One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


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Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

dude, I came here to *sigh* due to the lack of posts and just by chance I see you already posted, there was no "new post" sign

Time to return the favor - Eitylen targets the archer of the other group

Feint: 1d20 + 13 ⇒ (11) + 13 = 24
Kboom!: 1d20 + 12 ⇒ (15) + 12 = 27
fire damage: 3d6 + 4 ⇒ (2, 4, 5) + 4 = 15
posible sneak fire damage: 3d4 ⇒ (3, 3, 4) = 10


Sense Motive: 1d20 ⇒ 13

The archer is not tricked by Eitylen's feint (but is still hurt by the explosive flask), and prepares to strike as his allies leave the Stone Demon's "kingdom". He aims, but the dwarf speaks to him in a weird language, prompting the elf to turn his bow towards Brother Cyrus.

arrow: 2d20 ⇒ (4, 6) = 10
arrow: 1d20 ⇒ 14 damage: 1d6 + 5 ⇒ (6) + 5 = 11
arrow: 1d20 ⇒ 6

He shoots 3 arrows, but only one of them hits Brother Cyrus.

- - -

Meanwhile, the stone demon takes the opportunity to strike at the opponent dwarf as he leaves his surrounding area...

AoO: 1d20 ⇒ 7

But the dwarf manages to block the attack.

- - -

Alone and undisturbed in his "kingdom", the stone warrior remains immobile, looking like a completely normal statue...

- - -

Brother Cyrus: Take 11 damage

Round 5
Jaazkara's turn.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]
GM Lemmy Z wrote:

He aims, but the dwarf speaks to him in a weird language, prompting the elf to turn his bow towards Brother Cyrus.

GM Lemmy Z wrote:


He shoots 3 arrows, but only one of them hits Eitylen.


My mistake... Only one of them hits Brother Cyrus.

Fixed.

- - -

Round 5
Jaazkara's turn.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara looks to her companions, and says "Get da' maiden's crown. And what Jaazkara do now? The others or one of dee' statues?"

So I guess I delay to see what challenge everyone wants to do next


Well... There aren't many turns after yours, so better decide quickly.

Round 5
Brother Cyrus' turn.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

ok, then Ill just act and hope everyone backs me up

Jaazkara surges forward and quickly covers the distance between herself and the stone demon statue, bringing her bladed polearm down in a great overheard smash at the end of her reckless charge!

Lizard Charge!: 1d20 + 16 ⇒ (9) + 16 = 25

Damage: 1d10 + 19 ⇒ (5) + 19 = 24
Bane?: 2d6 ⇒ (5, 5) = 10

Forgot you can't charge through an ally's square, so the attack roll is 2 less(23), and I just move over...quickly. And attack


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

And the damage is 2 more, every little bit counts!


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Brother Cyrus moves up with Jaazkara and infuses her with raw fate.

Bit of Luck: For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.

"I think we're winning!"


The man with the scimitar moves back with his allies. A little after he does, flames rise up from the floor, scorching and burning all above it... Sadly, that includes Jaazkara.

"OOPS... LET'S HOPE OUR LIZARD FRIEND CAN KEEP HER COOL! HAHAHAHAHAHAHAHA!!!" the narrator shouts... Half the audience laughs with him, half rolls their eyes and sighs at the cringe-worthy pun.

1d8 ⇒ 8
1d10 ⇒ 7

Once again the floor glows bright red like metal out of the forge... This time on all even-numbered "kingdoms"... Including #2, where Jaazkara stands (already burned).

- - -

Jaazkara: Take 5d6 ⇒ (5, 5, 3, 4, 1) = 18 fire damage. Reflex 15 for half.

Round 6
Frederick & Eitylen's turn.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

UMD - wand of acid arrow: 1d20 + 11 ⇒ (8) + 11 = 19- Eitylen basically does nothing this turn.


That happens...

Frederick's turn, then.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara nimbly evades the flames, using her polearm to vault in place before back-flipping to come back down to the hard arena floor in nearly the same spot.

Reflex: 1d20 + 12 ⇒ (12) + 12 = 24

Acrobatics: 1d20 + 11 ⇒ (11) + 11 = 22

Blessed evasion


HP: 57/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Frederick grabs the maiden's crown, and then moves to the edge of this kingdom, aiming to head for kingdom 2 with the rest.

"Got it!"


Ugh... Long turn again. X(

*sigh*... Here we go...

"I'm sorry, friends..." says the dwarf. "But we can't let you have that one!", he then whispers a short pray and touches the shoulder of his orc ally...

The orc decides to wait, though...

"Well... You heard the man." the elf adds, before shooting at Jaazkara...

longbow: 1d20 ⇒ 1
longbow: 1d20 ⇒ 9 damage: 1d6 + 5 ⇒ (1) + 5 = 6
longbow: 1d20 ⇒ 1

><'

Luckily, she has no problem avoiding all but one of the elf's arrows.

"Tch..." the elf groans, disappointed.

But the lizardfolk warrior is not safe just yet, as the stone demon now turns its attention to Jaazkara and her friends.

"Leave my kingdom." it says with a guttural roar. His threat is followed by a cone of lightning.

- - -
Jaazkara: Take 6 damage

Brother Cyrus, Frederick and Jaazkara: Take 5d6 ⇒ (2, 4, 1, 6, 3) = 16 electricity damage. Reflex (DC 19) for half.

Round 6
Brother Cyrus' & Jaazkara's turn.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Reflex: 2d20 + 12 ⇒ (2, 19) + 12 = 33

Jaazkara once again manages to avoid the stone demon's blast of lightning, this time by ducking low and twisting out of the way!

The lizardfolk then brings her fauchard crashing down upon the demonic statue with all her might!

Attack: 2d20 + 14 ⇒ (17, 19) + 14 = 50
Crit?: 2d20 + 14 ⇒ (5, 19) + 14 = 38
Damage: 2d10 + 42 ⇒ (6, 8) + 42 = 56

Bane: 2d6 ⇒ (4, 2) = 6

Jaazkara roars in defiance!

If it goes down I use my move to grab it's crown

She then turns to regard the opposing party, giving them a toothy grin full of menace.


You have to choose the creature type for your Bane class feature... Otherwise you're just swinging an extra-shiny sword. ^^


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

I chose construct earlier, when fighting the stone warrior.


Are you accounting for the +2 hit/damage from Bane BTW?


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Nope, completely forgot it acted exactly as the weapon quality.


The demon still stands... Looks as unpleasant as always.

Brother Cyrus' turn.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Ah, dang. Even with another 4 dmg? Ok, time to get serious


Oddly enough, +4 isn't that much of a damage boost. :P


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

well, shucks


24h are past. You know the drill.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Brother Cyrus taps Jaazkara on the shoulder again and infuses her with luck.

Worked pretty well last time.


The human with the scimitar simply smiles and moves forward, as if reading himself to do something...

A wave of flames engulfs all that stands on top of the red coloroed "kingdoms". The demon statue remains untroubled, but Jaazkara and the scimitar-wielding opponent have to deal with the heat.

1d8 ⇒ 8
1d10 ⇒ 8

On every even-numbered kingdom, the winds starts howling and whirling, gaining more and more speed...

- - -

Jaazkara: Take fire: 6d6 ⇒ (3, 1, 5, 6, 6, 3) = 24 fire damage. Reflex 19 for half.

Round 7
Eitylen & Frederick's turn.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Reflex: 2d20 + 12 ⇒ (20, 17) + 12 = 49


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Hey guy witht he scimitar, Look at me!: 1d20 + 13 ⇒ (11) + 13 = 24
Kaboom: 1d20 + 12 ⇒ (20) + 12 = 32
Ooh my gods it burns!: 3d6 + 4 ⇒ (5, 2, 4) + 4 = 15
extra sneaky burn: 3d4 ⇒ (4, 4, 4) = 12
crit burn confirmation: 1d20 + 12 ⇒ (4) + 12 = 161d6 + 4 ⇒ (3) + 4 = 7


HP: 57/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Frederick charges at the staff wielder, sensing the area with the statue is going to get dangerous again soon. He swings his sword overhand at them.

"Get off that platform and come over here!" he shouts to Jaazkara.

Slice: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d8 + 15 ⇒ (2) + 15 = 17

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