Ongoing PFS campaign. (Inactive)

Game Master Chyrone


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Loot sheet No plunder, no pay Battle map--Misc info slides

You can make a stabilize attempt. Laurel didn't give you more than 1 vial each for the time being, as she is brewing more for the town's populace.

The cart is thoroughly burning, however, as Vassago had set the flowers on fire on his first action, which is now a pretty bonfire fit for bread, marshmellows and sausages.

Pyromaniac efficiency.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

heal stabilise: 1d20 - 1 ⇒ (7) - 1 = 6

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Didn't realize Sele was unconscious... <edit> Ignore that... lol

Kenji pulls out his clw wand and shakes it a few times... "Anyone able to activate this thing can use it to heal whoever they need to."

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Sele isn't, Sele is trying to save the bad guys for information gathering.

Vassago offers to heal one, the soothing water healing the savage wounds.

Kinetic Heal: 1d6 + 4 ⇒ (2) + 4 = 6

-Posted with Wayfinder

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Keera should had casted windy escape, so unless the hippie has a magic fist, she´s safe

I think it´s only Sele who needs it. Let me the wand and I´ll cure him

CLW, Fey foundling: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11

Those peddlers talked about a festival. It looks they we´re planning to infect more people there, or worse. We should investigate it. Having said that, Keera goes to Laurel and ask her about local festivals.


Loot sheet No plunder, no pay Battle map--Misc info slides


@Keera, ok.
@ Vassago, if that healing requires you to touch them, you'll have to roll a fort save.


Loot sheet No plunder, no pay Battle map--Misc info slides

Laurel: "Festival? We have no festivals here."

Meanwhile outside, one of the peddlers is slowly shaking off the drowsiness after being healed.

"Hmm?"

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"In return for not treating you too roughly I feel it would be very nice of you to tell us your plans"

diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14


Loot sheet No plunder, no pay Battle map--Misc info slides

*Maniacal chuckle*

"This town is doomed, it shall suffer a slow death. Mistress Vondrella told us to bring the wagon into the town in preparation for tonight’s ritual."

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Oooh, given how nasty this disease is... I'd rather note. I'll give my wand of CLW to Sele to have him make the guy conscious. Thanks for the heads up GM.

"And where can we find this Mistress Vondrella?"


Loot sheet No plunder, no pay Battle map--Misc info slides

*Another maniacal chuckle*

"Down in the woods, where you'll never find h...", he sees you have the parchment of map. "Oh....well it matters little anyway, hahaha."

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Let´s go to see this "Mistress". Then will know how much it matters. Then, Keera turns to Laurel. Can you take care of him? I don´t mind if you don´t cure him, but he must be apart from other people


Loot sheet No plunder, no pay Battle map--Misc info slides

Fyi, his mere touch infects, unless fort save is passed, a (insert living creature) automatically with the plague.

The paranoid patrol

A narrow path cuts through the thick overgrowth of the dense
forest. The sound of Darkmoon Woods’ fauna permeates the air, as does the scent of damp moss.
Shafts of light pierce the misty air where sunlight breaks through the nearly solid canopy, creating pools of green light on the forest floor.

Bushes and leaves nearby rustle, and a duo of frantically tense satyrs dart in front of you.

#1: "ఎక్కడ ఇతరులు ఉన్నాయి?"
#2: "నాకు తెలీదు, కానీ మేము రాణి తీసుకురావాలి."

Translation, from sylvan:

#1: "Where are the others?"
#2: "I don't know, but we have to get to the queen."

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Heĺlo?"

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

"Anyone catch that?" Kenji asks, unclear on even what language they might be speaking.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Great, I can use one of my lenguajes but... let´s hope Keera don´t need to convince them of anything ;D

Kenji, they´re talking about someone not comming and not waiting them because they have to see their queen. I´m going to ask going with them to the queen.

Keera walks two steps towards the satyrs, and talks to them:مرحبا أصدقاء. سامحني على المقاطعة، ولكن قد سمعنا تتحدث الملكة. ونريد أن نتحدث مع Syntira عن الطاعون الذي يهدد Falcon's Hollow.

Sylvan:

Hello friends. Forgive me for interrupt, but we had heard you talking about the queen. And we want to talk with Syntira about the plague that threatens Falcon´s Hollow.


Loot sheet No plunder, no pay Battle map--Misc info slides

The two young satyrs were already surprised, that a bunch of strangers walked by, but are moreso by Keera's sudden sylvan greetings.

The distrustful look on their faces also seemed to turn to caution instead.

In common:

"You are not from the woodcutters, are you.
You are not human."

Convenient racial situation :)

"We got seperated from our patrol, after fleeing an infected dryad glade. We were on our way to warn the queen.
We...could take you the queen, if you are looking to help our queen with this plague."

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Yes please do take us to the Queen, we would like the opportunity to greet her majesty and find a solution to this problem that is beneficial to all"


Loot sheet No plunder, no pay Battle map--Misc info slides

The hike takes a few hours, through dense foilage and undergrowth, something only forest dwellers are accustomed to.

It's nearing sundown and while wondering how much longer this trek will take, you suddenly hear faint screams. Getting through the foilage, you approach a clearing.
----------------------------------
A low melodic droning carries through the still air, interrupted by random screams of pain and pleasure. Ahead lies a clearing surrounded by low-hanging willow trees. In the center of the clearing rests a long, bone banquet table covered in mounds of bright red, orange, and yellow
flower petals, human skull goblets dripping with wine, and alabaster platters filled with raw meat. In the center of the table rests a water-filled basin made of carved birch, from the center of which rises the wooden sculpture of a nude woman pouring water from a jar.

Stealth checks please.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

stealth: 1d20 + 7 ⇒ (12) + 7 = 19

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Weren't they taking us to the queen?

stealth: 1d20 + 1 - 5 ⇒ (11) + 1 - 5 = 7


Loot sheet No plunder, no pay Battle map--Misc info slides

Yes, but on the way there, this is happening.

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

The uncharismatic druid had been able to convince someone!!!

Keera stealth: 1d20 + 5 ⇒ (6) + 5 = 11
Alacorta stealth: 1d20 + 5 ⇒ (11) + 5 = 16


Loot sheet No plunder, no pay Battle map--Misc info slides

Ok, botting for Vassago.
Stealth: 1d20 + 3 ⇒ (15) + 3 = 18

Various rolls:

Perception Cultist minion: 1d20 + 6 - 5 ⇒ (12) + 6 - 5 = 13
Perception Cultist minion: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7
Perception Plague zombie: 1d20 - 5 ⇒ (8) - 5 = 3
Perception Plague zombie: 1d20 - 5 ⇒ (9) - 5 = 4
Perception Vondrella: 1d20 + 3 - 5 ⇒ (13) + 3 - 5 = 11

Init Keera: 1d20 + 3 ⇒ (3) + 3 = 6
Kenji: 1d20 + 1 ⇒ (8) + 1 = 9
Sele: 1d20 + 1 ⇒ (8) + 1 = 9
Vassago: 1d20 + 7 ⇒ (15) + 7 = 22

Cultists: 1d20 + 6 ⇒ (17) + 6 = 23
Plague Zombies: 1d20 ⇒ 9
Vondrella: 1d20 + 1 ⇒ (3) + 1 = 4

Despite the distraction of the feast, one cultist and the woman at the head of the table are just perceptive enough to notice Keera and Sele.
"Brothers, sisters, we have been found!
Leave these to us."

Random wimpy cultists scatter.
"I am Vondrella, you won't live to see tomorrow. Attack them!"
Two cultists and 2 stuffed looking human zombies respond.

Feast of Decay, round 1

Cultists
Both move and take total defense.
--------
Vassago
Kenji & Sele

--------
Zombies
--------
Keera
--------
Vondrella

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Leave the zombies to me, you take down the others and the leader"

Sele charges a Zombie and draws his greatsword on the way

Greatsword: 1d20 + 11 ⇒ (19) + 11 = 302d6 + 6 ⇒ (3, 3) + 6 = 12 AC 17

Greatsword crit confirm: 1d20 + 11 ⇒ (11) + 11 = 222d6 + 6 ⇒ (5, 6) + 6 = 17

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

"It is time to drown out your feast, my dear." Vassago closes his eyes as he channels water from the air into his hands and then flings it at the first cultist he sees.

Move action to Gather Power, infusing my kinetic blast with Extended Range. Since my initiative is before Sele's, this should be before he engages so no -4 penalty for attacking into friendly melee.

Water blast @ Red: 1d20 + 4 ⇒ (16) + 4 = 20
Damage on hit: 1d6 + 4 ⇒ (6) + 4 = 10

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Kenji moves toward a cultist but a tree blocks his charge, so he goes defensive after his move and waits for the cultist to come to him.

{AC 21)


Loot sheet No plunder, no pay Battle map--Misc info slides

Feast of Decay, round 1

Cultists
Both move and take total defense.
--------
Vassago blasts the cultist down.
While Kenji moves closer to take a total defense, Sele storms by and ends up cleaving the zombie in half, "Ughh?" causing a colorful shower.
BOOYAH!
--------
Zombie charges Sele
Maggot punch: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
Sele's face now smells really bad.
--------
Keera
--------
Vondrella

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Keera moves toward the table picking a dart as she moves and throwing it to the remaining thug

Dart, distance: 1d20 + 5 - 2 ⇒ (9) + 5 - 2 = 121d4 + 1 ⇒ (3) + 1 = 4

Alacorta, go for him. Says pointing at the same thug.

Alacorta bite, charge: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 151d6 + 1 ⇒ (1) + 1 = 2


Loot sheet No plunder, no pay Battle map--Misc info slides

Both Keera and Alacorta's attacks miss the cultist.
----------
Vondrella moves along the temple.
"Great lady of rot and undeath, hear my call to weaken these heathens!"

Alacorta: 1d20 + 2 ⇒ (19) + 2 = 21
Sele: 1d20 + 7 ⇒ (5) + 7 = 12
Kenji: 1d20 + 7 ⇒ (1) + 7 = 8
Keera: 1d20 + 7 ⇒ (16) + 7 = 23
Kenji & Sele feel an unease creep into the back of their minds.
-1 to attack rolls and -1 to rolls vs fear effects.
----------------------------

Feast of Decay, round 2.

Cultist: Stabbity: 1d20 + 4 ⇒ (6) + 4 = 10Dmg: 1d4 + 2 ⇒ (1) + 2 = 3
The dagger misses the great bird.
------------------
Vassago
Kenji & Sele

------------------
Zombie
------------------
Keera & Alacorta
------------------
Vondrella

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Kenji moves up and attacks the cultist nearest him (green).

to hit: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
dmg if hits: 1d6 + 3 ⇒ (1) + 3 = 4

to confirm: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15
addl dmg if crits: 1d6 + 3 ⇒ (3) + 3 = 6

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

"Mon cheri, it is you who is the heathen!", Vassago approaching so he can get a better position.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Tasty!

Sele uees smite evil on Vondrella and attacks the zombie

greatsword: 1d20 + 8 ⇒ (13) + 8 = 212d6 + 6 ⇒ (4, 1) + 6 = 11


Loot sheet No plunder, no pay Battle map--Misc info slides

Vassago backtalks to Vondrella, while Kenji greets the cultist's face with his fist.
No crit, however.
Sele
------------
Zombie
------------
Keera
------------
Vondrella

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

My post is before yours GM.... ninja'd


Loot sheet No plunder, no pay Battle map--Misc info slides

Right, you're taking a dip in ninja in the future :)

Sele almost kills the zombie.
-----------
Zombie strikes back: 1d20 + 4 ⇒ (7) + 4 = 11Maggoty fist: 1d6 + 2 ⇒ (1) + 2 = 3
With much of its body messed up by a certain greatsword, it's aim is dead-poor.
-----------
Keera
-----------
Vondrella

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Knowing Alacorta will help Kenji to dispatch the remaining cultists, Keera focus herself in summoning a distraction near Vondrella

Alacorta bite: 1d20 + 3 ⇒ (16) + 3 = 191d6 + 1 ⇒ (2) + 1 = 3
Alacorta talon: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 1 ⇒ (2) + 1 = 3
Alacorta talon: 1d20 + 3 ⇒ (20) + 3 = 231d4 + 1 ⇒ (1) + 1 = 2
Alacorta talon, confirming critical: 1d20 + 3 ⇒ (9) + 3 = 121d4 + 1 ⇒ (4) + 1 = 5


Loot sheet No plunder, no pay Battle map--Misc info slides

Alacorta rips into the cultist, who proceeds to drop.
Keera starts summoning some other bird.
----------------
Vondrella lets out a ripple of dark energy.
Channel Evil energies: 2d6 ⇒ (5, 1) = 6
Zombie heals for 6.
------------------------------

Feast of Decay, round 4.

Vassago
Kenji & Sele

----------
Zombie (-5)
----------
Keera
----------
Vondrella

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Friends get that psycho cultist before she starts casting useful spells

Greatsword at zomnomnom: 1d20 + 8 ⇒ (10) + 8 = 182d6 + 6 ⇒ (6, 6) + 6 = 18

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Vassago moves up towards the woman a throws a watery fastball special!

Water kinetic blast @ Vondrella: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage on hit: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Poo

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Kenji tries to leap over the table to get to the caster,

acrobatics: 1d20 + 7 ⇒ (5) + 7 = 12

but finds it is too tall to jump over easily... sigh


Loot sheet No plunder, no pay Battle map--Misc info slides

Vassago shoots a blast of water at Vondrella, she sidesteps however, avoiding it.
The zombie never stood a chance, as Sele cleaves it down the middle.
Kenji ends up with a knee hitting the side of the table.
That hurts.....

Keera's turn
--------------
Vondrella

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Can post now ao i am

If stays where she is Sele moves 20ft to her and attacks

Greatsword +smite evil +3AC: 1d20 + 11 ⇒ (14) + 11 = 252d6 + 9 ⇒ (3, 3) + 9 = 15

If not move and chakram o doom chakram +7 to hit: 1d8 + 7 ⇒ (8) + 7 = 15

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Keera rushses to put herself in a place where she can throw another dart before the eagle and Alacorta goes for Vundrella.

Dart: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 1 ⇒ (3) + 1 = 4

Both birds charge toward Vundrella competing betwwen them to see how´s the first the bite some flesh away of the woman.

Alacorta bite, charge: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 141d6 + 1 ⇒ (3) + 1 = 4
Eagle bite, charge, augmented summoning: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 221d4 + 2 ⇒ (1) + 2 = 3

And the summoned eagle wons. It´ll stay for two rounds more


Loot sheet No plunder, no pay Battle map--Misc info slides

Keera's dart flies way over Vondrella's head.
While Alacorta misses, the summoned eagle manages to draw blood.
--------------
Vondrella 5ft steps SE, next to red eagle.
"Lady of death and decay, let your servant cause fear into this heathen!"
Cast Defensive, DC 17: 1d20 + 12 ⇒ (17) + 12 = 29

Spellcraft 16:

Cause Fear

Will Sele, bane: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9
Sele flees in terror, being frightened, for 1d4 ⇒ 4 rounds.

Sorry, it's scripted, she targets the strongest foe to fail the save vs bane.

Frightened:

A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.

-----------------------------------

Feast of Decay, round 3.

Vassago
Kenji

Sele I reckon these rounds will be withdraw.
Keera
-----------------
Vondrella

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

@GM: Level 3 paladins are immune to fear and fear effects; also anyone within 10' gets +4 vs fear saves!

Vassago moves up to let off another hydro punch.

Water blast @ Vondrella: 1d20 + 4 + 1 - 4 ⇒ (14) + 4 + 1 - 4 = 15
Damage on hit: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Bah, that silly bird cost me a hit... after this mission... :P


Loot sheet No plunder, no pay Battle map--Misc info slides

Good to know, i thought that was vs poisons and diseases.
Btw, Kinetic blast, does that count as a ranged attack, or a general attack? It doesn't specify as provoking or not.

That instead, results in Sele smacking on Vondrella for another 15.
Vassago's blast is off course, however.

Kenji
Keera

--------
Vondrella (-18)

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

@GM: Actually, it is diseases, too. The disease ability is Divine Health, while the fear ability is Aura of Courage. Have it on my paladin/monk/Champion of Irori and it has come in handy more than once.

Insert 'The More You Know' rainbow or the GI Joe 'Knowing is Half the Battle' picture; you're choice :)

Scarab Sages

Sky druid 6 | HP 45/45 AC 21 T 14 FF 18 | F +8 R +6 W +10 | Init +3; Darkvision 60 ft, Perception +16 Sylph Sobrino HP 22/22 AC 26 T 15 FF 22 | F +4 R +9 W +2 | Init +5; Low light vision, Perception +5

Alacorta, attack her from the other side! Shouts Keera asking her companion to flank with the eagle. Then she picks her scimitar and joinss the melee.

Alacorta bite: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 1 ⇒ (3) + 1 = 4
Eagle bite: 1d20 + 3 ⇒ (13) + 3 = 161d4 + 2 ⇒ (4) + 2 = 6
Eagle talon: 1d20 + 3 ⇒ (3) + 3 = 61d4 + 2 ⇒ (4) + 2 = 6
Eagle talon: 1d20 + 3 ⇒ (12) + 3 = 151d4 + 2 ⇒ (1) + 2 = 3
Keera swings: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (2) + 1 = 3

Come on Kenji! There´s still space for more people in this combat.

Grand Lodge

hp 50/50; AC 24, 19, 22 (22, t19, ff 20), fort +7 refl +8, will +12;, bab 4, melee 7 (flurry +4, +4, -1), ranged 6, cmb 9 cmd 26; init +2; ki 6/7, ef 6/6, move 50, 1d8+3+1d4 unarmed dmg; csw 6, clw 35, mg armor 47; wih 46; folio reroll 1/1 | oni-spawn tiefling monk of the four winds 6 / sorceror 1 | -3 *
skills:
Acro +10 (+24 jump), Disable +14, Disguise +10, Escape +7, Heal +6, Intimidate +0, Know arcane +4, Perc +10, Prof (cartographer) +8, SM +8, Spellcraft +10, Stealth +6, Survival +4, Swim +7

Kenji forgoes trying to vault over the table and instead goes around it (30' move) and strikes from flank.

to hit: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
dmg if hits: 1d6 + 3 ⇒ (3) + 3 = 6

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