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Your fellow armigers stand all around you, filed up in rank, by company then platoon then squad. There is no movement, no rustle of cloth or clink of metal. Your discipline is unflinching. Many would find it difficult to tell if you were breathing or not. Before you is the area called the Pit, the final testing place of your discipline. You have seen many former comrades fall. Due to weakness in body, suffering from exhaustion and fatigue. Due to weakness in mind, unable to remember the complex maze of rules and regulations that dominate your life. Due to weakness in spirit, unable to cope with the constant oppression and hazing. Less than half of those who started on this path with you almost three years ago now are still here. But you are left.
The rest of the Order files in, everyone not on duty here to watch this last trial. To anyone else, the row upon row of faceless armored figures would have been a sight of terror. But you have moved beyond such places. You barely notice them. Finally, the Vicarius stands, his iron mask sweeping across you, leaving a quiet discomfort. With dispassionate voice and movement he gestures to a signifer, who hisses quietly and calls into Hell. A portal opens and out steps a barbazu, a bearded devil. Thick armor covers a mishmash of skin and scale and fur and spines. The devil snorts, its beard quivering, and grips its glaive, roaring its own accolades in gutteral Infernal.
"Armiger Amar! This is your time. Do not fail now." the Vicarius speaks, his voice commanding.
The young man steps out of line, crisply saluting the Vicarius. Torchia returns his salute and your fellow armiger draws his blade and steps down into the Pit. The devil focuses on the man, hunching down and holding its glaive in guard. They face each other for a brief moment, emotionless brown eyes gazing into malicious red. A gong is struck and the two rush towards each other. Halet is graceful, movements crisp and precise as he charges his blade with a spell. He spins quickly, blade held parallel with his body, sliding by the devils thrust. He breaks through its guard, scoring a deep gash in the devils hide.
But it does him no good. The devil drops his glaive and grabs the smaller man, claws sinking deep into his shoulders. The armigers expression never changes, no flicker of fear crosses his features. Just a briefly lived look of sorrow and regret. The devils beard lashes out, sinking into his face. Halet screams then, from the pain, and the devil throws him down, picking up its glaive. Halet struggles to his feet, blood running down his face. The polearm swings, and the first of your brothers falls. The devil roars in triumph, raising the bloody weapon above its head. It then grabs the body and head, throwing the corpse over its shoulder and turning back to the portal. It disappears, back to the third layer of Hell, and another steps out to take its place.
"Armiger Jathal! This is your time. Do not fail now." the Vicarius speaks, as if nothing had happened.
Devil initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Jathal initiative: 1d20 + 5 ⇒ (20) + 5 = 25
|Jathal the Red|
Jathal steps forward, head down and cloak covering her snout. As she walks toward the beast, she pulls down her hood, and gives the devil a good moment to look at her. Her mouth opens slightly in a curled, borderline sadistic smile. Her blood rushed and her hand twitched. It was time for blood, and her own blood very much approved. "I hope you're better then that last one, devil. His form was terrible." she says, speaking in infernal- just to make sure thst the devil was not only insulted, but insulted in their own tounge. Even in the devil's tounge, her speech is precice, as if it was a native thing for her to speak. she draws her blade, and doesn't move an inch. total defense, increasing AC to 33 she stares down the creature, waiting for it to move. She doesn't twitch, her stance steeled, that smile ever present. "come to me, if you dare, devil."
|Jathal the Red|
Jathal's smile widens. "just as useless as the other one, I see. she spins her sword as she whirls herself about, her back to the devil just a moment as she spins under the glaive, the devil failing to even touch her armor. Her sword spins in her fingers one last time before she cuts at the Devils knees. to hit, fighting defensively: 1d20 + 10 ⇒ (7) + 10 = 17 but perhaps her flourish was too much, as her swing lacked much force. This doesn't shake her at all, however. "just in case your mind is as slow as your glaive, you missed."
AC while fighting defensively is 31.
|Jathal the Red|
That would have hit since its AC is lowered from its charge attack
The devil glares at you and shuffles back, swiping at you with its glaive.
Jathal laughs as she dances around the devil's swipes, stepping in once again."Are you even trying?"
fighting defensively: 1d20 + 10 ⇒ (6) + 10 = 16
once again, her swing is rather poor, and this time she doesnt have the fortune of the devil having ran itself stright at her. her face droops, for just a moment, but she huffs, and smiles again.
"because, you know, if you are trying, you're doing a really poor job of it."
|Jathal the Red|
Jathal smiles wider, her blood sizzling as it hits the ground.
"aww, did I make you angry? Fine. My turn."
jathal's cyclops helm glows brightly, and her bloodbane scrab neckace digs into her flesh.
bloodbane scarab self-damage: 1d6 ⇒ 3
damage from natural 20, auto crit, fighting defensively.: 3d6 + 21 ⇒ (4, 2, 6) + 21 = 33
|Jathal the Red|
Jathal chuckles, and her tail whips out of her cloak with her wand, and she takes it in her buckler hand.
UMD: 1d20 + 10 ⇒ (9) + 10 = 19
she snorts, her bleeding wound distracting her from getting the wand right. She moves back away from the devil a bit, stepping back 10 feet.
two bleed damage
Devil init: 1d20 + 6 ⇒ (17) + 6 = 23
Dazmen init: 1d20 + 5 ⇒ (8) + 5 = 13
Charge attack: 1d20 + 13 ⇒ (20) + 13 = 33
Crit confirm: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 3d10 + 18 ⇒ (7, 2, 1) + 18 = 28+2 bleed
WOW. Who did you piss off? XP
False Life, Greater: 2d10 + 7 ⇒ (2, 7) + 7 = 16
Dazen walked in the ring a little awkwardly. He had one hand in his belt pouch, and another that was holding his greatsword in one hand.
Okay, this is it, focus. Drink the potion, activate bleeding attack, and wear it down. With the spell from earlier I can manage it that way. You're not a sword fighter anymore, but in this fight you don't have a choice.
The fight started, and the devil has sliced him before he could even draw his potion. he cursed. so fast, how is he so fast, and strong!
That spell was worth the cost.
Dazen steps back five feet, and drinks a potion of Bull's Strength. He then activates martial flexibility to gain the Just out of Reach feat, +4 to reach attacks.
|Jathal the Red|
just realized, can't take an AOO at reach.
Jathal's eyes widen, as she flops on the floor. Her eye twitches a bit, but she flips back to her feet quickly. provoking an AOO, before fighting defensively, so at AC 26 She drops her wand, takes a five foot step closer, and swings her sword.
fighting defensively: 1d20 + 10 ⇒ (20) + 10 = 30
crit confirm: 1d20 + 10 ⇒ (17) + 10 = 27
yeeeeeess: 3d6 + 21 ⇒ (5, 5, 2) + 21 = 33
Furious, she slams her sword into the devil again, before her smile widens into a toothy grin as devil blood, her own and the devil's, gets everywhere.
2 bleed damage.
Devil init: 1d20 + 6 ⇒ (9) + 6 = 15
Melii init: 1d20 + 7 ⇒ (17) + 7 = 24
Devil init: 1d20 + 6 ⇒ (11) + 6 = 17
Morvan init: 1d20 + 1 ⇒ (5) + 1 = 6
Devil init: 1d20 + 6 ⇒ (11) + 6 = 17
Vespartius init: 1d20 + 2 ⇒ (4) + 2 = 6
Charge attack: 1d20 + 13 ⇒ (5) + 13 = 18
The devil charges you, but you slide away, the blade scraping off your armor but doing no damage.
Charge attack: 1d20 + 13 ⇒ (18) + 13 = 31
Damage: 1d10 + 6 ⇒ (5) + 6 = 11+2 bleed
The devils hellish glaive gouges into your leg, blood instantly pouring out to stain your clothes.
The best defense is a good offense. Let's take it down quickly. Spirit, guide my aim!
Melii raises her bow and quickly fires two silver arrows at the devil in rapid succession.
Attack 1 (Rapid Shot): 1d20 + 10 ⇒ (13) + 10 = 23
Attack 2 (Rapid Shot): 1d20 + 10 ⇒ (9) + 10 = 19
Damage 1 (Hellknight Initiate): 1d8 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Damage 2 (Hellknight Initiatie): 1d8 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Stepping out of the fiend's reach, she fires two more silver arrows at point-blank range.
5 foot step and shoot.
Attack 1 (PBS, Rapid Shot): 1d20 + 11 ⇒ (11) + 11 = 22
Attack 2 (PBS, Rapid Shot): 1d20 + 11 ⇒ (15) + 11 = 26
Damage (PBS, Hellknight Initiate): 1d8 + 9 ⇒ (8) + 9 = 17
Damage (PBS, Hellknight Initiate): 1d8 + 9 ⇒ (5) + 9 = 14
33/50 HP after bleed damage.
His crunch is done, I still have a bit of gold to spend though, so I'll look around to see what I can find. Other than that I'll get some linking done tonight and maybe even get his story out there before tomorrow. Then I'm pretty sure the fight just comes down to me winning initiative so that I can get some holly weapon balm on my bullets, that stuff is crazy good for this.
Please post in the correct thread.
Pre-fight: Cast False Life on self (5 hours), drink potion of delay disease (1 day), use silversheen on heavy mace (1 hour).
False Life: 1d10 + 5 ⇒ (5) + 5 = 10
Morvan enters the ring as his name is called, facing the Barbazu. Though he holds his shield in one hand, his other holds a scroll, as opposed to his heavy mace, the weapon of a warrior in service to Asmodeus. He will bow to the devil and say, "May the strongest win."
The Barbazu charges him, its glaive scraping across his armor. He takes a step back out of its reach before casting the scroll, acquired just for this purpose. He then draws his mace, and utters a prayer to Asmodeus, feeling the strength of a bull flood his limbs.
5-foot step, standard action: activate scroll of protection from outsiders (devils), 3 minute duration, for +4 deflection bonus to AC from attacks from devils, +4 resistance bonus on saves against abilities from devils (does not stack with cloak of resistance), and reroll against compulsion effects from devils. Move action to draw heavy mace, and spending a point of fervor as a swift action to cast bull's strength (+4 Str) on myself.
AC 27 vs devils, touch 15 vs devils, flat-footed 26 vs devils, HP 55/55 (10 temporary HP)
Taking another step back, she fires two more silver arrows to finish it off.
5 foot step and attack.
Attack 1 (PBS, Rapid Shot): 1d20 + 11 ⇒ (18) + 11 = 29
Attack 2 (PBS, Rapid Shot): 1d20 + 11 ⇒ (10) + 11 = 21
Damage (PBS, Hellknight Initiate): 1d8 + 9 ⇒ (7) + 9 = 16
Damage (PBS, Hellknight Initiate): 1d8 + 9 ⇒ (1) + 9 = 10
Looks like I only needed the one arrow. HP 25/50 after bleed damage
Active Buffs: bull's strength (5 minutes), protection from outsiders (devils) (3 minutes), delay disease, false life.
Morvan grins as the devil continues its assault. Now, we will truly see which is superior.
Morvan utters a short prayer to Asmodeus, asking for his favor in this battle, before stepping inside the Barbazu's reach with its glaive and swinging his mace at the creature.
Swift action: spending a point of fervor to cast divine favor (1 minute duration).With silversheen, the attack overcomes DR.
Heavy mace, bull's strength, divine favor, power attack, furious focus, silversheen: 1d20 + 9 + 2 + 2 - 1 ⇒ (12) + 9 + 2 + 2 - 1 = 24
Damage, bull’s strength, divine favor, power attack, Hellknight Aspirant, silversheen: 1d8 + 4 + 2 + 2 + 2 + 2 ⇒ (4) + 4 + 2 + 2 + 2 + 2 = 16
Another prayer, and suddenly a duplicate of the aspiring Hellknight appears next to him, providing a second target.
Move action: using my Trickery blessing (double) to create a duplicate of myself that acts like mirror image. Lasts for 5 rounds or until destroyed.
drop great sword, 5 foot step right and draw dagger , flurry, trip on first attack, attack with dagger on 2nd attack
trip: 1d20 + 10 ⇒ (16) + 10 = 26
attack: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d4 + 4 ⇒ (2) + 4 = 6
i believe that's a successful trip and gen a hit with him prone. I'm at 23 hp after bleed
The devil slowly falls back as two more arrows punch through its chest. The assembled Hellknights all cheer their new sister, pounding gauntleted fists against armored breasts. The Vicarius nods to you as a signifer comes over and heals your injuries, then directs you towards a sheltered seating area for you to watch the rest of the fights.
Congrats to Melii! You have passed the Test, and are now officially a Hellknight! Level up, and enjoy the rest of the show. Feel free to rp if you so desire, just don't take any actions.
Melii pumps her fist in victory! Yes! That's how it's done! She can sense the spirit's approval as well.
She sits in the stands, eager to see how many of her other brothers and sisters-in-arms survive.
Don't forget to roll whether or not the attack hits my double. The blessing functions like mirror image, but only 1 image.
Double (minor): At 1st level, as a move action you can create an illusory double of yourself. This double functions as a single mirror image, and lasts for a number of rounds equal to your warpriest level, or until the illusory duplicate is dispelled or destroyed. You can have no more than one double at a time. The double created by this ability doesn’t stack with the additional images from the mirror image spell.
Active buffs: bull's strength (5 minutes), delay disease, divine favor (9 rounds), double (4 rounds or until destroyed, false life, protection from outsiders (devils) (3 minutes)
Morvan grimaces at the blow, thankful for the spell granting a boon of health he'd cast before this fight began. He knows the Barbazu's attack causes him to bleed, but he cannot give up on his attack. Stepping forward, he again swings the mace at the devil, looking to gain the upper hand. Heavy mace, bull's strength, divine favor, power attack, furious focus, silversheen: 1d20 + 9 + 2 + 2 - 1 ⇒ (15) + 9 + 2 + 2 - 1 = 27
He then prays to Asmodeus, seeking to give himself some healing to stop the bleeding. [ooc]Swift action to spend a point of fervor and cast Infernal healing on myself. Making the check to see if it works.
Damage, bull's strength, divine favor, power attack, Hellknight Aspirant, silversheen: 1d8 + 5 + 2 + 2 + 2 + 2 ⇒ (6) + 5 + 2 + 2 + 2 + 2 = 19
Morvan grimaces at the blow, thankful for the spell granting a boon of health he'd cast before this fight began. He knows the Barbazu's attack causes him to bleed, but he cannot give up on his attack.
Stepping forward, he again swings the mace at the devil, looking to gain the upper hand.
Heavy mace, bull's strength, divine favor, power attack, furious focus, silversheen: 1d20 + 9 + 2 + 2 - 1 ⇒ (15) + 9 + 2 + 2 - 1 = 27
He then prays to Asmodeus, seeking to give himself some healing to stop the bleeding.
[ooc]Swift action to spend a point of fervor and cast Infernal healing on myself. Making the check to see if it works.
Caster level check vs DC 16: 1d20 + 8 ⇒ (15) + 8 = 23
I now have fast healing 1, and the bleed damage has stopped.
HP: 55/55, 0 temporary HP, 0 bleed damage
Claw #1: 1d20 + 10 ⇒ (16) + 10 = 26
Damage #1: 1d6 + 4 ⇒ (6) + 4 = 10
Claw #2: 1d20 + 10 ⇒ (15) + 10 = 25
Damage #2: 1d6 + 4 ⇒ (5) + 4 = 9
Beard: 1d8 + 2 ⇒ (5) + 2 = 7
Dazmen fort save: 1d20 + 7 ⇒ (1) + 7 = 8
Total damage: 10+9+7=26, and you now have Devil Chills (Disease—injury; save Fort DC 17; onset 1d4 days; frequency 1/day; effect 1d4 Str damage; cure 3 consecutive saves)
The devil roars and plunges both taloned hands into Dazmen's sides, lifting the sturdy dwarf up to its face. Its prehensile beard stabs forward into Dazmen's eyes and he convulses once before he stills. The beard retracts and the devil slings the corpse over his shoulder, picking up its glaive and roaring in triumph before disappearing back into the depths of Hell.
And now we have our first casuality :(
You can submit another character. Better luck next time!
|Jathal the Red|
Jathal twitches, rubbing her snout as she stnads again, too distracted by her snout hitting the floor again to defend herself against the devil's inievitable counterattack. But she doesn't really care. She pops her neck, steps forward, ignoring her wounds, and lunges at the devil. "it's all for nothing. If I'm an imp, what does that make you? Because you're about done, and I've got more. So much more." to hit, fighting defensively: 1d20 + 11 ⇒ (18) + 11 = 29 "whatever you are... damage: 1d6 + 6 ⇒ (3) + 6 = 9 "you're a pathetic excuse for a devil. Because I'm not an imp." she smiles a wide, crooked smile, snout dripping blood. I'm a half breed at best. A half breed kobold. Just so you know what you're about to die to.
Ok, so the devil destroyed your image, and didn't damage you.
The devil swipes through your magical double, its moment of confusion all the opening you need to bludgeon it again. It reorients itself and attacks.
Attack #1: 1d20 + 11 ⇒ (14) + 11 = 25
Attack #2: 1d20 + 6 ⇒ (11) + 6 = 17
But your magically aided defenses are more than a match for it.
Cool. We'll call the point of fervor and the spell cast anyway. An investment in future rounds if it hits me.
Active buffs: bull's strength (5 minutes), delay disease, divine favor (8 rounds), false life, protection from outsiders (devils) (3 minutes).
Morvan grins at the devil's confusion. "Misdirection is just as vital to success as strength," he says, as the double reforms next to him and again Morvan swings his mace into the devil.
Move action: using my trickery blessing to create another double.
Heavy mace, bull's strength, divine favor, power attack, furious focus, silversheen: 1d20 + 9 + 2 + 2 - 1 ⇒ (8) + 9 + 2 + 2 - 1 = 20
Damage, bull's strength, divine favor, power attack, Hellknight Aspirant, silversheen: 1d8 + 5 + 2 + 2 + 2 + 2 ⇒ (4) + 5 + 2 + 2 + 2 + 2 = 17
HP 55/55, 10 temporary HP
He takes note of his opponent's weaknesses, its points of vulnerability and its fighting stance.
Readied Attack (Favored Enemy): 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Damage (Favored Enemy, Power Attack): 1d8 + 4 + 2 + 4 ⇒ (6) + 4 + 2 + 4 = 16
I want to spend my move action using martial flexibility to gain dedicated adversary (bearded devils). Then, I want to spend my standard action to ready an attack. When he moves to attack me, I will take a 5-foot step forward into his reach and attack him.