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Nightflier's Midnight Game Thread
Game Master nightflier

Set in the grim world of Aryth, Nightflier's Midnight is a game that speaks of almost futile hope that shines against the darkness.


Gameplay

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(male Dorn Barbarian 2, Spiritual Channeler 2)

Muni, the raven flies in like a streaking arrow nearly crashing in his haste to land. -gotta big problem headed this way, boss." It squawks as it touches down on the rubble. "Bad guys. Lots. More than you. Armed and armored."

Ragnar's heavy brows knit together and his lip curls in anger. "We have left tracks all over this place. They will find us. How much time do we have?

The raven ruffles. Um...

Nightflier, you want to answer for Muni?

(male Dorn Barbarian 2, Spiritual Channeler 2)

I think the boards just ate my last post. Grr.

[edit] no, maybe not. The post count says 201-202, but it's only showing this post. Can anyone else see my other post above?


Ragnar Death-Speaker wrote:

I think the boards just ate my last post. Grr.

[edit] no, maybe not. The post count says 201-202, but it's only showing this post. Can anyone else see my other post above?

Your last post that I can see is in hide tag and about ravens. Btw, I always copy post before hitting Submit Post button

(male Dorn Barbarian 2, Spiritual Channeler 2)

sigh. stupid forum eating my posts.

-got problems, boss!" Muni the raven squawks as it barrels down out of the sky onto the rubble. "bad guys. More than you. Armed and armored. Coming this way"

Ragnar's lip curls "We have left tracks all over this place. It is only a matter of time until they find us. How much time do we have?"

Nightflier, if you want to be the raven's voice for exposition, I don't mind.


On hearing the warning of Ragnar and his feathered companion, the fear she keeps buried in her heart blossomes to the surface, reflected in her eyes momentarily. She murmers, It matters not, but all must die else they reveal our presense. No quarter for them.

Edit, maybe that gets the post back


Something is wrong with the Board. I see that Ragnar has another post, but when I access the Board I can't read it. The Board doesn't show the post at all.


Current combined Strength is 89. I've decided that Pete will pinch in, since his player is on vacation. Ragnar you do the ravens.

Ragnar:
The party that is coming your way is very slow. They will need at least six hours to reach you. You have five hours to clear the rubble, unless your brother jumps in.


Upon hearing the raven call out its warning, Chops drops the stone he is carrying and makes his way to his pack. He pops the top off his waterskin and takes a long pull, hydrating himself before the potential trouble. Then he picks up his urutuk, and waits for the bird to answer Ragnar's question.

(male Dorn Barbarian 2, Spiritual Channeler 2)

"Welll...I'm not real good with time, but they ain't movin' fast. Lots of 'em. Bad idea to fight if you don't like dyin." Says the bird. "I'd say you've probably got until, um, whzit called when the big light is at the top of the sky?"

"Noon." The big man fills in.

The bird twitches it's head. Yeah, that.

Ragnar looks up, then towards the rest of the group. "No more than five or six hours."


This is addressed to those who are not helping dig up the rubble. "I have no desire on becoming another tool for the Shadow. Start digging or by the Queen's grace, I will...". She stops suddenly, her red eyes flashing witha mixture of rage and fear.


If I read this correctly, only Ragnar's brother hasn't joined the work.

(Female Erenlander Spiritual Chaneller 5)

nightflier wrote:
If I read this correctly, only Ragnar's brother hasn't joined the work.

I'm not sure he can post right now. He just left a message on the ooc thread saying his computer was down.


Chops hangs his axe back on the holder and gets back to work double time.

Are there any rules about working at a quicker pace, but the PC is fatigued afterward?

(Female Human (Sarcosan) Fighter 2/ Chaneller 3)

"All right you hear the bird, put your backs and whatever else you got into it."


Eyvindr will join you in excavation. You will finish in three and a half hours with Eyvindr's help. You will all be fatigued except Eyvindr. Ragnar will assign his actions until he gets back into the game.

(male Dorn Barbarian 2, Spiritual Channeler 2)

nightflier wrote:
Ragnar will assign his actions until he gets back into the game.

Aye, Cap'n

Ragnar nods to the stunning sarcosan and hefts a sizable chunk of rubble, muscles bulging. A few moments later the other Dorn, Eyvindr, hustles toward the group. He says nothing, simply nods at his brother, sheds his heavy furs and gets to work. He is leaner than his younger brother, and works like a man possessed, still fresh and energetic long after everyone else is sweating and slowing. He doesn't even seem to be breathing hard.

The bird takes tot he air again, disappearing for a time, only to come back periodically to update the group on the progress of the shadow's forces. The wolves drift along the edges of the party's vision, keeping guard while they work.

(Male Human (Dorn) Wildlander / 1)

Computer woes solved sooner than expected, thanks for your patience all. And good post, Ragnar... I would have described Eyvindr's participation in a similar manner.

Ilona:

Spoiler:

When you attempt to lock eyes with the gaunt-faced, grizzled Dorn, you find that your stunning appearance does not have its usual impact. He seems unperturbed by your presence. His eyes suggest that there is something... different about him. You can't see into his soul as you might into that of the others.


The rubble is cleared sooner than you anticipated at first. The tireless Dorn never once faltered and never broke a sweat. The floor is now cleared, but there is now sign of any way to open trapdoor. In fact, no one except Chops sees any sign of the hidden passageway he talked about.

Anyone not of dwarven blood Perception DC 25 to see the outlines of trapdoor, elves DC 20


Pete looks closely at the cleared floor. Perception 1d20 + 10 ⇒ (4) + 10 = 14

(Female Erenlander Spiritual Chaneller 5)

nightflier wrote:
Pete looks closely at the cleared floor. Perception 1d20 + 10

Tired and sweaty, Gilian breathes deeply and scans the ground they have just revealed.

Perception 1d20 + 8 ⇒ (20) + 8 = 28

"You were right, Chops, I can see a trapdoor here. I would not have thought there could be one here."

(Male Erunsil (Snow Elf) Fighter 5)

Perception (1d20+10=18)

"I still don't see anything, but if there is anything here we'd better get it open".

You'd think cleaning rubble on top of this thing for 4 hours would be like taking 20 ;-)


Sky'tor Tu'kaleth wrote:

Perception (1d20+10=18)

"I still don't see anything, but if there is anything here we'd better get it open".

You'd think cleaning rubble on top of this thing for 4 hours would be like taking 20 ;-)

That kind of work is very tiring. That's why you are all fatigued right now - and when you are fatigued, attention tends to wander.


Solvistania nearly collapses after the final rubble is cleared away, only a supreme act of will keeps her on her feet.

Perception 1d20 + 7 ⇒ (9) + 7 = 16

When she hears of the trap door, she strains to pick it out, but is unable to determine where it lies. Giving up, she staggers to lean against the crumbling wall to catch her breath.

(Female Human, Sarcosan Ranger 1)

"I hope this is really a door, and not just some loose flagstone." Zafina pants as she plops down onto the ground near Solvistania's feet and leans her head back against the wall, though she keeps her eyes open, and seems to be watching untireable Dorn.
As she rest, her hand finds its way to the handle of her cedeku.

Perception 1d20 + 3 ⇒ (7) + 3 = 10


Chops and those of you who make the Perception check roll another one to find the mechanism for opening the trapdoor. For Chops DC 15 for others DC 20

(Female Human (Sarcosan) Fighter 2/ Chaneller 3)

Perception1d20 + 1 ⇒ (11) + 1 = 12

"Nope don't see it," Ilona quips as she leans back against a wall. Groaning softly she straches her arms above her head working out the kinks in her back, a light sheen of swaet glistening on her skin.

"Talk about jumping right into it."


"Ah, I thought I was done with this kind of work." Chops exclaims as he wipes the sweat off his forehead, breathing heavily. "Hmmph?" He leans forward, attempt to find a mechanism of some sort.

Perception:1d20 + 5 ⇒ (2) + 5 = 7

The sweat stings his eyes, and produces a glare in the rising sun, obfuscating his vision.

(Female Erenlander Spiritual Chaneller 5)

Having located the trapdoor outline, Gilian follows them with her finger and check the nearby ground and walls for any numb or cavity that could be an opening mechanism

Perception 1d20 + 8 ⇒ (18) + 8 = 26

"I thin I have found something," she adds after a few moments. Her finger presses on a small stone set in the wall at knee height.


A quiet humming is heard beneath the floor and moments later a large section of the stone sinks beneath the level of the foundations and slides under the remaining part of the floor. The light shines on the beginning of a staircase, just wide enough for two people to descend walking shoulder to shoulder.


100 XP everybody.

(Female Human (Sarcosan) Fighter 2/ Chaneller 3)

Ilona whistles quietly, "Nice," she says nodding toward Gillian.

"So into the breach and all that?" she flashes a scintillating grin at the rest of the tired group.


Solvistania replies to the flippant remark in a faint whisper, "I believe someone who can see in the dark should be up front, and also we need o figure out a way to cover our tracks in some way. I can see in the dark, by the way."


As Chops laces up the front of his padded shirt, he replies to Solvistania, "I can see in the dark, and I can keep quiet if need be. I suppose I should take a quick look around. Solvistania, are you coming with me?" Chops checks his gear for rattling buckles, not finding any, lightly steps through the door, descending just until he can utilize his darkvision to see further down the stairs.

Stealth check: 1d20 + 7 ⇒ (17) + 7 = 24

(Female Human (Sarcosan) Fighter 2/ Chaneller 3)

Ilona leans over to Solvistania.

"Just a though but from the looks of him I'm pretty sure big boy over there can see in the dark too, and he looks in way better condition to take a hit from anything waiting down there," she mutters nodding towards Chops.

At that moment Chops speaks up.

"Well that works!"

(male Dorn Barbarian 2, Spiritual Channeler 2)

Solvistania Elghreah wrote:
Solvistania replies to the flippant remark in a faint whisper, "I believe someone who can see in the dark should be up front, and also we need o figure out a way to cover our tracks in some way. I can see in the dark, by the way."

"Children, you are needed." Ragnar says as he shrugs back into his heavy canvas coat and settles the massive bear-head on his shoulder. The raven lands on it. "I'll come too. Hugi hates being underground."

The faintly glowing lights that had disappeared into the woods before come drifting back. One streaking, the others dancing, one dawdling. The rapidly moving one dashes immediately down the stairs, casting torch-like shadows across the stone. The others swirl around Ragnar and Eyvindr.

"We will not be hindered by a lack of light." he says, hefting his ancient pike. "My brother and I can take lead."

(Female Erenlander Spiritual Chaneller 5)

"Can anyone find the way to cose the trap from the inside and maybe lock it ?" asks Gilian from the surface. "Maybe we could hide the mechanism upstairs as well, before going."


Remember, all of you are fatigued, except Eyvindr. Ragnar, the wolves are not comfortable with the stairs and dark tunnel. Roll Handle Animal DC 15 to follow you, or they will run into the forest.

Chops stealthily descends through the passage. The stairway is long and Chops needs several minutes to reach the bottom. A tunnel stretches in front of him, but unlike any other tunnel he has ever seen. Wider than the staircase, the tunnel is decorated with some kind of abstract mosaic on the floor and frescoes on the walls. The left-side wall is painted with frescoes showing snow-covered mountain tops somewhere and huge ravens flying above them. The right-side wall shows a lush forest. This is just a beginning of the tunnel, though. Chops can not see it's ending from the bottom of the stairs.

(male Dorn Barbarian 2, Spiritual Channeler 2)

nightflier wrote:
Ragnar, the wolves are not comfortable with the stairs and dark tunnel. Roll Handle Animal DC 15 to follow you, or they will run into the forest.

Not bringing the wolves. It's going to be cramped wnough down there as is. They can hang out above ground and keep watch with the other raven.

(Male Erunsil (Snow Elf) Fighter 5)

I will bring up the rear". "Now let's hurry and go". "We need to find if we can close and conceal or block the trap door from down here". "Then we must find somewhere to rest, and hide".

1d20 + 10 ⇒ (14) + 10 = 24 Perception

(male Dorn Barbarian 2, Spiritual Channeler 2)

Hearing no cries of alarm, Ragnar begins his descent, leaving the chore of disguising their passage to those more skilled in such things.

"Chops, what do you see?"

(Female Human (Sarcosan) Fighter 2/ Chaneller 3)

"I can throw the mechanism from inside but the track covering's not really my thing." Ilona says standing up straight and preparing to go down the staircase.

(Male Human (Dorn) Wildlander / 1)

Gilian wrote:
"Can anyone find the way to cose the trap from the inside and maybe lock it ?" asks Gilian from the surface. "Maybe we could hide the mechanism upstairs as well, before going."

Eyvindr looks in wonder as the trap door that had been invisible to his eyes opens. "Hmmm... what kind of knowledge or magic does one require to create such wondrous doors? I don't like this..."

Not waiting for the others to comment, the older Dorn quickly wraps himself once again in his bear hide, shoulders his pack, and then prepares to follow Ragnar down the stairs with bastard sword held firmly in both hands. He seems a little bit uneasy by the presence of the flickering lights summoned by Ragnar, but does his best not to show it. "Is there sign of another mechanism at the bottom?" grumbles the gaunt-faced warrior. "I would hate for my life to end like a mole in an underground warren, which may be the case if we shut the door without first ensuring that we have a way of getting out... Such a fate would be dishonourable..."

(Male Human (Dorn) Wildlander / 1)

Ilona Ebonblade wrote:
"I can throw the mechanism from inside but the track covering's not really my thing."

"I might be able to do something about that," replies Eyvindr, turning to face Ilona and then the surrounding rubble just as he was about to descend the stairs. He sets about scattering debris in such a way that the floor is completely covered with an uneven layer of stones. "Concealing the door when it slides back into places is going to be next to impossible, but if most of us could not see it even when it was cleared, then let's hope that orcs and their masters are equally blind," he mumbles.

Counter-tracking survival check: 9 + 6 = 15.


When you descend to the bottom of the stairs, roll Perception to find mechanism for closing the door, DC 20, Chops DC 15. Remember that you are fatigued.


Perception 1d20 + 7 ⇒ (20) + 7 = 27


Solvistania Elghreah wrote:
Perception 1d20+7

Glint in the eye of one of the ravens on the left eye catches your attention. On a second look you realize that it's subtly different in texture than the other ravens on fresco. You push it and moments later you hear the door sliding back.

(male Dorn Barbarian 2, Spiritual Channeler 2)

Ragnar finishes his decent meeting Chops at the bottom of the stairs and leans on his ancient spear, the only concession he is willing to make to the weariness that grips him. The four ghost-lights spread out casting flickering, overlapping shadows through the gloom. The bird on his shoulder looks around at the ancient fresco and stretches it's neck. "Nice to see a place with it's priorities straight."

Ragnar scans the artwork seeking signs or images familiar to him.

Knowledge history check- roll 13+3. Total 16.


Ragnar Death-Speaker wrote:
"Chops, what do you see?"

"The tunnel extends farther than I can see." After Solvistania closes the door, Chops mentions: "Maybe we should wait here for a little while until we catch our breaths and maybe we can hear if anything is happening above."

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