Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Alia of the Blade wrote:
Zokon had tried to explain the clan system and the differences, but to her, it just proved the whole species was unreliable, disorganized, and dangerous.

Well, obviously Alia had fallen asleep, or tranced out, or whatever elves do because kobolds are like little versions of Chelaxians (Lawful Evil). Speciesist, they cooperate and will do whatever it takes to survive and continue on as a race (the Best Race!), up to and including mass self-sacrifice. In that regard they don't particularly like half-elves who seem to be cheating by taking the best aspects of two races that are constantly showing them up and merging them into one, but...

Mikmek, nearly out on his feet, nods and clambers up onto the pony's back. He makes himself a comfortable-enough spot among the supplies, and spins about in the saddle thrice before settling in it.

The party can spend half a day exploring their current map hex and finish tomorrow or simply press on up to the edge of the forest putting you that much closer to the kobolds' mine. At the party's current speed, under good weather it takes about 6 hours to cross a forested or hilly hex, and a full day to explore and map it.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Finish exploring this hex please then goto Kobolds


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Neither, she listened well, Lawful Evil is simply despicable to her. Plus, after Numalar has set her on the path of Corruption that leads to the dark side of the Force, she has become more casual about her species-ism.

I concur with Zokon, finish the Hex, then move on.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

dice:
2d100 ⇒ (99, 45) = 144

The day is windy and grey until mid afternoon and eve when the clouds part and afford the party a bit of blue sky and sun. Mikmek swaddles his head in someone's winter cloak against the sunlight.

dice:
2d100 ⇒ (15, 38) = 53

Alia's Perception: 1d20 + 8 ⇒ (18) + 8 = 26
Celyne's Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Numalar's Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Poshment's Perception: 1d20 + 4 ⇒ (7) + 4 = 11
Scarlet's Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Zokon's Perception: 1d20 + 7 ⇒ (20) + 7 = 27

1d20 + 7 ⇒ (16) + 7 = 23

That evening as the party is looking for a place to make camp. Alia and Zokon both spot a lone someone in and among the rough hills ahead about a half mile or so away.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon puts his hand up as a motion of attention and stop then says

"I see a lone figure half a mile away.. on the hill.. shall I go and say hello?"


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Huh?" Scarlet looks up. "Sure, why not? You want me to come with ya?"


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Ok lets go.. "

Zokon will ride ahead and go check out the lone figure


As our two intrepid explorers approach....

"Alright! That's far enough! Names and business!" She shouts from cover, about 50 yards away, while aiming her short bow at Scarlet and Zokon.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"Scarlet Scarab. Zokon. We're explorers."

Diplomacy: 1d20 + 5 ⇒ (13) + 5 = 18

"So. Your name and business? Besides pointing bows at strangers."


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Yes, we mean no harm, notice that we do not have drawn weapons, possibly foolishly, I may just have my bow ready next time."

Diplomacy Aid Scarlet: 1d20 + 0 ⇒ (16) + 0 = 16


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"So far, I see no others. Still only the one. Unusual.", Alia explains to the others as they watch from quite a bit away, stepping back into cover.


Scarlet Scarab wrote:

"Scarlet Scarab. Zokon. We're explorers."

"So. Your name and business? Besides pointing bows at strangers."

"Anza!" She shouts back in the gravely voice of a lifelong smoker, or a middle-aged tavern wench.

Zokon Santyev wrote:

"Yes, we mean no harm, notice that we do not have drawn weapons, possibly foolishly, I may just have my bow ready next time."

"Yeah that's just what bushwhackers would say before their buddies come around and shoot them in the back. So you can just keep standing where you are and yer yap shut."

Spoiler:
1d20 + 2 ⇒ (11) + 2 = 13

"Splorin'? What's to explore? Nuthin' but hills, and monsters out this far. Nobody comes out this far unless they're up to something."


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"Ok.. I think i am just going to get my bow out as you seem crazy or dangerous."

Zokon reaches for his bow and readies an arrow not pointing it at anyone

"We were sent by Brevoy to explore and map this region."


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

so what is SHE up to?


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"So Anza, what are you up to then? Nothin' out here but hills and monsters, right?" Scarlet keeps her hands at her side. "I mean come on, if we wanted to ambush you why would we walk up to you in the open like this?"


Zokon Santyev wrote:

"Ok.. I think i am just going to get my bow out as you seem crazy or dangerous."

Zokon reaches for his bow....

At this point she interrupts and says: "Uh uh. Keep yer hands out in front were I can see 'em." She draws a bead on him.

Lemme know if you want to continue.

Scarlet Scarab wrote:
"So Anza, what are you up to then? Nothin' out here but hills and monsters, right?" Scarlet keeps her hands at her side. "I mean come on, if we wanted to ambush you why would we walk up to you in the open like this?"

"Maybe I'm a monster! Ever think of that? Ha-hah! I'm a scout and a guide and semi-professional hermit. So iffin anyone belongs out here it's me! Right now I'm on the hunt for a fat feller by the name o' ah, I'm lousy with names, um, It'll come. funny foreign name. Guy was a porter. His bosses up and left him when they saw what they took fer bandits. I woulda done the same the way these brigands is in these parts. But now someone's paying me to go find the lost city lamb.... Planchet! That's the name. Or maybe it's Plan-shey. Durn foreign pernunciations. Anyway, you seen 'im? Fat foreign city slicker? I figger he's probably dead by now, kilt by the bandits, or the weather, but there's more coin in it fer me if I can bring the cream-puff back in one piece. Gods, that's more than I've talked in two years!"


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon stops when she beads on him, he is ready to jump if she looks like she's going to fire

He does use studied target on her

"Planchet.. name sounds familiar..Scarlet you have any idea."


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet has a heartly laugh. "Zokon, don't worry about it. When you live alone it's hard to tell friend from foe. Besides you gotta practice communication every once in a while."

Scarlet instinctively looks at her kukri and remembers slitting the throat of a man named Planchet. No point in hiding this.

"Now Planchet... yeah, he's dead. Joined a group of bandits working for the Stag Lord. It looked like it was his first day, or maybe he was in over his head. Working for someone named Fat Norry?"

"We bumped into them while explorin'. They didn't like our tone so they started attacking us. Some of them tried to run back to the camp to warn everyone, so we had to silence them, quick. If we knew there was a reward..."

"Anyway, I can tell you roughly where we buried them, but if you're worried about us being brigands, you don't want to get next to that camp."

Scarlet's perfectly willing to point out where the bodies were buried on Anzu's map.


dice:
1d20 + 2 ⇒ (10) + 2 = 12

".... Well tha's too bad. Though you saved me a long hike into bandit territory. Sorry to hear though. The guy probably was offered the opportunity to join or die. I can't see a cowardly city-slicker like this fella fallin' in with this lot, 'cept to buy time to escape. Well, guess I'll be headin' back then. Thanks."


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"No problem, Anza. Good luck out there." She gives Anza a nod and begins to return to the group.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

Numalar eyes the group as they return.

"Everything all right?"

Probably would have come along for the ride but I wasn't around this weekend so looks like I missed it.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"Headhunters, hu?", Alia comments after the forward party explained what took place.
"I guess that means if we become annoying enough to somebody with sufficient coin, say, a hypothetic bandit king, those kind of people may go after us, too-"
Once we regain control of Telvurin, we'll need to purge all that filth into the cesspits bordering it that call themselves nations.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

That night at camp....

I'll push us a long later tonight.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

dice:
4d100 ⇒ (33, 60, 96, 87) = 276

Camp passes without incident. Mikmek exhausted, falls asleep.

The next day is much like the last temperate and blustery with intermittent clouds.

By midday the party is nearly finished with its survey saving the mysterious standing stones for last.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

We approach the standing stones warily, I have my bow out this time.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

dice:
Alia: 1d20 + 3 ⇒ (11) + 3 = 14
Celyne: 1d20 + 2 ⇒ (10) + 2 = 12
Numalar: 1d20 + 3 ⇒ (6) + 3 = 9
Poshment: 1d20 + 2 ⇒ (9) + 2 = 11
Scarlet: 1d20 + 1 ⇒ (15) + 1 = 16
Zokon: 1d20 + 1 ⇒ (10) + 1 = 11

Zokon proceeds ahead cautiously.

Mikmek and Naleksa seem to drift further back.

Scarlet:
There's something not quite right about the stones.You can't quite put your finger on it.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet keeps her swords drawn. "So, anyone see something different?"

Perception: 1d20 + 3 ⇒ (6) + 3 = 9


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Intelligence (memory) check as Scarlet points out the feeling something seems different this time around.

Map updated.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Int: 1d20 + 1 ⇒ (2) + 1 = 3

Scarlet taps her foot impatiently.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Int: 1d20 + 3 ⇒ (1) + 3 = 4
"Yeah. No body around this time. Everything else seems identical", Alia counts the number of stones before shrugging and falling in line behind Zokon.
And here's the cue for checking if the emanations are still in place if Num rolls decently on his Int...


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

int check: 1d20 + 1 ⇒ (12) + 1 = 13


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Sorry, my connection to the West Coast suddenly went down in the middle of posting.

The Int check is DC 15:
There is an additional ancient, stone menhir at the southern end of the arrangement.

And... There is a body!

A beautiful fey woman, in a long pale silk gown lies atop the worn stone altar.

Map updated.


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

"I was kidding, of course. I meant the body is clearly female this time around."

Wee, way to make me seem blind, connection to the west coast-

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
RPGGGM wrote:
A beautiful fey woman, in a long pale silk gown lies atop the worn stone altar.

GGGM: Alive or dead? If alive, conscious? And by "fey" do you mean the creature type or just description?

INT: 1d20 + 3 ⇒ (12) + 3 = 15

"Wait... one of these stones wasn't here last time." Numalar looks at it... are there any signs it was recently installed?

perception: 1d20 + 8 ⇒ (17) + 8 = 25

He then makes a few passes with his fingers and his eyes turn gold. He looks again, checking for magical auras.

Casting detect magic.

spellcraft/knowledge (arcana): 1d20 + 9 ⇒ (9) + 9 = 18


Arcane Pool 2/4 | HP: 36/36 HP | AC: 17 / T: 13 / FF: 14 | Fort: +5, Ref: +4, Will: +4 | M. Touch: +6, R. Touch: +6 | CMB: +6, CMD: 19 | Init: +3, Perception: +12 |

Seriously, more stones, too? Great, I note the absence of a body and the amount of stones being identical, and there is a body and different number of stones? Oh well, I did roll a 1...


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon will check out the fey and see if she is alive?


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Numalar Auritonius wrote:
RPGGGM wrote:
A beautiful fey woman, in a long pale silk gown lies atop the worn stone altar.
GGGM: Alive or dead? If alive, conscious? And by "fey" do you mean the creature type or just description?

Numalar is not close enough to determine that.

Numalar Auritonius wrote:
"Wait... one of these stones wasn't here last time." Numalar looks at it... are there any signs it was recently installed?

There are no signs of any scraping or digging or foot prints beyond those of native animals.

Numalar Auritonius wrote:
He then makes a few passes with his fingers and his eyes turn gold. He looks again, checking for magical auras.

The same moderate (evocation) aura from before (no roll needed), and from the woman a strong nebulous aura that suffuses her entire body.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Zokon Santyev wrote:
Zokon will check out the fey and see if she is alive?

1d20 + 5 ⇒ (7) + 5 = 12

She's very pale, but breathing.


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

Scarlet sheathes her weapons and runs up to the creature.

Knowledge(Nature): 1d20 + 2 ⇒ (2) + 2 = 4

"I have no idea what this is but... Can we help 'er?"


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"She's alive.. maybe preserved by this area... says Zokon as he looks down at the woman.


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

"Maybe dead bodies here turn into new stones in time..." Celyne shrugs, not really having any other ideas... She walks over to the woman and tries to determine her state...

heal check: 1d20 + 6 ⇒ (7) + 6 = 13


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Celyne wrote:

"Maybe dead bodies here turn into new stones in time..." Celyne shrugs, not really having any other ideas... She walks over to the woman and tries to determine her state...

She is... non-responsive.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Yep, just layin' there.


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

"SO now what? I could apply some healing magic and see if that wakes her up... But she looks more like she's asleep than wounded."


| Bloodrage 12/12 | Fire Strikes 3/3 | HP 43/43 | AC 18 T 14 F 14(Uncanny Dodge) | CMD 19 | Saves 6/4/0 (+1 Will vs Mind Affecting) | Init 3 | Perception 3 | 4 Female Ifrit Bloodrager (elemental, fire) | Spells 2 |

"So, somebody wants to heal her or somethin'? If I had a potion, I'd use it."


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

Celyne shrugs and casts cure light on her...

clw: 1d8 + 3 ⇒ (5) + 3 = 8


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I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

dice:
Alia's Initiative: 1d20 + 3 ⇒ (14) + 3 = 17
Celyne's Initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Luna's Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Numalar's Initiative: 1d20 + 5 ⇒ (16) + 5 = 21
Poshment's Initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Scarlet's Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
Sir Didymus' Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Zokon's Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
3d20 ⇒ (16, 1, 4) = 21

unimproved grapple v Celyne (prone, v flat-footed): 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18

Suddenly the woman's hands clutch at Celyne. Her eyes fly open. They're frantic, and unfocused. She grabs Celyne and screams!

"Cele! Ullúme cele! A corin! I rondo na- a corin! Tar's a latta faila cor i yallume lóce! Tare hort-! Tye maure tare hort-! Enque menca laurë coins an i arasse's tolde! N- warime! I nen pilindi!"

Accented Sylvan:
"Running! ... Forever running! ... A circle! The cave is a circle! There's a pit just around the last bend! ... More speed! ... You need more speed! Six thousand gold coins for the deer's head! Be wary! The water arrow!"

Round 1
The Bold May Act!
_________________
__ Numalar
__ Sir Didymus

__ Mysterious woman grappled
__ Alia
__ Celyne grappled
__ Scarlet
__ Zokon
__ Posh
__ Luna

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

Numalar's eyes go wide as the woman seemingly springs to life. He quickly fumbles for his symbol and pulls it out. He points his symbol at the woman and shouts, "reH!"

Draconic:
"Be Still!"

Casting daze (Will DC 15) on the woman. Don't want to hurt her just yet.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

The additional dazing seems to wash off of her.

The woman blinks, finally seeing Celyne. "Man re tye!? Vere am ni!? NIMEAR- ME!"

Accented Sylvan:
"Who are you!? Where am I!? TEll ME!"

grapple (seated, in control): 1d20 + 6 - 4 + 5 ⇒ (1) + 6 - 4 + 5 = 8

Her hands slip from Celyne, but she looks even scarier now.

Round 1
The Bold May Act!
_________________
__ Numalar
__ Sir Didymus
__ Mysterious woman
__ Alia
__ Celyne
__ Scarlet
__ Zokon
__ Posh
__ Luna

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

Totally forgot I can speak Sylvan! :) BTW, what language are you using for Sylvan?

"Sídh! Hi na-i Kamelands. Mín will ú-negr-cin. Nin est-na- Numalar. Ha na-cín est-?"

Sylvan:
"Peace! This is the Kamelands. We will not hurt you. My name is Numalar. What is your name?"

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