PBP Gameday VII - GM Iestuna's Mist of Mwangi (Inactive)

Game Master Ietsuna

Maps and Handouts

Stay with us during the website issues. - My email is epi.gunpla@gmail.com


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Kiaru's arrow flies and strikes the enemy hard.

Combat Round 2 - Bold May Act

Kiaru
Kita
Garduk (Need Fort Save Please)
Aroden
Taman
Hessavi
Blue Enemy -16

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Dropping his katana, Kita draws his bow and fires at the Vargouille.

Bow: 1d20 + 6 ⇒ (14) + 6 = 20
Damage?: 1d8 + 3 ⇒ (4) + 3 = 7

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Fort, Aroden's bonus: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

When the vargouille starts to shriek, Garduk claps his hands over his ears (nearly jabbing himself in the eardrum with his wand). When he realizes the noise is bearable, he cautiously lowers his hands and stalks across the room to stand next to Kiaru.

When he reaches the rogue, he growls "Katoavat näkyvistä!" in his harsh, northern accent. He taps Kiaru on the shoulder, and the elf disappears from sight.

Apparently talking to himself, Garduk mutters, "Now do us all a favor and finish that thing off any way you can."

Garduk cast Vanish, duration is 4 rounds.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Kita, I think that 20 was good enough to hit, but don't forget I am giving a +2 sacred bonus to all within 30'; saves, attacks, and skills.
That now excludes Taman because he moved (after making the save) and Kiaru, but gets everyone else.


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The vargouille falls to the ground with Kita's arrow through it's flesh.

Looking around, while the exhibits are interesting there is nothing much lying around. No loot here, that is

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

Taman stops raging.

"Which door first?"

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Picking up his katana, Kita steps toward the door on the left.

"I believe this was the door to Storage, where Nigel is supposed to be. We should check here first."

Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden lowers his sword. "Well done! Let's allow Taman to catch his breath, then proceed to Storage."


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I assume you are waiting for Taman's fatigue to wear off.

This simple room of unadorned stone is piled floor to ceiling with boxes and crates, allowing room for only a few small corridors between these towers of dusty, mothballed exhibits.

There does not seem to be anyone or any living thing here. You do however think you hear mad cackling coming from the room next door. Consulting your map you see that the room is the bathroom.

Liberty's Edge

F Nagaji Skald 3

Hearing the cackling, Hessavi strides over to the bathroom door. She waits until the others have gathered around her, then flings it open and stands so to block the doorway.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk scowls at the insane laughter and steps a little closer. "That's never a good sign," he mutters.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

GM, did Kita’s arrow take down the vargouille before Garduk cast Vanish on Kiaru?

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

go to lower room first
perception: 1d20 + 9 ⇒ (16) + 9 = 25


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Yes Garduk, save your spell

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.
GM Ietsuna wrote:
Yes Garduk, save your spell

Thanks.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

Taman enters the Bathroom.

perception: 1d20 + 6 ⇒ (6) + 6 = 12


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Looking through the door you see the room beyond.

These public restrooms seem to be for the use of visiting clientele. Several stalls are here and a huge cesspool below collects offal. Mad laughter echoes in the cramped stone chamber. The stench of sewage battles the cold of the mist, but through the haze can be seen smears of blood across the floor, walls, and ceiling, as well as the doors of several stalls.

Liberty's Edge

F Nagaji Skald 3

Hessavi tries to locate the source of the laughter, and moves cautiously towards it, sword at the ready.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26


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As Hessavi enters the room she sees a corpse over in one of teh corners. It is bloody and battered and clearly dead. She also sees an ape-creature and an enormous crocodile.

They move aggressively toward the group.

Initiative:

Kiaru: 1d20 + 5 ⇒ (16) + 5 = 21
Hessavi: 1d20 + 2 ⇒ (20) + 2 = 22
Kita: 1d20 + 2 ⇒ (10) + 2 = 12
Aroden: 1d20 + 2 ⇒ (20) + 2 = 22
Taman: 1d20 + 3 ⇒ (20) + 3 = 23
Garduk: 1d20 + 4 ⇒ (17) + 4 = 21
Ape-Man: 1d20 + 6 ⇒ (5) + 6 = 11
Crocodile: 1d20 + 1 ⇒ (8) + 1 = 9

Combat Round 1 - Bold May Act

Taman
Hessavi
Aroden
Kiaru
Garduk
Kita
Ape-Man
Crocodile

Liberty's Edge

F Nagaji Skald 3

Hessavi bellows out another verse of her song, calling the rage and hoping it alerts the others.

Inspired rage: 10/15 rounds left

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden moves and casts Create Pit right where the crocodile is.
He spends a reservoir point to boost the DC, so it is Reflex DC 17, and 20' deep.


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Croc Reflex: 1d20 + 4 ⇒ (6) + 4 = 10

The crocodile falls into the 20 foot deep pit.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita moves into position against the ape-man (double move)

"He may have done a terrible deed, but he is facing demonic possession. Let's try non-lethal attacks."

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk moves closer to the doorway so he can see into the lavatory; catching a whiff, he immediately regrets it.

I really do not want to go in there. Who can I get instead? He muses on the question for a second or two, but quickly makes up his mind and calls forth an ally from somewhere ... else.


Sm. mud elemental (augment summoning) | HP: 17+2/17 | AC 16, T 10, FF 16 | Melee slam +7, 1d4 + 6, plus entrap (DC 14 Fort to avoid) | F +6, R +2, W +0 | Speed 20 ft., burrow 10 ft., swim 30 ft.; earth glide | Active: None

Something appears suddenly next to Kita and the ape-man, smelling of earth and rot. It forms into a small, vaguely humanoid shape, like a grotesque parody of the simian thing before it.

From the doorway, the elemental hears Garduk growl in Terran, "Неутрализирайте маймуна, но не се опитвайте да го убивате, освен ако това е единственият начин да го спрете да убиете един от другите в стаята!"

Translation:
"Neutralize the ape man, but try not to kill him unless that is the only way to stop him from killing one of the others in the room!"

The mud creature tosses off a sloppy salute in the general direction of the doorway, spattering Kita with mud and bits of gravel. Then it lurches forward, slamming its entire “body” into the ape-man.

Non-lethal slam!:: 1d20 + 3 ⇒ (3) + 3 = 61d4 + 6 ⇒ (2) + 6 = 8

If the elemental hits, the ape-man must make a DC 14 Fortitude save to avoid being entangled in mud.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

I want to kill that monkey so much! Why don't they let me?

Taman goes closer to ape and strikes but he tries not to kill him.

to hit - nonlethal: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
damage: 2d8 + 6 ⇒ (1, 3) + 6 = 10

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru run to ape and blow a powerful blow with his spear trying not kill it.
non lethal attack: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 2d6 + 7 ⇒ (1, 6) + 7 = 14
taman use acro and let me flank


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GM Dice:
Falling: 2d6 ⇒ (4, 5) = 9
Who? 1=Marty, 2=Taman, 3=Kita: 1d3 ⇒ 3

The ape man reaches out and tries to slam Kita.

Slam: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 1d4 + 1 ⇒ (1) + 1 = 2

The slam misses and Kita is safe... for now.

Combat Round 2 - Bold May Act

Taman
Hessavi
Aroden
Kiaru
Garduk
Kita
Ape-Man (-14NL)
Crocodile (-9) (Pit is rising up, will reach ground level round 3)

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita moves around the ape man provoking an AoO.

From this new flanking position, he allows Hessavi's rage to fill hi and attempts to hit the ape-man in the back of the head with the pommel of his katana.

Katana,Flank,NL: 1d20 + 9 + 2 - 4 ⇒ (10) + 9 + 2 - 4 = 17
Damage?,NL: 1d8 + 7 ⇒ (8) + 7 = 15

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru launch another powerful blow when kita help him to flank big ape
non lethal attack,flanked: 1d20 + 8 ⇒ (19) + 8 = 27
damage: 2d6 + 7 + 2d6 ⇒ (3, 1) + 7 + (6, 4) = 21


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Kita strikes the ape-man and he falls to the floor unconscious. As he hits the ground mist flows from his open mouth and his body returns to its usual, human form. The man lies on the floor unconscious, but breathing.

Kiaru, you can redirect your attack to the rising crocodile if you like/

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

Taman waits that the crocodile reaches the ground level.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

ok but attack its lethal

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk barks at the mud elemental, "Почакай!", telling it to hold its attack until the crocodile is in reach.

Garduk and Marty delay until the pit expires, and will go after Taman unless that will interfere with someone else's cunning plan.

Liberty's Edge

F Nagaji Skald 3

Hessavi continues her song and prepares to strike the crocodile when it emerges from the pit.

Readied attack:

Greatsword, rage: 1d20 + 4 ⇒ (9) + 4 = 13
Lethal damage, rage: 2d6 + 3 ⇒ (1, 6) + 3 = 10

Raging song: 9/15 rounds left


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The crocodile returns to floor level and Kiaru strikes, dealing a hefty slash to it's flank. Hessavi also dives in but her weapon bounces off the thick hide of the reptilian creature.

Combat Round 3 - Bold May Act

Taman
Hessavi
Aroden
Kiaru
Garduk
Kita
Ape-Man (Out)
Crocodile (-30)

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden moves into the room.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

rage 5/10

Taman strikes the crocodile.

to hit+flank-power attack: 1d20 + 7 + 2 - 1 ⇒ (20) + 7 + 2 - 1 = 28
damage: 2d8 + 9 + 3 ⇒ (1, 7) + 9 + 3 = 20

crit confirm: 1d20 + 7 + 2 - 1 ⇒ (13) + 7 + 2 - 1 = 21
damage: 2d8 + 9 + 3 ⇒ (8, 7) + 9 + 3 = 27


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Taman slices deeply into the enemy and it shudders as it collapses.

Combat over

The pudgy, bald human now sits where the ape-man previously was. He fumbles briefly around on the floor before finding a broken set of spectacles. With a sigh of resignation he squints at you all.

My name is Maldroog and I was working here with Nigel. Just before I blacked out I saw a group of mad apes and monkey carry him away. This was just after the mist started to rise in here. You may find me outside, where is it safe. With that he stumbles slightly and walks briskly to the exit.

Scarab Sages

M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None

Aroden searches the room, and the bloodied corpse in the corner.
Perception: 1d20 + 8 ⇒ (17) + 8 = 25
On to the Grand Exhibit Hall?

Liberty's Edge

F Nagaji Skald 3

"Carried him where--?" Hessavi tries to ask as Maldroog hurries away. "Well. There's only one more place to look, if he's still in the building."

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita returns to the storage room and searches to see if there was anything interesting left behind.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

time to go to big room, should we prepare for a difficult combat

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

"Let's go!"

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk sighs, but nods. "Agreed. Let's get this over with."

This transformative mist is fascinating, but unless we can find the relics that are causing it, we're going to have to fight a never-ending parade of simian former citizens.

Garduk motions for the earth elemental to come along with the group. Before they leave the area, he pulls out his wand of mage armor and casts it on the elemental to increase its defenses.

GM - we can track the time however you think best. Marty's summons will last four minutes from when Garduk activated his spell-like ability at the beginning of the combat.


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lets say it takes you a minute to walk to the door of the large room. You are familiar with the lay-out of the museum by now.

A long hallway leads to this grand hall, wherein the Blakros Museum shows off its finest collections. Mock vines cling to the walls and hang from the fifty-foot-high domed ceiling, and huts of grass are strewn about the open area. At the center of this sprawling chamber, a miniature replica of a traditional Mwangi ziggurat rises out of the mist to a height of nearly twenty feet. At the top of the ziggurat, a rail-thin elven gentleman is strapped to an altar, his bare chest painted with strange sigils and monkey paw-shaped blots of paint.

Liberty's Edge

F Nagaji Skald 3

Hessavi steps into the room-- Oh, is it him? Shame they haven't started stabbing him yet.-- and looks around to see if there's anyone else to talk to.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

Hessavi already has enough experience with this place to have a very low opinion of Nigel.

The Exchange

Male NG Human (Varisian) Ranger 12 uc rogue 6/figther (mobile) 1 initiative +6 bmc 4 dmc +20 ts fort +4 ref +11 will +4 pg 45/45 ac 21 flat 19 touch 17 | Speed 30ft | [/ooc] | Spells: 1st 3/3 2nd: 3/3 3rd 2/2 | [ooc]Active conditions: None.

Kiaru takes a fast check of room searching possible threats
perception: 1d20 + 9 ⇒ (18) + 9 = 27


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Hessavi and Kiaru see a large gorilla protectively at the foot of the ziggurat. There are also many, many gorillas, apes and monkeys that scatter to the edges of the room a you enter. At the top of the ziggurat they see three small idols.

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