PFS: #6-12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (Inactive)

Game Master R D

Map for Part 3

Initiatives:
[dice=Cornelia]1d20+3[/dice]
[dice=Dydimus]1d20+4[/dice]
[dice=Ethendril]1d20+1[/dice]
[dice=Hotspur]1d20+4[/dice]
[dice=Olga]1d20+1[/dice]

Perception:
[dice=Cornelia]1d20+8[/dice]
[dice=Dydimus]1d20+5[/dice]
[dice=Ethendril]1d20+7[/dice]
[dice=Hotspur]1d20+4[/dice]
[dice=Olga]1d20+7[/dice]


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Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

I don't have one...anyone?

"I'll climb and lower a rope!" Ethendril says earnestly.

The paladin then makes an attempt to scale a tree.

climb: 1d20 - 2 ⇒ (17) - 2 = 15

Silver Crusade

Looking around, you espy the ladder. (It's what crashed to the ground and alerted you to their presence. They threw it down from the trees.)

You also see (gasp!) more Aspis agents. Looks like the ones at the dino weren't the only ones who came to see the Krihirik!

Initiatives:
Cornelia: 1d20 + 3 ⇒ (4) + 3 = 7
Dydimus: 1d20 + 4 ⇒ (7) + 4 = 11
Ethendril: 1d20 + 1 ⇒ (8) + 1 = 9
Hotspur: 1d20 + 4 ⇒ (8) + 4 = 12
Olga: 1d20 + 1 ⇒ (11) + 1 = 12
Aspis: 1d20 ⇒ 15

Sorted Inits:
Aspis: 1d20 ⇒ 15
Hotspur: 1d20 + 4 ⇒ (8) + 4 = 12
Olga: 1d20 + 1 ⇒ (11) + 1 = 12
Dydimus: 1d20 + 4 ⇒ (7) + 4 = 11
Ethendril: 1d20 + 1 ⇒ (8) + 1 = 9
Cornelia: 1d20 + 3 ⇒ (4) + 3 = 7

There are two Aspis archers, one guy with knives and a panther.

The panther (enemy 1 on the map) charges out of the jungle and attacks 1d20 ⇒ 3 Miss!

The two archers (enemies 2 and 3 on the map) fire:
1d20 ⇒ 7, Miss!
1d20 ⇒ 18, Who does it hit?: 1d5 ⇒ 1 Cornelia takes Damage: 1d8 ⇒ 4

The guy with the knives (enemy 4 on the map) throws; he looks strage; did he just become more tiger-ish?
1d20 ⇒ 13, Who does it hit?: 1d5 ⇒ 2 Dydimus takes Dagger: 1d4 + 4 ⇒ (3) + 4 = 7.

Then the guy with the knives takes a 5-foot-step into the hut that you know houses the Krihirik elders!!!

The party is up!

NEW MAP

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Hotspur fires on an Aspis archer.

1st barrel: 1d20 + 6 ⇒ (12) + 6 = 18

If that is within 40' it would be touch AC. If it is within 30', it is +1 for point blank.

Damage: 1d12 ⇒ 3

Silver Crusade

Hotspur the Unsettled wrote:

Hotspur fires on an Aspis archer.

[dice=1st barrel]1d20 + 6

If that is within 40' it would be touch AC. IF it is within 30', it is +1 for point blank.

Because of elevation, you are outside of 40 feet. It is still a hit! Damage?

BATTLE MAP

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Just edited the damage in. Only 3.

Silver Crusade

Got it, thanks.

Cornelia, Dydimus, Ethendril, and Olga can go!

BATTLE MAP

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril swings mightily at the panther in front of him, but the tremendous exertions of the day seem to have left the paladin fatigued or otherwise unready for the battle.

Greatsword Power Attack: 1d20 + 6 ⇒ (1) + 6 = 7 for damage: 2d6 + 9 ⇒ (4, 6) + 9 = 19

Silver Crusade

Do you have a re-roll? (Shirt or folio?)

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Unfortunately no...how do I get those?

Silver Crusade

Buy 'em from Paizo.com. (Somewhere behind me there was a cha-ching sound.) It's a money-making thing. If you have the item you get one re-roll per scenario. You can add your GM stars to the re-roll.
____________________________________________________________

Cornelia, Dydimus, and Olga can go!

BATTLE MAP

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

I understand you can buy a shirt...what's a folio?

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13
Ethendril h'Caramore wrote:
I understand you can buy a shirt...what's a folio?

It's a folder with your character sheet information.

Silver Crusade

This is a folio.

Silver Crusade

Order of the Dragon Daring Champion Cavalier 1/ Arcane Duelist bard 2
Defense:
AC 21, Touch 16, Flat-footed 16, CMD 15, hp 4/25; Fort +5, Ref +8, Will +2
Offense:
Initiative: +4, Spd 30, CMB: +1, Rapier +8 (1d4 /18-20), Sling +7 (1d3/ x2), Arcane Strike: +1 weapon damage as swift action
Skills:
Acrobatics +10*, Climb +5, Diplomacy +9, Escape Artist +9, Perception +6, Perform (oratory) +9, Ride +8, Spellcraft +5 Stealth +8, UMD +8; Daredevil Boots +5 to Acrobatics to avoid AoOs

Bad kitty! Your not the only one with claws! Olga! Get the Cat! Dydimus says as he move into the flank with Ethendril and slashes at the beast.
Aid Attack: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
+4 to Olga's Attack if she goes after the cat!

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Got it! Thx!

Sovereign Court

Half-Orc Warpriest Cult Leader 4 HP: 22/22 | AC: 15 | T: 11 | FF: 14 | CMB/CMD: 4/15 | Disguise +7 | Stealth +0 | Sns Mtv +3 Fort: +6 | Ref: +4 | Will: +8 | Init: +1 | Perc: +7 | Climb +4 | Heal +7 | Spellcraft +6 | Job +9 | Survival +3

Note, the reroll does not work on the PDF version of the character folio. Only a hard copy.

Heeding the wise words of Sir Dydimus, Olga moves up and swings at the cat!

Greataxe: 1d20 + 5 + 4 + 2 ⇒ (9) + 5 + 4 + 2 = 20 assuming I am flanking with Cornelia now
1d12 + 3 ⇒ (7) + 3 = 10

Silver Crusade

Kitty looks unhappy.

Cornelia is up!

MAP

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Posting Hotspur's actions now because I might not be able to again until early tomorrow afternoon.

If an Aspis makes a ranged attack against her, she will burn a grit point to boost her AC by +4 (total AC 20) by dropping prone using the Gunslinger's Dodge deed.

On her turn, Hotspur advances 20' (I have already moved her forward on the map) and fires at the same Aspis Agent as before.

Second barrel shot: 1d20 + 6 ⇒ (15) + 6 = 21

Damage: 1d12 ⇒ 5

Again, not sure of the range with elevation but Touch AC to 40', additional +1 to hit and dmg up to 30'.

Dark Archive

Female Chelaxian Investigator Empiricist 4 | HP 27/27 | AC 18 (22) | T 13 | FF 15 | CMD 17 | Fort +3 | Ref +8 | Will +4 | Init +3 | Perc +11/+12 | Inspiration 3/6

Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Cornelia curses upon seeing more Aspis agents infiltrating the village. She ignores the cat that her companions are dealing with and instead directs her attention at the nearby archer. She twirls her sling for just a moment before loosing the bullet! "We must hurry. I believe that fool with the knives is intent on murder!"

Silver Crusade

I presume that Cornelia takes a 5-foot-step to avoid an attack of opportunity from the panther. I've moved you on the map.

Whack! Cornelia's sling bullet smacks the Aspis agent upside the head!
____________________________________________________________

The panther attacks: 1d20 + 6 ⇒ (9) + 6 = 15, Miss!

Longbow: 1d20 + 4 ⇒ (3) + 4 = 7, Miss!
Longbow: 1d20 + 4 ⇒ (20) + 4 = 24, Crit?: 1d20 + 4 ⇒ (1) + 4 = 5, Damage: 1d8 ⇒ 6

Hotspur is hit for 6 HP of damage!

You can hear the guy with all the daggers yelling in the elder's hut.
____________________________________________________________

Sorted Inits:
Aspis: 1d20 ⇒ 15
Hotspur: 1d20 + 4 ⇒ (8) + 4 = 12
Olga: 1d20 + 1 ⇒ (11) + 1 = 12
Dydimus: 1d20 + 4 ⇒ (7) + 4 = 11
Ethendril: 1d20 + 1 ⇒ (8) + 1 = 9
Cornelia: 1d20 + 3 ⇒ (4) + 3 = 7
____________________________________________________________

Hotspur retaliates and injures the agent further.

The rest of the party is up!

Dark Archive

Female Chelaxian Investigator Empiricist 4 | HP 27/27 | AC 18 (22) | T 13 | FF 15 | CMD 17 | Fort +3 | Ref +8 | Will +4 | Init +3 | Perc +11/+12 | Inspiration 3/6

Yes, yes she does lol. Thanks for that, GM. I completely forgot about ranged attack provoking.

Cornelia smiles as her bullet strikes its mark, but does not have much time for reflection as she sees the archer drawing an arrow for repayment. She lets out a sigh of relief as the arrow goes wide and quickly reloads for a followup shot! Her second bullet also flies true and impacts the archer. If the archer is still standing after the second attack. "Lay down your weapon, fool, and you shall keep your life!"

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Silver Crusade

CRACK!! Cornelia whacks him upside the head again with another sling bullet. The Aspis agent starts to cry a little.

Olga, Dydimus, and Ethendril are up!

Silver Crusade

Order of the Dragon Daring Champion Cavalier 1/ Arcane Duelist bard 2
Defense:
AC 21, Touch 16, Flat-footed 16, CMD 15, hp 4/25; Fort +5, Ref +8, Will +2
Offense:
Initiative: +4, Spd 30, CMB: +1, Rapier +8 (1d4 /18-20), Sling +7 (1d3/ x2), Arcane Strike: +1 weapon damage as swift action
Skills:
Acrobatics +10*, Climb +5, Diplomacy +9, Escape Artist +9, Perception +6, Perform (oratory) +9, Ride +8, Spellcraft +5 Stealth +8, UMD +8; Daredevil Boots +5 to Acrobatics to avoid AoOs

Nice hit Olga! Ethendri your turn!
Aid Attack: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11 well darn
At least he still gets the +2 from flanking.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Flanking the great cat, Ethendril again tries to put it down.

Greatsword Power Attack: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 for damage: 2d6 + 9 ⇒ (4, 2) + 9 = 15

Silver Crusade

The cat is too quick; Ethendril's powerful strike barely misses!
____________________________________________________________

The panther attacks the big man:
Claw: 1d20 + 6 ⇒ (14) + 6 = 20, Crit?: 1d20 + 6 ⇒ (12) + 6 = 18, Damage: 1d3 + 3 ⇒ (3) + 3 = 6
Claw: 1d20 + 6 ⇒ (11) + 6 = 17, Miss!
Bite: 1d20 + 6 ⇒ (19) + 6 = 25, Damage: 1d6 + 3 ⇒ (4) + 3 = 7, Trip: 1d20 + 6 ⇒ (9) + 6 = 15, Fail!
Ethendril takes 13 HP of damage from the angry beast.
____________________________________________________________

The Aspis archers shoot:
Longbow: 1d20 + 4 ⇒ (18) + 4 = 22, Damage: 1d8 ⇒ 2
Longbow: 1d20 + 4 ⇒ (7) + 4 = 11, Miss!
Hotspur takes another 2 HP of damage.
____________________________________________________________

The man with the daggers comes out, also targeting the gunslinger. This time, he has a rather bullish appearance.
Dagger: 1d20 + 11 ⇒ (17) + 11 = 28, Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Hotspur takes another 6 HP of damage!
____________________________________________________________

Hotspur (pre-posted action) shoots, finishing one of the Aspis Archers.

The party is up!

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

I think Hotspur might be down. With that earlier crit threat hit for 6 pts, plus the recent 8, she is at -2 (starting total 11), if that's true...

As Hotspur falls she sighs: "Give me liberty, or give me death... but with less arrows next time."

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril reels under the big cat's tooth and claw attacks, and blood pours from his wounds.

Nevertheless, he seems most concerned with Hotspur's fate.

"Someone help the gunslinger!" he yells. "I'll deal with this beast!"

He touches his arm to heal his wounds, then swings mightily with his greatsword.

lay on hands: 1d6 + 2 ⇒ (4) + 2 = 6 swift action...note I get an extra +2 for fey foundling trait

Greatsword Attack: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26 for damage: 2d6 + 9 ⇒ (2, 6) + 9 = 17

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Going to add in a CON check to stabilize here just in case. I'm going to have spotty internet access until late tonight.

Con check to stabilize: 1d20 ⇒ 18

I should have included the -2 for the negative HPs in that, but it is still 16, so I believe I stabilize.

Silver Crusade

Order of the Dragon Daring Champion Cavalier 1/ Arcane Duelist bard 2
Defense:
AC 21, Touch 16, Flat-footed 16, CMD 15, hp 4/25; Fort +5, Ref +8, Will +2
Offense:
Initiative: +4, Spd 30, CMB: +1, Rapier +8 (1d4 /18-20), Sling +7 (1d3/ x2), Arcane Strike: +1 weapon damage as swift action
Skills:
Acrobatics +10*, Climb +5, Diplomacy +9, Escape Artist +9, Perception +6, Perform (oratory) +9, Ride +8, Spellcraft +5 Stealth +8, UMD +8; Daredevil Boots +5 to Acrobatics to avoid AoOs

I got it! Dydimus says as he breaks away for combat to heal the gunslinger.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Hotspur stabilizes. Ethendril strikes true! The kitty looks very sad--he might be ready to run...

Dydimus provokes from the panther to heal the gunslinger, but the feline has already reached his morale condition; he's just awaiting his turn so he can run away.

Olga and Cornelia are up!

MAP

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Hotspur is back to 6 HP. Posting in advance again. On her turn Hotspur would...

The gunslinger opens her eyes and sucks in a great gasp of breath. "You're my hero, Sir Dydimus!" she shouts while reloading her musket move action to reload one barrel. With as much speed as she can muster, she takes aim at the nearest Aspis agent Knife guy probably and fires.

single-barrel shot: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d12 ⇒ 2 +1 if within 30'

If range-attacked again, she will burn another gunslinger dodge grit point to boost her AC to 20.

Silver Crusade

Olga is away on vacation, IRL. So I'll bot her. 1d20 + 5 ⇒ (8) + 5 = 13 She swings at the panther and misses.

Cornelia is up!

MAP

Sorted Inits:
Aspis
Hotspur
Olga
Dydimus
Ethendril
Cornelia

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril looks to ensure Hotspur is okay. Seeing her back in action, he considers what to do next.

"We need to get up there!" he yells.

After waiting for the fleeing big cat to run, Ethendril moves to the nearest ladder to ascend and fight the Aspis agents.

I'll delay until the big cat takes off (assuming it does). If it runs, I'll then move toward the ladder on the map (which I'm guessing is the only one). It looks like I will need to lift it back up next round, so I prepare to do so.

Silver Crusade

Yep. Move action to pick it up. Move action to set it so people can climb.

Dark Archive

Female Chelaxian Investigator Empiricist 4 | HP 27/27 | AC 18 (22) | T 13 | FF 15 | CMD 17 | Fort +3 | Ref +8 | Will +4 | Init +3 | Perc +11/+12 | Inspiration 3/6

Cornelia loads and slings another bullet to cover the paladin's approach! Once again the bullet strikes true, whacking the archer upside the head as hard as she can!

Attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

The dice have been really good to me this combat!

Silver Crusade

The archer, addled by the head shots, steps off the rope walkway and perishes!

The one remaining enemy steps into the elders hut.

The party is up!

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

If there are no visible Aspis (I'm guessing we can no longer see the one in the elder's hut) Hotspur will double move to the ladder.

"I'm right behind you, Ethendril!"

Silver Crusade

And the panther also runs away.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril lifts the ladder into place, then proceeds to climb.

"We must reach that hut!" he yells to the others.

Guessing a move action to lift the ladder, a move action to climb...not sure how far up I was able to go.

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

Hotspur steadies the ladder as Ethendril climbs -- because ladder safety in the work place is everyone's responsibility!

Silver Crusade

With Hotspur's assistance Ethendril climbs 10 feet up the ladder. He has 10 more feet to go.

The rope bridge above him sways with every step he takes on the ladder. He understands: movement while in combat on these bridges may be challenging.

No checks were needed when you were guests of the grippli before because you were not in combat. Now, an Acrobatics check is required.

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

/ruh roh...

Silver Crusade

Ethendril h'Caramore wrote:
/ruh roh...

:-)

____________________________________________________________

Botting Dydimus and Olga. The Cavalier and the Warpriest double move towards the ladder.

Cornelia is up!

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

To climb the ladder completely, is that a double move plus an Acrobatics check? Or can it be done as a single move action plus check?

Silver Crusade

I'm treating the ladder like stairs: difficult terrain. It's 20 feet to the rope bridge; that takes 40 feet of movement.

Dark Archive

Female Chelaxian Investigator Empiricist 4 | HP 27/27 | AC 18 (22) | T 13 | FF 15 | CMD 17 | Fort +3 | Ref +8 | Will +4 | Init +3 | Perc +11/+12 | Inspiration 3/6

Sorry guys! I had the little-man yesterday while mom was working and it was too nice out to be couped up indoors!

Cornelia smiles at her success, beginning to feel much more confident in her combat prowess; however, she puts those feelings aside for the time and rushes to aid her companions with the ladder!

Silver Crusade

No worries. :-)

Double move up the ladder onto the rope bridge? If so, Acrobatics check, please.

Liberty's Edge

F Human Myst. Stranger Gun 4/Bard 2 | HP 38/44 | AC 20; Tch 15; FF 15 | F +4; R +11; W +5 | BAB+5 CMB+5; CMD 19 | Speed 30 ft | Init +4 | +2 Dbl Brl Musket: +11 (1d12+2/20 x4) | Bayonet +5 (1d6) | Perc +9
Skills:
Acrobatics + 13, Craft/Alchemy + 4, Craft/Clothing +4, Intimidate + 11, Knowledge/History +9, Knowledge/All +1, Perception + 9, Perform/Oratory + 12, Stealth +13

As long as the Aspis agent doesn't come out before her turn, Hotspur will double move up the ladder and onto the bridge.

Hotspur scampers up the ladder...

Acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28

Silver Crusade

Human Paladin 5 / Oracle 3 | HP 86/86 | AC 24; Tch 12; FF 23 | F +12; R +7; W +10 | CMB+11; CMD 22 | Speed 20 ft | Init +2 | +1 Greatsword (adamantine): +12 (2d6+7/19-20) | Perc +12

Ethendril holds himself to the side while the spry Hotspur passes him on the ladder, then attempts to climb up himself. However, the swaying of the entire structure makes this process difficult.

acrobatics: 1d20 - 5 ⇒ (10) - 5 = 5

Dark Archive

Female Chelaxian Investigator Empiricist 4 | HP 27/27 | AC 18 (22) | T 13 | FF 15 | CMD 17 | Fort +3 | Ref +8 | Will +4 | Init +3 | Perc +11/+12 | Inspiration 3/6

Cornelia will do the same as Hotspur.

Acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25

Cornelia follows her comrades up the ladder and onto the rope bridge, praying that they were not too late!

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