OGGM's Hook Mountain Massacre (Inactive)

Game Master Jeff Przybylo

This a continuation of Varisian Chronicler's RotRL Campaign


401 to 450 of 2,898 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

"Good grief," Lym says, shuddering. "I am NOT looking forward to seeing the mother of two such sons. I... I think it may be safe to assume that there are no more of them in the house or barn. Do we search the... the body first, or the buildings?"


A quick Detect Magic will tell you that the body does indeed have several items:

the hook
a ring
2 vials in a dirty pouch
an amulet.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

Kellen does his best to do a temporary patch to his wound while they review the body. He grins at Shalelu's words, but shakes his head at Lym's.

"I'm thinking the opposite on that matter - if this ugly managed to sneak up on us, best we on better guard for any further surprises. That silence actually makes me more nervous than if they were charging us." He pauses for a moment and then adds: "Let's check that barn first is my opinion."


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Spellcraft checks to identify the Ogrekin's belongings;
1d20 + 15 ⇒ (4) + 15 = 19
1d20 + 15 ⇒ (17) + 15 = 32
1d20 + 15 ⇒ (10) + 15 = 25
1d20 + 15 ⇒ (2) + 15 = 17
1d20 + 15 ⇒ (2) + 15 = 17


Pearl of Power:
Lvl 1 1/1; Lvl 2 1/1; Lvl 3 1/1; Lvl 4 1/1; Lvl 5 1/1
Human Cleric 16; HP 156 /156| AC 29 T 15 FF 27| Fo +16 Re +10 Wi +19| Init +2 Percep +26| Channel Energy 9/9

Spellcraft to Aid Lym.

Spellcraft 1d20 + 9 ⇒ (4) + 9 = 13
Spellcraft 1d20 + 9 ⇒ (1) + 9 = 10
Spellcraft 1d20 + 9 ⇒ (14) + 9 = 23
Spellcraft 1d20 + 9 ⇒ (5) + 9 = 14
Spellcraft 1d20 + 9 ⇒ (9) + 9 = 18


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

"Not until that wound is tended to," Praxim says, pointing to the haphazard bandage withwhich Kellen is wrestling.


+1 Ogre Hook
Ring of Protection +1
2 Potions of Cure Serious Wounds
Amulet of Natural Armor +1


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

"How does an Ogre, even one so malformed as this, get such a trove?" Lym wonders out loud after identifying everything. "This is treasure."


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Lym Blackhand wrote:
"How does an Ogre, even one so malformed as this, get such a trove?"

"If Shalelu's earlier find is any example, I'd guess through spoils from the Black Arrows or some other poor soul they hunted down. The townsfolk made it sound like they've been a bane for years."

At Praxim's suggestion, Kellen nods. "Fair assessment there. If someone's got some healing skills to spare, I'd be much obliged and would pay you if you require it."


Pearl of Power:
Lvl 1 1/1; Lvl 2 1/1; Lvl 3 1/1; Lvl 4 1/1; Lvl 5 1/1
Human Cleric 16; HP 156 /156| AC 29 T 15 FF 27| Fo +16 Re +10 Wi +19| Init +2 Percep +26| Channel Energy 9/9

Tomaru taps Kellen a few times with his Wand of Cure Light Wounds

Cure Light Wounds 1d8 + 1 ⇒ (4) + 1 = 5
Cure Light Wounds 1d8 + 1 ⇒ (2) + 1 = 3
Cure Light Wounds 1d8 + 1 ⇒ (6) + 1 = 7


M Dwarf Barbarian(Titan Mauler) 16
Stats:
Hp's 260/260; AC: 31/touch 17/ff 27(vs. giants 34/21/25); Perc: +19; Init: +4; Fort: +19, Ref: +12, Will: +13; CMD 35(40 vs giant type/35 vs larger)
OGGM wrote:
Was hoping we didn't lose you Thordak. Praxim's been killing everything in sight, but he actually missed once! Figured you wanted to actually fight something.

I know, right?! I'm like, "Hey, maybe I get to hit something this time! Hurry! Hurry! It may still fall for simply just being in the same area as Praxim's bow! ;P

Thordak calms as the ogre falls in a heap. Resting a moment to catch his breath, he turns to the paladin, "Thanks for letting me help this time, elf," he says, grinning wryly before cringing from the pain of the nasty cut he was gifted from the large beast. "If ya got any more of that healing, I could use a bit. And I'm with Kellen, I say we check the barn first as well."


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

"Well, it didn't seem like you were here just to carry my bags," the elf replies, totally deadpan, as he studies the decrepit barnyard in more detail.


Female Human (Varisian) Bard 1/Sorcerer 9
Spoiler:
HPs: 59/66 AC:13/T11/F12 Fort+4 Ref+5 Will+8(+10 illusions) Init +7, Perc +5

"If it would be helpful to scout the barn, I can give you the advantage of invisibility." says Rhianni helpfully, "Although such a ramshackle structure might not need such protection." Smiling she looks at the barn, Knowledge (Engineering) 1d20 + 1 ⇒ (16) + 1 = 17 and takes in the building, looking at its strengths and weaknesses. "Best be careful as you go, until we know how sturdy the frame really is."

"Thordak, come here let me tend your wounds." she touches the deep cut with her hand, before taking out a gnarled wooden stick and places it on the dwarf. His wounds close and the warmth from the wand pulls his torn m uscles together, taking away the pain.

Wand of CLW 1d8 + 1 ⇒ (3) + 1 = 4
Wand of CLW 1d8 + 1 ⇒ (6) + 1 = 7
Wand of CLW 1d8 + 1 ⇒ (8) + 1 = 9


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

As his wounds close, Kellen stretches and nods thanks at Tomaru. "Much obliged, neighbor. I think that thing was dull to boot."

At Rhianni's suggestion, Kellen nods and also looks towards the barn. "I wouldn't mind it if you want me to look around, although the young lady (points towards Shalelu)may want to go ahead instead.".

Less concerned about the barn for the moment, he looks around the grounds to see if he see anything else - monstrous or otherwise - could pose a threat to their approach.
Perception: 1d20 + 10 ⇒ (2) + 10 = 12


The barn maintains an ominous lean in towards towards the house, almost as if it were reaching out for support. The fact that it was built crudely, but solidly, is the only reason it still stands.

There does not appear to be any more threats obvious outside of the structures. The silence is deafening. Not even a breeze is blowing.

Shalelu cocks her head at Kellen's suggestion, then stares out into the open space of the clearing. After a moment, she looks back, her eyes locked on the mutated ogrekin dead on the ground.


"I'm thinking we should stick together on this one..."


M Dwarf Barbarian(Titan Mauler) 16
Stats:
Hp's 260/260; AC: 31/touch 17/ff 27(vs. giants 34/21/25); Perc: +19; Init: +4; Fort: +19, Ref: +12, Will: +13; CMD 35(40 vs giant type/35 vs larger)
Praxim wrote:
"Well, it didn't seem like you were here just to carry my bags," the elf replies, totally deadpan, as he studies the decrepit barnyard in more detail.

"Ha! Good one." He grins.

Rhianni Verdani wrote:

"Thordak, come here let me tend your wounds." she touches the deep cut with her hand, before taking out a gnarled wooden stick and places it on the dwarf. His wounds close and the warmth from the wand pulls his torn m uscles together, taking away the pain.

Wand of CLW 1d8+1
Wand of CLW 1d8+1
Wand of CLW 1d8+1

Stretching his muscles to work out the kinks, "Thanks, lass, I needed that." He nods in gratitude.

Shalelu wrote:
"I'm thinking we should stick together on this one..."

"And I'm thinking she's right, folks. You don't want to be caught alone if you just happen to run into a group of 'em. Or if they wind up to happen upon you without you knowing it." He pauses, staring straight ahead into nothing, lost in reverie as he begins to mutter thoughtlessly. "That's what they do, you see. They sneak up on you when you least suspect, and take nearly all your kin. Nearly all." After another pause, he shakes himself free from his mental prison before, "Right, um, let's go."


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

"Thordak, will you take point? Shalelu and I can each take a wing, Rhianni and Lym in the centre, and Kellen and Tomaru to guard our rear?"

..Th
P R L S
..K To

Kind of like that....fingers crossed that my diagram translates well when I hit post...


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

Kellen nods at Shalelu and Praxim's suggestions and merely adds: "Workable," before getting fully prepared with his weapons. Once the others have started moving, he takes a up a point behind and between Praxim and Rhinanni and scans the area.


Sooo...barn? or house?


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

Barn, if only because it's likely to have fewer rooms and be easier to clear quickly.


M Dwarf Barbarian(Titan Mauler) 16
Stats:
Hp's 260/260; AC: 31/touch 17/ff 27(vs. giants 34/21/25); Perc: +19; Init: +4; Fort: +19, Ref: +12, Will: +13; CMD 35(40 vs giant type/35 vs larger)

Thordak nods to the elf, moving up front and heading toward the barn, hoping to spot any possible ogres before they are spotted themselves.

Perception: 1d20 + 12 ⇒ (20) + 12 = 32


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

"Let's go, then," Lym says. "I suppose my eyesight might be of help -- but I would prefer not to stand in the front line. I am... not as sturdy as the rest of you."


The path to the barn is well trodden, but by what, it isn't really clear. You reach the main doors of it without anything untoward occurring. The house remains silent.

The barn doors are huge, and crudely made. The large timbers were hand-hewn, fastened together with iron nails. They are closed, and from your vantage point, it appears they would swing inward. The hinges are inside.


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

Praxim holds up a hand and concentrates behind the door, searching for the taint of evil.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

While Praxim checks, Kellen glances towards the house to see if anything comes outside, with their presence in front of the barn.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Lym quietly casts Detect Magic, just in case there's another item-bedecked creature hiding in the barn or close to it.


Lym does not detect any magic within the barn.

Praxim can detect five auras within the barn, all at ground level.

The house is still silent. Far off to the north, there is deep rumble of thunder, and a light rain begins to fall.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

"No magic inside," Lym whispers.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

Quietly as he can, Kellen asks: "Is the barn locked?"


Kellen Wrensler wrote:
Quietly as he can, Kellen asks: "Is the barn locked?"

Let me do this...;)

Slowly everyone turns to look at Kellen...


1 person marked this as a favorite.

"Aren't you the rogue?


Sorry K, couldn't resist. 8P


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

LOL - well I am in the back; assumed someone else would try opening the doors.

Kellen shrugs and checks the barn doors. Perception: 1d20 + 10 ⇒ (19) + 10 = 29


The doors do not appear to be trapped, but they are locked. It seems like there is a simple bar on the inside that secures them.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

OK-not sure if a Disable Device will work, but...

Disable Device: 1d20 + 17 ⇒ (13) + 17 = 30


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

Are there any means of getting in up higher? A hay loft door, for example.


Kellen Wrensler wrote:
OK-not sure if a Disable Device will work, but...

It will work just fine, but lifting/shifting/sawing a bar through will be pretty obvious to anyone who (may) be watching. Just want to mention that before you do it, in case there's any other actions people want to do.


Praxim wrote:
Are there any means of getting in up higher? A hay loft door, for example.

There are no other windows or doors higher up. There are windows along the ground level, but they are heavily boarded. A quick check tells you that if anything, they are even more secure than the doors.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Old Guy GM wrote:
It will work just fine, but lifting/shifting/sawing a bar through will be pretty obvious to anyone who (may) be watching. Just want to mention that before you do it, in case there's any other actions people want to do.

OK - appreciate the info. Before we try opening, anyone else have a suggestion? Or should we just be ready to expect an attack and go ahead.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

"Looks like whatever is in there is determined to keep us out," Lym whispers. "And it must be intelligent - or at least intelligent enough to work a bar."


"No better time than the present." Drawing her bow taut to her ear, she shifts to get a clear shot at the opening, when it comes. "Ready."


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Lym takes up position - behind Shalelu - and raises her hands in the traditional first stance of evocation. "Ready," she says, with rather less confidence than the Elven Ranger.


Pearl of Power:
Lvl 1 1/1; Lvl 2 1/1; Lvl 3 1/1; Lvl 4 1/1; Lvl 5 1/1
Human Cleric 16; HP 156 /156| AC 29 T 15 FF 27| Fo +16 Re +10 Wi +19| Init +2 Percep +26| Channel Energy 9/9

Tomaru readies to cast a spell that will be a boon to his allies and a bane to his foes.
Ready Prayer


F/R/W: +25/+23/+22 AC/T/FF: 33/19/26; CMD: 36; Perc: +22; Init: +9; Max HP: 179; Current HP: 168; Temp 0;

Praxim walks back 20 paces (just under 60 feet), fits an arrow to his bowstring, and takes a bead on the door. "Born ready."

He uses his detection cone to scan the building, purposely putting himself at the end of the range so he'll know when the baddies are in striking range of their group.


Female Human (Varisian) Bard 1/Sorcerer 9
Spoiler:
HPs: 59/66 AC:13/T11/F12 Fort+4 Ref+5 Will+8(+10 illusions) Init +7, Perc +5

Rhianni gets her scrolls ready to use before she smiles and starts to recite some magical words of power.These words speed her friends reactions and increase their fighting prowess.

Ready casting haste


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

Once every one is ready, Kellen faces the barn doors and points to the left side, adding: "I'll be moving to this side once the doors are open." He takes a potion and quietly disappears from all sight. The doors seem move of their own accord as he works the bar free. He tenses to jump should something come barreling out at the doors' opening.

Invisibility in effect


M Dwarf Barbarian(Titan Mauler) 16
Stats:
Hp's 260/260; AC: 31/touch 17/ff 27(vs. giants 34/21/25); Perc: +19; Init: +4; Fort: +19, Ref: +12, Will: +13; CMD 35(40 vs giant type/35 vs larger)

His longaxe in hand, Thordak stands to the side of the opening so the others have a clear shot at anything that comes out.


The doors come crashing open, and five hideously mutated orgekin come crashing out, frothing at the mouth and swinging huge clubs wildly!


"By the gods..." Her bow twangs twice in rapid succession, catching one of the monsters in the chest.

401 to 450 of 2,898 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / OOGM's Hook Mountain Massacre All Messageboards

Want to post a reply? Sign in.