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Nightflier's Midnight Game Thread

Game Master nightflier

Set in the grim world of Aryth, Nightflier's Midnight is a game that speaks of almost futile hope that shines against the darkness.


3,701 to 3,750 of 4,009 << first < prev | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | next > last >>

Male Black Blood Dwarf Fighter 5

Character sheet edited. Traits have been altered. As for feats, I had been using the 3.0 Roll with it which granted 2 D.R. if the character had 20 Constitution or more. Changed to Shield focus instead. I'll just assume that Sorok lost his tower shield after losing consciousness and replaced it by forging a large steel shield. As for his armor, he is wearing a Breast plate which is Medium armor. It's one of his fighter talents that is increasing his armor bonus.

Dark Archive

You will soon be able to upgrade your equipment. This is only because of the new beginning of this game. Also, if Ragnar does not return, I think that you will probably become party's primary smith. Food for thought.

Dark Archive

Crunk, your character probably needs to be reworked the most. Tenebral is not a part of this game anymore, so you will have to change your background. Also, you will not be able to apply any archetype beyond those from my rules. I realize that his perhaps changes your character too much. So, I'm open to all your ideas and thoughts.


How many traits I suppose to have? Got 3 already.

Ancestral Legacy and Ancestral Foe should be for the background.

Ancestral Foe definitely needs a background to bring in a reason why she has major dislike for humans.


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12

Background is no problem. I could keep some of it or switch it to be from the Shadowlands. More concerned with the rest of the build. I'll not only need to drop the archetypes, but switch him to a different class altogether, correct? Any thoughts on the path or wait and see till I decide what to do about the class?

I'll use my existing Perception for the roll for now. Crunk will still be trying to keep that pretty high. How else do goblins survive besides being obsequious and observant?

Dark Archive

Illiameyl Arabep wrote:

How many traits I suppose to have? Got 3 already.

Ancestral Legacy and Ancestral Foe should be for the background.

Ancestral Foe definitely needs a background to bring in a reason why she has major dislike for humans.

You may take 3 traits, but of those 3 only one can be Personal History trait. Both Ancestral Legacy and Ancestral Foe are Personal History traits, so you can not take both of them.

Dark Archive

Crunk wrote:

Background is no problem. I could keep some of it or switch it to be from the Shadowlands. More concerned with the rest of the build. I'll not only need to drop the archetypes, but switch him to a different class altogether, correct? Any thoughts on the path or wait and see till I decide what to do about the class?

I'll use my existing Perception for the roll for now. Crunk will still be trying to keep that pretty high. How else do goblins survive besides being obsequious and observant?

I can make Mutated HP for Crunk, which would give him stuff like Scent, Vestigial Arms etc. Goblins in Shadowlands are somewhat the case of parallel evolution compared to Eredane's goblins. They are descendants of a family of Highland Imps who were changed by Izrador, but managed to fled from the pens. Anyway, Shadowlands goblins are more varied and more intelligent than on Eredane. They live in huge warrens and they are makers of weapons, alchemical substances, acids etc. Mutations are common among them.

Now, you could continue to play the Channeler. You would loose archetypes but you would gain spellcasting power. On the other hand, Crunk could be a rogue-type. I haven't finished the Rogut, so that class is not in my rules, but I could try to have it finished by the end of the week.

Dark Archive

Right now, the following characters seem to be ready for play:

Gilian
Solvistania Elghreah
Sorok Hamfael
Duncan Bloodforged
Chops the Defender Dworg
Crunk
Illiameyl Arabep

Scranford is thinking of making a new character and I still haven't heard from Ilona and Ragnar. If Crunk goes Rogue, I think that the party will need another Channeler or half-Channeler like Ilona and Ragnar were.


Oki, back to the drawing board for Illiameyl.

What traits are considered to be background traits?


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12

I think I'll take him Rogue. I think that is a better fit for the original concept of him than reworking him as a Channeler.

Dark Archive

Illiameyl Arabep wrote:

Oki, back to the drawing board for Illiameyl.

What traits are considered to be background traits? [/UOTE

In the beginning of the Rules document there are Trait rules, just before all the traits.


Oh silly me. Not reading the first to paragraphs.

Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.

How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?


Can Vital Strike be used in a full round attack action of multiple attacks? If so does is replace the first attack?


Male Black Blood Dwarf Fighter 5

Vital Strike can only be used as a single attack which deals more damage. It's the answer to an enemy Damage Reduction and is great in combination with the Spring Attack feat tree.

Dark Archive

Illiameyl Arabep wrote:

Oh silly me. Not reading the first to paragraphs.

Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.

How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?

Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.


I'm not feeling so hot do you mind waiting a week bringing back Chops. Maybe instead of being upstairs, he's a prisoner somewhere or with bandits or something


nightflier wrote:
Illiameyl Arabep wrote:

Oh silly me. Not reading the first to paragraphs.

Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.

How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?

Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.

Does this change apply to both weapons (two sabres) being wielded?


Sorok Hamfael wrote:
Vital Strike can only be used as a single attack which deals more damage. It's the answer to an enemy Damage Reduction and is great in combination with the Spring Attack feat tree.

So can't be used in a full round attack.

PS: first time I playing a close quarters fighter type character, so don't know these combat feats.

Trying to figure out style of combat to use in conjunction with Two-Weapon Fighting tree that is for the Combat Style feature of the Wildlander class, have these in mind: Dodge tree, Power Attack tree, and Vital Strike tree.

Dark Archive

eakratz wrote:
I'm not feeling so hot do you mind waiting a week bringing back Chops. Maybe instead of being upstairs, he's a prisoner somewhere or with bandits or something

Take your time.

Dark Archive

Illiameyl Arabep wrote:
nightflier wrote:
Illiameyl Arabep wrote:

Oh silly me. Not reading the first to paragraphs.

Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.

How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?

Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.
Does this change apply to both weapons (two sabres) being wielded?

It says so in the trait description.

Dark Archive

@Crunk

You can go ahead and create your rogue using standard Pathfinder rules - if you do not mind possible rework in a month or two, when I finish my version of the class.


nightflier wrote:
Illiameyl Arabep wrote:
nightflier wrote:
Illiameyl Arabep wrote:

Oh silly me. Not reading the first to paragraphs.

Oki, decided to drop the Ancestral Foe, will result in feats being dropped, and possible changes to other feats. Stats will change too. Possibly ability scores too.

How does Weapon Bond trait differ from [Improved] Weapon Finesse feats when wielding two of the same weapon, one in each hand?

Weapon Bond replaces Strength with other attribute and follows the same rules as when Strength is used to calculate bonuses to attack and damage.
Does this change apply to both weapons (two sabres) being wielded?
It says so in the trait description.

Hmmm... so only for a single weapon, so no good for two sabre fighting, better to take the [Improved] Weapon Finesse feats for the benefit of both sabres.

Time to head back to the drawing board once more. Hopefully I have new version up in 4 hours.


I definitely want to have Illiameyl stats finalized by the weekend, then I can focus on creating a background.

Dark Archive

Sigh. The trait works for both arms, if the wielded weapon is the same. It works exactly like Strength.


Thanx for the clarification. I continue with version 2 of Illiameyl with the Weapon Bond trait.


Male Black Blood Dwarf Fighter 5

Taking Double Slice will allow you to use your full stat bonus for damage on your off hand.


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12
nightflier wrote:

@Crunk

You can go ahead and create your rogue using standard Pathfinder rules - if you do not mind possible rework in a month or two, when I finish my version of the class.

Sure, that's no problem. I'll proceed that way.


Sorok, thanx for mentioning Spring Attack, it has given me an idea.

Already have Double Slice, from the Combat Style (Two-weapon fighting).

I have decided to go for more combat mobility, as I have the two-weapon feats lined up.


Well updated Illiameyl. Can be checked for errors.


Any issues still with Illiameyl?

Dark Archive

I will check him out during the Weekend.

By the way, I will not be posting tomorrow and day after tomorrow. As usual, weekends will be free of posting, but I will require daily posts during the week days.


I can post any day with no hassle, as you probably seen already by my posts.

Only time I can't post is when I am away from the internet in rural areas, and international trips.


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12

I'm going to build Crunk with the Quickened path, but we can swap it once you have a chance to review if you would rather see him with something else (like Mutated).


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12

Nightflier, you can take a look at Crunk when you have time.

Dark Archive

I just got back for from a trip. I'm gonna check out Crunk and Illiameyl tonight.

Now, guys, are you ready for daily postings?

Dark Archive

Crunk, I don't get why did you take Weapon Bond (Wisdom) but raised your Dexterity to 22? Also, remind me why do you have 5 traits in total? Is it because background? And you need to update your description.


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12
nightflier wrote:
Crunk, I don't get why did you take Weapon Bond (Wisdom) but raised your Dexterity to 22?

I think I got it into my head that Weapon Bond and Weapon Finesse could not stack if both used Dexterity, but now that I reread it, I'm not sure they stack no matter what.

nightflier wrote:
Also, remind me why do you have 5 traits in total? Is it because background?

I thought it was 2 racial traits and 3 traits from your doc. If it is just three total, I'll drop the racial traits.

nightflier wrote:
And you need to update your description.

You're right. I'll rewrite tonight and have him be from Gloomnight unless there is any other background you specifically want to see me pull through for him.


I ready to post 365/6 days a year if I have internet connection.

Once happy with the stats I will build the background, seeing it is going to change from original due to changes to traits.

Dark Archive

Illiameyl Arabep wrote:

I ready to post 365/6 days a year if I have internet connection.

Once happy with the stats I will build the background, seeing it is going to change from original due to changes to traits.

Your Ancestral Legacy bonuses are a bit off. The rest is fine. Your Ancestral Legacy currently gives you +2 enchantment bonus and your Advance Ancestral Legacy feat gives you additional +1 for total of +3 enchantment bonus for your saber, not +4. Everything else seems to be fine.

Also, you should probably calculate your damage bonuses for you primary weapon and your secondary weapon for later ease of use.


Crunk, they don't stack. Just take Weapon Bond based on Dex and spend the feat for something else.

Oh, how I missed this part. Discussing tactics!

I think the best would be if someone from the back could somehow finish off the injured orc in front of Duncan so that he can go for the Legate the next round. The sooner we bring him down the better. Sorok could then step into the gap left by Duncan.

Dark Archive

Crunk wrote:
nightflier wrote:
Crunk, I don't get why did you take Weapon Bond (Wisdom) but raised your Dexterity to 22?

I think I got it into my head that Weapon Bond and Weapon Finesse could not stack if both used Dexterity, but now that I reread it, I'm not sure they stack no matter what.

nightflier wrote:
Also, remind me why do you have 5 traits in total? Is it because background?

I thought it was 2 racial traits and 3 traits from your doc. If it is just three total, I'll drop the racial traits.

nightflier wrote:
And you need to update your description.
You're right. I'll rewrite tonight and have him be from Gloomnight unless there is any other background you specifically want to see me pull through for him.

I answered you, but it seems that the boards ate my post. Anywayz, Weapon Bond does not stack with Weapon Finesse, just like Strength bonus does not stack with Dex bonus. They replace one another.


I updated profile, made the following changes:
corrected the ancestral legacy bonus
added background: still writing
added personality
fixed acrobat and climb to separate +4 tree bonus
added profession skill, and adjusted escape artist
fixed craft skill type
fixed association
fixed typos in feats
added Weapon Focus for the bows under racial weapon proficiency.
changed favoured terrain from forest to urban to fit better with the background

TODO:
finish background
reorganize the combat stats a little to have more situations listed for easy referencing


Stats:
AC 23/21/16 HP 45/45 F+2 R+10 W+5 Init+12 Per+12

I'll make that change. Anything in that board-gobbled post about traits?


How does Ambidextrous and Double Slice affects damage bonus for Off-Hand Weapon? As I read the descriptions, the net effect is the same for both weapons.

Dark Archive

Crunk wrote:
I'll make that change. Anything in that board-gobbled post about traits?

It is 3 traits total. You can choose to take Pathfinder traits instead of those from my Rules doc, but that's it.

But, I have plans to introduce mutations and taints, which will allow especially goblin characters to pick some traits or Alchemist class abilities as feats. That's in the future, though.

Dark Archive

Illiameyl Arabep wrote:
How does Ambidextrous and Double Slice affects damage bonus for Off-Hand Weapon? As I read the descriptions, the net effect is the same for both weapons.

Ambidextrous trait deals with attack penalty. It reduces it by 4. Double Slice affects Strength penalty. Not the same thing.


I also have Weapon Bond for the sabres, where Str bonus is replaced by Dex bonus.

Dark Archive

Yes, you do. Therefore, the relevant attribute for Double Slice and similar feats is Dexterity, when you use sabers.

Dark Archive

Solvi, please choose an avatar for Felina. That way I can more easily see her posts.


Fixed the ancestral weapon damage, added the missing +3.
Made separate damage entry for ancestral weapon.
For all weapons, indicated where permanent bonuses come from.
added separate attack entry for shortbows.
Indicated damage 2 crit is not used. I making a template for sabre rolls.

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