PACG Season of the Shackles: Adventure 3 - Treacherous Waters (Inactive)

Game Master jduteau

Online play through of the PACG Season of the Shackles.


Tessa Fairwind wants something, and she wants you to get it. The legendary Jalhazar, cap’n o’ the Brine Banshee, lost his ship in treacherous waters. Before his untimely demise, whoever sunk his ship managed to liberate a wondrous artifact from the helm: Jalhazar’s Wheel. Old salts claim that if you actually mounted it on a ship of yer choosing, as soon as you grabbed its polished bone handles, you would actually hear the voice of ol’ Cap’n Jalhazar whispering his guidance to you. And in troubled seas, you might even feel his ghostly hands guiding yer ship on a true course.

That may sound a wee bit spooky, but that doesn’t stop sailors from wanting that wheel, even though there’s some as say it’s cursed. Or at the very least, no one seems to hold onto those bony handles for very long. Mayhaps those tale-tellers are just afraid of the skulls. The wheel is covered with ’em! Well, yer not yellow- bellied, lily-livered landlubbers, so you’ve got nothing to fear!

At any rate, rumormongers in Quent’s rollicking taverns claim that the wheel’s last owner set off on a course along the Slithering Coast. His ship was called the Devil’s Deception, and if the tales are true, he never returned. Mayhaps the old salts who spread these rumors only do it for the free drinks, but if that ship has sunk, Tessa Fairwind wants that Wheel. She’s the captain of her own ship, the Luck of the Draw, she’s the woman in charge of the city of Quent, and more importantly, she’s got a seat on the Pirate Council, so when she speaks, you’d be wise to listen.

Not too long ago, you humbly approached her in one o’ those taverns. She likes the cut of yer jib, so she’s provided you with a lead: The nagas near the Slithering Coast make a point of watching who comes and who goes... or more precisely, who lives and who dies. The first witness was a naga named Munarei. If he’s as insightful as he sounds, you might be lucky enough to liberate Jalhazar’s Wheel. It’s time to set sail.