Thordak Ironheart |
"Crap! It's got Kellen!" Thordak moves into the room, swinging at the large beast.
Move to L 9(or wherever I have to move to get within 10'. Diagonals confuse me so I'm not sure exactly where I need to go); Attack
+1 Dwarven Longaxe w/PA: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25
Damage: 1d12 + 11 + 2 ⇒ (6) + 11 + 2 = 19
AC 21; Hp's 68/88
Old Guy GM |
The creature roars in pain as the dwarf's axe cleaves it. Strangely enough, the voice is that of an injured ogrekin...
Then, in horror, you all can see the wounds closing, as mossy tendrils form and work to seal the damage.
NOW the door slams shut. Praxim; then ROUND 2 with (A) - Lym has already gone in Round 2, unless the door doesn't get opened.
Praxim |
Praxim yanks the door open, and sends an arrow into the beast.
"NOT AGAIN, DAMMIT!!!" he yells as his arrow flies.
Arrow, smite evil: 1d20 + 14 + 2 + 2 + 1 + 1 ⇒ (4) + 14 + 2 + 2 + 1 + 1 = 24
Damage: 1d8 + 2 + 7 + 2 + 2d6 + 2 + 1 ⇒ (4) + 2 + 7 + 2 + (3, 4) + 2 + 1 = 25
Tomaru |
Tomaru steps into the room and begin casting Summon Monster III.
Oh and I forgot the Spiritual Ally
Spiritual Ally:
to hit 1d20 + 9 ⇒ (15) + 9 = 24 Damage 1d10 + 2 ⇒ (5) + 2 = 7
Rhianni Verdani |
Rhianni looks through the door at the creature, before withdrawing out the door and looking at the wands, "Which one?...I don't know what they do." .... Instead she casts the last of her haste spells.
What Knowledge check is it?
Praxim |
Praxim steps up and channels his inner weed-whacker.
"Hang on Kellen. We're coming!"
Curve blade: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31
Curve blade confirm: 1d20 + 9 + 1 + 1 ⇒ (19) + 9 + 1 + 1 = 30
Damage: 2d10 + 4 + 4 ⇒ (5, 10) + 4 + 4 = 23
Curve blade: 1d20 + 4 + 1 + 1 ⇒ (2) + 4 + 1 + 1 = 8
Curve blade: 1d20 + 9 + 1 + 1 ⇒ (10) + 9 + 1 + 1 = 21
Damage: 1d10 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Rhianni Verdani |
"Use blunt or fire weapons against this plant." cries Rhianni, "Otherwise the creature will just regenerate and recover. Beware is touch, it can paralyse."
Praxim, you have haste cast on you, so may get an extra attack...
Looking at my last post, it might not be obvious you all have Haste.
Lym Blackhand |
"Then use the other wand, the fire one!" Lym says.
She eyes the two magical tools she gave to Rhianni and tries to identify them...
Spellcraft 1d20 + 15 ⇒ (3) + 15 = 18
Spellcraft 1d20 + 15 ⇒ (16) + 15 = 31
Thordak Ironheart |
Thordak's eyes go wide. "Blunt?! Are ya kiddin' me?! Blast!" He drops his longaxe and draws his earthbreaker as he steps forward and swings hard at the tree monster.
5' step to K 8, draw weapon(move)
Earthbreaker w/PA: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30
Damage: 2d6 + 10 + 2 ⇒ (2, 5) + 10 + 2 = 19
Crit confirm
Earthbreaker w/PA: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12 Dang! That stinks.
Damage: 2d6 + 10 + 2 ⇒ (5, 2) + 10 + 2 = 19
AC 21; Hp's 68/88
Not sure if I'm hasted so I didn't include it.
Old Guy GM |
Thordak's blow smashes into the plant-like creature, and it bellows in pain.
The beast bites at the dwarf with its gaping maw, grabbing ahold of his arm and tearing his flesh. 17 pts Thordak, and a Fort save. You are not grabbed. Its viney tendrils lash at Praxim, both missing wildly. One, swinging downward, catches itself in between the door and the frame, stuck fast. The other whips around and hits itself in the back of the head, releasing the hold on Thordak.
Rolled 2 crit misses with those, believe that?
Kellen continues to be digested...10 pts
A horrible voice whispers in Rhianni's ear...
You'll make a pretty mask, dear, when yer properly skinned an' treated.... She feels the sharp tang of a dagger slipping into her back. 11 pts Rhi
Tomaru's spell goes off; Praxim goes; Then New round = new adversary. The new order is: (A), beast, (B), Husker Graul.
Lym Blackhand |
Lym hurls a dart of force at the plant-creature. The day's exertions are visibly starting to wear on her magic...
Force dart, 1 use, for guaranteed auto-hit 1d4 + 3 ⇒ (4) + 3 = 7 force damage.
Praxim |
Curve Blade: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31
Curve Blade confirm: 1d20 + 9 + 1 + 1 ⇒ (7) + 9 + 1 + 1 = 18
Damage: 1d10 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Extra Damage: 1d10 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Curve Blade: 1d20 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7
Curve Blade: 1d20 + 9 + 1 + 1 ⇒ (19) + 9 + 1 + 1 = 30
Curve Blade confirm: 1d20 + 9 + 1 + 1 ⇒ (1) + 9 + 1 + 1 = 12
Damage: 1d10 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Praxim continues to weed-whack.
Tomaru |
Tomaru's spritual ally continues to slash.
Spiritual Ally:
to hit 1d20 + 9 ⇒ (14) + 9 = 23 Damage 1d10 + 2 ⇒ (10) + 2 = 12
It is not noted on the map. Ideally, it will be in a flanking position. If not, I will control it to move to flank with Thordak.
Summon Monster III 1d3 ⇒ 3 Small Earth Elementals (augmented).
I am presuming that the basement floor here counts as touching ground for their earth mastery ability.
#1 Slam: augment summoning, earth mastery
to hit 1d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 25 to hurt 1d6 + 4 + 3 + 1 ⇒ (2) + 4 + 3 + 1 = 10
#2 Slam: augment summoning, earth mastery
to hit 1d20 + 6 + 2 + 1 ⇒ (5) + 6 + 2 + 1 = 14 to hurt 1d6 + 4 + 3 + 1 ⇒ (4) + 4 + 3 + 1 = 12
#3 Slam: augment summoning, earth mastery
to hit 1d20 + 6 + 2 + 1 ⇒ (13) + 6 + 2 + 1 = 22 to hurt 1d6 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14
He then casts Dimension Door and appears behind the new enemy.
Rhianni Verdani |
"What...arghhh!" screams Rhianni in fear as she feels steel puncture her flesh. She turns round to see what has attacked her.
Waiting for her new turn....
HPs: 42 - 11 = 31
Old Guy GM |
The plant creature dies in a heap of ichor, vines, and moss. Kellen is regurgitated out with its death-spasm. Still unable to move, he is covered in acidic bile.
Behind Rhianni is a large ogrekin, and you can see the resemblance of all the others in his face. His legs are contorted backwards, but that doesn't seem to slow his movements. He pulls a bloody dagger from the sorceress' back and licks it clean.
So the rest of the PCs ('cept Praxim)can go, then Husker Graul, then Praxim.
Lym Blackhand |
"Away with you, you muderous mutant!" Lym roars, and she hurls another dart of force at the new arrival.
Force dart, for guaranteed hit to the tune of 1d4 + 3 ⇒ (2) + 3 = 5 force damage. Hey, it beats a 1d3 acid damage from acid splash, right? ^^;
Rhianni Verdani |
It's better than Rhianni can do offensively...
Rhianni moves away from the orgekin, hopefully leaving him to the hard hitting hammer of the dwarven fighter and Praxim's piercing arrows of justice. "Move back, let this creature come to us, let Thordak welcome him."
Rhianni withdraws from the orgekin, moving out of the way of the fighters.
Lym Blackhand |
Please at least try one of those wands... ^^; I figured they'd enhance your offensive power immensely. That, or Grease his sorry rump!
Rhianni Verdani |
Please at least try one of those wands... ^^; I figured they'd enhance your offensive power immensely. That, or Grease his sorry rump!
If it stands next round, then Rhianni will give the wands a go... and she still has a grease up her sleeve, but she might not be able to cast this close, and can't do a 5ft step back as all the squares are filled.
Lym Blackhand |
As soon as we have some breathing space and access to some inks and parchments, I need to start scribing you combat spells... ^^
Thordak Ironheart |
Thordak immediately moves toward the nearest threat. "Comin' through, lass!" he tells Lym as he moves past her and in front of the beast. Staring into the orgekin's eyes, "By Torag you are an ugly cuss. Let's see what ya got."
Double move to L 13(stupid 20' movement)
AC 27; Hp's 51/88
Nearly forgotten Fort save: 1d20 + 11 ⇒ (2) + 11 = 13 If it's poison of some type then add another +2
Old Guy GM |
Bad time to roll a 2...
Thordak barely manages to get his "Comin' through, lass!" out before his muscles seize up and he falls over onto the floor next to Kellen, paralyzed.
Husker Graul roars as the dwarf falls. "Har har har! How'd ye like me son's bite there shorty? Haaaarrrr!" He barges past Lym, shoving her against the wall in his pursuit of Rhianni. As he moves, he draws an axe, now wielding a weapon in each hand.
"Ye aint goin' nowhere pretty! Not 'til th' skin o' yer face is on me...wha???" He comes up short, his threats cut off as he sees the angry paladin and three elementals standing in the room.
Praxim up; then New Round with everyone except Kellen and Thordak. I believe Tomaru's 3 elementals are still in the room as well.
Praxim |
"Time to die," Praxim says, taking a 5-foot step forward.
Curve Blade: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Curve Blade: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Curve Blade: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Damage: 1d10 + 2 ⇒ (10) + 2 = 12
Where is his bow exactly?
Lym Blackhand |
"Die, you ugly, mutated freak, DIE!" Lym shouts as she takes a run at the ogrekin, swinging her falchion. While the blade seems to strike true, it does not cut as deep as it might have done...
Attack roll 1d20 + 4 ⇒ (18) + 4 = 22 for 2d6 ⇒ (2, 1) = 3 damage.
But hey, flanking bennies for whoever takes them. ;)
Tomaru |
Tomaru's summoned force does their best to surround this last member of the Graul clan and attack.
Spiritual Ally: flank?
to hit 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 Damage 1d10 + 2 ⇒ (9) + 2 = 11
#1 Slam: augment summoning, earth mastery, flanking?
to hit 1d20 + 6 + 2 + 1 + 2 ⇒ (9) + 6 + 2 + 1 + 2 = 20 to hurt 1d6 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9
#2 Slam: augment summoning, earth mastery, flanking?
to hit 1d20 + 6 + 2 + 1 + 2 ⇒ (1) + 6 + 2 + 1 + 2 = 12 to hurt 1d6 + 4 + 3 + 1 ⇒ (6) + 4 + 3 + 1 = 14
#2 Slam: augment summoning, earth mastery, flanking
to hit 1d20 + 6 + 2 + 1 + 2 ⇒ (18) + 6 + 2 + 1 + 2 = 29 to hurt 1d6 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9
Tomaru moves up to stand in front of Lym.
Rhianni Verdani |
Rhianni carefully moves away, before she speaks "Obscurent eum tenebrae oculos suos"
5ft step away
Cast Blindness DC17 fort save to negate.
Let the darkness take his eyes
School necromancy; Level bard 2, cleric 3, sorcerer/wizard 2
Casting Time 1 standard action
Components V
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration permanent (D)
Saving Throw Fortitude negates; Spell Resistance yes
You call upon the powers of unlife to render the subject blinded or deafened, as you choose.
Praxim |
Praxim dashes over to Kellen, grimacing as the latent acid on the man's clothes singes his skin, and sends healing energy through his hands.
LoH: 3d6 ⇒ (5, 2, 1) = 8 and remove sickened condition
Kellen Wrensler |
Assuming the paralysis wears off...
Kellen looks up at the paladin as he comes back from immobility; reaches for a small flask and takes a drink; and then responds calmly, "Let's not do that again, hmm?" before offering it to Praxim.
Bluff: 1d20 + 7 ⇒ (3) + 7 = 10
Anyone looking at his other hand notices it is shaking somewhat before he tightens his grip.
Praxim |
Praxis shares in the toast and sentiment.
Sense Motive: 1d20 + 8 ⇒ (20) + 8 = 28
Bluff: 1d20 + 2 ⇒ (18) + 2 = 20
If Praxim notices any bravado from Kellen, he doesn't acknowledge it (much if at all).
"We're a bit worse for wear and emotionally scarred, but otherwise in good shape."
Praxim concentrates on scanning for auras of evil, and sighs with relief when he (presumably) finds none.