[PFS] 8-00 The Cosmic Captive by GMUpaynao - Subtier 7-8 (Inactive)

Game Master Upaynao

Asteroid Map
A Rough Landing
Broken Tower

The Lost Temple
Environmental Conditions Key
In the midst of Cultists
Island hoping
The Heart of the Matter


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The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Jal—shaken but defiant—wastes no time, throwing himself towards the nearer threat. ”What are these and how do we kill them?” he yells out as he draws his blade and slices at his foe in one smooth motion.

Swift action to make the gold/left-side baddie his Studied Target. Then move into melee (drawing katana on the way), and attack.
Mods: Shaken, Studied Target, Power Attack, Furious Focus, Sneak Attack (for beating its initiative)
katana: 1d20 + 12 + 2 - 2 ⇒ (14) + 12 + 2 - 2 = 26
damage: 1d8 + 7 + 6 + 2 ⇒ (6) + 7 + 6 + 2 = 21
sneak attack damage: 2d6 ⇒ (5, 1) = 6

if this thing’s got reach, Jal’s AC vs AoO’s provoked through movement is 26 (though i'm hoping it's flat-footed).

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August will charge the enemy that he can see, wondering what the creature actually is as he strikes!

Charge with +1 adamantine greatsword!: 1d20 + 15 + 2 ⇒ (14) + 15 + 2 = 31 for Damage: 2d6 + 25 ⇒ (1, 2) + 25 = 28


12/15/18 - 10/11/13 Social Media Booster (CPR),

Jal and August's furious charge is nearly enough to shatter the clay statue before it can act, but the edge of Jal's katana is not quite strong enough to bring its full force to bear!

The grievous wounds in the clay construct begin to blur very slightly as it attempts to exact some revenge on the Dwarf that vexes it, hammering away at his armor with a series of loud Clangs!

Morningstar: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
Damage: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Morningstar: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
Damage: 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Confirm: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
Extra Damage: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Current Initiative wrote:


Round 1
Jal - Shaken
August -18
Clay -51
Rowanna
Bone
Barnaby
Tessara
Ethendril
Lyan

Battle Map


12/15/18 - 10/11/13 Social Media Booster (CPR),

Delaying Rowanna to keep us going

The bony monstrosity stomps closer to the group, pulling bones free from its torso as it goes with a wet snapping sound.

It halts and hurls the fistful of bones at 1d4 ⇒ 2 Lyan. As the bones tumble through the air they double and redouble in number and size until they form a cage around the Inquisitor that quickly begins to constrict around him!

Bone Prison vs. Flat-Footed Touch: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27
Bone Prison vs. Flat-Footed CMD: 1d20 + 20 + 2 ⇒ (12) + 20 + 2 = 34
Bludgeoning: 2d6 + 4 + 2 ⇒ (4, 5) + 4 + 2 = 15

Current Initiative wrote:


Round 1
Jal - Shaken
August -18

Clay -51
Rowanna
Bone
Barnaby
Tessara
Ethendril
Lyan -15, Grappled

Battle Map

Lyan can escape the prison as if it were a grapple, or if the bones themselves are destroyed.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Since I'm already delayed, what is the roll to identify these creatures?

Liberty's Edge

Male Human Inquisitor of Ragathiel 8 - HP: 61/75 - Init: +7 - Fort/Ref/Will: +13/+7/+13 - Perception: +18 - AC: 24, T: 14, FF: 21 - CMD: 25 - Judgment: 1/3 - Destructive Smite: 2/6 - Rage 4/8 - Bane: 1/8 - Discern Lies: 8/8 - Spells: 1st: 0/5, 2nd: 3/5, 3rd: 3/3 - Active Buffs: Heroism, Shield of Faith +3

"This foul prison shall not hold me! Aaarrgh!

Starting a rage and trying to break free:
CMB, rage: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31

If the grapple is broken:
Lyan moves adjacent to the bony monstrocity. Probably provoking an AoO. Route drawn on map.


12/15/18 - 10/11/13 Social Media Booster (CPR),

@Rowanna: Knowledge (Arcana)

Lyan bends back the bones and hurls himself towards the skeletal horror, mostly shrugging off a solid blow to his midsection.

AoO Slam: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27
Bludgeoning: 2d6 + 4 + 2 ⇒ (4, 3) + 4 + 2 = 13

Current Initiative wrote:

Round 1

Jal - Shaken
August -18

Clay -51
Rowanna
Bone
Barnaby
Tessara
Ethendril

Lyan -28

Battle Map

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

Stepping closer to the orb for cover, Barnaby looks at the large creature ahead of him and starts dreaming a bit bigger.

Beginning to cast enlarge person

Know Arcana on the clay thing: 1d20 + 18 + 2 + 2 + 1d6 + 2 ⇒ (4) + 18 + 2 + 2 + (6) + 2 = 34
Know Arcana on the bone thing: 1d20 + 18 + 2 + 2 + 1d6 + 2 ⇒ (10) + 18 + 2 + 2 + (1) + 2 = 35

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Jal darts around the lumbering, metal beast, striking from flank before sliding to a stop.

Full round to Spring Attack — circling him to strike from flank with August, then ending in Jal’s current map square.
Mods: Studied Target, Power Attack (Furious Focus), flank, sneak attack, Shaken
+1 keen katana: 1d20 + 12 + 2 + 2 - 2 ⇒ (8) + 12 + 2 + 2 - 2 = 22
damage: 1d8 + 7 + 6 + 2 ⇒ (4) + 7 + 6 + 2 = 19
sneak attack damage: 2d6 ⇒ (2, 3) = 5

NOTE TO AUGUST: a 5’ step will bring you into flank, as well. I just had to move another little bit to both attack from flank and make Spring Attack work this round.

Liberty's Edge

Male Human Inquisitor of Ragathiel 8 - HP: 61/75 - Init: +7 - Fort/Ref/Will: +13/+7/+13 - Perception: +18 - AC: 24, T: 14, FF: 21 - CMD: 25 - Judgment: 1/3 - Destructive Smite: 2/6 - Rage 4/8 - Bane: 1/8 - Discern Lies: 8/8 - Spells: 1st: 0/5, 2nd: 3/5, 3rd: 3/3 - Active Buffs: Heroism, Shield of Faith +3

Lyan roars the the bony creature and strikes it with all his might,

Swift action bane (construct), full attack:
Attack, rage, bane: 1d20 + 13 + 2 + 2 ⇒ (5) + 13 + 2 + 2 = 22
Damage, rage, bane: 1d10 + 6 + 2 + 2 + 2d6 ⇒ (9) + 6 + 2 + 2 + (3, 5) = 27

Attack, rage, bane: 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 25
Damage, rage, bane: 1d10 + 6 + 2 + 2 + 2d6 ⇒ (5) + 6 + 2 + 2 + (4, 3) = 22

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August shifts to flank the opponent and then unleashes a full attack on the clay-face!

Attack: 1d20 + 15 + 2 ⇒ (19) + 15 + 2 = 36 for Damage: 2d6 + 22 + 1 ⇒ (6, 2) + 22 + 1 = 31
Attack: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13 for Damage: 2d6 + 25 + 1 ⇒ (1, 1) + 25 + 1 = 28

Confirm #1?: 1d20 + 15 + 1 ⇒ (18) + 15 + 1 = 34 for Damage: 2d6 + 22 + 1 ⇒ (4, 5) + 22 + 1 = 32

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

^^ nice, August!

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Knowledge (arcana) Clay: 1d20 + 18 ⇒ (11) + 18 = 29
Knowledge (arcana) Bone: 1d20 + 18 ⇒ (9) + 18 = 27

To make things easier, just tell me things you think Rowanna would know about them.

Rowanna moves north and attempts to place a Misfortune Hex on the clay monster.

DC 21 Will save or Misfortuned for 2 rounds.

Since I got skipped after a duration less than 12 hours, would you consider rolling that twice if it makes the first save? Rowanna has Accursed Hex.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril charges forward to help Lyan, swinging his greatsword mightily.

+1 Greatsword (adamantine)(charge): 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 192d6 + 7 ⇒ (2, 3) + 7 = 12


12/15/18 - 10/11/13 Social Media Booster (CPR),

Lyan, I believe there was a miscue, since you already took your turn this round :p

Clay Creature (Graven Guardian):
The clay construct is a Graven Guardian, a defender of a specific faith that draws power from the god it was created to serve. They share a limited ability to repair themselves and some resistance against spells and all but the strongest of metals

Bone Creature (Bone Golem):
The Bone Golem shares the immunity to nearly all magic that characterizes golems as a rule. The exceptions are: any spell that would heal a living creature slows a Bone Golem; negative energy breaks any slow effect and heals it; resurrections, raise deads et al remove its immunity to magic and resilience to mundane weapons.

Will vs. Misfortune: 1d20 + 3 ⇒ (8) + 3 = 11
Rowanna tugs on the strands of fate, ensuring an unpleasant end for the Graven Guardian.

Ethendril's charge goes less well as the Golem catches his swing with a meaty Thukk.

The Graven Guardian's dreadful fate manifests itself very quickly as Jal strikes its velociraptor's skull from its shoulders.

August, I've taken the liberty of double moving you towards the Golem in lieu of your planned action. Please sing out if that's not satisfactory.

Current Initiative wrote:

Round 1-2

Jal - Shaken
August -18
Clay
Rowanna for round 2
Bone
Barnaby
Tessara for round 1
Ethendril
Lyan -28

Battle Map

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Rowanna moves closer to the Bone Golem and attempts to place a Misfortune Hex upon it as well.

DC 21 Will, or Misfortune for 2 rounds.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Will: 1d20 + 3 ⇒ (2) + 3 = 5

The Bone Golem is proof against most magic, but Rowanna's subtle workings still manage to spoil the creature's fate.

Current Initiative wrote:

Jal - Shaken

August -18
Clay
Rowanna
Bone
Barnaby
Tessara for round 1
Ethendril
Lyan -28

Battle Map

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Works for me. Do I keep the rolls for next round or will I need fresh dice-bot juice and need to reroll (assuming its still standing)?

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess delays, seeing the others having success against the creature.


12/15/18 - 10/11/13 Social Media Booster (CPR),

It'd be a shame to lose a roll like that. Let August's wrath flow, Lyan's too!

The Bone Golem continues to pummel Lyan, its efforts scarcely hampered by temporarily belonging to its own darkest timeline.

Slam: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
Sigh and Roll again for Slam: 1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 32
Bludgeoning: 2d6 + 4 + 2 ⇒ (2, 1) + 4 + 2 = 9
Slam: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27
Sigh and Roll again for Slam: 1d20 + 14 + 2 ⇒ (10) + 14 + 2 = 26
Bludgeoning: 2d6 + 4 + 2 ⇒ (2, 1) + 4 + 2 = 9
Bite: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21
Sigh and Roll again for Bite: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Bludgeoning: 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Current Initiative wrote:

Round 2-3

Jal - Shaken
August -18
Rowanna

Bone
Barnaby
Tessara
Ethendril
Lyan -57

Battle Map

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

Sorry if the misfortune makes things a bit annoying on your end.

Rowanna cackles to maintain the Misfortune Hex, then casts Glitterdust on the golem, hoping the spell will work to blind it.

No SR on Glitterdust. DC 19 Will save or blinded. Can make a save at the end of their turn every round to see again. Positioning the spell to avoid other PC's.

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

Barnaby's concentration is almost thrown as he winces from the blows absorbed by Lyan, but he grits his teeth. Teeth that grow in size just as he does.

"Watch yourself Lyan. Let him pick on someone a bit more his size!" the detective says as he steps forward before lashing out with Fossilblight

Swift action size him up metaphorically with studied combat.
Power Attack: 1d20 + 12 + 4 + 2 - 2 ⇒ (2) + 12 + 4 + 2 - 2 = 18 for damage: 1d8 + 9 + 4 + 4 ⇒ (7) + 9 + 4 + 4 = 24
Power Iterative: 1d20 + 12 + 4 + 2 - 2 ⇒ (5) + 12 + 4 + 2 - 2 = 21 for damage: 1d8 + 9 + 4 + 4 ⇒ (1) + 9 + 4 + 4 = 18

Magic, adamantine, cold iron, silver piercing weapon


12/15/18 - 10/11/13 Social Media Booster (CPR),

Not at all lol. But I assure you I'd be doing a big dramatic sigh after every roll/reroll were this irl :p
Will: 1d20 + 3 ⇒ (14) + 3 = 17
Will: 1d20 + 3 ⇒ (7) + 3 = 10

It looks like you may not have taken the -5 on your iterative Barnaby. Please correct me if I'm wrong.

The Golem responds to its blinding with the stoicism carefully bred into it by many years of not having emotions or a particularly extant mind.

But even with the Golem unable to see Barnaby coming , the constantly shifting plates of bone and sinew are able to foil his mighty pick.

Current Initiative wrote:

Round 2-3

Jal - Shaken
August -18

Rowanna
Bone Golem - Blind
Barnaby
Tessara
Ethendril
Lyan -57

Battle Map

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

Whoops. Yeah, that first '12' should have been a '7'. Sorry about that.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

For my turn I assume we now can use those rolls from my previous post.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Yup, sadly you'll lose the nat-1 you rolled on your iterative since you have to move ;)

August's greatsword shatters bone and severs sinew as he plants it halfway through the Golem, but the unholy resilience of the creature keeps it moving, keeps it dangerous.

Current Initiative wrote:

Round 2-3

Jal - Shaken
August -18
Rowanna
Bone Golem -58, Blind, Unfortunate
Barnaby
Tessara
Ethendril
Lyan -57

Battle Map

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Ah, I didn't check the map. Your call, but the nat-1 was the next roll made so I could easily see the crit not being confirmed.


12/15/18 - 10/11/13 Social Media Booster (CPR),

I thought about it, but it was rolled a crit, it'll stay a crit.

Liberty's Edge

Male Human Inquisitor of Ragathiel 8 - HP: 61/75 - Init: +7 - Fort/Ref/Will: +13/+7/+13 - Perception: +18 - AC: 24, T: 14, FF: 21 - CMD: 25 - Judgment: 1/3 - Destructive Smite: 2/6 - Rage 4/8 - Bane: 1/8 - Discern Lies: 8/8 - Spells: 1st: 0/5, 2nd: 3/5, 3rd: 3/3 - Active Buffs: Heroism, Shield of Faith +3

Lyan lays into the bone golem.

Swift action bane (construct), full attack:
Attack, rage, bane: 1d20 + 13 + 2 + 2 ⇒ (4) + 13 + 2 + 2 = 21
Damage, rage, bane: 1d10 + 6 + 2 + 2 + 2d6 ⇒ (1) + 6 + 2 + 2 + (3, 5) = 19

Attack, rage, bane: 1d20 + 8 + 2 + 2 ⇒ (19) + 8 + 2 + 2 = 31
Damage, rage, bane: 1d10 + 6 + 2 + 2 + 2d6 ⇒ (9) + 6 + 2 + 2 + (4, 3) = 26
Crit?: 1d20 + 8 + 2 + 2 ⇒ (16) + 8 + 2 + 2 = 28
Extra damage: 1d10 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12


12/15/18 - 10/11/13 Social Media Booster (CPR),

The Bone Golem staggers back blindly and topples to the ground as Lyan's sword nearly meets August's blade somewhere around its primary spine!

Battle Map

The earth is still rumbling and more reinforcements can't be far off!

Each character may take one round of actions to try to Break the Circles or Solve the Puzzle Orb, and may additionally take two rounds to heal up or perform other actions.

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

As the bone golem falls, Barnaby looks at Lyan. "Are you okay? Those bites don't seem to have thrown off your aim, but you took a few hits there."

Barnaby will try to use 2 wand charges on Lyan, then Disable the GREEN/DISTORTING circle to try and make it easier for the others.

CLW 1: 1d8 + 1 ⇒ (7) + 1 = 8
CLW 2: 1d8 + 1 ⇒ (1) + 1 = 2

Disable Device: 1d20 + 14 + 2 - 1 ⇒ (4) + 14 + 2 - 1 = 19
Using Inspiration to add 1d6 + 2 ⇒ (4) + 2 = 6 to the above.

Liberty's Edge

Male Human Inquisitor of Ragathiel 8 - HP: 61/75 - Init: +7 - Fort/Ref/Will: +13/+7/+13 - Perception: +18 - AC: 24, T: 14, FF: 21 - CMD: 25 - Judgment: 1/3 - Destructive Smite: 2/6 - Rage 4/8 - Bane: 1/8 - Discern Lies: 8/8 - Spells: 1st: 0/5, 2nd: 3/5, 3rd: 3/3 - Active Buffs: Heroism, Shield of Faith +3

Lyan calms down, and with a haggard look on his face starts to tend to his wounds.

Casting the spells my self:
CLW x2: 2d8 + 10 ⇒ (5, 3) + 10 = 18

He then goes out on a limb and attempts to cast knock on the puzzle box.

Caster level check: 1d20 + 8 + 10 ⇒ (3) + 8 + 10 = 21


12/15/18 - 10/11/13 Social Media Booster (CPR),

The Green circle issues a high pitched whine as Barnaby impairs its function, but power still courses through it for now.

Lyan's incantation unfortunately doesn't appear to affect the Puzzle Orb.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Ethendril lends his might to Barnaby's task as he smashes the Sword of his Father into the emerald circle.

Attack roll for Not a 1: 1d20 ⇒ 1 I said Not a one >:(
Magic Adamantine Slashing: 2d6 + 13 ⇒ (3, 2) + 13 = 18
Attack roll for Not a 1: 1d20 ⇒ 14
Magic Adamantine Slashing: 2d6 + 13 ⇒ (6, 6) + 13 = 25

However, much to his surprise his trusty blade rebounds from the circle in an azure flare - he didn't even leave a mark!

Dark Archive

Half-elf Investigator (Psychic Detective) 10 | hp 41/76 | AC: 18* | T: 11* | FF: 17 | CMD 22 | Fort +10* | Ref: +14* | Will: +14* | Init +3* | Perception +15* | Trapfinding (+5 Perception vs Traps)| Low-Light vision
current buffs:
Herosim, DR 5/Adamantine, fatigued, hasted (both included in line above), Inspiration on checks is 1d6 +2 (favored class bonus)

Barnaby flinches as Ethendril's sword sparks against the stone right next to his head. The fact that the circle seems unaffected makes him more concerned than that however.

"Geez! I knew the blue ones were making these tougher, but not THAT tough!"

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

If you need some extra healing and she hasn't used it on you already, Rowanna can use her Healing Hex to Cure Mod. Feel free to just roll it on your turn and say Rowanna did it.

With the battle over, Rowanna renews her quest to solve the Puzzle Orb despite the potential dangers from the remaining circles, this time using her experience with linguistics to sort through the patterns.

Linguistics + Languages known: 1d20 + 14 + 4 ⇒ (7) + 14 + 4 = 25

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess tries to look at the device and find a key to the pattern.

Perception + 3 Langauges 1d20 + 14 + 3 ⇒ (10) + 14 + 3 = 27


12/15/18 - 10/11/13 Social Media Booster (CPR),

The constantly shifting distortion of the Puzzle Orb flummoxes both Witches - but at least the ring that would see them hexed as Jal was is still inactive.

Jal and August are still up

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

What should I do? You want me to attack these circle things? Assuming the answer is yes, August will do just that!

One round to move, one to attack.

Attack: 1d20 + 15 ⇒ (15) + 15 = 30 for Damage: 2d6 + 22 ⇒ (6, 3) + 22 = 31
Attack: 1d20 + 10 ⇒ (16) + 10 = 26 for Damage: 2d6 + 25 ⇒ (5, 2) + 25 = 32


12/15/18 - 10/11/13 Social Media Booster (CPR),

The one Eth attacked? Or a different one?

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

August would attack the same one unless directed otherwise.

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

Botting for Jal.

Disable Device: 1d20 + 16 ⇒ (17) + 16 = 33

The emerald circle finally sputters, powering down. This allows Jal to try to figure out what the solution to the damn earthen puzzle is. His capacity to deal with traps comes in handy, as he spots a detail that reminds him of a few traps he has dealt with. puzzle pieces that do not belong, to trap the unwary. Rowanna and Tessara, for their part are flabbergasted. But perhaps they need only try harder?

As the thought runs through their mind, another set of guardians emerges, dead set on culling the pathfinders.

Not that I think it will matter, but please keep track of your minute/level spells. It is now the top of round 7 and you have uncovered two more clues.

Initiative:

Jal Init: 1d20 + 7 ⇒ (1) + 7 = 8
August Init: 1d20 + 5 ⇒ (11) + 5 = 16
Tessara Init: 1d20 + 3 ⇒ (10) + 3 = 13
Rowanna Init: 1d20 + 9 ⇒ (9) + 9 = 18
Barnaby Init: 1d20 + 1 ⇒ (12) + 1 = 13
Lyan Init: 1d20 + 7 ⇒ (19) + 7 = 26
Ethendril Init: 1d20 + 2 ⇒ (19) + 2 = 21
Graven Blue Init: 1d20 + 2 ⇒ (16) + 2 = 18
Graven Red Init: 1d20 + 2 ⇒ (11) + 2 = 13
Golem Purple Init: 1d20 + 6 ⇒ (12) + 6 = 18

Current Initiative wrote:

Round 7

Lyan
Ethendril
Rowanna

Purple Golem
Blue Guardian
August
Tessara
Red Guardian
Barnaby
Jal

Battle Map

Liberty's Edge

Male Human Inquisitor of Ragathiel 8 - HP: 61/75 - Init: +7 - Fort/Ref/Will: +13/+7/+13 - Perception: +18 - AC: 24, T: 14, FF: 21 - CMD: 25 - Judgment: 1/3 - Destructive Smite: 2/6 - Rage 4/8 - Bane: 1/8 - Discern Lies: 8/8 - Spells: 1st: 0/5, 2nd: 3/5, 3rd: 3/3 - Active Buffs: Heroism, Shield of Faith +3

Lyan's fatigued for the for first round btw.

Lyan sighs deeply as the second wave of guardians appear and braces himself for the impending violence,

Casting Shield of Faith and moving.

Dark Archive

F Human (Chelaxian) Witch 8 - HP 50/50 [7 Temp] - AC 19*/T: 14/FF: 17* - Perception +8 - Fort: +7, Ref: +8, Will +9 (+1 vs. Curses, +1 vs. Acid or Earth) - CMB +4, CMD 17 (+1 vs. Grapple) - Speed 30 - Init. +9

GM, if it's not too much trouble could you provide the Knowledge checks to identify creatures at the start of combat? It would streamline the process for those of us who make those rolls.

Blind Knowledge Roll to identify Red: 1d20 ⇒ 11
Blind Knowledge Roll to identify Purple: 1d20 ⇒ 1
Blind Knowledge Roll to identify Blue: 1d20 ⇒ 2
Knowledge (Arcana), Knowledge (Nature), Knowledge (Planes) +18; Knowledge (Religion) +12; Knowledge (Local) +8

Just tell me what you think Rowanna might know. With those bad rolls, I'm guessing not much.

Rowanna waits for one of the new enemies to come within 30 feet before attempting to place a Misfortune Hex upon them.

Readied action: Place Misfortune Hex on first enemy within 30 feet. DC 21 Will Save, if they fail they are under the effects of the Hex for 2 rounds.


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★ - OVERSEER ANNOUNCEMENT - ★

Sorrina Westyr’s image appears, her hair windblown and a look of wonder on her face. “The Society's discoveries have weakened the prison of the powerful being sealed within Aucturn's Tear,” she pauses, studying a flotilla of crystal balls that hover around her. “Our divinations indicate that it’s now offering a fraction of its power to our forces!”

Behind Sorrina, a small army of Pathfinder mages are studying the floating globes. Then one of them whispers in Drandle Dreng’s ear. Abruptly, Drandle hurries to the forefront, his shaggy head appearing in the center of the Divination window. "ACG Warriors, make a run for it!" Hands gesticulating wildly, he shouts, “NOW!”

Table GMs, the Thunderous Aid condition is now in effect. ACG Tables, you may make a run for it.

We have 78/150 clues!

The Exchange

My Game Tracker If using PFS Tracker, search Upaynao 43451 // My signup sheet

@Rowanna: These creatures are the same as those you fought before. I can elaborate further if you need, but I think you got the basics on those guys.

The bone golem charges Lyan!

Charge vs Lyan: 1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36
Damage?: 1d8 + 4 ⇒ (2) + 4 = 6
Charge vs Lyan (Confirm?): 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29
Damage?: 1d8 + 4 ⇒ (3) + 4 = 7

The accompanying graven guardian rushes on over to clober the inquisitor, but only after having called out to it's unholy patron to grant them speed.

Current Initiative wrote:

Round 7

Lyan
Ethendril
Rowanna
Purple Golem Haste
Blue Guardian Haste
August
Tessara

Red Guardian Haste
Barnaby
Jal

Battle Map

Grand Lodge

| Witch 10 | AC 15 (19 w/Mage Armor) T 14 FF 12 | HP 72/72 (16 temp HP)| F+8R+9W+12 | Init +3 | Perc +15 | Lowlight Vision | +2 to recover from continuous effects such as such as ongoing poison damage, daily saving throws against disease, a hold person spell, or lingering damage from an attack |

Tess moves just to the left of Eth and uses her misfortune ability on the largest attacker.

DC 19 Will to resist. Could someone move me please?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Okay, caught up. But, should we know what an ACG warrior is?

Also, can we assume Jal is next to the big dome thing? As he was Disable Devicing it just now? Or do I still need to rush to combat?

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

I assume I would have been next to Barnaby in order to try and destroy these circle things. With that, I believe I can move to attack the larger enemy in a single move. Correct me if I'm wrong.

Attack: 1d20 + 15 ⇒ (14) + 15 = 29 for Vital Strike: 4d6 + 25 ⇒ (1, 5, 3, 5) + 25 = 39

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril, seeing the bone creature as the biggest threat, moves to engage, cautiously moving behind it.

double move to flank with august.

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