Out of Anarchy (Inactive)

Game Master James Reimers


1 to 50 of 347 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Bennybeck Wabbittracks checking in!

Grand Lodge

Male Aasimar Oracle 3/Paladin 2, HP 35 [43], AC [21], Fort +11, Ref +8, Will +9, CMD +8, CMD 20, Init +6, Perception +6

Dot


Let's get this underway! Again, thanks for all of your patients while I got this figured out!

Each one of you are lucky enough, or maybe unlucky enough, depending on how you feel about sea travel, to get a coveted tour on the crew of Venture-Captain Calisro Benarry’s Grinning Pixie, which is also known as the Arcadian Mariner’s Lodge.

The ship is already underway and you each are settling into you bunks when the adventure begins.

Go ahead and take a post to introduce yourselves to each other

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling looks around at the ship. It wasn't but a few days past that he had been killing mites in a sewer rescuing people and killing mites. He missed his friend Jeffrey. The big oak made a lot of noise and smelled but still, the halfling liked him.

As he gets situated he sees a new group of potential friends. He holds out his little hand to shake I am Bennybeck Wabbittracks. Most people just call me Benny. I like to poke things with my trusty spear here and specialize in going places where I can't be seen.

Silver Crusade

Human (Chelaxian) AC 16/12/14, HP 12/12, F+3, R+2, W+2, Init +2, Per +0, Speed 20

The Paladin settles in to a spot along the railing, staring out at the sea. He seems pensive and lost in the thought of the vows he has taken.

Hearing the halfling speak up, he turns. Bastian takes Benny's small hand in a firm grip. "Pleased to meet you my small friend."

"I am Bastian Thrune, a paladin in the service of the Iomedae. You'll have my hammer by your side."

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Thrune? As in the ruling House of Cheliax Thrune? inquires the halfling, not sure about shaking hands.

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

A young woman with a beautifully-wrought rapier at her side and all manner of wands, scrolls, and tools on her belt, Ella is as excitable as a gnome... for good reason: Ella was raised by gnomes. She had been left at the doorstep of her parents, and they raised her as their own, despite the fact that she outgrew her foster parents by the time she was seven years old. Despite this, she's actually still pretty short compared to many other human women, with the height of a dwarf more likely.

"Hi guys! I'm Ella! It's so nice to meet you all! I hope we will have a great adventure and learn a lot!"

Silver Crusade

Human (Chelaxian) AC 16/12/14, HP 12/12, F+3, R+2, W+2, Init +2, Per +0, Speed 20

"An unfortunate coincidence my small friend. I can assure you that I have no tie to those diabolical fiends."

Silver Crusade

Male Druid 4| HP 27 | AC 16; Touch 11; FF 15| F +6; R +3; W +9 | CMB+4; CMD 15 | Speed 30 ft | Init +1 | Perc +10 | Stealth: +1 Druid 4

You see a tall sylph wielding a spear with a hawk on his shoulder.

Greetings fellow Pathfinders...I am Siival

Grand Lodge

Male Aasimar Oracle 3/Paladin 2, HP 35 [43], AC [21], Fort +11, Ref +8, Will +9, CMD +8, CMD 20, Init +6, Perception +6

A tall man with long simmering hair and startlingly blue eyes, nods to those assembled. "Hello everyone. I am Seinaru Kage or Sen if you prefer." He says with a smile

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling will attempt to pet the hawk, offering it a bit of meat from his rations

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

From a corner that had gone unnoticed, there is a half orc of medium height and a few friends' face.

"I am Turak" he says without showing much sympathy, while watching the other Pathfinders.

Sorry for being late... :/

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"So, we have a Chelaxian. And the others, where are your from?"

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

"Oh, me? I've lived in Absalom for a while... came here about five years ago I guess. Before that I wandered for a while... I'd say I'm from all over!"

Grand Lodge

Male Aasimar Oracle 3/Paladin 2, HP 35 [43], AC [21], Fort +11, Ref +8, Will +9, CMD +8, CMD 20, Init +6, Perception +6

"I am a world citizen you could say. I have lived a great many places. I go where the gods direct me." Sen says with a smile.

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

I am from many places replies the halfling. Where are you from? he inquires.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"I think I can say that I came from Absalom. I grew up there and now I can no longer say that I have roots somewhere, small fellow."

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Wabbittracks, not Smallfellow, those are a different group of halflings retorts the halfling.


A sailor interrupts your conversation as he enters the ships quarters, beckoning you to follow. He takes you through the ship and to the main deck, and from there, to the captains quarters.

Muscular and imposing in a green-dyed longcoat, tunic, and puffed trousers, the half-orc Venture-Captain Calisro Benarry kicks out a chair for herself from under the massive oak table at the center of her well-furnished cabin and sits down. “Welcome to the Pixie, Pathfinders. Enjoy your tour while it lasts, ‘cause by Sunday night you’ll be off the boat."

"We’re a day’s sail from a rendezvous with a Pezzacki whaler, the Patience, which has permits to cross the Chelish blockade to fish. That town’s been locked down since the people upended the empire’s government five years ago, and those permits are hard to come by. We’d teleport you into Pezzack if the damned devilfolk didn’t have the place blanketed with spies, so instead we’ll throw you into the hold with the Patience’s catch. Which is good for you, trust me, because nobody in that town smells any better than you will.”

Calisro leans forward, and whispers gruffly, “You’ll be dropped off to my contact at the Academy of Applied Magic, professor Kalizandrex Poppo. He’ll help you track down a trapped Pathfinder named Olandil, who’s been stuck there for five years—your job’s to get him out. Be careful who you talk to, though, and how you ask questions. That place is more volatile than Gorum on a bender, and the more you poke around, the more likely you’ll be the next to burn it down.”

The venture captain pulls a sheaf of nautical charts out of a case at her hip and unfurls them on the table. “As for getting you out of the town, I know a thing or two about the sailing patterns of the ships around here. The Pixie can pick around the coast north of here for a week before Abrogail’s folk come asking questions.” The venture-captain smirks as she continues, “In case you hadn’t noticed, the Pixie, well, she looks an awful lot like a pirate vessel, and the Chelish navy doesn’t exactly welcome pirates with open arms. You’d better get back here by then. Any questions?”

Silver Crusade

Human (Chelaxian) AC 16/12/14, HP 12/12, F+3, R+2, W+2, Init +2, Per +0, Speed 20

"Do you have any leads on where we should begin looking for Olandil? Will Professor Poppo be able to provide us with supplies if we need them?"

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12
Bennybeck Wabbittracks wrote:
Wabbittracks, not Smallfellow, those are a different group of halflings retorts the halfling.

Turak smiles to the smartness in the halfling's words and than follows the sailor at the main deck of the ship.

As soon as he sees Calisro, Turak greets her and pay attention in her words.

When she asks if there is any question, and after the Thrune's questions, Turak asks: "What do you know about Olandil? Do you know why he's stuck there? What did he do there exactly? Can you tell us more about Pezzack and what happened there in the last years?"

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

"I'm also interested in your contact... you say his name is Poppo? What do you know of him? Is he trustworthy?"

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling just listens to what is being discussed.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Kn: Local: 1d20 + 8 ⇒ (5) + 8 = 13

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

Ella knows nothing about Pezzack (No knowledge history or local)

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Neither does Benny.


Calisro answers each question in turn, "Olandil? I don't know what he was doing in Pezzack at the time the blockade but he was trapped there. However he is an old friend of Venture-Captain Drandle, and when he wants someone smuggled out of a blockade, I don't argue.

Turak is able to share with the group only a little about Pezzack, in that it is a coastal town in Cheliax and it's most prominent industry is whaling. "Correct Turak, it has also been burned to the ground twice, once by the Cheliaxan army and once again by the local strix. Revolutionaries moved there to rebuild it both times and it is now a hot spot for revolutionary ideas against house Thrune. As for Poppo, I'm not sure what aid he will be able to provide you outside of assisting in finding Olandil, but he can be trusted. As for supplies you should be able to purchase what Poppo can't lend." She looks around the table at each of you, "If that's all the questions of you have then I suggest you get some rest, you have a long week ahead of you."

The new moon and clouds keep the pre-dawn sky dark as the Pixie sidles up to the Patience. The ragged whalers silently pull person after person from their hold of scant fish—emaciated elderly people, several haggard-looking young men and women, and even a trio of children—each of them looking like they’ve gone years without rest as they listlessly cross the plank joining the ships. Venture Captain Benarry welcomes the refugees in a booming voice, and her crew sets to work bringing provisions to the newcomers. The Patience’s crew lacks their ship’s namesake as they hurriedly wave over the refugee’s replacements.

The hour-long trip from the Grinning Pixie to Pezzack is cramped and unpleasant, but otherwise uneventful. Once you dock several crew members scoop and dump you, and the fish you are hiding in, into a large wagon. Your trapped in the fish for over half an hour as you are hauled along the streets of Pezzack. You don't get a good look of the path you take but eventually you end up at the Academy of applied magic.

When you arrive a gnome throws open the door to greet you, “Split me like Nethys’s eyebrow! I’m genuinely surprised the Passfinders sent people! Sorry for the lack of a good cover story— didn’t have room in the notes—didn’t expect a response—and sorry for the fish guts and the bumpy roads and—oh, sorry for everything. If we had a little more time…”

Poppo trails off, but picks right back up after a moment of silence. “Right! You’re here for Olandil. It’s… it’s complicated. He’s, well, he’s not himself lately. He’s four selves. Since your little Pathfinder Society left him behind, he’s had to make do— improvise—take on new names and jobs waiting for rescue."

"When I first met him, he went by Jax Telandril and needed me to enhance some goggles of disguise for some work in Docktown. He kept asking questions about Fat Harbor and the town’s magic item economy. A year later he came in needing me to add some disguise charms to an eye patch; I asked him why, and he spilled it all—so tired of keeping secrets—he was also Jacks Falger! The one-eyed Galtan spy!"

“He kept coming back over the years. He came in one day as Jaks Arunai, some hot-shot White Thistles poet. Last week, he comes in looking awful, and said he was a Passfinder named Olandil, and I just… I couldn’t process it! Four people! One person!”

Poppo gesticulates madly, alternating between raising four fingers and one finger to emphasize his point. “I told him my own secret—I had been teaching a Passfinder vantage-captain as a correspondence student—and he told me to send her a message saying he wanted out of Pezzack. As though that’s even possible! But I sent it, and he thanked me, he left, and I haven’t seen him since."

“Night before last, I had Loyalists—” Poppo smothers the word with disdain, and doubles up on his disgust as he repeats it. “—Loyalists in my office, telling me to stop doing business with Olandil, following me everywhere except the Guts because I bet they don’t like to get their boots dirty. They knew who Olandil really is, too! And they’ve been outside the Academy since, watching, waiting. They don’t know about my ladder to the Guts, but they’ll find out eventually.”

"Anyway there are several different parts of town you might be able to find out about Olandil, although you'll have to ask about the different personas he has been taking on of course. Gold Street, The Inkerll, The Throm Defiant, Auntie's, and Madge's Noodle cart."

“The thieves’ guild operates out of Gold Street. Lots of information if you can buy it. You didn’t bring money with you, did you? Nobody takes money here. Maybe the Loyalists, but still, nobody worth spending it on.”

“The Ink well is Literati hangout. Lots of rebels, lots of fights. Someone who knows Jaks the poet, the one in the White Thistles, will be there, I’m sure of it."

“The Throne Defiant is a Loyalist inn. If you want to get to the bottom of Olandil’s connection with the Loyalists, you can try there.”

“Auntie's is a big tavern in Docktown, and a good place for gossip. You can try asking about Jax Telandil around there—he’s the Docktown Jax—but mind who you talk to if you don’t want to spread rumors.”

“Madge doesn’t know anything except noodles, but she knows noodles! You have to try them.”

"There are a few other locations I'll mention as well, but before I go on, is there anything I can clear up for you? I'm sure you are hungry, would you like some fish?' Poppo snickers.

Thanks for the patients guys, sorry about last night

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

"Wow, that's a lot of information! Like, a LOT! Umm.. let's see. So he's got four different personas going? Interesting. I'm sure we can get information from several of those people, thanks for all the info!"

Silver Crusade

Male Druid 4| HP 27 | AC 16; Touch 11; FF 15| F +6; R +3; W +9 | CMB+4; CMD 15 | Speed 30 ft | Init +1 | Perc +10 | Stealth: +1 Druid 4

Perhaps we should try the Ink Well first?

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfling nods in agreement at the druid's suggestion.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"Well, what I want now is everything, save fish. But if you have something for us to eat, I'll be thankful".

Turak pays attention to the gnome's words.

"Right. I have a question: why should we look for Olandil at Madge's Noodle cart? Only for her tasty noodles?"

After hear the Skyreaper's suggestion, the alchemist replies: "Sorry, but don't you think this would be a rather dangerous place to begin the investigation? Perhaps we can find more problems than answers there".


"Lead on druid, and I shall follow."

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Any place, as far as we know right now, is as good as another, to begin our investigations. the halfling replies to the half-orc.


"Well of course you have to try her noodles while in Pezzack! I doubt she'll know ANYTHING about Olandil though! Anyway off to the Inkwell then, I'll give you more information when you return, remember, your looking for him as a poet there!"

A former fortress on the north seafront, the stonework Inkwell inn is home to rowdy, defiant, impassioned revolutionaries who fill its commons while making plans to harry the town’s Loyalists and discourage the Chelish navy. Chankings, the inn’s noisy iron golem bouncer, keeps watch at the open doors.

As you open the door you are hit with the smell of ale, and different conversations and arguments from around the building. A man thrusts a flyer into the arms of the first who enters and turns back to listen to a argument.

One Performance Only
Listen to Pezzack’s Next Great
Author, Poet, Writer, Orator, Performer
Noon on Wealday at the Manukirt Trading Co. Warehouse
Don’t Miss a New Age of Pezzacki History
Ignorant Friends from Galt Also Welcome
Loyalists Allowed Only if Unarmed

Perception or knowledge (Local)


"Well of course you have to try her noodles while in Pezzack! I doubt she'll know ANYTHING about Olandil though! Anyway off to the Inkwell then, I'll give you more information when you return, remember, your looking for him as a poet there!"

A former fortress on the north seafront, the stonework Inkwell inn is home to rowdy, defiant, impassioned revolutionaries who fill its commons while making plans to harry the town’s Loyalists and discourage the Chelish navy. Chankings, the inn’s noisy iron golem bouncer, keeps watch at the open doors.

As you open the door you are hit with the smell of ale, and different conversations and arguments from around the building. A man thrusts a flyer into the arms of the first who enters and turns back to listen to a argument.

One Performance Only
Listen to Pezzack’s Next Great
Author, Poet, Writer, Orator, Performer
Noon on Wealday at the Manukirt Trading Co. Warehouse
Don’t Miss a New Age of Pezzacki History
Ignorant Friends from Galt Also Welcome
Loyalists Allowed Only if Unarmed

Knowledge (local) or/and perception pls

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

Perception 1d20 + 2 ⇒ (1) + 2 = 3

Silver Crusade

Human (Chelaxian) AC 16/12/14, HP 12/12, F+3, R+2, W+2, Init +2, Per +0, Speed 20

Perception: 1d20 ⇒ 14

Bastian looks closely at the flyer.

"I have a feeling this may have something to do with our man. Look along the left margin of the type."

Silver Crusade

Male Druid 4| HP 27 | AC 16; Touch 11; FF 15| F +6; R +3; W +9 | CMB+4; CMD 15 | Speed 30 ft | Init +1 | Perc +10 | Stealth: +1 Druid 4

perception: 1d20 + 7 ⇒ (20) + 7 = 27


not even going to lie I didn't notice that Bastian

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Kn. Local: 1d20 + 8 ⇒ (12) + 8 = 20

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Grand Lodge

Male Aasimar Oracle 3/Paladin 2, HP 35 [43], AC [21], Fort +11, Ref +8, Will +9, CMD +8, CMD 20, Init +6, Perception +6

Perceptino: 1d20 + 8 ⇒ (12) + 8 = 20

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

Percep: 1d20 + 4 ⇒ (8) + 4 = 12


Siival, Seinaru, and Turak all manage to pick up talk from around the inn that the poet preforming goes by Jaks Arunai, and Turak knows that he has been getting a lot of publicity in Pezzack in the last few years.

Also, it is Moonday which means you have two days before Jaks' performance, and a reminder you only have seven days to find Olandil.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"Well my friends, I think that our job here is done. Can we gather information in other place now, the Gold Street, maybe?

Silver Crusade

Human (Chelaxian) AC 16/12/14, HP 12/12, F+3, R+2, W+2, Init +2, Per +0, Speed 20

"Lead on alchemist"

Silver Crusade

M Halfling Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9

The halfing is going to make sure that he walks behind the Chelaxian.

The Exchange

Female human occultist 2 | hp 17/17 | AC 17, T 14, FF 13 | Fort +4, Ref +4, Will +3 | Init +5 | Perception +5

Ella follows along, watching her allies as much as others nearby.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"So let's go to the Gold Street."

1 to 50 of 347 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Out of Anarchy Gameplay All Messageboards

Want to post a reply? Sign in.