OGGM's Hook Mountain Massacre (Inactive)

Game Master Jeff Przybylo

This a continuation of Varisian Chronicler's RotRL Campaign


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Just so everyone knows, I do alot of my RP posting at work, but the combats, and specifically, the maps, I have on my home PC. That's why in non-combat situations I can post multiple times (usually), but it slows down in combat.

I am also on EST, if it matters, so you can get timing.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Lym Blackhand wrote:
Please keep aspirin or healing magic on standby!

Well...that went better than expected, didn't it?


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Old Guy GM wrote:
Just so everyone knows, I do alot of my RP posting at work, but the combats, and specifically, the maps, I have on my home PC. I am also on EST, if it matters, so you can get timing.

OK - good to know. Also on EST.


Kellen Wrensler wrote:
Lym Blackhand wrote:
Please keep aspirin or healing magic on standby!
Well...that went better than expected, didn't it?

As I said to Tomaru, this book in particular fits right in with Praxim and Thordak's specialties. I am hoping to make it at least interesting for all of you - pretty sure 5 degenerate hillbilly ogres charging into your face fit the bill initially.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

I've got no problem with fights that we win by curbstomp. ^^ Beats the alternative...

Grand Lodge

Oh that wasn't a complaint. I was just letting folks know so they can plan their actions better.


I'm still here!! Crazy busy this weekend and at work today. Will update tonite.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

No worries and thanks for the update.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@DM: Any future rolls for aiding in something that would fit Thordak, you're more than welcome to roll for him. (Unless it's successful without him, then it's simply unnecessary). :)

And this week has been a busy week for me, so my posting has come way later than normal. I think after tomorrow I'll be able to finally breathe a little easier.

It's been a long week.


@Javell, got it. Thanks for the update.


Male Workaholic, level 10

FYI to all. From Sept. 11-18th, I will be doing some traveling and family related stuff. My posting may be erratic or non-existent during that time.

Thank you for your patience.


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Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Hey, family's important. ^^


Got it Kellen, actually read it when you posted it.

My RL group hated the Graul House. Called it the House of Skank. They still talk about it to this day. Several are following this game just because I told them you guys were entering the house.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Hi, strange people! ^^


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

Yea - hillbilly gross out is definitely there. Deliverance with Ogres coming our way. And it is definitely creeping me out being referred to as the pretty one by Mammy Graul.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Still, credit where it's due; in Ogre clans, the leader is apparently always a Pappy, the strongest and more fertile male. Mother Graul managed to buck the system.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

Hey, Rhianni! ^^ Fun to see you using Latin for the spell-incantations, too. What were you trying to say, though?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

My posting is gonna be spotty over the next week or so. RL stuff and all that.

If you have to move forward then feel free to do so. Just DMPC me. Will still and try to keep up but I can't promise anything.


Female Human (Varisian) Bard 1/Sorcerer 9
Spoiler:
HPs: 59/66 AC:13/T11/F12 Fort+4 Ref+5 Will+8(+10 illusions) Init +7, Perc +5
Lym Blackhand wrote:
Hey, Rhianni! ^^ Fun to see you using Latin for the spell-incantations, too. What were you trying to say, though?

Something along the lines .. Come stars and bring your light on my enemies ... perhaps next time I'll save it ... All courtesy of google translate.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

I figured. ^^

"Venite, stellae, et luminem vestrum in inimicis meis abicete!"

I think that might be a bit closer. ;)


You may have noticed that I take certain liberties with the rules to enhance the story. A good example is the two-headed ogrekin arguing with himself under Tomaru's Hold Person spell. Speech is not allowed under the spell description, but the opportunity was too good to miss.

This example was one where no harm was done to the PCs, but there have been times when those 'liberties' have caused damage. Again, I do this for the story, and hopefully it creates a more enjoyable experience for all of you.


I love the two heads arguing .... Long Live Zaphod Beeblebrox .. :-)


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

LOL - agreed. I have no concerns about DM liberties as long as it's in good fun and adds to the story. It's all good so far even if we get creeped out periodically.


Well, the creep-out is part of the story here. I've always been creeped by Paizo's ogres. I have no problems seeing them die in droves.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

I regret to report that my home connection is once again giving me the finger... My posting will likely be patchy at best for a while. >_<; Please DMPC me if necessary.


Will be out this weekend with limited access, be back Monday.


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

OK - Have a good weekend.


Back. Getting caught up. Everything will be posted by tonite.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay, I gotta say, this place is straight out of Jason/Freddie/Saw/Chainsaw Massacre all combined. This is just way horrific. I mean, straight up sick. Absolutely disgusting to the absolute extreme.

You paint a heck of a picture, Old Guy. Props for that.

I think I'll stop reading Old Guy's posts until we get past this. I keep having to close my eyes during the scary parts anyway. ;)


I hate to say this, but I didn't make this up. Aside from the Mammy dialogue, this is 90% straight out of the book. I took out the side door, altered the actions a bit, and the young 'uns aren't that young in the book.

I've always thought Paizo's ogre's were disturbing, this scene confirms it. My RL group hated this too, 'the House of Skank' they called it. Still hate it to this day. I think I've mentioned it here before, but some of them are following this game. They started when I told them you all were about to hit this house.

On the one hand, I'm glad I can convey the horrific nature of the ogrekin, but my apologies if this disturbs anyone. I'm really not that grim as a GM. But the horror of it drives the story, so I stuck with what was written for the most part.


Besides, you're going down into the basement, how bad could it be?


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Javell DeLeon wrote:
Okay, I gotta say, this place is straight out of Jason/Freddie/Saw/Chainsaw Massacre all combined.

I remember that the author is Nick Logue, who has a penchant for making downright creepy stuff RPG stuff (see the Razor Coast setting, for example). I think I read somewhere (maybe on these boards) that among his inspirations was the "Hills Have Eyes" and the X-Files episode about the in-bred family (which I have seen and this definitely falls into that category - these events is bringing back all those scenes).


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3
Old Guy GM wrote:
Besides, you're going down into the basement, how bad could it be?

LOL - this is reminding me of that new Geico commercial where the people are like:

"Should we take the running car to get away?"
"No! Are you crazy? Let's hide behind the wall of chainsaws instead."


Love that commercial!

I've seen the X-Files episode, this might as well have been the script.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16
Old Guy GM wrote:
I've always thought Paizo's ogre's were disturbing, this scene confirms it. My RL group hated this too, 'the House of Skank' they called it. Still hate it to this day. I think I've mentioned it here before, but some of them are following this game. They started when I told them you all were about to hit this house.

So, how do they think we're doing? ^^ Tell them I said 'hi' and 'thanks for the interest'.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16
Old Guy GM wrote:
Besides, you're going down into the basement, how bad could it be?

Dear gods, the DM has gone mega-evil. He has jinxed us all! >_<;


I just want to say I didn't make my fort save, let alone Rhianni!!! for this last room.

It is one of the most revolting bits of Pathfinder I've been in....

I'm loving it, think you are doing a great job taking us through this, very scary and nasty, particularly the fire and big uglies, definitely memorable.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Old Guy GM wrote:
Besides, you're going down into the basement, how bad could it be?

LOL from me too! :)

Kellen Wrensler wrote:


LOL - this is reminding me of that new Geico commercial where the people are like:

"Should we take the running car to get away?"
"No! Are you crazy? Let's hide behind the wall of chainsaws instead."

LOL! Oh man this commercial is great! Those GEICO commercials are so dang funny.

The killer dude is behind them all rolling his eyes at how stupid they are.

The ending is good too:

As they take off running, one girl yells: "Let's head for the cemetery!"

That commercial cracks me up just thinking about it. :)


Deevor wrote:

I just want to say I didn't make my fort save, let alone Rhianni!!! for this last room.

It is one of the most revolting bits of Pathfinder I've been in....

I'm loving it, think you are doing a great job taking us through this, very scary and nasty, particularly the fire and big uglies, definitely memorable.

Thanks for the compliment, and I totally agree with you about this house. I've run or played in almost all of the APs out there, but this one scene is easily the most disturbing thing I've seen. I'm sure Mr. Logue would take that as a compliment, and he should.


Long weekend away, will get this updated today.


No worries, hope the weekend went well.


Male Workaholic, level 10

Hope it was a good one.


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

My using a sword instead of a spell may seem odd, but I wanted to set up the flank for the rest of you. ^^

Grand Lodge

It does seem odd what with all my little minions running around, but hey, Lym does what Lym does, right?


Female Half-Orc Evoker 10/Cyphermage 6; Init. +2; Perception +12; Darkvision; Arcane Sight; Fly 40 ft.; AC 23 (+3 Dex*, +1 armour, +1 Deflection, +1 natural, +3 Mage Armour, +4 Shield); HP 91/104; Fort +9, Ref +8, Will +16

;) Got falchion, will swing it when I feel like it. *chuckles*


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

*Swing away* Thordak and I will be drooling in paralysis as we watch. Go elementals...smash; smash! ;-)


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Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yay! Drooling in paralysis! I feel bad for you folks who have to fight. You guys don't get to have ANY of the drooling fun. HA-HA! I laugh at your pain.


Male Workaholic, level 10

On a somewhat tangent note, been playing Fallout 3 this weekend and have gotten to the Point Lookout zone. If you know anything about the game, this is the area that is loaded with mutant hillbillies - who often chase after you and are horribly disfigured. I couldn't help but think I was blasting some Grauls as I kept running into patrols or scouring some abandoned cabins during my quests.


Husker Graul:

  • +1 Ogre Hook
  • +1 Hide armor
  • potion of CMW
  • +1 amulet of natural armor

Chest:

  • gold pendant, 50 gp
  • agate-encrusted silver goblet, 25 gp
  • Gloves of Arrow Snatching
  • sack of coins: 265 gp, 745 sp, 168 cp
  • ruby-inlaid red dragon scale cloak clasp, 600 gp


Male Human Rogue 7/Fighter 4; HP: 93/104; AC:24/T18/FF24; Fort+9 Ref+10 Will+5; Per +15; Init +3

I wouldn't mind either the potion or amulet (not sure it stacks with the Ring of Protection, though). That being said, the magic-casters can probably use the amulet more.

Not sure about the gloves - interesting.

I assume that the rest will be a division of spoils on coinage once we get back to town/city.

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