[PFS 8-00] GM Chie's Cosmic Captive [Tier 1-2] (Inactive)

Game Master Korolan

Time Elapsed: 81 Minutes
Maps


151 to 200 of 329 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
The Concordance

NG Male Human (Ulfen) Druid (Elemental Ally) 1.1 HP 12/12 | AC 14 T 12 FF 12 | F +5 R +2 W +4 | CMD 14 | Init +6 | Perc +6 SM +2 | Nature +7 Planes +6 | Speed 30 ft | Combat Vigor 3/3 | Active Effects: ---

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Newt glances at the crate as it bumps into his leg but pays it no more mind than the other debris floating on the water.

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Ref DC 13: 1d20 + 2 ⇒ (17) + 2 = 19
Spellcraft: 1d20 + 5 ⇒ (9) + 5 = 14
Spellcraft: 1d20 + 5 ⇒ (1) + 5 = 6

Trixis rushed up by the water, but luckily her quick feet keep her from being bashed more by the debris. "Anyone needing healing gather around me."

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

Vesi slithers through the shallow water to the gnome. Her skin fades to a pale gray, making it easier to see the shallow gouges in her fluid flesh.

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar glances up at the onrushing wave of water with a flickering look of annoyance, yet easily manages to stay on his feet.

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

"Yes, we should keep moving here. This debris should not be of concern, now that the water has vanished."


Gallows Part 3 | REBIRTH!

For the record, the bottles in the crate detect as Magic. If anyone was looking.

Liberty's Edge

Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |

Spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8

Atronia keeps her feet despite the wave. Her clothes soaked, she sighs. "Well, we'd have gotten wet under that rain anyway."

While she doesn't notice anything particular about the box or bottles, she still goes to pick it up. "Where did this box even come from? Had anyone noticed it before? Well, I think we better head to that tower in the city. And be careful, I think this is bound to become a violent affair."

As she looks at the crate in her arms, she casts detect magic and realizes those bottles are of some interest. "Those bottles might be useful too. Looks like potions."

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

Volyana gracefully bends with the wave and remains unmoved. Turning to leave, she bumps into the crate and dips a finger into one of the potions.

Perception plus guidance: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13

She nods to Atronia. "Seems we should hurry if the Elemental Lords are opposing us like this."

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"Ack! Owowow!" Liora gasps as she's pushed about by the water and pummeled by falling debris from the shrine's ceiling.

Reflex (DC 11): 1d20 + 2 ⇒ (18) + 2 = 20

"Gah! Well to answer your question, it sounds like this hunk of rock is a prison for something...someone? Anyway, the Elemental Lords want them to stay captive which I guess is why we're getting all the push-back here," she answers Grythyk. "But I think there's still creatures here that want to help us, if we can get to them - a woman frozen in ice. Looks like the only good way to go is forward through that City of Ice so hopefully we'll be able to find this woman and set her free."

She glances down at the crate that had come to rest against Newt's knees. "You say they're probably potions? Hum...let me see them." Carefully taking each of the bottles out of the crate, the sylph unstoppers each one and dabs a tiny drop of its content out onto her finger for tasting.

Perception #1: 1d20 + 7 ⇒ (10) + 7 = 17
Perception #2: 1d20 + 7 ⇒ (17) + 7 = 24

"Eh...no idea what most of these are, but this one here, that's a potion of Remove Disease," she declares. "One of you that likes fighting up close and personal should probably hang on to it!"

After stepping close to Trixalana for a bit of healing, Liora nods and gestures towards the frozen city ahead of them. "I'm ready to get moving again if you guys are."

The Concordance

NG Male Human (Ulfen) Druid (Elemental Ally) 1.1 HP 12/12 | AC 14 T 12 FF 12 | F +5 R +2 W +4 | CMD 14 | Init +6 | Perc +6 SM +2 | Nature +7 Planes +6 | Speed 30 ft | Combat Vigor 3/3 | Active Effects: ---

Newt nods and tries to wring himself off as best he can, thankful for the environmental protection provided by the Society.

"I-I'm not sure the lady in ice is friend or foe," the young man hesitantly posits, "The oracle wasn't specific. Um, just to say we should be careful."

"I wish I knew that trick that I've seen Society wizards use."

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

Vesi's thoughts are tinged with amusement.

"You're getting spoiled on dry land. It would rain for weeks on our island, and you never complained."

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Once all the injured parties are around Trix, she lets out a wave of healing energy!

Channel Energy: 1d6 ⇒ 5

"Where to next?!"

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"To the City of Ice!" Liora grins, unable to help herself despite the very real danger that lay ahead. "And thanks Trix, that's a handy ability to have! Wish I could manage it but healing's never really been a strong point for me besides the basics."

Liberty's Edge

Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |

"Yes, let's go find that entrance to the core," says Atronia before heading out into the rain.


1 person marked this as a favorite.
"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

★ - OVERSEER ANNOUNCEMENT - ★

“The crater has been claimed, but our divinations indicate that Ayrzul is not happy about this! We’re experiencing unexpected surges in gravity everywhere, especially near the crater and vault!” Sorrina Westyr declares, madly strapping herself down as everything as everything rattles and shakes around her. “Hold on!”

Meanwhile behind her, Drendle Dreng is holding up a bottle, as he weaves back and forth in the convulsing landscape. “I feel the earth move under my feet, I feel the sky tumbling down... WOOOOOO HOOOOO!”

___
AREA B; The Crater, is claimed and safe for travel! GMs, there is an Earth Event happening now!

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Aye, let's go." Volyana follows after the skald.


Gallows Part 3 | REBIRTH!

The cracked off portion of the tower makes for a small dais up a set of shallow stairs. Small rivulets of water trickle down, as the frost and rime begins to cool. Atop the dais is a small rectangular passageway, with stairs leading down.

Flanking the entrance are two half fish creatures, sweating and looking around nervously.

As you crest the stairs, they hiss reflexively, while raising their sweaty flabby arms tipped in sharp claws!

Knowledge(Nature) DC16:
These DEEP SPAWN are more at home underwater than above ground. Their big fishy eyes and clammy skin help protect them from the cold, but they look less comfortable in the now warmer weather.

Initiative!:

Vesi the Devilfish: 1d20 + 1 ⇒ (6) + 1 = 7
Trixalana: 1d20 + 2 ⇒ (1) + 2 = 3
Newt the Drowned: 1d20 + 6 ⇒ (16) + 6 = 22
Volyana: 1d20 + 2 ⇒ (14) + 2 = 16
Atronia: 1d20 + 1 ⇒ (9) + 1 = 10
Jyrrar Rivurder: 1d20 + 3 ⇒ (8) + 3 = 11
Liora the Skydruid: 1d20 + 6 ⇒ (17) + 6 = 23
Red Fishman: 1d20 - 3 ⇒ (17) - 3 = 14
Blue Fishman: 1d20 - 3 ⇒ (10) - 3 = 7

Bold May Go!

Liora the Skydruid
Newt the Drowned
Volyana

Red Fishman
Jyrrar Rivurder
Atronia
Vesi the Devilfish
Blue Fishman
Trixalana

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"~I feel my heart start to trembling, whenever you're around~" Liora sings as the group set off to the tower, a large grin on her face. "I like that Dreng guy - he's got style!"

As they head inside what's left of the tower and find a path leading down - and guardians guarding it - Liora's eyes widen with surprise and recognition.

Kn. Nature (DC 16): 1d20 + 7 ⇒ (12) + 7 = 19

"Those are deep spawn!" she exclaims. "Normally they'd probably be at home around here since the cold doesn't bother them much...but now that it's warmed up, I'd say that they're not too happy!"

From her position at the back, Liora reaches out and taps Jyrrar on the shoulder. "Time for you and the rest to do what you do best," she chuckles.
______

Liora casts Guidance on Jyrrar!

The Concordance

NG Male Human (Ulfen) Druid (Elemental Ally) 1.1 HP 12/12 | AC 14 T 12 FF 12 | F +5 R +2 W +4 | CMD 14 | Init +6 | Perc +6 SM +2 | Nature +7 Planes +6 | Speed 30 ft | Combat Vigor 3/3 | Active Effects: ---

Newt moves from behind the others to get a clear view of the deep spawn.

"What are deep spawn?" he asks as he loads his sling. Without waiting for an answer, he spins and snaps the sling. "Ja! Ja! Go away!"

Actions:
Move: Move 15 ft
Standard: Ranged Attack with Sling

Dice:
Sling: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 + 2 ⇒ (2) + 2 = 4


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

★ - OVERSEER ANNOUNCEMENT - ★

The image of Sorrina Westyr appears as she helps an enormous water elemental dispatch a band of gargoyles. “We do not stand alone in our efforts, my friends. Our teams discovered a band of rebels fighting back against our adversaries and we have begun to coordinate with them. Some much needed assistance should be arriving shortly.”

Table GMs, the Allies benefit is now in play!

Liberty's Edge

1 person marked this as a favorite.
HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"Woohoo! The more the merrier," Liora cheers.


Gallows Part 3 | REBIRTH!

The stone flung from Newt's sling bounces ineffectively off of the Sweaty slimy Deep One's hide.

Lunging toward the closest figure, the slimy fish man lashes out with his sharp talons! Charge Claw Attack: 1d20 + 5 ⇒ (15) + 5 = 20 Even if you are Crane Style that will connect! Yikes! Catching a fleshy part of Volyana's ribs in its grip, the fingers tear through her skin with a sickening RRRIIIIIPPP! Claw Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Bold May Go!

Liora the Skydruid
Newt the Drowned
Volyana
Red Fishman
Jyrrar Rivurder
Atronia
Vesi the Devilfish

Blue Fishman
Trixalana

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar is about to lumber towards the fishmen, but is saved the trouble by the other's charge. Nodding in thanks for the guidance provided by Liora he proceeds to lay into the fish-man.

Full action: Flurry of Blows.
FoB #1, Guidance: 1d20 + 1 ⇒ (20) + 1 = 21
Unarmed Bludgeoning damage: 1d6 + 2 ⇒ (4) + 2 = 6
FoB #2: 1d20 + 0 ⇒ (14) + 0 = 14
Unarmed Bludgeoning damage: 1d6 + 2 ⇒ (6) + 2 = 8
FoB #1 Crit?: 1d20 ⇒ 10
Crit. damage: 1d6 ⇒ 5

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

Vesi positions herself protectively in front of Newt, tentacles raised in an intimidating display and ready to strike should anything come near.

Actions:
5 ft Step
Full Round Action: Ready Full Attack

Readied Attack Dice:

Bite: 1d20 + 2 ⇒ (7) + 2 = 9
Bite: 1d6 + 1 ⇒ (5) + 1 = 6
Tentacles: 1d20 - 3 ⇒ (3) - 3 = 0
Bite: 1d6 + 1 ⇒ (4) + 1 = 5

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

Volyana leaves her whip for the moment and delivers a rapid pair of punches to the deep one's face.

Swift to enter Crane Style
Flurry of Blows

Punch, Stunning Fist: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Punch: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

If the first attack hits, it needs to make a DC 13 Fort save or be stunned for one round.

Liberty's Edge

Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |

Knowledge nature: 1d20 + 2 ⇒ (15) + 2 = 17

Atronia draws her sword as she moves forward and brings her sword down on the strange fishman.

attack: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16

Using diagonals to get closer without taking attacks of opportunity (1E, 1SE, 1SW)
If the fish is already dead by the time I act, I'll ready that attack for the other fish if it comes closer or wait until my next turn.

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Holding my post until I see how the next enemy's actions play out.


Gallows Part 3 | REBIRTH!

The first set of Pummeling blows are enough to cause the first Deep one to slump to the ground, it's rubber like skin bouncing and wiggling as it hits. The second Deep One, filled with rage, charges forward to take out the intruders, before falling to a multitude of readied attacks Deep ones are not super powerful. AC 12 and like 17 HP? They fall quickly.

Behind the So Called guardians of this entrance, are the 10 foot wide stairways leading down into Aucturn's Tear. Afer about minutes spent: 2d6 + 9 ⇒ (1, 3) + 9 = 13 minutes of heading down stairs, you finally hit the bottom, in underground tunnels. Does everyone have a way to see? Maybe a Sunrod or an Ioun Torch? Powerful gusts of warm air howl through the twisting ice tunnel. The passages turn upon themselves and end in sudden precipices. The footing is treacherous, and a step to either side drops into chasms clouded by freezing mist.

Navigating these tunnels are difficult, but someone with a suitable Climb check, or Survival to not get lost and fall off the edge into the depths of the asteroid. Slick tunnels and melting ice make it hazardous to move quickly through the tunnels.

Knowledge (Planes) or Perception DC 18:
You see some sort of dark movement through the ice, that doesn't seem to be natural. You are not alone in these tunnels!

GM Screen:

Number of Sucesses [ ] [ ]
Skill Checks 12 - 15 - 18
Saves 10 - 11 - 13
Hazards: The tunnels here are slick, and creatures moving faster than half speed must succeed at an Average Acrobatics check or fall prone. If that PC’s result was also below the Easy skill check DC for the subtier, he also slides toward one of the chasm precipices; he must succeed at a Hard Reflex save or slip over the edge. The PC falls a distance equal to 10 feet times the APL, taking (assuming low gravity) 1d4 damage per 10 feet fallen before striking a ledge from which he can climb back up to the main path. Climbing the ice cliffs here involves an Average Climb check.
Haunts: The unholy will of Kelizandri lurks in the frozen tunnels here, and the whisper of his presence is enough to send mortals into a blind panic. PCs who are compelled to flee this manifestation of the Brackish Emperor move at their full speed, subjecting them to the hazard above.

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar takes the lead here and does his best to point out the easy handholds along the treacherous path for the others. Take 10 on Climb checks for 17 total. In case he needs to roll: Climb: 1d20 + 7 ⇒ (18) + 7 = 25

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Jyrrar slows his movement along the path, holding up his hand in warning. "Something in the ice approaching...'Ware yourselves!"


Gallows Part 3 | REBIRTH!

Excellent, this should work out just fine. Going to do a bit of Magic here!

GM Screen:

Trixalana: 1d20 + 4 ⇒ (16) + 4 = 20X
Atronia: 1d20 + 2 ⇒ (18) + 2 = 20X
Volyana: 1d20 + 7 ⇒ (1) + 7 = 8
Vesi: 1d20 ⇒ 20X
Liora the Skydancer: 1d20 + 7 ⇒ (8) + 7 = 15
Newt: 1d20 + 6 ⇒ (18) + 6 = 24X

Jyrrar: 1d20 + 3 ⇒ (13) + 3 = 16
Trixalana: 1d20 + 2 ⇒ (9) + 2 = 11
Atronia: 1d20 + 1 ⇒ (16) + 1 = 17
Volyana: 1d20 + 2 ⇒ (14) + 2 = 16
Vesi: 1d20 + 1 ⇒ (10) + 1 = 11
Liora the Skydancer: 1d20 + 6 ⇒ (10) + 6 = 16
Newt: 1d20 + 6 ⇒ (20) + 6 = 26


Between Jyrrar's notice, and everyone else's quick thinking, you are able to determine that the Black spectre swimming through the ice is Some sort of negative planar anomaly, that could be dispelled and dispersed with equal positive force! The walls themselves seem to be amplifying this feeling, the crystalline ice structures reflecting and refracting the dark energy.

Newt and Atronia:
The shadow seems to be that of a Leviathan, a super massive beast from the plane of water. The name Kelizandri, the Brackish Emperor, comes to mind as the evil elemental lord that is often described as a Laviathan of stagnant spite.

Bold May Go!

Newt
Atronia
Liora the Skydancer
Jyrrar
Volyana
Trixalana
Vesi

Planar Anomaly

Liberty's Edge

Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |

Climb: 1d20 + 4 ⇒ (17) + 4 = 21

Atronia casts Light on her sword to better see where she's going as she carefully makes her way along the ledges, following Jyrrar's tips. When she notices the shadow, her eyes open wide.

"While I'm sure this isn't him, I'm a little worried. That Leviathan shape reminds me of the elemental lord they mentioned earlier... Please, someone tell me they can throw some positive energy at it."

Atronia, worried, prepares for the worst and starts singing, but her voice is not as loud as usual, as she hopes not to attract unwanted attention.

I'm starting my raging song, if anyone needs it.

The Concordance

NG Male Human (Ulfen) Druid (Elemental Ally) 1.1 HP 12/12 | AC 14 T 12 FF 12 | F +5 R +2 W +4 | CMD 14 | Init +6 | Perc +6 SM +2 | Nature +7 Planes +6 | Speed 30 ft | Combat Vigor 3/3 | Active Effects: ---

Newt summons light with a swift orison. Staring at the dark entity, he softly says, "Th-the Brackish.. Lord? Kelizandri is... coming."

He carefully moves down the ice, trying to avoid the approach of the dark entity.

Actions:
Move: Move 15 ft (half speed)
Standard: Cast light

Survival: 1d20 + 8 ⇒ (19) + 8 = 27

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

The colors on the devilshish shimmer and darken like an approaching storm. She creeps slowly over the slippery ice, extending her tentacles one by one, gripping any available crevice or rise.

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar, knowing he could do little to harm such a being, instead concentrates upon assisting the others in climbing down the path.

He will continue to help those who do not have the Climb skill climb along the path.
Climb: 1d20 + 7 ⇒ (18) + 7 = 25
Climb: 1d20 + 7 ⇒ (6) + 7 = 13
Climb: 1d20 + 7 ⇒ (5) + 7 = 12

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix brightens up with a smile. "Did someone say positive energy?!" She bounces on her heels, seemingly ready to burst with excitement!

How far away is the entity?

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"Uhm...I've got my wand," Liora responds, for the first time looking rather nervous as she flicks her wrist and said wand drops into her hand. "Maybe we should spread out a little?"
______

Same, not sure where the anomaly is or if we need to make any additional Climb or Survival checks to move around. Just in case...

Survival: 1d20 + 3 ⇒ (12) + 3 = 15


Gallows Part 3 | REBIRTH!

It looks like the focus of the anomaly is the tunnels themselves, which are about 15 feet wide. You could either hit it with a channel, or move to the wall to touch it. Either is viable, because it is close!

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

Volyana rubs her wayfinder for luck, then starts making her way down the tunnels. As the dark shape approaches, she readies a defensive stance and waits to see what happens.

Climb plus guidance: 1d20 + 6 ⇒ (19) + 6 = 25

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

Okay, good to know!
______

With her wand now in-hand, Liora steps over to one of the walls. "Well...here goes nothing..." she says as she takes a deep breath and taps the wall with her healing wand.

Cure Light Wounds (Wall): 1d8 + 1 ⇒ (3) + 1 = 4 Charges remaining (49).


Gallows Part 3 | REBIRTH!

The positive energy released from Liora's wand causes the inky blackness to subside. With Jyrrar and Volyana taking the lead, you can make it quickly through the rest of the Icy Tunnels farther into the Aucturn's Tear.

Eventually, minutes spent: 2d6 + 9 ⇒ (2, 2) + 9 = 13 the icy tunnels level off, with water collecting into bone-chilling pools. The tunnels themselves seem to be sweating as water droplets slough off into icy chunks and slick floors. Through the ice, you can make out the carvings of an enormous dragon devouring cities, everything falling under its vicious claws and teeth.

The hallways here are 40 feet tall, with deep pools of water in the lowest areas of the tunnel. Everywhere else, there is about an inch of water covering the ground.

Liberty's Edge

HP: 22/22 l AC: 15, T 12, FF 13 l CMD 14 l F +4, R +3, W +6 l Resistance: Electricity 5 l Wind Blast (6/6) I L1: 4/4, L2: 3/3 l Init +6 l Senses: Perception +9, Darkvision 60 ft.
Skills:
Climb +1, Fly +6, Handle Animal +5, Heal +7, Kn. Geography +7, Kn. Nature +9, Sense Motive +3/+4, Spellcraft +6, Survival +5, Swim +1
Female NG Sylph Druid (Storm Druid) 3 l Active Conditions:

"Well, that looks promising," Liora mutters as the group proceeds through the tunnels and the carvings underneath the ice become more visible. "Let's watch where we're stepping, okay? This water is cold enough on just the feet - I definitely wouldn't want any of us to end up going for a swim in it if we can help it."

Feeling uneasy, the sylph continues glancing this way and that.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

"Wiser words have rarely been spoken, Liora." Jyrrar intones softly as he too glances about him.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

"I'll take a look in the pools," Vesi communicates to Newt.

The devilfish slithers over the ice, not bothered by the cold, and slips into the pool, emerging at the other end.

Liberty's Edge

Female Human Skald 2 | AC 16 (15) T 10 FF 14 | CMD 15 | hp19/19 (21/21, fast healing 2) | F +5 (+6) R +1 W +1 (+2) | Spd 20' | Init +1 | Kn (Arc, Dun, Eng, Geo, Nat, Nob, Pla, Rel) +2, Kn (His, Loc) +7, Perc -2, SensM -2 | Raging song 10/16 | Spells lvl1 3/3 |

Atronia tries to have a look at the carvings as she passes through, while also doing her best to avoid the pools without her distraction.

"As much as I'm intrigued by those carvings and whoever might have made them, I think we should avoid lingering here too long. This unusual warmth is making things melt, and I'm not going to wait until a giant block of ice falls on my head..."

Silver Crusade

1 person marked this as a favorite.
Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix nods. "True, but we cannot waste this opportunity to document what we have found. This is what we do; face danger to recover lost knowledge!" She happily removes her journal and inkpen, then begins to document to carving she can see.

Scarab Sages

Female Varisian Monk 2 | HP 18/18 | AC 15 (19) T 15 (19) FF 12 | F +6, R +6, W +5 | Init +2 | Perc +7 | 30' | Stunning Fist 2/2 | Timelost Chronicler 1/1

"Trixalana is correct, how often will we get a chance to be here? Any knowledge we can get from these carvings will be invaluable. Something carved them, perhaps they knew something of the being imprisoned here." Volyana grabs a torch to give the halfling some more light.

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

Vesi continues down the ice cave to investigate the next pool.


Gallows Part 3 | REBIRTH!

Staycation Begin Today! Woo Hoo!

GM Screen:
Vesi Perception: 1d20 ⇒ 15
Elemental Stealth: 1d20 + 8 ⇒ (5) + 8 = 13

As Vesi slithers into the icy water, she feels a slight tug toward the center. Narrowing her senses, a column of water begins to rapidly spin, tugging Vesi toward the center!

As the team examines the carvings, a slightly louder dripping echoes in the corridor behind them, followed by strained heavy breaths. Large glassy eyes set deep into the Deep Ones skull glimmer with sadistic glee, as he grins with rows of sharp teeth.

Initiative!:

Vesi the Devilfish: 1d20 + 5 ⇒ (5) + 5 = 10
Trixalana: 1d20 + 6 ⇒ (13) + 6 = 19
Newt the Drowned: 1d20 + 10 ⇒ (12) + 10 = 22
Volyana: 1d20 + 6 ⇒ (1) + 6 = 7
Atronia: 1d20 + 5 ⇒ (15) + 5 = 20
Jyrrar Rivurder: 1d20 + 7 ⇒ (17) + 7 = 24
Liora the Skydruid: 1d20 + 10 ⇒ (1) + 10 = 11
Water Elemental: 1d20 ⇒ 17
Deep One: 1d20 - 1 ⇒ (10) - 1 = 9

Bold May Go!

Jyrrar Rivurder
Newt the Drowned
Atronia
Trixalana

Water Elemental
Liora the Skydruid
Vesi the Devilfish
Deep One
Volyana

Silver Crusade

Female Gnome 2nd level Oracle (Life) | HP 17/17 | AC 18 | T 13 | FF 16 | CMD 12 | Fort +2 | Ref +2 | Will +2 | Init +2 | Perc +5 | Spells: 1st - 5/5

Trix draws her pre-loaded crossbow and fires a bolt at the malicious looking creature!

Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 ⇒ 2

Liberty's Edge

Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar glances at both sides where combat just broke out. Judging he would be more effective against the Deep One, he hustles to intercept the creature before it can advance further.

Double move.

Grand Lodge

HP 9/9 | AC 13 T 11 FF 12

"Newt! Something is trying to draw me into its vortex. Stay back!"

The devilfish swims against the pull of the water.

1 to 50 of 329 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS 8-00] GM Chie's Cosmic Captive [Tier 1-2] All Messageboards

Want to post a reply? Sign in.