Divinitus |
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After playing Warlords of Draenor, I have a newfound respect for Orcs and, as such, would like to create an AP that stars them as the exclusive PC race.
Of course, there will be several Orc subtypes and Half-Orcs available for PC use, so don't be discouraged by the burdensome 8 RP of the base race. Options would include the Trueblooded Orc (Base Orc stat array as it should be), Tome of Horror's Orc races with appropriate RP boosts (Black Orcs, Blood Orcs, Ghost-Faced Orcs, Forest Orcs, ect.), and a few homebrewed Orc subraces as well, such as the subterranean Pale Orcs.
The base start for any of the campaigns would be a moot between the various Orcish clans to handle a certain problem (Demons seeping from the Worldwound making their way to Belzken, Giants pillaging the Hold of Belzken, a band of Orcish exiles deciding to carve a kingdom out of the Stolen Lands, ect.). The PCs, obviously, would be a part of this moot.
Not sure on character creation rules yet, as I am just checking for interest right now. I like gestalt, but I am not sure whether it would fit this campaign or not.
Also, having saw the ridiculous changes to the Scarred Witch Doctor, I am telling everyone in advance to ignore errata unless I say otherwise or unless it boosts something in power that was formerly weak.
EDIT: In those APs which feature mass combat rules, Orc siege weapons are going to be allowed.
EDIT #2: Way of the Wicked could be pretty awesome with all Orcs, if a few things could be changed around.
Artemis Moonstar |
OMFG yes. I love orcs. I can almost guarantee I've got 2 characters to use for this, depending on whether it's gestalt or not.
Non gestalt: Unbreakable Fighter, Orc fighter FCB, toughness, deathless. I've been wanting to play this guy again, I had such fun with it as a half-orc.
For gestalt, I'd like to find out if you'd be cool with the Soulknife from DSP Ultimate Psionics. Basically, it just dawned on me to build a Soulbolt (Soulknife archetype)//Mindblade (Magus occult archetype).
Divinitus |
If there is a push from people for gestalt, I will likely make it so.
Regarding DSP stuff, I don't see why not. Orcs though, will likely view the abilities as 'blessings by the spirits/gods' and leave it at that.
Given that I have agreed to start a Kingmaker campaign, I will state that if I do a Kingmaker campaign for this, as opposed to some other AP, I will keep the general theme of things, but alter it heavily to fit the Hold of Belzken.
Tell you guys what, why don't you state what you might be interested in playing, which may help me decide what AP to run? Assume, for now at least, that all material is allowed. And feel free to come up with your own clans. I will create quite a few major and minor clans, but I will also incorporate PC-made clans, assuming they fit thematically. So, civilized, tea-sipping, pacifistic Oriental Orc clans are a no. :P
aptinuviel |
I'd prefer anything but Kingmaker (as I'm currently in a Kingmaker campaign). As for what I'd play, I'd be up for nearly anything!
Oh, I guess i should weigh-in on the other things too:
I'm not a huge gestalt fan. As for 3rd party, I can take it or leave it. Being more selective than not is always good. :)
Artemis Moonstar |
Hmm... I'd request either Kingmaker or Giantslayer, both sound fun.... and I've never managed to get into a Kingmaker game, despite wanting to ever since I'd heard of it.
Also, if you start up recruitment sometime around the 19th, I'll be unavailable on the 18th to about the 21st or 22nd. Fiance's going in for a minor surgery (gallbladder removal, so, medium surgery?), and it's her first serious surgery so she's freaking out a little. Just some heads up.
Edit: I've played several half/full orcs from belkzen with background character motivations of "returning to conquer", so I don't mind editing Kingmaker for more Belkzen related. And as for Giantslayer... I haven't read jack squat on it, but it's been a long time since I've hunted dragons ;)
Sir Longears |
Not a fan of Gestalt also, but if it is the choice, no problem at all.
For the AP, I am with Odentin, Giantslayer seems alwesome!
I am thinking of playing a mounted warrior, probably the Beast Rider (Cavalier archetype). Do you think a mount would be a problem for Giantslayer (or the other APs)?
Also, what do you think of the Wolfhound (3pp) as a mount? Looking at it more at the fluff aspect, since a camel or horse looks kind of meh for an Orc!
PS.: There are two rabbits posting... just a heads up to avoid confusion!
Shub-Niggurath's cousin Al |
Very cool idea! I think an Orc Kineticist would be a blast to play.
On gestalt: I'm okay with it, but I'm okay without it too.
On 3rd party: AS long as it doesn't make everyone else feel underpowered, it's fine.
On APs: I'm going to hop on the Giantslayer bandwagon, anlthough Kingmaker would be great too.
DekoTheBarbarian |
An all-orc campaign would be interesting. I'm in a mostly all-goblin campaign right now that's been fun so far.
Gestalt: I'm fine either way. However, the Monster Codex has a new template type called simple class templates that have turned the core classes into creature templates. Instead of gestalt, since a lot of people don't really like them, perhaps allowing the templates would be a good compromise?
3PP: Like Gestalt, I'm fine either way. There are a few 3pp classes that I've wanted to use, like Armiger from Rogue Genius and Aegis from DSP.
Campaign: I'd like to go for Giantslayer, though I won't complain if you choose Kingmaker.
thunderbeard |
Guys, consider the following:
-Wrath of the Righteous
-Everyone is an orc
-Only half the party (or none) can have a good alignment
Instead of crusading against the worldwound to defend Mendev, blessed by Iomedae, you're going on a war march into the worldwound to defend Belkzen, blessed by Gorum to go on a glorious killing spree against the world's deadliest enemies.
Also, mythic orcs could be hilarious.
Artemis Moonstar |
@Thunderbeard: .... Also fantastic. Unkillable half-orc w/ champion tiers? Finally, he can quite literally be a Juggernaut (Excessively high HP, Burst Through, Juggernaut, shoot for size bonuses and trample or some such). Rather than simply replay Kulgar the Unkillable, I think I'd build his son, Kargul the Relentless (or something like that).
.... Remind me to research into this thing that lets you take other path abilities.
Korak The Boisterous |
Oh, I'm not concerned about the builds. Every race plays the same at high levels. I'm just thinking about the RP. It's not often you get to save the world by being a horde of blood-frenzied amoral orcish actual murderhobos.
You know, when you put it like that, it sounds even MORE fun.
Tim Woodhams |
No ideas on a potential character yet?
For WotR I have tribal human character Deimne that could very easily be adapted to an Orc. All it would require is a change of God, names and few attitudes. I also like a party of evil Orcs fighting the demons not for any noble purpose but for their tribe's survival (another cohesive evil party concept)
If you go for Giantslayer I'm not so sure, I think a giant slaying party should have a ranger so maybe a beast riding ranger (or slayer, hunter or similar), or a cleric Gorum (war priest, oracle or similar). I'll have to think on the idea to form it into something more cohesive. I agree with the others who have talked about the Orc 'standards' for classes and archetypes, our Orc party should feel very Orc.
Not so keen on Kingmaker as I like the external force (of Demons or Giants) driving us to work together. Kingmaker doesn't have that in the same way. (And I'm already in a kingmaker game)
On Gestalt I'm generally against it as it creates more work for the GM and anything that can lead to GM burnout seems like a bad idea. As a player they are fun to play and if the GM is keen I'm happy. Thunderbeard suggested gestalt instead of mythic for WotR which seems like an interesting idea, and probably less work for the GM.
Divinitus |
As for questions on what is allowed, I do not like to go through an incomplete list of things that I allow or disallow, as everyone with an extensive PDF library will at least forget to include one source material when they make the thread. So just come reference what you want and if I feel it needs to be banned for flavor or rules purposes, I will state as much.
It looks like the general consensus is gestalt and either Giantslayer or Wrath of the Righteous.
If we do Wrath of the Righteous, I have an interesting question that I would like to pose to you: Would it be interesting to, instead of everyone being gestalt and mythic, for people to choose which they want to take? Power-level wise, it would be like choosing between a wizard for versatility or a sorceror for power, with gestalt being the versatility and mythic being the power? I know that some people have not extensively played either, but they are around equal in power. Mythic characters have less options, but more power in the options that they do have, while gestalt characters have less power, but much more versatility and abilities. That way, people that are turned off by gestalt can just go mythic and those turned off by mythic can go gestalt.
Odentin |
Do you start out as Mythic, though? Or would the gestalt characters be outshining the mythic-to-be characters until they ascend? Or would everyone start off as single-class characters, and then once the ascension happens, we can choose to spontaneously gain extra gestalt levels?
It sounds like a decent idea, but I think it may not play out the best. It may just be better to have everyone on the same page, throughout.
Rynjin |
Guys, consider the following:
-Wrath of the Righteous
-Everyone is an orc
-Only half the party (or none) can have a good alignmentInstead of crusading against the worldwound to defend Mendev, blessed by Iomedae, you're going on a war march into the worldwound to defend Belkzen, blessed by Gorum to go on a glorious killing spree against the world's deadliest enemies.
Also, mythic orcs could be hilarious.
This was my immediate thought on reading "Orc" and "Wrath of the Righteous" in the same paragraph.
I love gestalt. Love Orcs and Half-Orcs. Love DSP.
Wrath of the Righteous would be fun, though my interest would wane depending on how much work the GM is willing to put in to re-writing the encounters. By all accounts it is a ridiculously easy AP, even without Mythic in play.
Giantslayer would be fun too. I know almost nothing about it, but it sounds fun. Fighting Orcs shouldn't be an issue since Orcs fight orcs more than they fight anything else anyway.
Would be least interested in Kingmaker, with WotR and GS tied for interest. GS clear winner if the GM is uninterested in beefing up the AP.