[PFS] 3-19 The IceBound Outpost (T1–5) CORE (Gameday IV) (Inactive)

Game Master TomG

Icebound Outpost

GM quick reference:

PERCEPTION
[dice=Evarice Bue]1d20+5[/dice]
[dice=Taerel Morgenfrei]1d20+9[/dice]
[dice=Renedar the Young]1d20+5[/dice]
[dice=Doodlevain Montafescue]1d20+5[/dice]
[dice=Varian Jeggare]1d20+10[/dice]
[dice=Ledt]1d20+0[/dice]
[dice=Yâble]1d20+5[/dice]

INIT
[dice=Evarice Bue]1d20+2[/dice]
[dice=Taerel Morgenfrei]1d20+3[/dice]
[dice=Renedar the Young]1d20+5[/dice]
[dice=Doodlevain Montafescue]1d20+6[/dice]
[dice=Varian Jeggare]1d20+4[/dice]
[dice=Ledt]1d20+4[/dice]
[dice=Yâble]1d20+5[/dice]

Part of Gameday IV.


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The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

https://m.youtube.com/watch?v=3wgG0RNoogk

-Posted with Wayfinder

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar continues to strike at the man in front of him.
Flurry left: 1d20 + 3 ⇒ (14) + 3 = 17 Damage?: 1d6 + 4 ⇒ (6) + 4 = 10
Flurry right: 1d20 + 3 ⇒ (2) + 3 = 5


Trouble in Tamran | Sky Key Solution | Between the Lines

Tiefling, Will: 1d20 + 1 ⇒ (5) + 1 = 6
The tiefling's eyes glaze over, and he shakes his head to clear the fog, missing his chance to act. He refocuses with just enough time to see Renedar's fist drive completely through the front of his face. He drops, blood and gray matter leaking from his ears.

The black feline, with encouragement from the slave master, attacks Varian. It stumbles, the webbing sticking to its paws, causing it to miss.
bite: 1d20 + 4 ⇒ (3) + 4 = 7
claw: 1d20 + 4 ⇒ (4) + 4 = 8
claw: 1d20 + 4 ⇒ (1) + 4 = 5

Escape Artist v DC 16: 1d20 + 4 ⇒ (2) + 4 = 6
You hear more swearing from a feminine voice around the corner.

--COMBAT--
Doodle
Renedar
Varian (-7)
*Slaver
*Half-elf caster (webbed)
Yâble
Evarice
Ledt (casting)
Taerel
*cat
*Tiefling (down, -24)
*Unkown B (probably stuck in webs)
Those in bold may act.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle casts Chill Touch, moves 5' closer, just to th edge of the web spell and waits, holding her charge.

Is Web dismissible or are all of us going to have to plod through it?


Trouble in Tamran | Sky Key Solution | Between the Lines

Spellcraft OR Knowledge(arcana) DC 12:

The duration is 10 mins/level, but it is dismissible.

It's probably something you should ask Ledt about, as he cast it.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian withdraws.


Trouble in Tamran | Sky Key Solution | Between the Lines

Doodle finishes her chanting, and moves up with a held charge.

Varian withdraws.

The slaver drops his whip and casts a brief spell. Elemental magics swirl around him, and a blade of elemental flame appears in his hand. We grins with wicked glee.

Spellcraft DC 17:
flame blade

The half-elf caster is still caught in the web. She attempts to cast what appears to be a spell, but the effect sputters as she's hindered by sticky webbing.

GM:

Concentration: 1d20 + 5 ⇒ (5) + 5 = 10

Ledt's earlier spell completes. (place it on the map, please)

--COMBAT--
Doodle (holding chill touch)
Renedar
Varian
(-7)
*Slaver
*Half-elf caster
(webbed)
Yâble (still inspiring courage?)
Evarice
Ledt
(place mount!)
Taerel
*cat
*Tiefling (down, -24)
*Unkown B (probably stuck in webs)
Those in bold may act.

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice shoots the Slaver. She's pretty sure that flaming sword isn't going to help.

Masterwork Composite Longbow: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

"Finally."

Liberty's Edge

(Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
Skills:
Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
Male Halfling Sorcerer 5 | - (Inactive)

Spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21
As Ledt finishes his arcane gestures a large horse appears between the panther and the wizard, causing even more chaos!!! The enemy probably feels confused about what is going on!
Horse Ref DC 16: 1d20 + 5 ⇒ (5) + 5 = 10
The horse becomes grappled!

And fights against the strands to free himself but it does not work!
CMB: 1d20 + 5 ⇒ (8) + 5 = 13

Ledt shouts in the chaos "Hold here! Let's finish them from far if they cannot move out of the webs! He has a fire blade!"

And then, he casts another daze spell over the one with the flame blade.
Will DC 14 mind-affecting

Evarice, do not forget Yabble +1 bonus! :D

Horse AoO:

Hoove: 1d20 - 2 ⇒ (1) - 2 = -1
Bludgeoning damage: 1d4 + 1 ⇒ (4) + 1 = 5

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

yes

-Posted with Wayfinder

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Apologies, it's been too long since Evarice had a decent chance to hit something :)

She's hitting AC 25 for 9 damage, now.

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

Yable will draw his bow and shot
1d20 + 3 ⇒ (12) + 3 = 15

-Posted with Wayfinder

Silver Crusade

Bit of luck 4/7 bit of chaos 6/7 channel 5/7

1d6 + 1 ⇒ (4) + 1 = 5

-Posted with Wayfinder


Trouble in Tamran | Sky Key Solution | Between the Lines

Just waiting for Taerel.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel, seeing that the web is not going to let him get closer, pulls out his bow and knocks an arrow. Concentrating a moment to imbue his arrow with arcane strike, he shoots at the green one.

Longbow Att: 1d20 + 4 ⇒ (8) + 4 = 12
Dmg: 1d8 + 2 ⇒ (8) + 2 = 10


Trouble in Tamran | Sky Key Solution | Between the Lines

Yâble draws his bow and fires, but his companions are in his way, making the shot more difficult. It doesn't find a mark.

Evarice faces similar trouble, but her shot strikes true, wounding the slaver.

Ledt's conjured horse appears in the middle of your enemies, causing confusion. Horse is large, so 10'x10'. Because there is not enough open space there it probably shouldn't be allowed, but I think it's creative so I'll rule the caster and the horse are squeezed. Go ahead and attempt to direct it (Handle Animal) on your turn, but those are suggestions, not actions. The first thing it will want to do is get unsqueezed.
Ledt casts daze, but the slaver is able to shrug it off, barely.
Will: 1d20 + 6 ⇒ (8) + 6 = 14

The cat jumps forward, avoiding being stuck in the webbing, and bites at Renedar. It's a deep bite (-5 hp), but the cat doesn't have enough leverage to pull the half-orc to the ground.
Escape artist: 1d20 + 6 ⇒ (18) + 6 = 24
bite: 1d20 + 4 ⇒ (16) + 4 = 20
dmg: 1d4 + 1 ⇒ (4) + 1 = 5
free trip: 1d20 + 2 ⇒ (4) + 2 = 6

Escape artist: 1d20 + 4 ⇒ (12) + 4 = 16 Get free
Escape artist: 1d20 + 4 ⇒ (2) + 4 = 6 to move freely
A human female, dressed in a dark chain shirt and wielding a sap (of all things) steps out from behind the wall before she's caught in the webbing again. It seems she's likely a bodyguard of some sort, probably for the nearby wizard. "Blast these cursed webs!" she complains.

--COMBAT--
Doodle (holding chill touch)
Renedar (-5)
Varian (-7)
*Slaver (-8)
*Half-elf caster (webbed)
Yâble (still inspiring courage?)
Evarice
Ledt
Taerel
*cat
*Tiefling (down, -24+)
*Bodyguard (again, stuck in webs)
Those in bold may act.

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar continues to slam his fists, this time at the cat.
Flurry left: 1d20 + 3 ⇒ (11) + 3 = 14

Flurry right: 1d20 + 3 ⇒ (20) + 3 = 23
Crit confirm: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle delays, waiting for an opportunity to move forward and get to an opponent.

Delay to after Taerel.


Trouble in Tamran | Sky Key Solution | Between the Lines

Varian backed out last round, so I'm going to delay him too, rather than wait any longer. I don't think it will have too negative an effect.

Renedar lands a solid blow against the agile, dodging cat. It growls in annoyance.

The slaver slices the webbing in front of him, then moves to close on Renedar.
He was able to clear one square, but still needs to roll to avoid getting stuck at his destination, which he didn't clear.
CMB to avoid webs: 1d20 + 2 ⇒ (3) + 2 = 5 stuck

On burning webs:
I've been a bit torn as to how to deal with burning web. It's clear from the description that at least one square burns; the real question is whether that catches fire to adjacent squares. I feel like spreading 5' in 6 seconds is too quick, and so a brief fire (standard action) will clear a single square, but not spread to adjacent squares. A sustained fire source (longer than 1 turn) will begin to catch adjacent squares and begin to spread, however. At least, for now, at this table. I feel like that's a reasonable compromise between the two possibilities.

The half-elf again attempts to use her magic, but it sputters out around her as she's stuck in the webbing.
Concentration: 1d20 + 5 ⇒ (1) + 5 = 6

--COMBAT--
Renedar (-5)
*Slaver (-8, flaming blade, webbed)
*Half-elf caster (webbed)
(delayed) Varian (-7)
Yâble (still inspiring courage?)
Evarice
Ledt
Taerel

(delayed) Doodle (holding chill touch)
*cat (-10)
*Tiefling (down, -24+)
*Bodyguard (again, stuck in webs)
Those in bold may act.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel moves into the small opening, switching back to his long sword, and attacks green.

Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Dice: 1d8 + 6 ⇒ (5) + 6 = 11

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

Still inspire courage

-Posted with Wayfinder

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Just put Varian on delay, for the moment :-)

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

arrow: 1d20 + 2 ⇒ (6) + 2 = 8
1d: 1d6 + 1 ⇒ (5) + 1 = 6

-Posted with Wayfinder

Silver Crusade

Bit of luck 4/7 bit of chaos 6/7 channel 5/7

[ooc]don't need a thing for that.

-Posted with Wayfinder

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel did forget the inspire courage. On the other hand, I think I did add +1 for MW weapon and another +1 for magic weapon, and don't think that's right - so the attack should be the same. Still, +1 for damage on the small chance that the attack hit.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle moves just to the south of Renedar, preparing to enter the web next round to try and help the melee front.

Liberty's Edge

(Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
Skills:
Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
Male Halfling Sorcerer 5 | - (Inactive)

Ledt starts focusing his power and electrical bolts run through his hair and lower until the extreme of his right hand longest finger.
All of a sudden an arc of lightning jumps hitting the panther in the front line.
Elemental ray+Precise shot+PB+IC: 1d20 + 8 + 1 + 1 ⇒ (20) + 8 + 1 + 1 = 30
Electrical damage+PB+IC: 1d6 + 2 + 1 + 1 ⇒ (6) + 2 + 1 + 1 = 10

Confirm?: 1d20 + 8 + 1 + 1 ⇒ (16) + 8 + 1 + 1 = 26
Electrical damage+PB+IC: 1d6 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5

The halfling then steps to the back and moves behind the wall of the room next to him, leaving some space for the melees to retreat in order to open the fighting space.

EDIT (forgot the horse)
Ledt tries to push the horse to attack the enemies, seemingly the bodyguard or the caster.
Handle animal: 1d20 + 5 ⇒ (7) + 5 = 12

CMB+IC (to free from grapple): 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26

The horse frees itself from the webs but do not fully understand Ledt message. He instead throws random hits around trying to defend himself.
Hoove+IC-Squeezed: 1d20 - 2 + 1 - 4 ⇒ (18) - 2 + 1 - 4 = 13
B damage+IC: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Hoove+IC-Squeezed: 1d20 - 2 + 1 - 4 ⇒ (5) - 2 + 1 - 4 = 0
B damage+IC: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Horse AoO:

Hoove+IC-Squeezed: 1d20 - 2 + 1 - 4 ⇒ (17) - 2 + 1 - 4 = 12
B damage+IC: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice realizes all of her foes are in melee, making her aim difficult. She opts to fire a bolt of lightning out of her hands at the slaver.

Ranged Touch, In Melee: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
My second bolt today


Trouble in Tamran | Sky Key Solution | Between the Lines

Yâble struggles to find an accurate shot.
How many rounds of Inspire Courage left for the day?

Evarice lets loose with some lightning, and ...
That's -4 melee, and -4 cover, so a total of 8...
... plus 1 more for the inspire courage ... = 9 ... which fortunately is exactly what you need for a touch attack!

... and her strike hits, sending jolts up the slaver's arm.

Taerel follows up Evarice's attack with a strong sword thrust that ricochets off of the staver's magically toughened skin.
Were it not for him casting barkskin just before you arrived, that would have hit.

Ledt fires a surge of electricity that catches the fighting cat off guard, singeing its fur. It drops, still smoking, scorch marks covering the dark fur.

Doodle moves tactically, seeking a better position.

The bodyguard, her view of Renedar now unobstructed, draws a dagger and throws it at him. It misses high and smacks into the wall.
dagger-melee: 1d20 + 1 ⇒ (10) + 1 = 11

--COMBAT--
(even more delayed) Varian (-7)
Renedar (-5)
*Slaver (-11, flaming blade, webbed)
*Half-elf caster (webbed)
Yâble (still inspiring courage?)
Evarice
Ledt
Taerel
(delayed) Doodle (holding chill touch)
*cat (down, -25+)
*Tiefling (down, -24+)
*Bodyguard (again, stuck in webs)
Those in bold may act.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Keep Varian in delay ;-)

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar continues to swing his fists, but this time at the slaver. That's what he learned.

Attack left: 1d20 + 3 ⇒ (9) + 3 = 12
Attack right: 1d20 + 3 ⇒ (5) + 3 = 8


Trouble in Tamran | Sky Key Solution | Between the Lines

Sorry for *my* delay. Paizo was down last night when I tried to check in, and I had training this morning.

Renedar's attempts at connecting with the slaver are not as epic as he'd prefer, even though the slaver is hampered by the webs. He misses, twice.

Varian continues to rest, ...

The slaver counter's Renedar's attack, sweeping his flaming blade in broad motions. He stumbles, nearly slicing his own leg.
flame, touch: 1d20 + 2 ⇒ (1) + 2 = 3

Unperturbed by her previous failed attempts, the half-elf again calls on her magic, sending a fist of telekinetic force toward Renedar, but she misses as well.
Concentration: 1d20 + 5 ⇒ (10) + 5 = 15
force, ranged touch-melee: 1d20 + 2 - 4 ⇒ (6) + 2 - 4 = 4

--COMBAT--
Renedar (-5)
*Slaver (-11, flaming blade, webbed)
*Half-elf caster (webbed)
(still delayed) Varian (-7)
Yâble (still inspiring courage?)
Evarice
Ledt
Taerel

(delayed) Doodle (holding chill touch)
*cat (down, -25+)
*Tiefling (down, -24+)
*Bodyguard (again, stuck in webs)
Those in bold may act.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Well, there isn't really room for me to get in, and I think the other melee people have the situation well in hand ;-)

Liberty's Edge

(Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
Skills:
Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
Male Halfling Sorcerer 5 | - (Inactive)

Ledt aims through the doorstep corner at the slaver. Showing the pointy extreme of his tongue in a complete focus, he fires the crossbow letting a bolt fly between his companions "You are finished slaver!"
darkwood crossbow+IC+PB+Precise shot: 1d20 + 8 + 1 + 1 ⇒ (11) + 8 + 1 + 1 = 21
Piercing damage+IC+PB: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

He then reloads calmly the crossbow and hides again behind the wall.

Renedar@ if you step back after the flurry of blows, another one can try connect a hit.

The horse keeps trying to hit around with its hooves in a desperate attempt to free itself from the attackers.
Hoove+IC-Squeezed: 1d20 - 2 + 1 - 4 ⇒ (9) - 2 + 1 - 4 = 4
B damage+IC: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Hoove+IC-Squeezed: 1d20 - 2 + 1 - 4 ⇒ (4) - 2 + 1 - 4 = -1
B damage+IC: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Ranged Touch, In Melee, Wall, IC: 1d20 + 3 - 4 - 4 + 1 ⇒ (2) + 3 - 4 - 4 + 1 = -2
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Evarice raises her arm to fry the slaver, but her hand slaps the wall and sends a spark into the mural.
3/5 bolts

"Oh! So sorry!" She apologizes to the mural, then stows her bow away.

Grand Lodge

Male Elf Wizard 5 / Fighter 1| HP: 33/33 | AC: 2019 (1514 Tch, 1615 Fl) | CMD: 1918 | F: +3+1, R: +4+1, W: +5+1 | Init: +3 | Perc: +11, SM: +1 | Active conditions: +1 Str. +4 Dex, Haste

Taerel aims his bow at the spellcaster.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle tries to move from R6 to Q7 and attack the caster.

Escape Artist 1d20 + 2 ⇒ (4) + 2 = 6

Melee Touch Attack 1d20 + 2 ⇒ (10) + 2 = 12

Damage 1d6 ⇒ 5

If successful, needs a 14 Fort save to avoid losing one point of Strength.


Trouble in Tamran | Sky Key Solution | Between the Lines

Evarice struggles with aiming her magic.

Ledt fires his crossbow, injuring the slaver only slightly.
You may give verbal commands to the mount and roll a Handle Animal, but I get to decide what it does. It is not a companion.

Taerel's arrow strikes the half-elf caster deep in the shoulder, wounding her greatly.

--COMBAT--
Renedar (-5)
*Slaver (-14, flaming blade, webbed)
*Half-elf caster (webbed, -7 hp)
(still delayed) Varian (-7)
Yâble (still inspiring courage?)
Evarice
Ledt
Taerel

Doodle (holding chill touch)
*cat (down, -25+)
*Tiefling (down, -24+)
*Bodyguard (again, stuck in webs)
Those in bold may act.

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

nope that enough.

1d20 + 1 ⇒ (17) + 1 = 18
1d6 ⇒ 4

Slaver

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

DM, I posted Doodle's actions just before your last post.


Trouble in Tamran | Sky Key Solution | Between the Lines

Yâble "somethings" the slaver, but with his friends in the way, the shot is difficult, and misses.
In the future, please provide a description of your action. Checking your character sheet, I assume this is a shortbow attack. 18, -4 cover, -4 into melee = 10

Didn't see that I'd been ninja'd, Doodle, thanks.

Doodlevain "Doodle" Montafescue wrote:
Doodle tries to move from R6 to Q7 and attack the caster.

Does not compute. The caster is at U5, out of reach of both locations. Moving there (or pretty much anywhere) would provoke from the cat at R5. I'm realizing I didn't label the map avatars. I've since done so. (It looks like someone also removed the "dead" X from the cat.)

I'm going to assume you meant to the slaver (who cast flame blade), as that's the most beneficial outcome that doesn't provoke AoO.

Doodle releases her held spell, touching the slaver to great effect. The webbing hampered his movement, making him an ideal target. The spell hits, and he visibly hurt. He drop his blade of flame. It vanishes into nothingness as he raises his hands in surrender.

"Graestos, you're a coward!" the half-elf cast calls.

"Maybe so," he replies, "But at least I be a live one."

The horse Ledt summoned pushes against the webs in an attempt to break free. It is able to adjust slightly (no longer squeezed!), before becoming stuck in the webbing again.
CMB: 1d20 + 5 ⇒ (20) + 5 = 25
CMB: 1d20 + 5 ⇒ (9) + 5 = 14

GM:

1d20 + 1 - 9 ⇒ (16) + 1 - 9 = 8
1d20 + 3 - 9 ⇒ (8) + 3 - 9 = 2
cat (down, -26+)
Tiefling (down, -25+)

The bodyguard swings her sap against Doodle. "I shall protect Cathixia!" she yells. Her swing is slightly too wide, and Doodle is able to dodge.
sap: 1d20 + 3 ⇒ (9) + 3 = 12

--COMBAT--
Renedar (-5)
*Half-elf caster (webbed, -7 hp)
Varian (-7)
Yâble
Evarice
Ledt
Taerel
Doodle

*Bodyguard (again, stuck in webs)
*Slaver (-19, webbed, attempting surrender)
+Hose (stuck)
Those in bold may act.

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian calls out encouragement:

"Good job, guys; keep it up!"

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

Renedar swings his fists again and again at the guy in front of him after making a step over the cat.
Flurry left: 1d20 + 3 ⇒ (6) + 3 = 9
Flurry right: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

(Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
Skills:
Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
Male Halfling Sorcerer 5 | - (Inactive)

"There is no valid surrender for those who do not consider others their equal. There is no surrender for those that think their they have rights over others by nature! There is no surrender for slavers! You! Mistreated of the world! You! Rise against this whip now!"
Ledt shots at the slavers aiming over his allies heads.
darkwood crossbow+IC+PB+Precise shot: 1d20 + 8 + 1 + 1 ⇒ (1) + 8 + 1 + 1 = 11
Piercing damage+IC+PB: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

As for the horse it is my understanding push is a full-round action, and use trick a standard for non animal companions. Thus, I prefer to leave him at his own. Ledt likes freedom and conjured him for the pleasure of chaos :D


Trouble in Tamran | Sky Key Solution | Between the Lines

The female caster sqeaks softly as she sees her slaver companion raise his hand in surrender and then brought down by a blow from Renedar. If Pathfinders treat all prisoners this way, what else remains for them but death?

Ledt begins to fire on the slaver, but turns to the closest enemy (the bodyguard) and aims at her instead. The shot was hurried, and misses.

Ledt & Renedar:
Warning! Attacking a surrendered character is an evil act, assuming you believed the surrender to be genuine. (Sense Motive is okay there.) No alignment consequences at this point, but be aware, as repeated alignment infractions are a Bad Thing™

The half-elf caster, her scrolls sticking out from seemingly every belt and strap, tries to grab at the horse, hoping it will help her get out of the webs. She tugs at the reigns, but can't seem to get her feet free.
1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6

--COMBAT--
Renedar (-5)
*Half-elf caster (webbed, -7 hp)
Varian (-7)
Yâble
Evarice

Ledts
Taerel
Doodle

*Bodyguard (again, stuck in webs)
*Slaver (-26, webbed, down)
+Horse (stuck)
Those in bold may act.

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

What they have done?think yâble looking at his compagnions. He trys to hit the half-elf caster.1d20 + 1 ⇒ (15) + 1 = 16 1d6 ⇒ 5

Grand Lodge

Male Elf Wizard (Conjuror) 7 / Loremaster 1 (HP 42/42) (AC 17/13/14) (CMD 14) (Fort +6, Ref +8, Will +9) (Init +9) (Perception +23)

Varian winces at his allies display of force, but keeps his tongue firmly within his mouth.

Still delaying. I ain't risking getting caught in the web.

Dark Archive

Half Orc Male Half-Orc Monk 3 HP 23/23; AC 15; TCH 15; FF 12; F +4; R +5; W +5; CMB+7; CMD 21 (22 vs. grapple); Speed 40FT; Init +2; Perception +6;

GM:
Is there a misunderstanding? I thought the slaver surrendered and I wanted to attack the hooded guy to Renedar's right.

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice draws her glaive, then raises her symbol of Sheyln. Positive energy emerges forth, healing her allies and the slaver, excluding the cat and the bodyguard.

Channel: 1d6 ⇒ 4

"Aspis! I offer you surrender. We will spare your lives, just as we spared your front guard. Continue to resist and I make no promises!"

Healing Varian (now -3), Renedar (now -1) and the Slaver (now -22, webbed and prone)

The Exchange

m Dwarf init +9, perception + 11; +1 if trap; +2 if there something unsual in stone (trap or secret door) The dm roll then. "marchand" level 2. AC 17, 27/27hp; Fort +3, Ref +6, Will +3; +2 spell, spell-like and poison

I stop my attack

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