PFS but not PFS (Inactive)

Game Master Shadow Bloodmoon

Playing the Society Scenarios but in a campaign setting.


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Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar will once more attempt to help Odryk read the character Linguistics aid another: 1d20 + 5 ⇒ (9) + 5 = 14

He will inspect the basin and pour some water down the drain to see what happens


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori peers out their exit and sees no signs of threat. Turning toward the hall, she follows her companions to the fountain. Sleggar's dumping of water made her thirsty. She took a swig from her own waterskin as she examined the strange fountain. Her eyes swept over the carving, looking for any hidden hinges or mechanical elements.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Savage Rifts RotRwT

Odryk and Sleggar attempt to identify the word, but their Kellish isn't the best. As Sleggar dumps the water down the basin, he watches it vanish into nothingness, as if the basin drank it up. That's when Nori appears behind them and starts assessing the strange carving. She also finds nothing else of interest with the fountain.


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar shrugs Weird place! Let's sally forth then.. to the.... Spiders I guess. Sleggar relights his torch and prepares to light spiders on fire.


Savage Rifts RotRwT

An hour hasn't passed yet on the torch, but that's okay. :-) Not sure where everyone went but I'll push a bit.

Sleggar makes sure his torch is still burning as he decides to turn around and go back the way they came, bypassing the room with the bones and the one with the slick on the wall, staying as close to the eastern wall as he can. He rounds the corner and heads back down the entrance hallway, this time towards where the map says Spiders, passing Orn, who has been keeping watch at the entrance. Ahead of him he can see where the hallway opens up into the room that says it contains spiders. On his left he passes the door that leads to the Library and as soon as he enters the room, he sees that Maurit was telling the truth about this long, narrow room that is choked with webbing. Within the webs are a number of what appear to be small, dead humanoids with dark, scaled skin, each wrapped in a cocoon of sticky webbing. Your torchlight reflects off their dead eyes and the webbing itself.

BTS:

Sleggar Perception, distance: 1d20 + 0 - 4 ⇒ (11) + 0 - 4 = 7
Spider Stealth, in webs: 1d20 + 7 + 4 ⇒ (10) + 7 + 4 = 21


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleg lights the webbing on fire to clear the webs out of the way.

This should make it a bit brighter in here.. The awkward night jokes to Orn Not that you need it I guess


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori snickers, "And it'll notify anyone to our presence in here. If they don't know we're here already, Mr. Lightfoot." she says to Sleggar as she waits for the fire to die down.


Skills:
Bluff +7, Craft: Alchemy +7, Diplomacy +7, Disable Device +5, Knowledge: Geography +7, Knowledge: Arcana +7,, Linguistics +7 Perception +5, Sense Motive +5, Spellcraft +7, Use Magic Device +2, Survial+2
Dwarf Investigator 1
Stats:
│HP: 4/10│ AC 15│ T12│ FF13│ F2│R4│W3 (+2 vs poison, spells, spell like abilities, +1vs fear)│Init 2│Perception +5│CMB +2│CMD13│

"Corpses in a spider web?" Odryk frowns, wishing they hadn't lit up the grisly scene. The benefit of darkvision was that everything was black and white, color always made everything worse at times like this.

He doesn't move closer to the bodies but he does attempt to figure out how long they've been dead.

Heal: 1d20 + 1 ⇒ (7) + 1 = 8


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Just wanted to make sure there weren't any spiders up there Sleggar shrugs and examines the bodies.

Knowledge Religion? Planes? Dungeoneering? Arcana?: 1d20 + 5 ⇒ (3) + 5 = 8


Savage Rifts RotRwT

Going to presume that everyone has joined Sleggar in this room.. also, the consensus seems to be that Wound Thresholds are not cool, so we have done away with those rules...

It doesn't take long for Sleggar's torch to burn through most of the webbing in this room. As the flames travel along, he can hear the tiny shrieks of small spiders dying in the flames as their crisped husks fall to the floor. The kobold bodies, no longer being held aloft by webbing, also fall to the ground. You notice as a small gem comes rolling away from one of the bodies. As Sleggar steps closer to investigate, a large creature leaps from the shadows in the ceiling to attack! Sleggar is too enamored with the shiny object to react fast enough, but Orn, Odryk and Nori see that it is a giant spider.

BTS:

vs. 21 Stealth
Nori Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Odryk Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Orn Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Nori Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Odryk Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
Orn Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Sleggar Initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Creature Initiative: 1d20 + 3 ⇒ (7) + 3 = 10

Orn, Nori and Odryk are up. The spider is 20 feet up and 30 feet away. You catch it mid leap..


Skills:
Bluff +7, Craft: Alchemy +7, Diplomacy +7, Disable Device +5, Knowledge: Geography +7, Knowledge: Arcana +7,, Linguistics +7 Perception +5, Sense Motive +5, Spellcraft +7, Use Magic Device +2, Survial+2
Dwarf Investigator 1
Stats:
│HP: 4/10│ AC 15│ T12│ FF13│ F2│R4│W3 (+2 vs poison, spells, spell like abilities, +1vs fear)│Init 2│Perception +5│CMB +2│CMD13│

"Sleggar watch out, Spider!" Odryk shouts as he pulls one of his extracts out and drinks it. Almost immediately his arms grow in length, once they're done growing he draws his Rapier and waits for the spider to close in.

Extract of Longarm: Odryk now has 10 foot reach.


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori leaps in, hoping to push Sleggar out of the deadly grasp of the spider before it can fall upon him.

Bullrush: 1d20 + 1 ⇒ (14) + 1 = 15


Savage Rifts RotRwT

I'm starting to think we lost Orn.. he hasn't posted since January and his Main last posted a week ago. Going to Bot him this fight, but I'm wondering if we want to start up recruitment again to fill some of the ranks. Thoughts?

Orn quickly turns and moves just close enough to fire off one of his spells at the spider, but the greenish bolt simply splashes off to the side of it, sizzling on the broken mosaic ceiling.

Move 10 ft closer, Cast Acid Splash

Overclock v. DC 16 to Increase Range: 1d20 + 7 ⇒ (7) + 7 = 14
Ranged Touch Acid Splash: 1d20 + 4 ⇒ (3) + 4 = 7

Sleggar looks up as Odryk yells out his warning just in time for Nori to push him out of the way a few feet. Odryk's rapier clears its sheath with his extended arm as the spider closes in, going for Nori, but its jump from that height seemed to have stunned it a bit as it scrambles to get back to its legs.

Spider Bite! vs. AC 16: 1d20 + 2 ⇒ (1) + 2 = 3

Spider Misses, Crit Fails, is now prone, all of you can reach it, with your weapons or special abilities. No flanks yet. Party up!!


Savage Rifts RotRwT

Umm... guys? Everyone still here? Been about a week since the last update. Are we keen to continue?


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Oh I missed this update somehow

Sleggar produces his whip and slaps it as hard as he can against the spider

Power Attack Whip: 1d20 + 3 ⇒ (14) + 3 = 171d3 + 7 ⇒ (2) + 7 = 9


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori spins on her heel to face the giant vermin and draws her blade. She takes a defensive posture Combat Expertise and strikes out at one of the spider's limbs.

atk: 1d20 ⇒ 20
Crit: 1d20 ⇒ 18
Dmg: 2d6 + 2 ⇒ (6, 1) + 2 = 9


Savage Rifts RotRwT

Orn Flying Talon: 1d20 + 5 ⇒ (2) + 5 = 7

Sleggar's whip cracks against the spider's side, sending it skittering across the floor toward Orn who then sends his flying talon weapon after it, but it glides over the beast. It is just as well as it sets up Nori for a perfect strike at its underbelly. The creature stops moving for a moment and then collapses on the floor.

Nicely done guys!


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar picks his torch back up dusts himself off and shrugs Child's play

And makes his way to the back of the cavern.


Savage Rifts RotRwT

Sleggar makes his way to the back of the cavernous room, his boot kicking the shiny gem across the floor, satisfaction in his mind as the spider's body rests behind him. His torch burned enough webbing away that he sees an opening in the back of the room that wasn't on Maurit's map. It leads up a ways...


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori wipes the ichor off her blade and follows Sleggar, "Yeah. You're welcome." The ninja peers around the room, wondering if any trinkets had fallen from the webbing before they moved on.
perc: 1d20 + 6 ⇒ (13) + 6 = 19

She peers down the passage that is revealed, her low-light vision extending past her human companion.


Savage Rifts RotRwT

Nori's fast eyes quickly note that the shiny object is a pearl of some kind and one of the kobold bodies has a slightly charred pouch that she can see some sort of coin peaking out of.

The passageway leads upwards about twenty feet and then opens up more. Nori's lowlight vision can see more into the room and notices, from what she can see from the other room, that the walls in there look almost new, as if untouched by time. What is really more odd though is that she hears a strange, low wailing coming from somewhere in the room ahead. Sleggar begins to hear it as well...


Female Kitsune Cleric 6

my Nori profile on wayfinder disappeared

Nori tries to identify the sound as she sneaks past Slegger and up the tunnel toward the room. It was foreign to her bit maybe she could determine if it were an animal cry or other worldly.
sneak: 1d20 + 5 ⇒ (12) + 5 = 17

-Posted with Wayfinder


Savage Rifts RotRwT

Nori enters the room and hears that the mournful howl seems to be coming from a stone well in the room’s center. This large chamber’s walls, once painted with vermilion and gilded with gold leaf, are now splotched and crumbling. Unlike the walls, however, the tiles that decorate the well are untouched by the ages and gleam as if recently polished. She doesn't notice anything else in the room other than a set of double doors in the north wall.


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar trundles down the room and opens the doors,.


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

"Your boldness will be the death of you one day, knight," Nori scowls and approaches the well with caution. She peers around it, looking for any source of the wailing.


Savage Rifts RotRwT

As Nori goes to determine the source of the strange wailing, Sleggar throws open the doors to the next room. Nori thinks she hears something else within the well but is interrupted when four kobolds look in surprise from the room Sleggar accessed. They grab their spears and stand up, but do not approach either of you.


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar lets out a mighty bellow and in Draconic says That's enough you whelps, don't touch those spears. Just let us pass and everything will be hunky-dory


Savage Rifts RotRwT

Rolling that Intimidate for you...
Sleggar's Intimidating Speech: 1d20 - 2 + 4 ⇒ (4) - 2 + 4 = 6

The four kobolds look quizzically at Sleggar, shifting their weapons nervously, but they do not back down. "Your Draconic is atrocious, naked ape. What do you want here?" One of them, a female, approaches slowly.

Orn's character would change this interaction drastically, but I'm presuming we lost him and it's just the two of you now, since I haven't seen Odryk in a while either. For immersion's sake, they are exploring another part of the keep together.


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori is distracted from the well as the exchange begins. She abandons it for the time being and strides forward. Her tongue flicks in smooth draconic, "Forgive my guard here. He is brutish." The corner of her lips lifts in a sly smile at Sleggar, "You are trespassing in my ancestor's fortress. But I am merciful. If you can help us find a relic, we shall go in peace."

bluff: 1d20 + 5 ⇒ (18) + 5 = 23


Savage Rifts RotRwT

Nice Roll Nori!

BTS:

Tarka Sense Motive: 1d20 - 1 ⇒ (16) - 1 = 15

The lead kobold looks at Nori and makes a decision. "Peace is possible, but we do not think the Fire Speaker will agree. We can take you to him. He may know of your relic." She puts her hand back and the others lower their spears, but do not drop them.


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar snaps his whip back into place.

Hmph, my Draconic is fine and he will follow to where this fire speaker lives.


Savage Rifts RotRwT

Presuming Nori goes along...

You are taken into a throne room of sorts. At one end of this room is a giant statue of some reptilian creature and above its forehead you can see another of those old Keleshite words. A few more kobolds stand in front of the statue holding spears and when they notice you have an escort, they lower them. The one leading you kneels towards the statue. "My lord, these travelers claim prior ownership of this place and would speak with you about a lost relic."

At first you don't hear anything, but then the mouth of the statue alights with flame as a voice rises above it. "Let them kneel before me as a sign of respect and I will speak with them."


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar will give an eye over to Nori, as he is unsure of how she wants to play this gimmick , a drop of sweat falling from his brow.


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

sorry, busy weekend and I wasn't able to log on.

Nori pats Sleggar on the arm as the kobolds lead them ahead.

She peers around the chamber as they enter, taking in the crumbled splendor. The ninja takes count of the kobolds and their positions. As her eyes sweep the room, she keeps an eye out for any thing in their environment they might use to their advantage if a fight were to break out.

One of her brows raise in an incredulous look. Stepping forward, she presented herself.

"I do not bow before those I am not acquainted with," she says firmly, "Who makes such a request?"


M Dhampir Monk/Fighter/Rogue/Assassin

No one appears, but the flames gout from the statue close enough that you can feel their heat. "I am the Fire Speaker! You will show respect or you will burn! Kneel before me and make your claim! " For their part, the kobolds simply watch the interaction.

-Posted with Wayfinder


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Biding her time, she acquiesces and bows low. She dares not lower her eyes though, "Oh great Fire Speaker, I have come to reclaim my ancestral heritage."

bluff: 1d20 + 5 ⇒ (2) + 5 = 7 bother...


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar bows next to Nori and proclaims All hail Inheritor Nori, who has come to reclaim her ancient title!


Savage Rifts RotRwT

At this, a strange looking hairless creature steps out from behind the statue, melding into the light from the fires as if from nothingness. "Greetings, Inheritor Nori. I presume you mean to claim this item I wear at my side." He indicates the katana strapped to his belt. "A great weapon, I assure you, but I am reluctant to give it up so freely. What do you have in trade for it?"


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori keeps her eyes from lingering on the weapon. She peers over the creature, unable to identify it as she steps forward, "I admit, I bring nothing of value on my person." She steps slow and carefully, using her body language and tone of voice to seem unthreatening, "I bring no coin or gem. I have no offerings for the Great Fire Speaker. What I do have...is stature and power to offer." Nori moves close to the creature and begins to circle, looking for a way to swipe the weapon from his belt.

bluff: 1d20 + 5 ⇒ (7) + 5 = 12


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar stands behind Nori and twitches nervously.

Oh no, Oh no he whispers.


Savage Rifts RotRwT

My apologies guys, just got back on Monday from a long road trip and still catching up...

BTS:

Fledzer Sense Motive vs. DC7: 1d20 + 1 ⇒ (3) + 1 = 4

The creature looks at Nori incredulously. "More power than this weapon? That is impressive. I want this place. To rule it as my own. You have no use for it any more other than to store lost things. I give you the weapon, you give me the castle in my name. Make sure that all in Abasalom know it is mine. Fair?"


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori was struck at how easy this might be. She glanced at Sleggar briefly, masking her surprise. She moved out in front of the creature, playing it cool, "All of Abasalom will fear to tread in your domain once the word is spread. I shall send my fastest couriers and all shall know the Great Fire Speaker rules this place."

need another bluff check? if so, I'll post one
bluff: 1d20 + 5 ⇒ (18) + 5 = 23


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar nods at Nori and offers to take the weapon for her so as to not make such a princess deign to handle it herself. Long Livethe Fire Speaker. Long Live Inheritor Nori!


Savage Rifts RotRwT

Laying it on thick are we?

The creature nods, an odd smile coming to its face. "Yes! Finally I shall be free of this prison. Here is your trinket weapon, may it serve you well. I await the ambassadors of Absalom with their gifts of acceptance.", with that he hands the katana to the kobold that was speaking to you earlier and she carries it over to Sleggar.

BTS:

Nori Sense Motive: 1d20 + 0 ⇒ (3) + 0 = 3
Sleggar Sense Motive: 1d20 + 2 ⇒ (9) + 2 = 11

She makes an odd face, but it doesn't seem to phase either of you. The creature slinks back behind its statue. "Let them go in peace, Tarka. I am a fair man."


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori spreads her arms wide as if to encompass the room in her blessing and nods toward the Fire Speaker as a last show of respect, "My blessings go with you, Lord Fire Speaker. May your rule be mighty and thrive." With that, she turned on her heel and headed out the way they came. She shares a look with Sleggar. A bit more respect for the knight shone in her sly smile, "You did well in playing along. You play the part of a royal guard quite well" she poked fun at her comrade.


Savage Rifts RotRwT

In one of your next posts, please indicate who are reporting to first when you return to Absalom: Aaqir, Amara, or continue to explore the rest of the ruin..Or something else entirely. That's the fun of a campaign!


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar blushes a bit beneath his helmet. Well Nori, it was the role I was born to play in a sense. Hellknights are about as close to that idyllic archetype as exists in Cheliax.

He realizes too late she was just being jovial and sort of shut up after that.

The one thingwe should consider doing is continuing to explore these ruins. There's probably plenty more history down here and I don't much like those money grubbing types from Qadira directing us.


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Nori nodded in agreement, "I agree that we should continue to explore. Hopefully, the residents wont mind that too much. As for those money grubbing types..." she trailed off as she thought, "They may make requests, but we hold the power when we have what they want. We just have to leverage it." She peered down the paths, "Now which one haven't we taken yet?"


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

Sleggar shrugs It really doesn't matter Queen Nori. Let's just pick one and go


Savage Rifts RotRwT

Before leaving this room and heading back the way you came, you notice there is one door you hadn't been through yet, but four of the kobolds following behind you encourage you to keep moving. You head back, all the way to where the well was and then where the spiders were. The kobolds remain in the room you found them in. Beyond the spider room you are back in the hallway and you know this hallway will either lead you out, back to the big empty room or to the Library.

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Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Man, I'm going to have to change my lifestyle if I earn 6 gp but have to shell out 10 gp for living expenses. Can't be living above my means! Then again, I always felt like the downtime rules tend to cost players more than it makes them. Gaining assets (goods/influence/etc) is uber expensive. I'm excited to try it out, though.

EDIT: Looking at it again, that's only 6gp in 3 days so I guess I could see that my lifestyle is doable. I'll keep it :) I think I'll be working to build some network and influence in the streets also.


Skills:
Bluff +7, Craft: Alchemy +7, Diplomacy +7, Disable Device +5, Knowledge: Geography +7, Knowledge: Arcana +7,, Linguistics +7 Perception +5, Sense Motive +5, Spellcraft +7, Use Magic Device +2, Survial+2
Dwarf Investigator 1
Stats:
│HP: 4/10│ AC 15│ T12│ FF13│ F2│R4│W3 (+2 vs poison, spells, spell like abilities, +1vs fear)│Init 2│Perception +5│CMB +2│CMD13│

Just checking in. Away from home and the internet is not as reliable as I expected. I'll be back Sunday but there's been an unexpected death in the family while we were away so it'll probably be a couple more days before I resume a regular posting schedule.

Hope you're all enjoying the holidays.


Male Kobold Kensai/1 | HP: 8/8 | Fort +1 Ref +3 Will +2 | AC 16 Tch 15 FF 12 | BAB +0 CMB -2 CMD 12 | Perc +7 (Darkvision 60') | Arcane Pool 4/4
Nori Nao wrote:

Man, I'm going to have to change my lifestyle if I earn 6 gp but have to shell out 10 gp for living expenses. Can't be living above my means! Then again, I always felt like the downtime rules tend to cost players more than it makes them. Gaining assets (goods/influence/etc) is uber expensive. I'm excited to try it out, though.

EDIT: Looking at it again, that's only 6gp in 3 days so I guess I could see that my lifestyle is doable. I'll keep it :) I think I'll be working to build some network and influence in the streets also.

I personally like downtime like that. Gives you a reason to go back out and save the world. "Aw, nuts, looks like the rent is due... where's my goblin hunting sword?"


Savage Rifts RotRwT

That's unfortunate to hear Odryk. We'll be here when you are able to return.


Savage Rifts RotRwT

Just so you guys are aware... I mentioned this a while ago, (like months) but as a reminder, I will be gone from the 7th to the 16th of January. Internet will probably be spotty at best in the middle of the ocean, but I will do my best to keep up...


Male Kobold Kensai/1 | HP: 8/8 | Fort +1 Ref +3 Will +2 | AC 16 Tch 15 FF 12 | BAB +0 CMB -2 CMD 12 | Perc +7 (Darkvision 60') | Arcane Pool 4/4

Hey everyone!

I'm really sorry for the delay, we went to visit my family somewhat out of the blue, and my internet was spotty at best, and non-existent at worst. I'm still here, I just got back in town. Gimme a sec to catch up and I'll be back in full swing!


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Need me to take over for a bit, DM SBM? or do you want us to wait until your return.


M Dhampir Monk/Fighter/Rogue/Assassin

Do you have this module Nori? I'm pretty much following the modules, with some changes due to backgrounds, etc, but if the others are willing, you could take over while I'm gone.

-Posted with Wayfinder


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

I certainly do. If the others would like to keep moving forward, I would be happy to fill in and all have my solemn promise that there will be no meta from me.


Female Kitsune Cleric 6

Hey everyone, sorry for my absence. I'm in the final process of leaving my deployment. Further my computer is inoperable right now. I should be home soon and ill be able to post more regularly. Sorry again and thanks for your patience
my Nori Nao profile doesn't show up on wayfinder for some reason

-Posted with Wayfinder


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

It's cool. I am in the middle of buying a house which is just eating all of my free time.


Savage Rifts RotRwT

I noticed that with my Wayfinder too, my Default alias (DM Shadowbloodmoon) doesn't show either... odd.. No worries. We are still here!


Savage Rifts RotRwT

Hmm... kind of waiting for everyone else to catch up before going into the next area...


Skills:
Bluff +7, Craft: Alchemy +7, Diplomacy +7, Disable Device +5, Knowledge: Geography +7, Knowledge: Arcana +7,, Linguistics +7 Perception +5, Sense Motive +5, Spellcraft +7, Use Magic Device +2, Survial+2
Dwarf Investigator 1
Stats:
│HP: 4/10│ AC 15│ T12│ FF13│ F2│R4│W3 (+2 vs poison, spells, spell like abilities, +1vs fear)│Init 2│Perception +5│CMB +2│CMD13│

Sorry I have not posted in a long time. To be completely honest I'm finding it hard to muster enthusiasm for this campaign. We've nearly wiped in the two fights we've been in, and lack any reliable measure of healing to counter the punishing effects of the wound threshold mechanics. If we just keep pushing forward every time we lose a party member a TPK is inevitable.


Savage Rifts RotRwT

Fair enough. This was kind of a test run for those rules and honestly, if you guys aren't enjoying them, they are easily removed. I'm finding them very one sided, as in if one side gets the better of the other, that other team is pretty much done for. It makes for a more gritty game, but uses up resources fast and almost forces more retreats. On the other hand it does make victories that much sweeter, but I get it. We can nix them if that's the party's consensus.


Male Human (Chelish) Fighter (Lore Warden) 1
Stats:
HP:12/13 | Init:+2 | F: +4 R: +2 W: +0 | AC: 17 T: 12 FF: 15 | BAB+1 CMD:16 CMB: +4 | Perception: +0

I agree that the wounding threshold mechanics have really sapped away my zeal for fighting in this game - and I built a fighter.


Savage Rifts RotRwT

I'm reposting this in all my games, just so it gets noticed. I am leaving for Europe on the 18th of this month and will return the 17th of the next month. During that time, I will do my best to keep up, but I know a few times I will be at sea, so it will be difficult to check the boards. Rest assured I will do my best though!


Vishkanya
DD:
Nin2/Wtch1 | HP 20/20 | AC16/T13/FF13 | F+1/R+6/W+2 | Init+5 | Perc+7 |
NPFS:
Ninja 1 | HP 9/9 | AC15/12/13 | F1/R4/W0 | Int+2 | Perc+6

Understood! Travel safe! where are you headed if I may ask?


Savage Rifts RotRwT

All over Europe.. I'm in Spain at the moment. Next stop England and then home.

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