jduteau |
Top card of General Store is Zombie Giant - Monster B: Check: Combat 13.
Top card of Waterfront is Siren - Monster B: Check: Wisdom 8.
Turn 18
Blessing: Blessing of the Gods
18/12
Radillo
Locations:
General Store
At This Location: If you encounter anything other than an armor, an item, or a weapon, after the exploration you may explore again.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, add 1d6 random items to this location without looking at them, then automatically acquire the top card.
Top card is Zombie Giant - Monster B
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Ostog
The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)
Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
Top card is Spectre - needs Magic
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0 (Total: 1)
Mother Myrtle
Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)
Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Siren - Monster B - Wisdom check
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Radillo
Temple
CLOSED
Alahazra
Radillo, Enchanting Ensorceler |
I have to go elsewhere for now. I'll come back when we get ready to try and defeat the villain.
I'll head to the General Store, explore.
Frost Ray vs. Zombie Giant 13: 1d10 + 1 + 3 + 2d6 ⇒ (2) + 1 + 3 + (1, 1) = 8
Bottom of Deck: Force Missile, To the Top.
Frost Ray vs. Recharge 8: 1d10 + 1 + 3 ⇒ (1) + 1 + 3 = 5
Well, Shit.
Recharge Bracers. NM. I die.
Alahazra Stargazer |
Wait
This is on me a little
I was tired and didn't draw up
I had blessings or a cure
Hand: Holy Light, Cure, Frigid Blast, Amulet of Life, Boatswain, Lookout, Blessing of the Gods, Blessing of the Gods, Crown of Charisma
(Displayed: )
Deck: 7 Discard: 5 Buried: 0
Note: Temple
Radillo, Enchanting Ensorceler |
Retcon!
I have to go elsewhere for now. I'll come back when we get ready to try and defeat the villain.
I'll head to the General Store, explore.
Frost Ray & Alahazra BotG vs. Zombie Giant 13: 1d10 + 1 + 3 + 2d6 + 1d10 ⇒ (2) + 1 + 3 + (1, 1) + 9 = 17
Bottom of Deck: Force Missile, To the Top.
Frost Ray vs. Recharge 8: 1d10 + 1 + 3 ⇒ (1) + 1 + 3 = 5
My location is empty, so I'll banish Bracers of Protection.
Draw and finish:
Hand: Detect Magic, Force Missile, Lightning Touch, Augury, Jinx Eater, Blessing of the Gods
Deck: 2 Discard: 8 Buried: 0
Note: @ Waterfront
Free item and a free explore if the roll is 2+
jduteau |
fixed. I somehow dropped the Amulet and crown under the buried. Not sure how I did that!
I know you had the one BotG (the last card before closing the Temple) but I'm unsure which cards you now have in your deck.
Hand: Amulet of Life, Holy Light, Cure, Crown of Charisma, BotG, ??, ??
Deck: 9 Discard: 5 Buried: 0
And then you discard the BotG for Radillo's check.
jduteau |
Ostog will head to the Rusty Dragon since he doesn't do well with Wisdom nor with magic-requiring monsters.
Turn 19
Blessing: Blessing of the Gods
19/11
Ostog
Locations:
General Store
CLOSED
Radillo
The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Top card is Dagger - Weapon B
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:1 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 4)
Ostog
Town Square
At This Location: You may discard a card from your hand to explore during your turn. This card may not be recharged.
When Closing: Banish a card from your hand.
When Permanently Closed: On closing, each character at this location must immediately choose a card and recharge it; each character may then draw a card.
Top card is Spectre - needs Magic
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0 (Total: 1)
Mother Myrtle
Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)
Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Siren - Monster B - Wisdom check
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Temple
CLOSED
Alahazra
jduteau |
Turn 20
Blessing: Blessing of Irori
20/10
Mother Myrtle
The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Other 3 cards are Goblin Raid - Barrier 1, Goblin Warchanter - Monster B and Guide - Ally B
M:1 Ba:1 W:0 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 3)
Ostog
jduteau |
The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Cards are Goblin Raid - Barrier 1 and Guide - Ally B
M:0 Ba:1 W:0 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 2)
Ostog, Mother Myrtle
Alahazra Stargazer |
Holy Light recharge: 1d12 + 3 - 0 ⇒ (1) + 3 - 0 = 4
~sigh~ banish crown of charisma location closed.
discard BotG to gain Shelyn back to hand.
Hand: Cure, FireBlade, Frigid Blast, Amulet of Life, Boatswain, Lookout, Shelyn
(Displayed: )
Deck: 6 Discard: 7 Buried: 0
Note: Town Square
Radillo come get cured.
jduteau |
[dice=Holy Light recharge]1d12 + 3 + -0
~sigh~ banish crown of charisma location closed.
discard BotG to gain Shelyn back to hand.
Alahazra(Troymk1) wrote:Hand: Cure, FireBlade, Frigid Blast, Amulet of Life, Boatswain, Lookout, Shelyn
(Displayed: )
Deck: 6 Discard: 7 Buried: 0
Note: Town Square
Radillo come get cured.
On closing the Town Square, you have to recharge a card.
jduteau |
Turn 22
Blessing: Blessing of Torag
22/08
Radillo
Locations:
General Store
CLOSED
Radillo
The Rusty Dragon
At This Location: If you fail a check to acquire an ally, you may put that ally on the bottom of the location deck.
When Closing: Succeed at a Charisma or Diplomacy 6 check.
When Permanently Closed: On closing, you may recharge an ally from your discard pile.
Cards are Goblin Raid - Barrier 1 and Guide - Ally B
M:0 Ba:1 W:0 Sp:0 Ar:0 I:0 Al:1 Bl:0(Total: 2)
Ostog, Mother Myrtle
Town Square
CLOSED
Alahazra
Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)
Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Siren - Monster B - Wisdom check
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Temple
CLOSED
Radillo, Enchanting Ensorceler |
I head to Town Square and get cured.
Heal me!: 1d4 + 1 ⇒ (1) + 1 = 2
1st: 1d8 ⇒ 1
2nd: 1d7 ⇒ 3
From Front: Force Missile, Lightning Touch, Bracers of Protection, Token of Remembrance, Fox, Sage, Blessing of the Gods, Blessing of the Gods
End:
Hand: Detect Magic, Force Missile, Lightning Touch, Augury, Jinx Eater, Sage's Journal
Deck: 5 Discard: 6 Buried: 0
Note: @Town Square
Ostog Pshaws at Armor |
I'll use my Greatsword against this Gob!
Combat 8: 1d10 + 3 + 2d6 ⇒ (1) + 3 + (5, 2) = 11
Defeated. Mother Myrtle needs to encounter her Goblin, but I'll try to close the location in the meantime.
Charisma 6: 1d6 ⇒ 6
Woo hoo - that was lucky!
I'll recharge the Recruit that I just used.
Hand: Improvised Rock, Greatsword, Mattock, BotG
Deck: 5 Discard: 8 Buried: 2
Note:
jduteau |
Turn 24
Blessing: Blessing of Calistria
24/06
Mother Myrtle
Locations:
General Store
CLOSED
Radillo
The Rusty Dragon
CLOSED
Ostog, Mother Myrtle
Town Square
CLOSED
Alahazra
Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)
Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Siren - Monster B - Wisdom check
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
Temple
CLOSED
Mother Myrtle Madam Mycophagist |
That's the plan.
Move to and explore Siren.
wis + BotG: 2d12 + 1 ⇒ (2, 1) + 1 = 4
Wow.
I discard my hand. Top 3 cards are Clockwork butterfly, sleep, and potion of healing. butterfly is discarded.
Hand: sleep, slug, boE, slik coat, acid flask, p healing
discards: everything else.
on the next turn I'll use the potion.
potion: 1d4 ⇒ 4
recharge: 1d8 + 2 ⇒ (7) + 2 = 9
Healed are butterfly, p grace, guidance, l touch
Hand: sleep, slug, boE, slik coat, acid flask
discards: 7 deck: 5
at waterfront
may use boE
jduteau |
Well, that didn't work!
We now have 5 turns to clear 10 cards. Going to come down to the wire!
Turn 25
Blessing: Blessing of Desna
25/05
Alahazra
Glassworks
At This Location: If you fail a check, discard the top card of your deck.
When Closing: Succeed at a Wisdom/Perception 6 check.
When Permanently Closed: No effect.
Top card is Guard - Ally B
M:3 Ba:1 W:1 Sp:1 Ar:0 I:1 Al:2 Bl:0(Total: 9)
Waterfront
At This Location: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 cards to explore again.
When Closing: Summon and defeat a Bandit henchman.
When Permanently Closed: On closing, all characters at this location discard a card.
Top card is Siren - Monster B - Wisdom check
M:1 Ba:0 W:0 Sp:0 Ar:0 I:0 Al:0 Bl:0(Total: 1)
jduteau |
Alahazra Stargazer wrote:should I close Waterfront?I would say no. MM is at the Waterfront now, and can attempt the check against the Bandit if we get there. We don't have much time, so heading to the Glassworks is probably the better option.
I agree. We need to push through the Glassworks as fast as possible.