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On Abadar's Secret Service (Inactive)

Game Master James Martin

A game of colonization and exploration in a new land with new dangers and threats.


51 to 100 of 459 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7

I'm afraid that Songan doesn't have that much gold remaining. After buying all of the gear for him, including the CLW wand he's got, he's sitting on 2 GP, 6 SP, 1 CP. Sorry.

Avatar is up. My phone connection wasn't bringing up the subwindow that tells you where the avatar is from with the "select this avatar" option, but I was able to get to a Mickey-D's on the naval base here with my laptop, so that's fixed now. Not a perfect image, but it'll do, I should think. I added a link to the character description on Songan's profile that's more what I was looking for in terms of facial appearance.


Female Halfling Ranger 3

Daisy's only got 65 gp to contribute but it is all the party's to use as seen fit.

And sorry about posting under the wrong alias last night.


Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7

Make that 7 GP for Songan. And like Daisy, it is at the group's disposal. Exchanged a scroll for a compass and a second travelling spellbook. OMB, do you have any objections to me using the travelling spellbooks as journals? They're the closest thing I could find to what I was wanting.


Male Tiefling Void Elementalist 5

I think one wand of CLW is good enough. We have 3 PCs that can heal with a pally on the way.


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

The wands are good to have when we can't rest between encounters, so if the party can have two, so much the better.

I can probably cover half the cost of one if need be.


Female Half-Elf Rogue 1/ Inquisitor 4. Init: +5, hp: 30/30 F: +4, R: +4, W: +7, AC: 18

Well if everyone but Leralt and Songan put in 100gp that will get us one wand with 44 charges. Orin if you could get a second with 25 charges that would be useful


Male Human (Chelaxian) Alchemist (vivisectonist) 5 (Init +2; AC 17, t12, ff15; hp 18/41; F+6/R+6/W+1)

Seven or eight party members, either way I'll still put the original 107gp I'd set aside towards one of the wands.


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

Ok I bought a 30 charge CLW wand and I'll pitch in the 107gp for a however many charge one we can afford.


Male Tiefling Void Elementalist 5

Would it be jumping the gun to design my tower and stuff? XD


Female Gnome Bard (Detective)/ 5
Lena Relani wrote:
Ok well I'll go ahead and add a wand of CLW to my inventory. The rest of you take 94gp off (assuming 8 players, 108gp if 7).

Definitely Eight! So you can go ahead and divide that again with one more in mind Lena! Have to re-work Catilla's gear so not sure how much go she'll have left over yet, but I'll let you know soon as I know.

And howdy everyone!

Happy to be the one to fill out the party to a nice, round, even number!

Very excited and honoured to join this august assemblage and looking forward to what I have no doubt will be a fantastic game.

Woot!

Will get an in game post up right now, then finish up the Dr's (the Good Dr.'s ; ) sheet.

Oh, and is it alight if I go with average HP as well GM OMB? (is that 5 or 6 on a d8 btw?)


Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7

Mathematically, the best way to get average HP from a d8 is to get 4 one level and 5 the next, so that you get 9 every two levels.


Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7
Mevakh Ahrask wrote:

This is a really diverse group. All we need is an elf.

Catfolk Bard
Dwarf Druid
Half-Elf Inquisitor
Half-Orc Paladin
Halfling Ranger
Human Alchemist
Tiefling Wizard

With the Gnome Detective, I'm the oddball keeping us from covering all the core races. Apologies! ;)


Female Gnome Bard (Detective)/ 5

Coulda sworn I saw a Tiefling somewhere's about ; )

And thanks for the math tip Songan, if DM OMB approves, then that's what I'll use.

Also, since we have several arcane casters present, I'll try and make Catila's spell selections so as not to overlap too much.

Almost done re-working her sheet


Male Tiefling Void Elementalist 5

You called?


Female Half-Elf Rogue 1/ Inquisitor 4. Init: +5, hp: 30/30 F: +4, R: +4, W: +7, AC: 18

Ok so to try and close the Wand issue, I currently make it

Songan: donating 7gp
Leralt: donating 94gp
Orin: donating 107gp
Gellius: donating 107gp
Mevakh: donating 94gp
Daisy: donating 65gp
Lena: donating 107gp
Catila: still working on gear

So far that gives us 581gp which buys 38 charges with 11gp left over (which I'll hang on to and mark as 'party gold'). Is that alright for everyone?


Male Half-Orc Paladin of the Sacred Shield 4

All of Mevakh's remaining gold is party gold.


Female Gnome Bard (Detective)/ 5

Catila's gives 150gp to the kitty


Male Tiefling Void Elementalist 5

I got a bit of a OOC question. Are we going to be doing any stronghold/city building?

Want to know for a few reasons. Among them if I should get craft construct later on.


Initially no. But after a few levels? I think it would be a definite possibility if you want to go that way. I'm aiming for a sandbox feel: namely I'm going to start you off with a few ways you can go and based on which way you go, I'm going to build a story around that. I believe in making my players the heroes of their story.


Female Gnome Bard (Detective)/ 5

Yea Us! ^-^


Male Tiefling Void Elementalist 5

If anyone wants me to craft something now is a good time.


You've got six weeks. Assume, unless it's wildly improbable, that you make your rolls.


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

One cloak of resistance, if you would please.


Male Tiefling Void Elementalist 5

Do you have 500 gp. Tips are nice too. ^.^


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

I already deducted the the coinage (and added the cloak *cough*)

Orin tucks 20gp in Leralts tunic and tells him to buy himself something nice ;)


Male Tiefling Void Elementalist 5

K when I post I will mention it just for RP sakes. ;)

Edit-Did we ever buy that group wand of CLW. If so how much did I need to chip in again?


Female Gnome Bard (Detective)/ 5

Will have something up tomorrow (I hope), been a...full couple of days


Male Half-Orc Paladin of the Sacred Shield 4

I've got my Advanced Race Guide pdf. There are some good options for Mevahkh here. The Shaman's Apprentice racial trait trades Intimidating for the bonus feat Endurance. With my particular build, that would give me an additional feat. One feat choice is Tenacious Survivor, which lets you fight an additional number of rounds after being killed by hit point damage equal to your Constitution bonus, and saved by healing (including your own)! (You get a negative level when you do it.)

I now want to play a half-orc rogue with the skulking slayer archetype, using Surprise Follow-Through and Improved Surprise Follow-Through to sneak attack entire hordes of enemies.

This book is fantastic.


Male Tiefling Void Elementalist 5

You know I would not mind trading Fiendish Sorcerery, sense its useless for a wizard, for something else but I dont think we are allowed. Otherwise I would have changed a few things. XD


Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7

Don't go talkin' about how awesome it is in front of us poor people. I wasn't plannin' on purchasing it because my wallet is drained about as much as it can stand right now!


If, when you gain access to the ARG, you may choose to re-adjust your character as you see fit, so long as it doesn't change anything fundamental (class/race/concept) about them. I have no issue with that.


Male Tiefling Void Elementalist 5

Well its based on a point system. Tiefling for example has a total of 11 RP points. Sense my guy is a wizard, I would choose to get rid of fiendish sorcery (1 rp), skill bonus bluff (2 rp), and skill bonus stealth (2 rp). That would leave me with 5 rp to play with, replacing it with stuff more suited to him.

Does that sound about right?


Sounds acceptable to me. Go ahead and make your changes. If I'm going to trust you to play this game, it only makes sense that I trust you to modify your characters!


Male Half-Orc Paladin of the Sacred Shield 4

That's for custom-building races. Tieflings are an existing race, so you'd swap racial traits on their four-page spread.


Male Tiefling Void Elementalist 5

I am tempted to make him more fiendish. But I think I will stick to his wizardness. ;)

Edit-Just noticed I never added the fiendish sorcerery or skill bonuses to his sheet to begin with.

2nd Edit-Made some changes to him. He is very much a linguist now.


Male Tiefling Void Elementalist 5

I dont suppose Leralt saw the bolt in time for a Spellcraft check?


Sure! Go ahead and make one.


Male Tiefling Void Elementalist 5

Swing and a miss, did not even reach 15 >.<


Orin,

Would you like to explore the perimeter of the settlement on the first day with me to see what we can find?


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

Let's do it. Survival and/or perception checks, I imagine would be in order for that.


Female Halfling Ranger 3

Okay. I'll write the search into my next post and post my rolls there. Also, do you mind that Daisy tried to befriend Grimfang? And does a 24 on handle animal give me the right to say, "Come 'ere, Grimfang! That's a good wolf. Who's mommy's little puppy? You are! Yes you are! Here's a tummy rub."


Female Halfling Ranger 3

Mysterious Benefactor,

Did the previous colonists leave behind their personal belongings?


Daisy, they did. Minus the sort of thing you'd carry on you, they left everything behind as if they were in the middle of their day, heard something outside, walked outside to investigate and never returned.


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)
Daisy Greenways wrote:
Okay. I'll write the search into my next post and post my rolls there. Also, do you mind that Daisy tried to befriend Grimfang? And does a 24 on handle animal give me the right to say, "Come 'ere, Grimfang! That's a good wolf. Who's mommy's little puppy? You are! Yes you are! Here's a tummy rub."

You know, I'm pretty sure it does :)


Male Half-Orc Paladin of the Sacred Shield 4

Sorry for not posting for a few days. I've been pretty busy.


Male Dwarf Monk(Zen Archer)/Inquisitor 5, hp 60/60, AC 21, (T21/FF18), Init +13, Perc +14 F+8(13)/R+8(13)/W+11(16)

So just to clarify, the fort is walled and we are on one side of the wall and the Jaguar thing is on the other side looking in?


Female Half-Elf Rogue 1/ Inquisitor 4. Init: +5, hp: 30/30 F: +4, R: +4, W: +7, AC: 18
Leralt Littlehorn wrote:
Edit-Did we ever buy that group wand of CLW. If so how much did I need to chip in again?

Sorry, been busy this end too. (Exams are over for summer now though woop!)

Final wand amounts:

Songan: donating 7gp
Leralt: donating 94gp
Orin: donating 107gp
Gellius: donating 107gp
Mevakh: donating 285gp
Daisy: donating 65gp
Lena: donating 107gp
Catila: donating 150gp

total: 922gp
charges: 61

I'll add two wands then if that's ok DM :)

One at full 50 charges then a second (or third) hand one with 11 charges


Male Catfolk Bard (Archaeologist) 1; HP 9/9; AC 13/13/10; F+1/R+5/W+2; Init +3; Per +7

Anybody know what's happened to Daisy? She hasn't posted in two weeks.


I'll send her a PM and see if she lives.


Female Gnome Bard (Detective)/ 5

Hope she's all good.

And who's carrying the wands again?

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