Karthak Ironbreaker |
I think arrows should go to those who can use them well. So I vote for Tentak having them! :P
Kidding aside, I think Jokum and whoever else can use a bow should split the arrows, as far as I'm concerned Iavdi can have the +1 blinding hevy steel shield.
Karthak could use the cold iron bolts if no one else wants them as he has some of his own already. The +1 breastplate could be useful for Karthak, as the MW heavy steel shield but I'll let you people choose first.
lavdi |
As I said, the only thing Iavdi wants is the blinding shield.
If everyone else is willing to wear Iomadae's symbol, all the better.
But Iavdi doesn't want the magic longsword, as it's not cold iron. Planning on getting this one enchanted soon, anyway. Magic Weapon will do for now.
Both breastplates are worse than her Iomadae-specific breastplate, and the arrows/bolts don't interest her.
She will be more than happy to trade in her masterwork heavy steel shield, giving it to whoever needs it, or the party funds.
Does anyone have a problem with Iavdi taking the blinding shield?
Voren the Outsider |
Voren can use heavy maces... but he already has an adamantine morningstar.
I don't mind Iavdi taking the blinding shield. It doesn't seem like there's much that a witch can make use of. The only things: heavy crossbows, bolts, longspears, and heavy maces. But, Voren doesn't have much of a strength modifier. So carrying the heavier weapons might slow him down. And I don't know if carrying a cold iron longspear might interfere with his somatic casting and wand casting. Though, it might give him some space when going into melee.
However, those are just my thoughts.
lavdi |
Well. Just think who inhabited this before the invasion.
Paladins and clerics.
Both of which can use the armor, shields, and weapons.
This was meant for Iomadae's worshippers here, and so they shall use it again.
Jokum of the Breakbones |
I'm sort of disinclined to pick up a longsword, but maybe it'd be fore the best...the reduced damage compared to my greatsword seems like it would even out with overcoming DR, but I could be wrong.
lavdi |
It's always good to have an option for overcoming DR, especially with demons.
Remember, DR 5 is not the only one out there.
Not sure exactly what has it, but 10, 15, even 20 is out there.
And everyone could use some Iomadaen blessing!
Voren the Outsider |
I can take the masterwork cold iron heavy mace. I'll wait to add it for confirmation from others.
Karthak Ironbreaker |
I hope you don't mind a little "self promotion"... :P
We are trying to start a playtest game about the Vigilante class, we are 4 people 3 players and the GM and we still need a zealot vigilante. If anyone's interested here's the link to the discussion thread. It's one spot, so the first person who comes up with a character concept will probably get to play. Hope to see you there too!
Jokum of the Breakbones |
I don't think I really have time to take on another game right now...sorry! Otherwise I would, I'm very curious about the vigilante.
lavdi |
Iavdi really wants that longsword, and would be willing to give up any further loot found in here to make up for it. Objections? I think Arthas, Jokum and Iavdi are the only ones that are proficient, and Arthas has Radiance, and Jokum has two magic weapons. Not accusing, just presenting my argument xD
Karthak, no, as I said above, I'd be willing to give up any of the stuff I would get to get the +1 evil outsider bane sword. Although, we may have to give it back to Irabeth. Hmm. We'll have to see.
Karthak Ironbreaker |
I have no objections about Iavdi getting the longsword. Karthak is a bit weak in terms of offensive options but he can't use a longsword anyway. Also Arthas's sword is way better anyway so I think the only one with "longsword affinity" is you anyway Iavdi.
As for the ring and barkskin potion I want them because I'm trying to build Karthak as a tank but he's not the only frontline fighter, so if someone else wants it just say so.
One last thing, a request for our GM: if possible I'd like you to tailor the equipment we find based on the party composition at least a bit. Being small Dakota is obviously disadvantaged, and for now the game has given a lot of stuff to Iomedeans but pretty little for other kind of faithfuls (which makes sense), finding something is much cheaper than having to buy it after all! :P
Arthas Sword of Ragathiel |
In my real life games we allowed shortswords to be longswords and daggers to be shortswords for small characters.
I don't have a problem with Karthak getting the ring. Things like those are easy to pass around as the party upgrades gear.
Also Irabeth sold the sword so Arthas feels like it is rightfully the parties. And this shows someone was trying to capture and corrupt Radience and the "new" sword.
lavdi |
As much as you're trying to go defense (Guardian, perhaps?) and Arthas is going offense (paladin plus Champion? yes!), I'm trying to keep a mix of the two.
Want to be able to tank if needed, but still be able to take out the enemies if needed.
As for equipment, I do agree with Karthak on the getting Small stuff for Dakota.
I also have no want of the ring or Barkskin potion, or anything else for that matter.
I'm feeling a little picked out, even more than I thought would happen. Not trying to upset the balance of wealth here, and I didn't even think about this when making Iavdi.
Seeing as how I just picked up an 8,000 gp item, I would be willing to give you the blinding shield, Karthak, in order to bring the party wealth closer to equal. If you feel that's necessary.
Karthak Ironbreaker |
No need, it wouldn't do anything besides giveing Karthak another +1 to AC, which is negligible, I'll just get the MW steels hield enchanted if we survive this. Keep the shield, it's more than fine.
I don't care overmuch about gp item cost and who gets them: we should get what's mainly useful for our characters, and that's the problem for Dakota (mainly) and for those of us who are not Iomedeans (to a lesser extent). There's fewer stuff that's useful for us that we can find.
I want to be clear: it makes sense to write stuff where Iomedean equipment is prevalent, Kenabres was definitely a Iomedean city as any on Golarion. The problem is APs are written with the Author assuming GMs will tailor the equipment on the party. And what I'm asking is exactly that. It's not out of reason Kenabres also had a strong presence of worshippers of Torag (I'd say he would be one of the most popular deities just after Iomedae, being LG and having protection in his portfolio), and it's not out of reason there were a sizeable population of halflings and gnomes fighting inside the city, so there should be quite some amount of small equipment too. But the APs do not usually take into consideration these concerns, because as said above, the authors assume the GMs tailor the rewards on the party's needs, and I think we need just that, after all if we are facing a stronger opposition than expected because we are many we should also get more rewards, resizing some objects and turning a sword into a dwarven waraxe or a warhammer could be done quite easily
lavdi |
Hopefully we can find some non-Iomadaen loot, but until then, I shall keep what I have.
I figured I'd offer, to make sure y'all understood I wasn't intentionally trying to hog all the good stuff.
As for fixing the loot, I would like to see Dakota get some Small sized stuff.
Although, any magic item that isn't a weapon or armor resizes, if I remember correctly.
Jokum of the Breakbones |
Feel free to take the sword, Iavdi. Jokum's gonna be going for the big weapons as a full-offense character anyway. :)
That said...I'm curious if anyone knows of ways to get natural weapons that pierce DR (or cold iron DR, at least)? My archetype requires me to take the natural weapon style, and I'd hate to see all those bonus feats go to waste because we're mostly fighting devils...haven't found anything that's a real solution yet.
lavdi |
1. They're demons. Devils have DR/silver, I believe.
2. Thought we had talked about this already xD
Angelic Blood will get you a +2 on saves versus [evil] stuff and on stabilization checks.
And Angelic Flesh, Steel will give you a cool +1 natural armor bonus, and overcome DR/cold iron.
Jokum of the Breakbones |
Derp, the devil thing was just a typo. Angelic Flesh, Steel! That's what I need. Wish it didn't have the prereq. It's not that it's bad, just...have other things I could use the feat for. Thanks! Eldritch claws was all I was turning up, but it does silver/magic, not cold iron.
lavdi |
Well, you get a feat at Mythic tier 1. And it's gotta be close, surely.
And then 5th level shouldn't be far behind it, so you can get both pretty quickly.
Plus, if there's any campaign you want a bonus to saves vs. evil stuff, this is it.
P.S. Eldritch Claws is so not worth it. Buy an Amulet of Mighty Fists, or use Magic Fang.
Dakota Bloomingdale |
Dakota is more of a spellcaster, buffer, debuffer, enabler with a side of skills and agility. She would love to find some useful wands and / or magical trinkets that could help her express her natural inclinations...
Karthak Ironbreaker |
Question: do you think Big Game Hunter to be a legal feat for the WotR campaign? And if so, do you think it could be a good choice? A lot of Demons are large or larger after all.
lavdi |
I'm no sure if it's legal, as that's Camris' decision.
But yes, it might be worth it, seeing as we'll probably fight a lot of Large creatures eventually. It's a nice boost to damage, although situational.
Karthak Ironbreaker |
Karthak: I would call it legal yes. As for whether it's a good choice for you I cannot say; there are too many variables.
Also; I think your character would know that info bit about Staunton Vhane and what he did (he is a stain upon the Dwarven reputation.)
Ok thanks then I'll give it serious consideration later on. I'm torn between Steel Soul (for a nice extra +5 to 90% of save checks instead of "just" +3), Extended Bane, Extra Bane (basically the same stuff but they stack... and bane on command is THAT good after all), Favored Judgment (I think we can safely assume to meet quite a lot of evil outsiders).
And of course Karthak could still benefit from "normal stuff" like dodge and Toughness.P.S.
Any chances you can tailor future equipment based on our party composition? :P
Karthak Ironbreaker |
My idea is simple, if the AP gives loads of stuff of a certain type (for example longswords with several different properties) once those who can use them are satisfied change a couple to fit the needs of the other members of the party. I would never suggest to change important items like like Irabeth's longsword or Radiance, but MW cold iron longsword #17 could become MW cold iron dwarven waraxe #1 with little problem imo.
If the module doesn't give good bows and gives crossbows instead after a while change one to be a bow od some type (for our resident ranger's) and so on.
I'm not suggesting you change everything: just a little when items start becoming redundant (like it happened here, we'll sell 95% of the equipment and we'll split the money, but it's much better to find something like Irabeth's sword than to be able of affording it considering the cost and the fact we split the money we find).
Btw I think the problem will partially solve itself when we reach mythic tiers.
lavdi |
What Karthak said.
While Iomadae is clearly the most involved here, she is by no means the only god with followers fighting against the Worldwound.
Torag, Erastil, Saranrae, and possibly even Desna should have a presence, along with possibly thousands of "low templars", those who are only fighting here for the personal glory and gold to be found.
Surely there are more than just longswords in the Worldwound.
Arthas Sword of Ragathiel |
Honestly, and I know I may be in the minority here, I like the idea of playing the game as written. Now having said that I haven't read the game so if you changed it I wouldn't know.
I remember in the past you had elf, dwarven, human, halfling sized armors which was a b@&+@, so they just said armors size themselves to their wearers and the weapon sizing rules I mentioned earlier.
I am also not a huge min max rules details person so I am having trouble knowing what mythic path is best for my character and the group.
lavdi |
As to mythic paths, I see Arthas as a full Champion, with Iavdi going Champion/Hierophant, Karthak being a Guardian, Voren going Archmage, and no idea where Dakota or Jokum are going.
Jokum of the Breakbones |
Jokum is intended to be a Champion. Fairly mobile, combat oriented, hard-hitting.
On a different note: I'm going to be traveling out of my home country until August 10, and I don't know how much internet access I'll have. I'll be trying to check in and post as much as possible, but please bot me as needed to keep things moving!
Voren the Outsider |
Voren is going Hierophant/Archmage with a focus on healing based powers.
Karthak Ironbreaker |
Ok, what happens now?
I think everyone has posted his action (and unfortunately only Karthak, Dakota and Tentak can attack downstairs). I'm thinking of using one judgment if things go south upstairs and this can be considered a single combat
Edit: Voren can attack too, sorry I forgot
Voren the Outsider |
Camris, demons speak in Abyssal. So, shouldn't the tieflings be talking in Abyssal as well? Infernal is the language of devils. Not to criticize you or anything.
Voren the Outsider |
Or I could be mistaken and for some reason this group of tieflings speak in Infernal.