One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


901 to 950 of 1,113 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

Male Goblin Vivisectionist Trap Breaker 10

Holy s#!#.


Who'd you kill?


Sundakan wrote:
Who'd you kill?

neh, he survived.

Before I left, did I bragged about participating in a 3pp product?

http://www.rpgnow.com/product/182281/Villain-Codex-II-Adversaries-for-Advan ced-Heroes?term=Villain+Codex


Nice! I know KC's got somebody in there too. I game with all these famous people.


I actually really really liked KC initial idea but he had to change it because it was impossible to do with the stat array restriction.


Game Master 20

Do you still want to play?


Yes, though I'm not in a hurry if that might cause you to rethink things, I suppose you are in the middle of some other adventure.


Game Master 20

The PCs have just returned from the swamp. They're about to get paid for their job, actually (or they'd be if someone posted something to move the story along! :P).

You actually returned at a good point, just between quests.

Eitylen is still around. I was going to "kick" him once the group arrived in Blue Shell, since we had no diea if/when you'd be back, but if you still want to play him, he's welcome to stay.


ok. Yeah I would like to play Etylen again.


Though, I would like to try an spellcaster if that is not too much to ask


Game Master 20

Not at all.


Then I will try an arcane caster. Besides, class point buy, any other houserule or thing I shall remember?


Game Master 20

Only these. :P

I think the "Character Advancement" and the "Magic & Spells" chapters are the most important for you.


What is the current level?


Game Master 20

6.


did you nerfed the invisibility spells?


Game Master 20

Yup.


You monster.

Anyways, how do you handle the casting stats and the prepared/spontaneous casting?


Game Master 20

Huh? Casting stats are the same as always... Pick a mental attribute and that's your casting attribute.

Spontaneous castings gets 2 spells per level... Those spells may be of any spell level the caster is capable of casting. It also follows the Wizard/Cleric spell progression (2nd level spells at 3rd level, 3rd level spells at 5th level, etc, etc). At these levels, you have 1 fewer spell per day than you'd have at the next level (e.g.: if a sorcerer usually gets 3 2nd levels spells per day at 4th level, he now gets 2 2nd level spells at 3rd level).

Additionally, the cost of spell casting has been streamlined. Its costs depends on what spell list you're progressing... 1 build point/level for Ranger/Paladin/Bloodrager, 2 bp/level for Bard/Inquisitor/Magus/etc and 4 bp/level for Cleric/Druid/Wizard/etc.


GM Lemmy wrote:

Huh? Casting stats are the same as always... Pick a mental attribute and that's your casting attribute.

I was asking that.


Game Master 20

And I answered.


and I didn't dispute your answer


Male Goblin Vivisectionist Trap Breaker 10
Scavion wrote:
GM Lemmy wrote:

Hey, guys... Sorry for the silence around here... I basically had no time home in the last 3 days, so I couldn't really focus on the campaign. Literally everything I posted during this time was from my phone.

Everything should be back to normal tomorrow... So expect a new campaign post in 20h or so. :)

Yeah was starting to get worried. Though it came quite convenient as I have been pretty busy with trying to land a new job lately. Got the second interview slated for next wednesday with the manager! =D

So that went well, I'm gonna be workin for a bank now! Hooray! My training starts on June 6th! Just gotta pass the background and fingerprint check.


Male Half-Vampire Human Sorcerer 14/Power Slave 10

Btw, I know it's been a while, but what paragon powers were you seeking input on? I wanted to stay true to my word and look them over, but realized the times I went to do so that I didn't know what exactly I was looking to research.


Male Human Dungeon Master 10/ Munchkin 10

I always appreciate feedback on any of them, actually... But at that time I was asking for suggestions for new Paragon Powers... I had a few ideas (such as Spell Resistance and Intangibility), but couldn't think of much more... :P

Another thing I'm considering is updating the Warlord archetype so that some of its abilities come into play sooner (specifically, "Lead by Example" and "Strike as One"), but I don't know how to organize the other class features... I thought about removing Fearless, but it fits the archetype too well. ><'


standard WBL?


Game Master 20

Nope. Same wealth as Eitylen... However much that is.


Any way to buy the monk wisdom to AC without the rest of the physical monk abilities?


Game Master 20

¬¬'

You're not going to build a super-SAD full caster, right?


I could do that with charisma (AC, all saves, initiative, dumping dex to the floor). But on a second thought, I better play Eitylen again and leave the new char for in case Eitylen die (and because I have paralisys by analysis).


Game Master 20
Nicos wrote:
I could do that with charisma (AC, all saves, initiative, dumping dex to the floor).

You could... But then I'd feel free (and motivated) to create equally cheesy NPCs.

The Class Builder is very abusable by its very nature... So let's hold back. I'd rather not have to drop it (or the whole campaign) because of insanely optimized "classes".


I never do insanely optimized chars anyways (though the charisma thing can be done with an oracle in RAW, unless they have nerfed that charisma to saves feat).


Male Human Dungeon Master 10/ Munchkin 10
Nicos wrote:
I never do insanely optimized chars anyways (though the charisma thing can be done with an oracle in RAW, unless they have nerfed that charisma to saves feat).

It's possible to ban/houserule/nerf stuff found in RAW as well... RAW is not a good metric for balance, anyway.

And yes, they nerfed that feat. To the ground. It's completely awful now.


that's good to hear.

I can't decide how to build an illusionist that is just not a typical god wizard plus some illusionist spells in the mix. So I will keep eitylen.


So, uhm, I guess I have to level him up, right?


Game Master 20

Well... You don't have to... But it's advisable. BTW, we are in combat now... You can jump back to controlling Eitylen if you want.


Any great rogue talent published in the last month?


Male Human Dungeon Master 10/ Munchkin 10

Well... Ultimate Intrigue hit the stores... So... Maybe?

I don't own the book or pdf, so I can't tell.


Male Goblin Vivisectionist Trap Breaker 10

No.


Giant Corporation

I'm pretty sure there are some new ones here... Can't tell which ones, though.


Game Master 20
Eitylen wrote:
What's the difference?, I mean, will you always take 10 in those skills or what?

I'll be a bit of a bossy jerk here and say this:

If your passive skills are not easily visible in your character's profile, I'll not make any passive checks for your character.


you are the boss


Male Half-Vampire Human Sorcerer 14/Power Slave 10

btw, Welcome back Nicos. Prison is no fun, nope not at all.

Also, I just realized that I did the ffcs lvl up for Jaazkara wrong, so I'll fix it tonight.


Game Master 20

Oh... That reminds me...

Guy, don't forget to update your Build Point Progression in your characters' profiles! I have to know what class features you guys bought, after all.


The prison thing was just kidding.

But, wait, I'm confused. I see two new player's (9fingers and sundakan) but only one new PC.


Game Master 20

Coincidentally, Sundakan joined us as soon as Rynjin's account was banned.


Male Goblin Vivisectionist Trap Breaker 10

Yeah he picked a fight with a dev and wonlost.


I imagined that. So what happened?


Game Master 20

Better leave it out of our gaming threads. You can discuss the subject via PM if you want.


Just remembered I never finished that minor rebuild of Frederick. Was wondering if you'd allow me to count as having Weapon Training for the purposes of Weapon Mastery Feats? Specifically for Cut and Smash From The Air.

I have 3 Feats I need to burn, otherwise/in addition.

901 to 950 of 1,113 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / One Step Beyond - Discussion Thread All Messageboards

Want to post a reply? Sign in.