GM.Kashka |
The team makes their way to the Blakros museum... discussing their various knowledges on the way... three knowlesge checks: Nobility, local and local.
[spoiler=KN: Local on the Blakros Museum DC20+] Rumors suggest that shadow magic makes the inside of the museum larger. A few years ago the inside changed drastically, which drew the curiosity of many in Absalom.
Dozens of Wise District guards surround the Blakros Museum. The sergeant nods to Ambrus Valsin as he approaches, a subtle smirk dancing across the venture-captain’s face. The museum itself is alight with swirling whorls of color and the sounds of metal and stone clashing. Occasionally, brief flashes of light burst from the front entrance, illuminating a toppled banner that says “Legacy of the Shining Crusade.”
Samildanach The Dread |
Laughing along with his group at the table, Samildanach tries to picture Prisim green but struggles to do so, the effect in his mind causing to chuckle softly to himself. Enjoying the banter and playful bickering, the Privateer is just getting truly relaxed when the Venture-captain and the Blakros troublemaker burst in to reveal the latest folly at the Museum. Rolling his eyes as he stands up and rushes off to collect his gear, the Half-orc returns with his battered overcoat thrown over a dull grey breastplate and an array of Tridents on his back in a large quiver-like bag. His green face had also been painted with black kohl to resemble a snarling demon.
"Right, let us save the museum-again!" he growls as they rush across the city.
Knowing little about the Museum or its curator, despite being there once and being attacked by the exhibit of the month, Samildanach listens intently to any intelligence his allies can share. Reaching the cordon he nods to the sergeant and looks up at the Museum intently.
"Right, is there a rear entrance to this place? Or are we bursting through the front?"
Urktar |
Urktar despondently trails after the group, muttering to himself. "If museum is tearing itself apart, what is Bert supposed to do? That's his job..."
Samildanach The Dread |
Samildanach sighs softly. "Tear apart the things doing the tearing apart?" he suggests helpfully.
Prisim |
Prisim is not trained in either of those...
nobility: 1d20 + 1 ⇒ (15) + 1 = 16
local (musuem): 1d20 + 1 ⇒ (14) + 1 = 15
local (Nigel): 1d20 + 1 ⇒ (4) + 1 = 5
"Wow, the Blackros museum. They are like totally loaded. Old money from Taldor I hear. I've totally been to the museum before. Though it was a bit grody. The Blakros Museum is located in the Wise District, owned by the Blakros family, and curated by Nigel Aldain (a former Pathfinder). It is open to the public when an exhibit is on display. Though the exterior of the building is ugly and squat, patrons marvel at how much bigger it is on the inside."
"Maybe ask Bert to tear apart anything that is trying to tear us apart?" she suggests to Ernie, ahh Urktar that is.
Devonalia Crystalwind |
Local: 1d20 + 5 ⇒ (3) + 5 = 8
"I've heard of the Bakros museum but for the life of me i cannot remember anything important about it- never been there. Dont know much about this Nigel either."
Urktar |
Urktar brightens a bit at Prisim and Samil's words.
"I remember displays on the 1st floor, a moldy library. There was a basement full of nasty stuff. We were there to rescue a pretty woman--I think she was one of the Black Roses. When we found her, there were tentacles sticking out of her head. She was prettier after we took out the tentacles..."
His ramblings aren't all that useful, though they seem enthusiastic.
Seiran Leogil |
Seiran raises a goblet in toast at that announcement before following his companions.
"I knew something like that was going to happen, I pray I don't make a monkey of myself this time." he grumbles in good nature.
"I don't suppose I should start with magical defenses now since I'm sure those two.", pointing at Urktar and the now figured out Bert.
"can handle any thing that tries to tear things apart."
GM.Kashka |
The party makes their way into the museum..
Under a sign that reads “The Shining Armory,” priceless Shining Crusade artifacts displayed on pedestals creak and move by some unseen force. Eerie light seems to dart between the objects while the din of a raging battle echoes throughout the chamber. The central feature is a low, artificial hill atop which stand two stuffed owlbears surrounded by shattered undead foes. Each of the beasts wears chainmail barding and an orange-and-black caparison depicting a stylized owlbear. A dead man dressed in furs lies on the floor before a suit of fullplate armor.
2 Crusade Banners begin flapping their way towards you.
Devonalia: 1d20 + 6 ⇒ (6) + 6 = 12
Garrett: 1d20 + 5 ⇒ (2) + 5 = 7
Prisim: 1d20 + 1 ⇒ (2) + 1 = 3
Samildanach: 1d20 + 1 ⇒ (9) + 1 = 10
Sieran: 1d20 + 2 ⇒ (1) + 2 = 3
Urktar: 1d20 + 4 ⇒ (9) + 4 = 13
GM: 1d20 ⇒ 9
Party Conditions
none
Initiative Round 1 - Bold May Act
Urktar
Devonalia
Samildanach
Crusader Banners
Garrett
Sieran
Prisim
Seiran Leogil |
Knowledge (Arcana) 1d20 + 8 ⇒ (15) + 8 = 23
Gm just give me information on what you feel needs to be given.
Devonalia Crystalwind |
Devonalia takes a 5ft step to her left and sends a couple of arrows at the front banner creature...
CLB+PBS+RS1+DA: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21...DMG: 1d8 + 4 + 1 + 2d6 ⇒ (2) + 4 + 1 + (6, 3) = 16
CLB+PBS+RS2+DA: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11...DMG: 1d8 + 4 + 1 + 2d6 ⇒ (1) + 4 + 1 + (1, 2) = 9
not sure if it can be sneak attacked but if not then subtract the sneak damage.
GM.Kashka |
Devonalia hits the first banner hard once, ripping shreds into it, but it is still flapping at her.
you believe it took all the damage from the first arrow
Urktar |
"Time to get to work, Bert!" Urktar moves up and attacks the nearest banner.
Power Attack: 1d20 + 8 - 1 ⇒ (18) + 8 - 1 = 25
cold iron Slashing dmg: 2d6 + 9 ⇒ (3, 5) + 9 = 17
Bert and Urktar (or least Urktar) heaves a satisfied sigh.
GM.Kashka |
Bert deals another unhealthy amount of damage to the construct.. but it still flutters.
Samildanach The Dread |
"I'm glad it is the banners and not the overstuffed Owlbears!" Samildanach calls in Disbelief as they are attacked by the room's furnishings. Rushing forwards with Trident raised, Samildanach plants his foot before spinning on his heel and lunging with the three pronged blade, aiming to keep shredding the banners.
Move to red, attaight line so Devonalia still has a clear line, then attack. On my phone so can't move.
Trident vs Red: 1d20 + 6 ⇒ (19) + 6 = 25 for damage: 1d8 + 3 ⇒ (4) + 3 = 7
GM.Kashka |
Samildanach follows up his allies successful attacks with a fine killing blow of his own.
The second banner flutters and strikes from reach against Urktar..
Banner slam: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d6 + 3 ⇒ (6) + 3 = 9 nine non-lethal damage
grab: 1d20 + 9 ⇒ (2) + 9 = 11
Party Conditions
none
Initiative Round 1 - Bold May Act
Urktar -9nL
Devonalia
Samildanach
Crusader Banner
Garrett
Sieran
Prisim
Garrett Goodleaf |
Garrett moves towards the fight and begins a rousing speech to embolden his allies for battle. "I can recall a time when a young mage was given a simple chore to mop a floor; however, his work ethic left something to be desired and he abused a cantrip that he thought would expire. The mops he animated with his words, rebelled, and had to be put down by the Swords. Go forth, my friends, and show this banners what it means to be a Pathfinder!"
Inspire Courage: +1 bonus to save vs. Fear and Attack/Damage rolls.
Prisim |
Seeing the situation deteriate fast, Prisim calls out "Unhand him.. that is unbanner him you disgustingly dirty overgrown dish cloth. "
She sends a jet of acid at the banner, hoping to burn her companion free.
ranged touch,inspire: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
acid damage,inspire: 1d3 + 1 + 1 ⇒ (1) + 1 + 1 = 3
"Quick Uktar, get away from it."
GM.Kashka |
Knowledge (Arcana) 1d20+8
Gm just give me information on what you feel needs to be given.
forgot your info..
Seiran Leogil |
"Those banners are haunted! Positive energy will do great harm to them though on the plus side, they're not out to really kill you though they may get a bit clingy." he jokes.
Seiran wriggles his fingers and calls forth a ray of positive energy, sending it flying forth.
Disrupt undead (Positive Energy) 1d20 + 6 ⇒ (17) + 6 = 231d6 ⇒ 2
GM.Kashka |
Prisim and Seiran hit the banner for a little damage.
Party Conditions
Inspire Courage
Initiative Round 2 - Bold May Act
Urktar -9nL
Devonalia
Samildanach
Crusader Banner -5hp
Garrett
Sieran
Prisim
Urktar |
"C'mon, Bert, let's finish redecorating!"
Raging Power Attack: 1d20 + 8 + 2 - 1 ⇒ (20) + 8 + 2 - 1 = 29
cold iron Slashing dmg: 2d6 + 6 + 3 + 3 ⇒ (5, 2) + 6 + 3 + 3 = 19
Woohoo!
Crit confirm?: 1d20 + 8 + 2 - 1 ⇒ (13) + 8 + 2 - 1 = 22
cold iron Slashing dmg: 2d6 + 6 + 3 + 3 ⇒ (4, 2) + 6 + 3 + 3 = 18
GM.Kashka |
plus inspire
Bert carves up that banner without issue.
combat over
Samildanach The Dread |
As his Trident tears the banner to shreds, Samildanach is unsure whether to feel elation for downing a threat to his group or an empty sadness at destroying a grand piece of history. Fighting constructs held no joy, unlike testing mettle against a living foe or the righteous feeling of destroying the parody of life. Shrugging and leaving such thoughts behind, the Cleric looks around the room for any more animated threats. Finding none he examines the room for any clues.
Perception: 1d20 + 2 ⇒ (3) + 2 = 5
GM.Kashka |
The party quick secures the main hall.... they notice a plaque that names Order of the Sable Owlbear company and a few of their accomplishments during the Shining Crusade.
i assume someone uses a wand charge on Urktar
clw: 1d8 + 1 ⇒ (5) + 1 = 6
The party continues to search and scour the main floor of the museum...
Long shadows cast by ruined displays and broken furniture litter the floor. A humanoid-shaped figure made of shattered clockwork lies slumped over a bench. Above, an elaborately painted sign reads “Crusader’s Chronicles.”
3 guard dogs appears from behind the corner growling angrily at you.
Devonalia: 1d20 + 6 ⇒ (8) + 6 = 14
Garrett: 1d20 + 5 ⇒ (10) + 5 = 15
Prisim: 1d20 + 1 ⇒ (18) + 1 = 19
Samildanach: 1d20 + 1 ⇒ (14) + 1 = 15
Sieran: 1d20 + 2 ⇒ (6) + 2 = 8
Urktar: 1d20 + 4 ⇒ (11) + 4 = 15
guard dogs: 1d20 + 4 ⇒ (14) + 4 = 18
Active Party Conditions
none
Initiative Round 1 - Bold May Act
Prisim
Guard Dogs
Garrett
Urktar -3nL
Sam
Devonalia
Sieran
Seiran Leogil |
After the last Combat, could I use Mage Armor on myself?
GM.Kashka |
absolutely! any 10min/level+ buffs can be retro-applied for sure
Seiran Leogil |
I'm so happy to hear that. AC 13 isn't the way to go. lol
GM.Kashka |
Gotta be flexible in specials - hard to balance the push, the roleplay and the patience for between fights
Urktar |
Urktar's Free action
"Here, poochypoochy. Bert want to say hello!"
Prisim |
Prisim protects herself with mage armor as the dangers of the museum become apparent. "[Urktar... would you and Bert like to get even bigger? Stay close,[/b]"
Casts enlarge person. Urktar should stay close to Prisim this round if he wants it for next round.
GM.Kashka |
The guard dogs all move out at you and attack.
Orange bite @Devonalia: 1d20 + 5 ⇒ (17) + 5 = 22 hit
damage: 1d6 + 6 ⇒ (3) + 6 = 9
Orange trip @Devonalia: 1d20 + 5 ⇒ (17) + 5 = 22 tripped
Red bite @Sam: 1d20 + 5 ⇒ (12) + 5 = 17 miss
Blue bite @Urktar: 1d20 + 5 ⇒ (16) + 5 = 21 hit
damage: 1d6 + 6 ⇒ (1) + 6 = 7
Blue trip @Urktar: 1d20 + 5 ⇒ (14) + 5 = 19 tripped
and are fairly successful at it.
Active Party Conditions
none
Initiative Round 1 - Bold May Act
Guard Dogs
Garrett
Urktar -7hp, -3nL, prone
Sam
Devonalia -9hp, prone
Sieran
Prisim casting
sliding you to the end of the list for ease of formatting
Garrett Goodleaf |
Garrett pulls out his short sword and empowers his companions once more. "Go forth, my friends, and handle this filthy mongrels!"
Inspire Courage! Also, who would like some Heroism???
Samildanach The Dread |
I wouldn't say no to Heroism, but I am sure urktar would benefit most.
Cursing as they set upon by mere guard dogs, Samildanach slams out with his wooden shield, causing the creature to chew on the edge of the expensive darkwood. "Cursed Mutt, how do you like Shackles' Iron eh?"
Tempted to pray for blessing, Samildanach realises they are in danger of being overwhelmed and so strikes out at the dog in a blue collar, trying to keep it off the downed Urktar.
Trident, courage: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 for damage: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11
GM.Kashka |
Samildanach misses the dog.... while Garrett inspires.
Active Party Conditions
Inspire Courage +1
Initiative Round 1 - Bold May Act
Guard Dogs
Garrett
Urktar -7hp, -3nL, prone
Sam
Devonalia -9hp, prone
Sieran
Prisim casting
Prisim |
Prisim finishes casting her spell and touches Urktar. Then, seeing the situation looking dangerous, steps sideways and blasts two of the dogs with fire.
5' step and then burning hands that will get red and orange.
Burning hands fire damage; ref DC 17 for half: 5d4 ⇒ (3, 3, 2, 1, 1) = 10
Devonalia Crystalwind |
Devonalia is waiting to see how Prisim's burning hands spell affects the orange dog before taking her turn... if the spell takes the dog out she will stand up and back up. if it does not then she will go full defense on the floor until someone takes the dog out...
Urktar |
Urktar becomes very angry with the dog that tripped him up, and lashes out from the ground.
rage power attack: 1d20 + 8 + 2 - 1 - 4 ⇒ (14) + 8 + 2 - 1 - 4 = 19 included prone penalty
cold iron Slashing dmg: 2d6 + 6 + 3 + 3 ⇒ (4, 6) + 6 + 3 + 3 = 22
Seiran Leogil |
Seiran observes the results of the fire before deciding which one to go for....
GM.Kashka |
Urktar rips apart the dog above him before standing up with his enlarged stature. is Urktar missing a feat?
reflex red: 1d20 + 7 ⇒ (4) + 7 = 11
reflex orange: 1d20 + 7 ⇒ (10) + 7 = 17
While Prisim's spell catches both dogs - burning one a little and one alot but both still standing.
Seiran Leogil |
Seiran seeing one dog cleaved into two, charges to aid his other companion instead!
Charge !1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 141d6 + 4 ⇒ (3) + 4 = 7
I do realise my path will draw an AOO fro the dog. It may also give Devonalia a chance to get away.
Whirling his quarterstaff wildly, he seems inept at it as he seems to swing it above his head for no other reason because he can.
GM.Kashka |
you cannot charge through allies unless you have an ability that allows you to do so.
Seiran moves around his allies to help Devonalia but to no avail.
The dogs continue attacking their previous targets..
bite @Devonalia, prone: 1d20 + 5 + 4 ⇒ (8) + 5 + 4 = 17
bite @Sam: 1d20 + 5 ⇒ (15) + 5 = 20
i think that hits? why is there a bracketed 21 in your character line?
damage: 1d6 + 6 ⇒ (5) + 6 = 11
trip: 1d20 + 5 ⇒ (19) + 5 = 24
edit: ah barkskin!...
both dogs miss!
Active Party Conditions
Inspire Courage +1
Initiative Round 2 - Bold May Act
Guard Dogs orange -5hp, red -10hp
Garrett
Urktar -7hp, -3nL, enlarged
Sam
Devonalia -9hp, prone
Sieran
Prisim casting
Garrett Goodleaf |
"This reminds me of the not-so-valiant knight who sent his hunting dogs upon a dire bear so that he could attempt his escape. Needless to say, the dire bear had quite the meal that day!" He moves in behind his companions and sticks his short sword into the side of one of the dogs!
Attack: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
Damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Actions: Free - Maintain Inspire Courage. Move - Move into position on map. Standard - Attack Red.
Samildanach The Dread |
Sorry, thought I'd mentioned what it meant when I said it in the discussion ><.
As Garett tackles the dog in red, Samildanach steps forwards and thrusts out with his Trident, hoping to make up for his poor display on the last attempt.
"Floating banners and Guard dogs?! Nigel really did go to all markets!"
Trident vs Orange: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 for damage: 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7
GM Granta |
★★★OVERSEER ANNOUNCEMENT★★★
A high-pitched buzz pervades the museum, rising in frequency to the point of being inaudible. A moment later, a rolling boom echoes through the museum like thunder, and the glowing wards around the museum begin to fade.
@Table GMs: The “Failing Wards” condition on page 9 is now in effect.