Lanezra |
Regarding my equipment, I wouldn't mind finding a reach weapon, some kind of glaive or halberd. And as for my Sage Background, well, on the first drow we manage to kill I'll look for paper & parchment, ink and chalk -- basic writing and recording staples as found in the Sage starting equipment. I don't want to make a shopping list.
.... I think the more fun (challenging) find will be a Holy Symbol of some LG deity that becomes my god, and to whom I give my Sacred Vows to become a Paladin.
Really, that's more important to me. Developing my character into a Paladin from his irreverent, almost sacrilegious past.
Maybe it will be Helm since there's a PC Cleric of that deity. But you're the DM; you know how long I'll have before leveling up and if any other deities will inspire me in the upcoming roleplay encounters.
Uran |
Sorry I did not flesh out my character's background more before we started. Basically he was a guide and scout for travellers moving between the Rock Gnome town on the surface, and the Deep Gnome village in the underdark. I originally was thinking of asking to play a Deep Gnome, but kept it to the "normal" races instead. Think this should work out pretty good.
GM Hands of Fate |
Hey all. Nice to meet you all. I hail from Rochester, NY, USA (5.5 hours drive NW of NYC). Been gaming since. Blue and white box basic D&D, and played a lot of PBP over the last several years.
Lanzera, love that you are roleplaying your ascendancy to paladinhood. Looking forward to our interplay. Especially since Carson sees no use in anyone who doesn't know their way around combat.
Uran, I like that background. Useful in our situation. Deep gnome would have been fun.
A couple questions for those who have more experience than 5e.
- can I assume that, without my holy symbol, I cannot cast spells with the Material component, unless I have the actual material component?
- Ultrageek, as Helm's holy symbol is an eye on the middle of a hand, Carson is going to try carving the eye of Helm into his palm to use as a makeshift holy symbol. I will let you consider if it works or not. Please don't tell me your decision until he tries to use it. If it works, I could definitely see being at disadvantage, or giving my opponent advantage on saves.
- can I assume that being shackled hinders my spell casting enough that I cannot cast spells with a Somatic component?
ULTRAGEEK |
-can I assume that, without my holy symbol, I cannot cast spells with the Material component, unless I have the actual material component?
Right on ! :)
-can I assume that being shackled hinders my spell casting enough that I cannot cast spells with a Somatic component?
Yeah, that makes sense :)
GM Hands of Fate |
Ultrageek, could the iron bar be used to gain advantage on a strength check to break the shackles? makeshift prybar?
Lanezra |
Well, the more I think about this PC in this situation, the more I think Lathander would be an ideal choice to turn to and become one of his Paladins.
Lanezra wants to once again see the light of day and wants to use Light to fight the Darkness of the Underdark.
.... But I'm still open-minded. Helm has a Cleric in the party but I dunno, something just seems off for this PC. Helm is so Combat and Protection. My original thought was Tyr but the more this campaign gets underway the more that just doesn't seem as good as Lathander.
Any other ideas?
Dieredon D'atarisian |
We are going to have a difficult time progressing past our incarceration if the DM does not answer our questions and move this along. GM Ultrageek, are you there?
W E Ray |
Uh oh, I just remembered that while Abraxas is a major Demon Lord in Pathfinder, especially with the Drow, back in FR he's less infamous. That it's all Lolth in the Underdark.
Maybe Lanezra should say "Vhaerun" instead of "Abraxas."
(I'm so used to Paizo and REAL D&D that I almost forgot that in the WotC game and campaign setting it's different!)
Dieredon D'atarisian |
Are you serious? Paizo's Pathfinder is an adaptation of edition 3.5, made possible because of everyone's frustration over the complexities of WoTC in 3.5 and the epic fail of 4.0. 5E is closer to REAL D&D than I have experienced since the 80's.
GM Hands of Fate |
I agree. 5E is closer to 1/2E than anything I have seen. I'm still withholding judgement, as I haven't played a lot, but I'm liking the quick easy play, and the extreme customization, without a lot of crunchiness.
My group completely skipped 4E and diverted to Pathfinder. More than half of us now own 5E and have expressed interest in trying it.I have introduced some elements of 5E in my current campaign. After we finish this (in 18 months or so) I'll consider changing.
ULTRAGEEK |
Ok, this is just a note about the init structure we will be using.
Lets say the init order is like this:
Player 1
Player 2
Player 3
Enemy 1
Player 4
Player 5
Player 1, 2, 3 can do their turn in any order they want, then it is the enemies turn, then player 4, then 5. In this structure, the players before the first enemy in the order go in any order they want, then it is structured. If I explained this badly (which I probably did. I suck at explaining) please tell me :)
Lanezra |
I've been pretty busy and haven't had time to think about tactics for this PbP but, just now looking over the last few posts, I realize I don't have a handle on the layout.
DM, could you give us (me) a description of where we're at, keeping in mind our PCs have been observing for the last several days?
It'll really help me out -- help me contribute to a plan of action.
Thanks.
Uran |
MAybe Sen needs to dress in the Drow's clothes, or at least cloak to try and distract them while a few of us sneaky players creep up on them.
You should not really have to do anything but walk towards the guards in your disguise. They should focus on you, and perhaps not the shadows around you..lol
just my 2cp worth...
Dieredon D'atarisian |
That may work, but I find it hard to believe that they will not come to investigate if we just call them in a drow voice, or undercommon even. The layout is definitely necessary. I am gathering that the guards are between us and our equipment. We could just walk up and attack, if they are on the way. Uran and I can use the Shortswords, and the rest of you can aid in anyway you can.
Carson Jarroc |
So, yeah, it looks like we need to go through the guard tower at 10 to get anywhere. What is that darkness around us? Water? A chasm? Looks like water, but want to confirm.
Is there a door to the guard tower or is it open? If there is no door or it is open, I say we rush it. i got my iron bar. Does someone want to dress up ast the guard and mabye put on armor?
Lanezra |
My vote is still to try to get the guards at location 10 to come to us -- then eliminate them and move to location 10 and see what's there.
But I'm totally up for something else.
I just fear that if we (some of us) approach them and fail either a Stealth check or Bluff check then 1) We'll be separated in a critical situation and 2) They'll be in a position to cal out for more guards.