NotEspi's Evergreens (Standard) (Inactive)

Game Master NotEspi

Initiative:

[dice=Cypher]1d20 + 1[/dice]
[dice=Eadric]1d20 + 2[/dice]
[dice=Helme]1d20 + 5[/dice]
[dice=Mori]1d20 + 1[/dice]
[dice=Raman]1d20 + 3[/dice]
[dice=Ssresrandu]1d20 + 2[/dice]

Maps


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Welcome, welcome!

Something about me - I've been running live games for a few years now, but am still fairly new to PBP. If you find anything that can be improved, feel free to point it out.

Let's get to it then. I need the following from you.

Character Name:
Player Name (one that should appear on the sheet):
PFS-ID:
Faction:
Day Job Roll (if any):

Feel free to add notes or comments on your character you would like to add/point out. Afflictions, rare special abilities I should know about/read up on, etc.

Please refrain from making multiple posts in discussion until we have all 6 blocks of the information requested above.

Additionally, please make sure to put relevant information (initiative, perception, saves, other commor rolls, etc) about your character into a spoiler included in all your posts. This can be done with the Classes/Levels field in the character profile. If you have questions how, don't be afraid to ask.

If there are any questions, ask away! Once we have all 6 blocks of the information requested above, we'll move on to discussing hich scenarios we are going to run. I own 4 evergreen scenarios (that I know of, at least) and we'll just do 3, so we have options.

Again - Welcome! Have fun!

Grand Lodge

Male Human Brawler (SC) 3 | HP: 28/28
Stats:
AC: 17/13/15 | CMB: +7, CMD: 19 | F: +5, R: +5, W: +2 (+2 trait bonus against charm, compulsion, and emotion effects) | Spd: 30' | Per: +7 | Init :+2 | Martial Flexibility: 4/4 | Active effects:

Character Name: Eadric Brightcoat
Player Name: Marty
PFS-ID: 210803-3
Faction: Grand Lodge
Day Job Roll (if any): Profession (Armourer): 1d20 + 5 ⇒ (9) + 5 = 14

Howdy Folks, and thank you for the game NotEspi! This is the character I'm planning on taking through the evergreens (even though he'll be level 2 after the first scenario). There is nothing unusual about him except that he can use Disable Device thanks to a trait.

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

Character Name: Helme
Player Name (one that should appear on the sheet): Carrie G
PFS-ID: 110249-14
Faction: The Exchange
Day Job Roll (if any): None

Hello all. Helme is a brand new character. She's an Oread Shaman (Crystal Tender). I'm still finishing her up, and will have the sheet and the requested information in the profile done soon.

Dark Archive

Nagaji Male| 15/13HP| AC 15/10/13| Fort +6 Ref +2 Will +2| Initiative +2| Perception +6| Rage 2/6

Character Name: Ssresrandu
Player: Robert Thomson
PFSID - 106968-83
Faction: Dark Archive
Day Job: N/A

Ssresrandu is a nagaji bloodrager, newly arrived from Jalmeri, where he first found connections to the society while serving as a diplomat for his people.. As a rageshaper (naga bloodline), he actually gets a bit attack at this level.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

Character Name: Mori Gimhargruest
Player: Tim M (Blake's Tiger)
PSF ID: 230524-23
Faction: The Exchange
Day Job: Profession: Merchant: 1d20 + 8 ⇒ (5) + 8 = 13

I neglected to purchase equipment. I'll get on that after work tonight, but it won't be anything complicated.

The newest feature is Mori's phantom uses the Kindness emotional focus and has the Additional Traits feat to give him several boosts to Aid Another, and the Opening Strike ability that lets him give an ally a free attack as an immediate action if his melee attack hits.

Sovereign Court

Silver Tongue Study Human
Stats:
Sorcerer 5 Enchanting Courtesan 1 | AC 12 T 11 FF 11 | CMD 9 | HP 32 C 0| F +3 R +2 W +6 | Spd 30' | Init +1 |

Character Name: Cypher Starchild
Player: Matthais777
PFS ID: 176948-6
Faction: Sovereign Court

Day Job: Preform Dance: 1d20 + 8 ⇒ (3) + 8 = 11

Cypher is primarily a talker and Debuff specialist (Aiming for eventual Enchanting courtesan) with an absolutely stupid diplomacy check for forcing through charms as well as just sweet talking their way out of everything they can get away with.

I've had different GMs react different ways to Masterwork skill tools, some saying I have to include in my description how I'm using my fan to add the +2 bonus, others not caring too much, just let me know so that I can include it to get the proper max.

Cypher also presents super androgynously to allow them to flirt evenly with both sexes, never admitting to which they are. (Once hat of greater disguise is a thing, it'll change at any given time anyways!)

Also, as a silver tongue human I get the ability to shift someone's attitude by 3 steps instead of 2. :)

The Exchange

LN Dwarf UnRogue 1 | hp: 9/9 | AC 16 t:13 ff:13 | F: +1,R: +5, W: +2; +2 vs. poison, spells | Perc. +6 S. Motive +6 | Spd: 20ft | Conditions: None

Character Name: Raman Aldwislag
Player Name (one that should appear on the sheet): KingOfAnything
PFS-ID: 93593-27
Faction: Exchange
Day Job Roll (if any): Craft(gemcutting): 1d20 + 8 ⇒ (17) + 8 = 25

Apologies for being late to this party.

Raman has the Treasure Sense alternate racial trait, giving him scent with regard to precious metals.


Nice having you! Alright then - that's all of us here. Let's talk on the scenarios we would run, and the order.

We have 4 evergreens available:

Confirmation
Wounded Wisp
Consortium Compact
Master of the Fallen Fortress

Most of you have probably already played these scenarios, so we have options if you specifically wish to avoid any one scenario. As an alternative, you may suggest a different evergreen scenario (though House of Harmonious Wisdom is not one I am familiar with for the time being), and I will purchase it to have it available.

So if there are any preferences in terms of scenarios and their order in particular, let me know. If not, I propose the following:

1 - Confirmation
2 - Wounded Wisp
3 - Consortium Compact or Master of the Fallen Fortress

OR we could do all four and then some more depending on whether we make good time or not.

Let me know what you think.

Grand Lodge

Male Human Brawler (SC) 3 | HP: 28/28
Stats:
AC: 17/13/15 | CMB: +7, CMD: 19 | F: +5, R: +5, W: +2 (+2 trait bonus against charm, compulsion, and emotion effects) | Spd: 30' | Per: +7 | Init :+2 | Martial Flexibility: 4/4 | Active effects:

Hello folks! Looks like we have an interesting group of characters, can't wait to 'meet' them all. With mad diplomacy skills and the ability to actually sniff out treasure, there'll be no stopping us :)

I have never played Consortium Compact, so it would be nice if we did that one. Other than that, I have no preferences.


I'd prefer if we did compact to, I'll hit level 2 for the last one and won't be able to do fallen, and I've never played it.

-Posted with Wayfinder

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

The proposed list is fine with me. I don't mind playing any of them. With different groups, they always end up being different than the last play through.

Hi Cypher. You played with my character Shera in The Stolen Heir.

Stat block is up and ready to go.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

My preference is for Consortium as the third, too. :)


Fair enough. Unless anyone has objections here (or specifically wishes to run Fallen Fortress, which can be done as long as we run that one first or second ), we'd do Confirmation, Wisp, Compact.

So unless there are any objections or suggestions, I'll start prepping Confirmation as the first scenario and have a first post/maps ready later today.

If you need to make any purchases before we start the show, go ahead and get what your hearts desire (within the limitations of your coin pouch, of course).

@Helme - thanks for the profile! I needed that initiative bonus at least.

Dark Archive RPG Superstar Season 9 Top 16

I've played all of them multiple times. So not really a preference on the scenarios. What makes these interesting is how the new collection of personalities mesh and approach the same set of issues.

The Exchange

LN Dwarf UnRogue 1 | hp: 9/9 | AC 16 t:13 ff:13 | F: +1,R: +5, W: +2; +2 vs. poison, spells | Perc. +6 S. Motive +6 | Spd: 20ft | Conditions: None

Sounds good.

I'll get a flask of acid now to avoid Janira's disapproving comments later...

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

Yeah, Mori will buy a flask of acid, not that he can hit a swarm...

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

I already picked up two Alchemist's Fires in my beginning kit. You always know you'll need some fire in at least one of these.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

Huh, what do you know, I already had acid.

The Exchange

LN Dwarf UnRogue 1 | hp: 9/9 | AC 16 t:13 ff:13 | F: +1,R: +5, W: +2; +2 vs. poison, spells | Perc. +6 S. Motive +6 | Spd: 20ft | Conditions: None

Would you put the map link in the header of your GM profile? It's just a little easier when it is right there, rather than scrolling to the top of page each time.


It's in the spoiler.


Okay I removed the spoiler since I am only running this group at the moment. Sorry about the slow posting rate today. It was a long one. I'm heading to bed now, and will make an update tomorrow when I get to the office. Some 7 hrs from now. Thanks for being patient.

The Exchange

LN Dwarf UnRogue 1 | hp: 9/9 | AC 16 t:13 ff:13 | F: +1,R: +5, W: +2; +2 vs. poison, spells | Perc. +6 S. Motive +6 | Spd: 20ft | Conditions: None

Oh, I tend to overlook spoilers in stat lines. I must have missed it.


Just made some cleanup in the character list, since some of the player accounts were registered in it (as opposed to characters only), so just a heads up on that. Everyone should be still getting notifications on updates in the threads.


We're making solid time. You found the right trail already, but play it out a bit. I'll post an update in the morning. 11 pm here.

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

I was sick last night and today was a super busy one. I'll get updated and post tomorrow. Sorry for any delays.


Not an issue. Hope all is well.

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

Yes I'm back up and running. I have some family we do game night with once a month. We play the Pathfinder Card Game. We're having a blast.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

Working the day, today, so will post in ~10 hours

Liberty's Edge

Usually I get time to post in the mornings on work days. Was crazy today, so didn't get on until tonight. Ssesrandu doesn't want the gear anyway, so it worked out.


Ssresrandu won't give the glyphs a go?


@Ssresrandu - I got lost. Nodachi is not a reach weapon. If it were, you would hit yellow, but it's 10 ft away from Ssresrandu now. I was checking your stat block - did I miss something that would allow you to use a nodachi in this manner?

Liberty's Edge

oops. Was thinking my other Nagaji character! Fixing now.


No biggie. Was just a bit confused, is all.

Good morning, folks! Before we carry on, two questions. Well, more like one question and one suggestion: Do you wish to proceed through the tunnel straight away? Secondly, I don't recall anyone doing anything with the jewelerry from the corpse pile. Besides finding it, that is. I suggest you grab those, so I can put them on the chronicle later. That stuff is hard to find otherwise.


A notice from me. I am not hime for the weekend so I probably won't be posting frequently, if at all. Bot me if needed.


A notice from me. I am not hime for the weekend so I probably won't be posting frequently, if at all. Take a break, folks.

Grand Lodge

Male Human Brawler (SC) 3 | HP: 28/28
Stats:
AC: 17/13/15 | CMB: +7, CMD: 19 | F: +5, R: +5, W: +2 (+2 trait bonus against charm, compulsion, and emotion effects) | Spd: 30' | Per: +7 | Init :+2 | Martial Flexibility: 4/4 | Active effects:

Thanks for the heads up! :)

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11
GM NotEspi wrote:
A notice from me. I am not hime for the weekend so I probably won't be posting frequently, if at all. Bot me if needed.

But, but I wanted to Bot you.

Liberty's Edge

This was about to become the easiest run ever.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

LOL


o/

Back. Posting soon.


Not to worry. I'm watching the thread. Just tell me which way.

Grand Lodge

Male Human Brawler (SC) 3 | HP: 28/28
Stats:
AC: 17/13/15 | CMB: +7, CMD: 19 | F: +5, R: +5, W: +2 (+2 trait bonus against charm, compulsion, and emotion effects) | Spd: 30' | Per: +7 | Init :+2 | Martial Flexibility: 4/4 | Active effects:

Comic sans was a nice touch :)

Honestly, the map is nice. I've only played once before, but I'm pretty sure it looked like that.


Yeah that guy is dead. Move on to the next one.


@Mori - Honestly, that's a -1 to atk and dmg and it's not going to prevent Janira from going limp. I'll add 1 hp next turn, though.

Sovereign Court

Silver Tongue Study Human
Stats:
Sorcerer 5 Enchanting Courtesan 1 | AC 12 T 11 FF 11 | CMD 9 | HP 32 C 0| F +3 R +2 W +6 | Spd 30' | Init +1 |
GM NotEspi wrote:
@Mori - Honestly, that's a -1 to atk and dmg and it's not going to prevent Janira from going limp. I'll add 1 hp next turn, though.

Don't need her to not go limp, just buying us a extra round to get her stabilized and healed. She can bleed out after all.

The Exchange

LG Male Dwarf Spiritualist | HP 12/13 | AC 15 (19) T 11 FF 14 (18) | F +5 R +1 W +6 (all +2 vs. poison, +4 vs. spells/spell-like, +4 vs. mind-affecting) | CMD 13 | Init +1 | Darkvision, Stonecunning, Perc +4 (+6) SM +4 | K: Dun +5 His +5 (+7*) | Speed 20 ft | Active Conditions: Shield (+4 Shield AC, 1 minute)

^

Also, it may make a big difference to us when it starts hitting us.


Apologies for the delay. I am not home and will not be able to post until later tomorrow.


Righto! I am back, posting in a bit.

The Exchange

AC 19, T 12, FF 17 | hp 26/26 | Fort +3, Ref +2, Will +7 Female oread shaman (crystal tender, speaker for the past) 3 (Pathfinder Player Companion: Heroes of the Darklands 22, Pathfinder RPG Advanced Class Guide 35, 111, Pathfinder RPG Bestiary 2 205) LG Medium outsider (native) Init +5; Senses darkvision 60 ft.; Perception +11

No worries. I'm glad you are back home safely.


Helme, that is quite unfortunate. In the minotaur's fatigued state, the CMD you need to beat is 19.

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