 1d20 + 13 ⇒ (17) + 13 = 30

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The statue is familiar; after some thought, it is the same as the illusionary guardian

GM Dice:

Shilyn Will: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22

The eastern set of doors bears nothing of note other than a plaque in Azlanti. Varian can translate this as "Hall of Lesser Enigmas".

The western pair of doors is made of similar heavy darkwood. A plaque above it reads "Entrance to the Menagerie" also written in Azlanti.

Shilyn looks over the doors; while not bearing traps, she hears a pair of haunted voice that try to stick in her head, but she simply shakes it off.


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

"What do y'all reckon the voices are? Goblins or something talking on the other side?"

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

"There is an easy way to find out lady, just open the doors" says Deaglan as he opens the doors, longhammer at the ready.


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

"Well, alright then!" Lirianne opens the doors with a flourish.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shilyn steps past Lirianne and Deaglan and into the room beyond. She pays careful attention to where she's stepping as she lets her eyes scan the area.

perception roll if needed:
perception: 1d20 + 13 ⇒ (12) + 13 = 25

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GM Dice:

A1 S: 1d20 + 8 ⇒ (1) + 8 = 9
A2 S: 1d20 + 8 ⇒ (15) + 8 = 23

With a mighty harrumph, Lirianne opens the doors!

To the north and south of this chamber are a pair of barred iron doors beyond which empty rooms can be seen. Ahead is another set of wooden double doors.

Shilyn's keen eyes, though, spots a pair of shadowy figures lurking behind the bars.

DC 13 Knowledge: Religion check:

Those are allips, incorporeal undead formed by the remains of someone driven to madness before death.

DC 18 Kn: Religion:

Their 'babble' is indecipherable, but can hypnotize those who hear its words. Their touch also causes those hit to be driven to madness as well with enough applications!

Inits:

A1 Init: 1d20 + 5 ⇒ (18) + 5 = 23
A2 Init: 1d20 + 5 ⇒ (4) + 5 = 9
Amnur Init: 1d20 + 1 ⇒ (3) + 1 = 4
Deaglan Init: 1d20 + 1 ⇒ (20) + 1 = 21
Lirianne Init: 1d20 + 5 ⇒ (2) + 5 = 7
Orion Init: 1d20 + 6 ⇒ (14) + 6 = 20
Shilyn: 1d20 + 3 ⇒ (12) + 3 = 15
Varian: 1d20 + 2 ⇒ (6) + 2 = 8

Init Order (bold = up!)
A1
Deaglan
Orion
Shilyn
A2
Varian
Lirianne
Amnur

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Amnur Will 1: 1d20 + 5 ⇒ (12) + 5 = 17
Amnur Will 2: 1d20 + 5 ⇒ (2) + 5 = 7
Deaglan Will 1: 1d20 + 6 ⇒ (3) + 6 = 9
Deaglan Will 2: 1d20 + 6 ⇒ (9) + 6 = 15
Lirianne Will 1: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Lirianne Will 2: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Orion Will 1: 1d20 + 1 ⇒ (13) + 1 = 14
Orion Will 2: 1d20 + 1 ⇒ (17) + 1 = 18
Varian Will 1: 1d20 + 4 ⇒ (3) + 4 = 7
Varian Will 2: 1d20 + 4 ⇒ (4) + 4 = 8
A1 duration: 2d4 ⇒ (3, 2) = 5
A2 duration: 2d4 ⇒ (1, 2) = 3

Amnur, Deaglan, Orion, and Varian are fascinated for 5 rounds! Lirianne is fascinated for 3 rounds. Shilyn happened to make both of her saves prior and is clear :)

One of the ghostly figures moves up and tries to strike at Lirianne, freeing her from the effect!

A1 touch @ Lirianne: 1d20 + 4 ⇒ (11) + 4 = 15
Wisdom damage: 1d4 ⇒ 3

Amnur Will 1: 1d20 + 5 ⇒ (17) + 5 = 22
Deaglan Will 1: 1d20 + 6 ⇒ (13) + 6 = 19
Orion Will 1: 1d20 + 1 ⇒ (10) + 1 = 11
Varian Will 1: 1d20 + 4 ⇒ (8) + 4 = 12

Lirianne's head throbs from the pain of the maddening headache; Amnur and Deaglan snap out of their daze as the shadowy creature in front of them!

Init Order (bold = up!)
A1
Deaglan
Orion (fascinated)
Shilyn

A2
Varian (fascinated)
Lirianne (3 Wisdom damage)
Amnur

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Knowledge (Religion): 1d20 + 5 ⇒ (17) + 5 = 22

"Try to hit them with magic weapons! Normal weapons won't do anything to them! A wand of healing also does wonders against them."

Deaglan touches his holy symbol and channels energy to harm, while getting his wand of cure light wounds out of his bandolier.

A1, DC10: 1d6 ⇒ 4
A2, DC10: 1d6 ⇒ 1

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Cursing herself for not drawing her rapier before stepping into the room, Shilyn's eyes darken as she mutters a few words, sending a bolt of energy which oddly enough, is almost the same hue as the shadowy figure it flies toward..

ranged touch: 1d20 + 5 ⇒ (8) + 5 = 13
damage: 1d4 + 1 ⇒ (2) + 1 = 3

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A1 Will: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
A2 Will: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Both undead resist the blast of holy energy!

Shilyn ASF: 1d100 ⇒ 68
While Shilyn's spell is successfully cast, her aim leaves much to be desired and it misses the apparition! Orion just stares off, ignoring the action around him.

The other allip floats through the bars and strikes at Deaglan!

A2 touch @ Deaglan: 1d20 + 4 ⇒ (5) + 4 = 9
Wisdom damage on hit: 1d4 ⇒ 3

Orion Will: 1d20 + 1 ⇒ (8) + 1 = 9
Varian Will: 1d20 + 4 ⇒ (11) + 4 = 15

While Orion is still in his fascinated daze, Varian snaps out as Deaglan manages to dodge the ghostly hand coming at him! Whew!

Init Order (bold = up!)
A1 (2 damage)
Deaglan
Orion (fascinated)
Shilyn
A2 (1 damage)
Varian
Lirianne (3 Wisdom damage)
Amnur

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Ugh, thanks for the ASF.. I knew I was forgetting something.. that'll learn me to hurry up and sub before heading out the door to work. :)

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No worries :)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian creates a lucerne hammer and casts magic weapon on it. If the creature moves out of a threatened square near him, such as one might do if it attacked him, or perhaps someone adjacent to him, he will take an aoo.

to hit, aoo: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
dmg if hits: 1d12 + 3 + 1 ⇒ (7) + 3 + 1 = 11

to hit, aoo, confirm: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
dmg if hits: 1d12 + 3 + 1 ⇒ (7) + 3 + 1 = 11


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

Incorporeal, sadly, can't be critted

Lirianne lacks a magic weapon, so tries to menace a nearby ghost with her sword. She then steps back.

aid deaglan's AC: 1d20 + 5 ⇒ (6) + 5 = 11
+2 to Deaglan's AC

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

it doesn't say that in the rules... that was 3.5 I think. scroll down to incorporeal

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Varian's right! Incorporeal can be crit! Sadly, we gotta see if an AoO occurs!

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

I can always hope!


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

http://paizo.com/pathfinderRPG/prd/monsters/creatureTypes.html#incorporeal- subtype

I do have issues with the Paizo consolidates (or doesn't) rules. Some of it is heritage from 3.5, but it's no excuse really. They really need to clean things up. Don't ask me about grappling; it makes me a little ragey

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

that's weird... which one is correct? or both?


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4

the rules for both apply. The "incorporeal special quality" is the link you posted.

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I stand corrected! I will have to remember that!

And need your action Lirianne :)


HP 36/40 AC:19 | T15 | FF:15| Fort:+6 | Ref:+7| Will:+4| Init:+5 | Perception: +8 | Gunslinger 4
Lirianne the Pistolero wrote:

Lirianne lacks a magic weapon, so tries to menace a nearby ghost with her sword. She then steps back.

+2 to Deaglan's AC

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And I am full of fail this PbP... thanks for the reminder!

Amnur waddles up and with charging his fist with positive energy yells, "Holy Roanoooooock!" and tries to shove the light-powered fist into one of the allips.

Amnur touch @ A1: 1d20 + 8 ⇒ (8) + 8 = 16
LoH damage: 2d6 ⇒ (1, 4) = 5

His touch connects, further disrupting the undead!

The allip then moves to Amnur and tries to drive him to insanity.

A1 touch @ Amnur: 1d20 + 4 ⇒ (6) + 4 = 10
Wisdom damage on hit: 1d4 ⇒ 3

Orion Will: 1d20 + 1 ⇒ (7) + 1 = 8

However, dwarves seem to be immune to their affects as Amnur narrowly dodges he bad touch!

Init Order (bold = up!)
A1 (7 damage)
Deaglan
Orion (fascinated)
Shilyn

A2 (1 damage)
Varian
Lirianne (3 Wisdom damage)
Amnur

Silver Crusade

hp 83/83 | Ac 27 (FF26, T13) | Init +1 | F+13 R+7 W+13 (+2 vs poisons / spells / spell-like effects) | P+5 SM+10 | Channel 0/3 | Reroll 0/1 | Luck Plate 1/1

Deaglan tries to touch the creature to his left with his wand

Touch Attack A1: 1d20 + 4 ⇒ (15) + 4 = 19
Cure Light Wounds, DC11: 1d8 + 1 ⇒ (3) + 1 = 4

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

SHilyn's eyes take on a strange appearance as they turn totally black. Pulling out her rapier, she moves to engage the shadowy creature that is attacking Amnur, hoping her enchanted blade will work better than her casting.

attack: 1d20 + 6 ⇒ (4) + 6 = 10
damage: 1d6 + 2 ⇒ (5) + 2 = 7

Not sure if she can flank these things.. but just in case

if flanked: 2d6 ⇒ (2, 5) = 7

She mutters something about shadows followed by a few choice words in Elvish as her blade misses its mark.

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