[PFS_Aerondor] 02-22 Nothing Ventured, Nothing Gained (EotT part 4) (Inactive)

Game Master Aerondor

Map

Init:

[dice=Alie] 1d20+6 [/dice]
[dice=Kalendir] 1d20+6 [/dice]
[dice=Morrin] 1d20+6 [/dice]
[dice=Wynn] 1d20+12 [/dice] Always act in surprise.
[dice=Fletch] 1d20+4 [/dice] +4 for Forests; +2 for Underground.
[dice=Tortuga]1d20+9[/dice]
[dice=baddies]1d20[/dice]

Chronicles


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Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Fletch goes and recovers his arrows. "I'm just fine, Miss Alie. And Romulus, too, aren't you, boy? There's a good wolf."

Lantern Lodge

SFS 05-99 BftB

A reminder about the hall
This hall displays architectural artifacts recovered from the ruined islands of lost Azlant, far to the west. Renderings of strange designs hang as backdrops behind scale models of various structures. Excerpts from Pathfinder journals document the post-Starfall migration and cultural progression of the survivors of Azlant’s destruction.

Ref saves still required from Romulus and Wynn

As you gather your selves, you quickly check the room to the north.

The granite walls of this narrow chamber are mounted with metal plates supporting huge iron gears, all turning slowly, churning an array of chains, belts, cogs, and other devices. The west section of the chamber opens into a wider, clovershaped chamber to the south, its walls armored in bronze and copper plates. Copper nozzles protrude from between the plates, dripping black grease. The grease stains the floor beneath in pools of scintillating rainbow.

Status
Alie
Morrin
Kalendir
Wynn - one reflex save as above or 38 damage
Fletch 2 WIS damage
(Romulus) 41 damage reflex save as above or 45 damage
Tortuga

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Exploding Golems in a tiny room! That is evil. :)

"Careful of that grease. It could be a product of that Black Blood" Kalendir warns "No telling what it could do."

He peers into the southern room but all of the gears and modern technology makes his head spin. "Any of you make heads or tails of what this room is supposed to be?"

Lantern Lodge

SFS 05-99 BftB

Three is a set of double doors leading out of the room that you arrived in.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Any Knowledge skills helpful in this new room?

Alie performs her usually search if the room, using her Detect Magic ability.

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Romulus Reflex save: 1d20 + 10 ⇒ (18) + 10 = 28

What about the hall, now?

Lantern Lodge

SFS 05-99 BftB

area 15

Engineering DC 22:
This looks like an engineering bay where clockwork golems are created and repaired.

With little more to do, you open the large double doors which leads into an oddly shaped hall.

area 16

perception DC28:
You note gouges in thefloor and walls, all telltale signs of a scuffle.

Checking to the west you find a door that has been ripped from its hinges. It leads into a second room with stairs leading back down to the level you came from.

area 13
Atop the stair, a short hall opens into a small, rectangular room. The walls within are scarred and gouged. Gears, scrap metal, and other remnants of mechanical contraptions lie recklessly strewn about. Many of the scattered metal parts possess slightly anthropomorphic features. A fair amount of blood is splattered about the walls, floors, and ceiling. On the far side of the room, a metal-reinforced door hangs loosely, bashed open and dangling from a single hinge.

Status
Alie
Morrin
Kalendir
Wynn - one reflex DC18 save as above or 38 damage
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

”Can anyone tell where all this blood came from? I don’t see any corpses, am I missing something;” the Mage whispers.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Tortuga hand one of his curing wands to someone who can use it as well as some scrolls to recharge his ring.

Cure light: 10d8 + 10 ⇒ (3, 1, 1, 2, 3, 1, 2, 8, 2, 8) + 10 = 41

Perception: 1d20 + 22 ⇒ (5) + 22 = 27 Does it involve stonework?

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Perception: 1d20 + 10 ⇒ (17) + 10 = 27

"I am a bit more worried with what ripped these gears straight from the wall." Kalendir gulps and grips his bow tightly. "Either way. Whatever happened here is here no longer."

"We should keep moving." Kalendir motions to the set of double doors far to the east.

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

reflex + haste: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32 saved, take 19 damage
perception: 1d20 + 10 ⇒ (10) + 10 = 20 no to the perception

once out of combat, wynn will tap himself with his wand of infernal healing twice and heal over the next two minutes.

Wynn keeping his bow and arrow at the ready, moves forward toward the doors to the east.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Perception: 1d20 + 13 ⇒ (15) + 13 = 28 +1 if trapped

Morrin follows Wynn, once again pulling out his masterwork tools, and looks the door over. "After the last two jumps, I'm going in carefully, and making sure these doors aren't trapped. Keep me covered, and we should be okay."

Lantern Lodge

SFS 05-99 BftB

@Tort Yeap, it involves stonework.

[And I'll be away for the next week, take the opportunity for that infernal healing to work!

Lantern Lodge

SFS 05-99 BftB

Dozens of artistically displayed chunks of twisted, unidentifiable metal, embossed with alien symbols, decorate this chamber. Maps placed near individual chunks denote the locations and specific years in which the items were discovered. The north wall has two exits. On the floor in front of the eastern arch lies a metal door, apparently blown off its hinges. Numerous spatters of blood crisscross the floor.

perception DC18:
You notice a line of blood leading towards the right hand door.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Perception 1d20 + 2 ⇒ (6) + 2 = 8

Alie looks around at the graphic scene in front of her.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

The trail of blood heads to the door on the right. Who wants to check it out?

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

"Would be best if we didn't split up, but I'm willing to follow the trail and see as to where it leads. Anyone else?"

Lantern Lodge

SFS 05-99 BftB

Geography DC25:
The bits of metal likely come from Numeria

Nothing to see here:

more stuff: 3d20 ⇒ (6, 4, 19) = 29
%^#!

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

"Seems we are heading in the right direction then. Adril is leaving a trail of death behind him." Kalendir follows behind the Turtle man, Tortuga.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie follows the boys, hoping they were closing in on their quarry.

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

geography: 1d20 + 10 ⇒ (1) + 10 = 11 No Idea

Wynn keeps pace with Kalendir and Tortuga, bow at the low ready.

Lantern Lodge

SFS 05-99 BftB

Is Tort going in first?

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Sure.

Perception: 1d20 + 22 ⇒ (6) + 22 = 28

Lantern Lodge

SFS 05-99 BftB

As Torttuga enters the room a wall of stone appears behind him, sealing him in...

Queue maniacal laughter, bwahahahhah

Tort:
You heard a sound coming from the right hand doorway

Status
Tortuga

Two&Three
Alie
Kalendir
Wynn -
Morrin
One
Fletch 2 WIS damage
(Romulus) 41 damage

rolls:

Alie: 1d20 + 6 ⇒ (16) + 6 = 22
Kalendir: 1d20 + 6 ⇒ (11) + 6 = 17
Morrin: 1d20 + 6 ⇒ (6) + 6 = 12
Wynn: 1d20 + 12 ⇒ (2) + 12 = 14 Always act in surprise.
Fletch: 1d20 + 4 ⇒ (7) + 4 = 11 +4 for Forests; +2 for Underground.
Tortuga: 1d20 + 9 ⇒ (18) + 9 = 27
baddies: 3d20 ⇒ (12, 16, 20) = 48

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Tortuga uses his ring to put up a defensive shield.

Anything in the room I can take cover behind?

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

How heavy is the wall, for curious minds?

Lantern Lodge

SFS 05-99 BftB

@Morrin, all you can see is stone covering the doorway. You have no idea how thick it might be.

spellcraft DC 24:
This is a wall of stone, it merges into the surrounding stonework.

Tortuga:
Lots of things on the wall, but nothing that would provide cover as such, apart from the two other archways.

A black ray springs from behind the right hand archway hitting the you in the chest.
Fort DC 16 or you are exhausted. If you make the save, you are fatigued

It is quickly followed by a volley of arrows, two of which strike home.

[spoiler=rolls]
spellcraft: 1d20 ⇒ 14
ranged touch: 1d20 ⇒ 18
arrows: 4d20 ⇒ (16, 9, 13, 19) = 57
damage: 2d8 + 22 ⇒ (2, 1) + 22 = 25

Status
Alie
Kalendir
Wynn -
Morrin

One
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga 25 damage
Two&Three

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Spellcraft 1d20 + 14 ⇒ (3) + 14 = 17

Alie casts Dispel Magic on the strange rock that just appeared.

Dispel check 1d20 + 13 ⇒ (5) + 13 = 18

Not sure if the spell penetration feats apply. If they apply to Dispel checks, please add +4 to the roll.

Lantern Lodge

SFS 05-99 BftB

Alie's spell does not remove the stone.

spellcraft DC 23:
Dispel magic won't remove effects with instantaneous duration

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Sorry, I didn't finish my turn. I got rushed because of dinner and didn't manage to explain properly. I was waiting on an answer regarding cover before I posted a move action.

Lantern Lodge

SFS 05-99 BftB

No worries, what move would you like to make? Obvious options would be...(a) hiding in a corner so they cannot fire at you from beyond the archway; (b) going through the left hand archway; and (c) heading up to the archway that you heard movement from.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Yes, it would have been going to the room on the left. If I can't see them at all, my plan is probably going to keep moving to try to limit them from taking full attacks.

Lantern Lodge

SFS 05-99 BftB

Tort:

The floor of this chamber is inlaid with giant circular mosaic of the four primary elements divided into quarters that swirl counter-clockwise. A brass plaque encircles the mosaic, engraved with a passage that reads: “The shortest year has five seasons of fire.” In the northwest corner, a short passage leads to a door.

You still need to make the fort save, but instead of through the right archway, the black ray came from the room you left

Status
Three - delayed
Kalendir
Wynn -
Morrin

One
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga
Two
Alie

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Sighing, Morrin tightens his hold on the masterwork thieves tools, forcing a tendril of aetheric energy to emerge from the item in his hand, and swings past Kalendir attempting to hit the wall.

Telekinetic Whip 1: 1d20 + 16 ⇒ (11) + 16 = 27
Damage: 6d6 + 11 ⇒ (5, 4, 4, 3, 5, 3) + 11 = 35

Telekinetic Whip 2: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 6d6 + 11 ⇒ (6, 3, 3, 2, 6, 1) + 11 = 32

Physical Blast type, so apply DR as necessary

Lantern Lodge

SFS 05-99 BftB

Morrin smashes at the wall with his whip. He manages to crack a couple of inches of it, but it it thicker than that.

Status - Wall - 51 damage
Three - delayed
Kalendir
Wynn -

One
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga - Fort save required.
Two
Alie
Morrin

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Kalendir grabs a handful of arrows and lines them up for the same spot that Morrin's whip struck. "Chip away at the wall. We need to get through."

CI Durable Arrow 1 Many Shot; PBS; Rapid Shot; Deadly Aim: 1d20 + 20 + 1 - 2 - 4 ⇒ (12) + 20 + 1 - 2 - 4 = 27
Damage 2 arrows: 2d8 + 12 + 2 + 16 ⇒ (5, 3) + 12 + 2 + 16 = 38

CI Durable Arrow 2; PBS; Rapid Shot; Deadly Aim: 1d20 + 15 + 1 - 2 - 4 ⇒ (5) + 15 + 1 - 2 - 4 = 15
Damage: 1d8 + 6 + 1 + 8 ⇒ (1) + 6 + 1 + 8 = 16

CI Durable Arrow 3; PBS; Rapid Shot; Deadly Aim: 1d20 + 10 + 1 - 2 - 4 ⇒ (4) + 10 + 1 - 2 - 4 = 9
Damage: 1d8 + 6 + 1 + 8 ⇒ (4) + 6 + 1 + 8 = 19

CI Durable Rapid Fire Arrow; PBS; Rapid Shot; Deadly Aim: 1d20 + 20 + 1 - 2 - 4 ⇒ (2) + 20 + 1 - 2 - 4 = 17
Damage: 1d8 + 6 + 1 + 8 ⇒ (8) + 6 + 1 + 8 = 23

Precise shot to eliminate -4 modifier for shooting into melee;
Shared Precision- All allies in 10 feet get precise shot
Holy- +2d6 damage if creature is evil
Cluster Shot

Lantern Lodge

SFS 05-99 BftB

Kalendir sends arrow after arrow into the same spot, further cracking the wall.

Status - Wall - 141 damage
Three - delayed
Wynn -

One
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga - Fort save required.
Two
Alie
Morrin
Kalendir

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Fort: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

Wynn follows suit.

using clustered shots.

arrow #1: 1d20 + 20 ⇒ (20) + 20 = 40
1d8 + 8 ⇒ (8) + 8 = 16 damage 1d6 ⇒ 2 electricity

arrow #1: 1d20 + 20 ⇒ (8) + 20 = 28
1d8 + 8 ⇒ (6) + 8 = 14 damage 1d6 ⇒ 6 electricity

arrow #1: 1d20 + 15 ⇒ (19) + 15 = 34
1d8 + 8 ⇒ (1) + 8 = 9 damage 1d6 ⇒ 2 electricity

arrow #1: 1d20 + 10 ⇒ (14) + 10 = 24
1d8 + 8 ⇒ (1) + 8 = 9 damage 1d6 ⇒ 5 electricity

Lantern Lodge

SFS 05-99 BftB

Wynn also fires his arrows into the wall. You have smashed through almost one foot of stone now, and it still looks pretty solid.

Tort:
You look on with horror as a writhing mass of small insects pour into the room you left, thousands of them head off toward you. swarm damage: 4d6 ⇒ (5, 3, 6, 4) = 18; fort DC21 save vs poison too

Status - Wall - 181 damage
Three - delayed
Fletch 2 WIS damage
(Romulus) 41 damage
Tortuga - 18 damage; Fatigued; Fort DC 21 save (vs poison)

Two
Alie
Morrin
Kalendir
Wynn -
One

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Hmm... I take it this is not a regular wall of stone then, otherwise we’d be talking about a caster level over 50. (1 inch thick per 4 caster levels).

Lantern Lodge

SFS 05-99 BftB

Or one that is layered thickly.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Remember this part though:

Quote:
(S) Shapeable: If an area or effect entry ends with "(S)," you can shape the spell. A shaped effect or area can have no dimension smaller than 10 feet..

Even if you did allow a wall to immediately double back on itself (I wouldn't because the turn in the wall would not be 10 feet long), you still have to have at least a 10' by 10' sheet blocking the door, not a 5' by 5' one. So at best it's probably 3-5 times its thickness, not caster level times.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

”I can use dimension door to teleport four of you into the room with me. There’s no telling what we will find, but I don’t want to leave Tortuga in there by himself. We could leave Romulus out here....”

Liberty's Edge

Male CG Elf Arcane Archer 9/ Fighter 6 / Wizard 1 | HP 130/130 Temp 18/18| AC 31 T 22 FF 23 | CMB +19, CMD 39 | F: +17, R: +20, W: +14 | Init: +10 | Perc: +22 (LLV & DV 60'), SM: +1 | Speed 60ft | Diviner's Fortune:7/7; Seeker Arrow: 3/3; Phase Arrow: 2/2; Arcane Bond: 0/1; GM Reroll: 0/1 | Spells: Listed in Profile

"Let's go" Wynn places his free hand on Alie's shoulder.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Fort: 1d20 + 16 + 2 ⇒ (7) + 16 + 2 = 25

I plan to move through the room to the right, so I need you to figure out what to reveal.

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Fletch looks very unhappy. He swallows and nods. "Romulus, Guard!"

He reaches his hand out to Alie.

Lantern Lodge

SFS 05-99 BftB

Alie grasps hands with the other pathfinders and vanishes into the room beyond.

There she sees lots of bugs, thousands of them. Tens of thousands. Two archways lead out of the room, one to the left and one to the right.

Tort:
Beyond the right archway you see a long 5' wide corridor, hundreds of feet long. A grey haze borders the corridor to each side, while stone lines the ceiling and floor.

Status - Wall - 181 damage
Three - delayed
Fletch 2 WIS damage
Tortuga - 18 damage; Fatigued; Standard action still available;

Two
Alie
Morrin
Kalendir
Wynn -
One
(Romulus) 41 damage

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Invisible attackers I think.

Tortuga tries to see if he can figure out where they might be.

Perception: 1d20 + 22 ⇒ (2) + 22 = 24

Lantern Lodge

SFS 05-99 BftB

Tort doesn't see anyone in the tunnel but he can hear sound from within the grey mist...

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