[PFS] 0807 From the Tome of the Righteous Repose (Inactive)

Game Master Michael_Hopkins

Travelling to Lastwall, the PCs are to meet up with the Venture-Captain Shevar Besnik at the Pathfinder Society's Uscalin Lodge, the Ace of Dreams.

Map Thingie, with Handouts!

Initiatives:
[Dice=Crios]d20+5 [/dice]
[Dice=Eldon]d20+6 [/dice]
[Dice=Kivuli]d20+6 [/dice]
[Dice=Necress]d20-2 [/dice]
[Dice=Orophin]d20+1 [/dice]
[Dice=Waki]d20+6 [/dice]


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Yay, updates! Sorry about the slow start, but once we get moving, it'll be quick. A couple more days, and all will be better! Also, sorry about the map, but it is fairly large, and I don't want the squares to be too small for those on mobile to move themselves.

Kivuli enters the hallway, and doesn't see any creatures of traps of notice. The chamber itself may hold interest, as the walls and floor are carved in Minkai artwork. The floor, is carved with an intricate imperial dragon while the southern wall (bottom), is the symbol of Shizuru. The northern wall shows two warriors of in front of a pyre, with a third in the flames. The east and western walls depict the three warriors fighting many orcs alongside members of the Shining Crusade.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Seeing the scout slink forward quietly, Crios moves with him, maintaining an equal distance as before. Stealth: 1d20 + 6 ⇒ (8) + 6 = 14 He watches closely, doing his best to mimic the movements of the stealthy figure in front, but he just can't match that level of skill. He smiles to himself, "Practice makes perfect I suppose."

-Posted with Wayfinder

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Waki following behind, trying to maintain distance with the singer and sneakers.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Kivuli travels along the south wall and looks down the hallway to ensure there is nothing awaiting the team as they investigate the room.

stealth: 1d20 + 19 ⇒ (16) + 19 = 35
perception: 1d20 + 9 ⇒ (3) + 9 = 12

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios moves his dancing lights down one corridor and then follows Kivuli down the other.
updated both icons on the map

Stealth: 1d20 + 6 ⇒ (3) + 6 = 9 I just haven't got the hang of moving silently.

Perception : 1d20 + 8 ⇒ (19) + 8 = 27

-Posted with Wayfinder

Scarab Sages

Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)

Necress carefully follows after the others, looking around carefully.

perception: 1d20 + 4 ⇒ (14) + 4 = 18


Nothing seems to be much amiss along the southern wall, but as Kivuli peers down the hallway, he sees eight creatures in the distance, who don't seem to notice him.

Map will be updated in a few hours with the critters.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin appears somewhat distracted as he wanders the halls. He spends some time admiring the ancient artwork, and starts to hum to himself, almost as if he were composing a song based on it.

"Flame, blame, maim...lots of potential there."

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Waki will stop and try to hide at the sight of the creatures by the leaders.

stealth: 1d20 + 8 ⇒ (15) + 8 = 23

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Ducking back into the room, Kivuli quietly alerts the others to the eight denizens in the next chamber.

Knowledge, Arcana: 1d20 + 8 + 1d6 ⇒ (15) + 8 + (5) = 28
Knowledge, Dungeon: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (6) = 21
Knowledge, Nature: 1d20 + 8 + 1d6 ⇒ (16) + 8 + (4) = 28
Knowledge, Planes: 1d20 + 8 + 1d6 ⇒ (20) + 8 + (6) = 34

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon moves from column to column trying to reach the other side of the room unseen.
Stealth: 1d20 + 11 ⇒ (16) + 11 = 27

The elf attempts to identify the creatures.
K. dungeoning/planes/arcana: 1d20 + 7 ⇒ (6) + 7 = 13

"There are at least eight winged creatures" he seems to count with his fingers "Unless someone has a fireball or something like that I propose to bait them here attacking them from distance"

That said, Eldon loads his sling with a stone and readies an attack for whenever the group launches their attack.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios has no idea what these things are, but plans to make note of this in his personal chronicle for later study. This is could be quite dangerous. he thinks to himself.

Arcana: 1d20 + 8 ⇒ (4) + 8 = 12
Dungeoneering: 1d20 + 8 ⇒ (7) + 8 = 15

As the group confers, he whispers to them, facing Necress as he does so "I can strike from here with magic and likely kill one or two. If we follow Eldon's advice and attack with surprise from range, and then ready ourselves to attack the ones that come within range of our melee weapons, we should be able to overcome them. Agreed?"

He then activates he wand of shield, doubting it will of be much help, and then quietly asks, "Could one of you please shield me with your faith and possibly bless our party?"

He then crouches, and steadies his staff, ready to activate its magic upon the groups decision to strike.

I knew I should have taken Jeor's offer to copy that web spell...

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

"And what if they are innocent explorers such as ourselves?" sings Orophin.

He quietly advances on Crios and gently touches his fellow aasimar.

"Your life forces are guarded for the next few minutes."

Casts shield of faith on him

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios nods his thanks to Oro with a grin as he slides his wand back into its sheath.

He creeps closer, just enough to see the creatures himself, and targets one, quickly releasing two magical missiles from his staff. The two missiles, one white and one black, each appear as swift moving vipers before they strike one of the creatures.

MM: 2d4 + 2 ⇒ (3, 1) + 2 = 6

If he can, Crios will step behind a pillar. He targets the lead creature as the others are beyond his darkvision. Turns out, looking at the map, he didn't need to move, so that was just a step at best and merely flavor.

-Posted with Wayfinder

Scarab Sages

Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)

Glad for Crios' consideration in speaking so she can see, she casts shield of faith on him to prepare him for battle.

+2 deflection bonus in addition to your +4 shield bonus.


Alrighty, the first strike happens, haha.

GM Screen:

Initiatives!

Crios: 1d20 + 5 ⇒ (12) + 5 = 17
Eldon: 1d20 + 6 ⇒ (11) + 6 = 17
Kivuli: 1d20 + 6 ⇒ (2) + 6 = 8
Necress: 1d20 - 2 ⇒ (9) - 2 = 7
Orophin: 1d20 + 1 ⇒ (6) + 1 = 7
Waki: 1d20 + 6 ⇒ (15) + 6 = 21
Monsters: 1d20 + 4 ⇒ (10) + 4 = 14

The two missiles enter the darkness, hitting one of the creatures. It's wings try to lift its body from the ground before it crumples. The others around it though, start to beat their wings as they prepare to move on new prey.

Kivuli, you know these are Stirges. They tend to grapple and suck blood from their prey, but once full, also try to fly away. These creatures also tend to carry diseases that can make most quite sick. Any other questions?

Round 1
Bold may go
Waki <---
Crios <---
Eldon <---

BUGS! (7 left)
Kivuli
Necress
Orophin

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon swings his sling and let's fly free a stone bullet towards the closest stirge aiming for a vital spot.
sling (vs flatfooted): 1d20 + 9 ⇒ (4) + 9 = 13
Bludgeoning damage+sneak attack: 1d4 + 1 + 2d6 ⇒ (1) + 1 + (4, 4) = 10

The elf draws then his rapier ready to fight any approaching enemy.

AoO if it happens:

Adamantine rapier AoO: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 6 ⇒ (5) + 6 = 11

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Seeing how the one crumbled, Crios targets two creatures this time with his missiles, hoping to reduce their numbers even further...

MM: 1d4 + 1 ⇒ (4) + 1 = 5
MM: 1d4 + 1 ⇒ (3) + 1 = 4

After he lets his missiles fly, Crios steps back down the corridor a bit, hopeful he can stay far enough away from the creatures to allow him another strike before they reach him and lure them past his waiting friends.

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Waki stays ready with both weapons in hand, waiting for the creatures to emerge before he attacks.


Crios' missiles hit two more of the creatures as Eldon's bullet slams into another, its body crumbling under the force and precision of the attack. Riled, the group of insect like creatures fly towards the nearest creature! Eldon slashes into one, felling the creature, and sidesteps another as it falls unconscious while trying to latch on to the elf. Wings beating violently, it seems that he humming has died down quite a bit.

Round 1
Bold may go
Waki
Crios
Eldon
BUGS! (4 left)
Kivuli
Necress
Orophin

GM Screen:
Owwwww, my poor bugs! Sneaksies Pathfinders, and their sneaksies tricks!

Welp, a double move by two ended in their deaths or unconsciousness.... The others single moved because of reasons.

Scarab Sages

Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)

Necress, seeing the swarming bloodsuckers to the east, draws her sling and fires a stone at the one next to Kivuli.

sling attack: 1d20 + 5 ⇒ (11) + 5 = 161d4 ⇒ 3


Necress' stone, flying true, strikes down the creature, sending its body to the ground in a sprawled mess!

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

From the shadows, Kivuli allows the first stirge to pass and strikes the second beast from behind.

estoc: 1d20 + 8 ⇒ (8) + 8 = 16 for Damage: 1d6 + 5 ⇒ (6) + 5 = 11 and Sneak damage: 2d6 ⇒ (6, 5) = 11

I believe my last Stealth check was a 35, so I feel pretty confident they will be unaware of me and fly right past.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin advances into the front line, hefting his morning star as he goes.

"You'll not drink my life!"
attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d8 + 2 ⇒ (2) + 2 = 4


Orophin, I think you may want to attack one that hasn't been downed, as the stirge you're next to is unconcious. Would you like to hold your action and ready?

Round 2
Bold may go
Waki
Crios
Eldon

BUGS! (3 left)
Kivuli
Necress
Orophin

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Yes please

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios moves back into the room to get line of sight to more of the blood drinking pests. He lets loose two more snake like bolts of magic from his staff each striking a separate creature.

MM: 1d4 + 1 ⇒ (2) + 1 = 3
MM: 1d4 + 1 ⇒ (1) + 1 = 2

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

Eldon steps back a few feet, then readies an action to attack any stirge coming to his range.
adamantine rapier-PA: 1d20 + 10 - 1 ⇒ (12) + 10 - 1 = 21
Piercing damage+PA: 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12

"We have them! Keep the missiles flying!" shouts the elf satisfied at Crios' and the rest of the party display.

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Waki will likewise step 5' NW and ready to attack should a creature fly within reach

"Flying vermin they appear to be ."

+1 psy wakizashi, 2W: 1d20 + 9 ⇒ (16) + 9 = 25
for dmg,sneak: 1d6 + 2 + 2d6 ⇒ (6) + 2 + (6, 2) = 16


Sorry, had a family emergency caused by the rain in my area. I'm back now that things are settled.

As the missiles from Crios hit the oncoming creatures, the move in, trying to get closer to the bard, before the blades of Eldon and Kivuli strike, and take out two of the three remaining. Orophin swings his morningstar, barely missing the creature as it moves and attaches itself to him!

Attack of opportunity if you want to take it!

GM Screen:

Stirge Attack: touch: 1d20 + 7 ⇒ (5) + 7 = 12

Round 2
Bold may go
Waki
Crios
Eldon
BUGS! (1 left) (grappled)
Kivuli
Necress
Orophin
(grappled)

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Did Waki's slash hit the one closest to the group?

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Someone may have got an AOO as the bug went past to attack Orophin too.

Orophin tries to strike the creature.
attack: 1d20 + 4 ⇒ (20) + 4 = 24
crit attack?: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d8 + 2 ⇒ (7) + 2 = 9

"Gahh, the little thing has a hold on me." he exclaims in surprise.

Scarab Sages

Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)

Necress advances and attacks one of the blood-sucking creatures with her bone club.

bone club attack: 1d20 + 3 ⇒ (15) + 3 = 181d6 ⇒ 1


Ack, my bad, I didn't see you move, so that's my bad. It's dead, and everyone is out of combat, yay! What would everyone like to do?

Waki slashes into the insect like creatures, and as it falls, Orophin makes sure the creature is quite dead.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Kivuli walks up to Crios, "You magic eying for secreting here?"

I just want to make certain we check/investigate this room before moving on to the stirge room.

Perception, taking 10: 10 + 8 = 18

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

At Kivuli's suggestion, Crios detects magic again and sweeps the area.

-Posted with Wayfinder

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Perception: 1d20 + 8 ⇒ (13) + 8 = 21

-Posted with Wayfinder

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

If nothing is of note with Crios' detect magic in the room...

Crios moves up to the room where the stirges were, scanning his eyes back and forth, looking for anything dangerous or magical. He brings his flying orb of light swiftly to that room, so those without darkvision can see as well. As it's duration wanes, he casts his spell again, summoning up a new orb of light.

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Lodge

HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Skills:
Acrob+13/+18,Bluff+5,Climb+7,C.(weap.)+9,Diplo+2,DisablD+17,Disguise+2,Esca pe+10,Arcana/Dungeon/Engineering/History,Local/Planes+9,K.other+5,Linguist+ 9,Spellcr+10,SoH+10,Stealth+11,Swim+5,UMD+9,Concentr.+9
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)

The elf cleans his rapier as the last stirge falls to the ground "Nasty. Is everybody ok?"

Once the columns room is checked, Eldon advances with Crios, looking for traps and other secret dangers.
Perception (+1 vs traps): 1d20 + 9 ⇒ (17) + 9 = 26


Crios and Kivuli scout the room, just to find nothing to take in the skillfully carved room, before Crios heads to the room that the stirges had come from. Once again, detecting magic, the aasimar finds multiple auras as he enters the room, towards the alter in the back. A foul stench of wet decay filling his nostrils. Closing onto the center of the room, there is a pool of dark reddish liquid, with a charred body handing above it. The auras, are emanating near the base of a defiled Torag, the site rededicated to an old orc god. At its base is a bloody alter, trickles of blood flowing to the central pool in the room.

Knowledge Religion 15:
This is a new statue of Nulgreth, orcish God of bloodlust and battle.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Recovered from the encounter, Orophin nods his thanks to the rest of the group. "I thought that bug had me for a moment there."

religion: 1d20 + 4 ⇒ (10) + 4 = 14

"Some orcish god no doubt. Looks like the stirges used it for a toiler. Probably for the best really."

"Quite a bit of magic floating around here.." he points out the areas with the various auras. "But I can't tell much more than that."

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios takes 10 for an 18 Knowledge Religion

"This is a desecration of an alter to Torag. That is a new statue of Nulgreth, orcish God of bloodlust and battle. We must be wary of violent orcs nearby." Crios says quietly as he turns he gaze to the openings leading off the room.

-Posted with Wayfinder

Scarab Sages

Human Oracle 1 | HP 11/11 | AC 19; Tch 12; FF 17 | F +2; R +2; W +1 | CMB+1; CMD 13 | Speed 20 ft | Init +0 | Bone Club: +1 (1d6+1) | Perc +3 (deaf)

knowledge religion: 1d20 + 8 ⇒ (13) + 8 = 21

Necress looks at the desecrated statue and nods. "They will not be friendly."

Necress wanders around the room as if she is looking at someone that is not there. She peers down the hallway to the south.

perception: 1d20 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin joins the others looking around the room.

"If the orcs were still here, surely they would have driven off the bugs by now.."

Sovereign Court

Male Tengu Ninja 5/Bloodrager 1 | HP: 45/45 | AC:18 | T: 13 | FF: 15 | CMD: 12 | Fort: +6 | Ref: +11 | Will: +4 | Init: +7 | Perc: +11| Speed 40 ft. Ninja 5 (5/6 ki used) / Bloodrager 1 (0/5 rage) Destined Strike+1 (1/3) Stealth (+14) {herorism, invis}

Waki, both blades in hand, will join the others, not interested in the blood or statue.

Unfriendly orcs almost always are. Proceed with caution we should. Lest large numbers we wake

Peering down to the south.

perception: 1d20 + 8 ⇒ (14) + 8 = 22

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

They are certain to be about, especially if the blood is fresh enough to attack those creatures. Best to be on alert.

Kivuli moves through the room to the next hallway to scout ahead once again.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23
Stealth: 1d20 + 19 ⇒ (7) + 19 = 26

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios slips deeper into the room, close to the southern exit, ready to come to Kivuli's aide and deal with orcs should they be encountered.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Stealth: 1d20 + 6 ⇒ (16) + 6 = 22

I think I am finally getting the hang of this silent walking skill.


Kivuli, Waki, and Crios all spot an alchemy satchel by the pool of blood, wedged at the bottom of an overturned urn. Inside they find 12 acid flasks, 12 alchemists fire, 2 antitoxin, 2 antiplague, an elixir of fire breath, and 4 shadow essence poison, all labeled with Taldan writing.

Kivuli, you see emptied and disheveled bedrolls, and the remnants of a campsite, and can hear some guttural noises coming from the hallway beyond the room.

Eldon, you have come into what could be a meeting room, as what looks to be remains of charred tables, chairs, and broken pottery litter the floor. On the walls, it appears that local maps were carved into the walls, but have been destroyed by orcish graffiti and carvings of their own.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

To ensure his words are not misconstrued, the rogue informs Crios in Tien, "Orcs are somewhere down this hallway. I am not certain if they are aware of our presence. Given our combat with the stirges, it is more than likely they know someone is here."

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

"We were pretty quick in battle." notes Orophin.

"And orcs are not renown for being quiet themselves."

He readies his shield and morning star.

"Do we confront them, or just to avoid them?"

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