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Night of the Werewolf (Inactive)

Game Master Kinetic_cards


751 to 800 of 1,528 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>

Male Human Wizard 9 (Teleport) Perception +8

Hey Network, just to check
(A) MM doesn;t heal, so is still damaged, right?
(B) Can MM be assumed to have prepped his extracts and mutagen?
(C) Can Caromarc change his spell load-out (he was going to try for a more combatative one) or is he on his standard load (okay if so)
(D) I assume all duration spells have fallen over?


DM

(A) I dunno. You repair him, right? If you could do that during Agnes's 'rest', then he can be healed up.
(B) Yes.
(C) Yes. Agnes's rest was a standard rest. Anything you could do during a standard rest, you can do now. (I want you to have the spells you want, including the new ones from the scroll if applicable.)
(D) Yes.


Male Human Wizard 9 (Teleport) Perception +8

Thanks :)


Female Aasimar Urban Druid 9

I am wrestling with the druid spell list, here. So, question: Should I keep Obscuring Mist and Faerie Fire? While I've been told that Obscuring Mist is very mechanically powerful, I have yet to encounter a situation where I've wanted to use it. Faerie Fire had some use versus the Nightmare, but I question how useful It will be.

At this point, any opinion on whether I should replace these spells, and in that case what with, would be useful. If nothing else, I suppose Cure Light Wounds is always nice to have. Although I do already have a wand of it.


DM

Goodberry!


Female Aasimar Urban Druid 9
Network wrote:
Goodberry!

That's... an excellent spell. But I do not know how to find freshly picked berries.


DM

This calls for random berry bushes in the game. It must happen now, lol.


Male Half-Elf Zen Archer Monk 8 / Mage 1
Info:
HP:49/80, AC:26, Saves F+11, R+11, W:+18, Speed:50, Perc:+20

This setting has modern things like trains. Wonder of there is a Wal-mart. Go berry shopping. ;-)


Female Aasimar Urban Druid 9
Network wrote:
This calls for random berry bushes in the game. It must happen now, lol.

In THAT case, consider the Goodberry spell(s) memorized. It must indeed happen now.


Female Aasimar Urban Druid 9

Um... this "take the identity of an historical person" thing...

Do our characters forget their original identities and become who they are pretending to be? Are they aware of this? Are they acting on a sort of automatic, how the historical person should act, but the PC's can observe it happening? Are the PC's aware of it with full free will, privy to what the historical person would do but in control of their actions?

Difficult to RP without knowing this.


DM

They have entered the scene with the consciousness of the historical alter-ego, but are not on 100% automatic...sort of like 50% automatic. They can (and probably should) act in ways that reflect who they are in the present time (but not just be your usual character.) Ianez's post is a good example: Ivan's instruction to the students reflects Ianez's personality without being Ianez. I just provided a starting point to RP. For instance, you could have Selena worry some more about her lover, or she could decide eh, better off without him...whatever you want and feels true to LS, it was just to put you in the scene.

You retain all of your armor, abilities, etc., but your relationships with each other for this scene exist as the historical characters. In other words, you are 'thrown together by circumstance' (eh, been there before) because you all happen to be visiting the garden. So, Sanders and Finn know each other, and Kristophe and Gavin have professional antagonism, but RP starting from there in those personas and not a "Hey Sandru, remember when those hell-hounds attacked us in the sewer" kind of thing.

Another way to put it is be Selena, and take liberties as you wish with your consciousness in the present, like if you want it can be half-remembered things or distant memories, etc. But that's possible, but not necessary.

Hope that answers the question.


Female Aasimar Urban Druid 9

Well, there's how I am playing it, at least to start - there are some deep rooted memories regarding watching thoughts without connection to an active personal thought process, even if they are half-remembered and scrambled, so that's what La Siréene thinks it is - multiple personality fun! Also, it’s hard to remember a name one does not technically have, so no Nameless.

Also; Yay, berries!


Male Human Wizard 9 (Teleport) Perception +8

Do we look the same? Do the 'additions' to C and LS still exist? If so is there a cover for them, or a memeory?


DM

Everyone looks basically similar, but Sandru looks like a burly human, MM looks like a garden-bot (rake, hoe...as you wish to depict him), Elspeth is a balloon (albeit a creative type of balloon), and LS and Caromarc don't have their additions for appearance purposes (although they still do for stat purposes.)


DM

So, we're going to begin an encounter. I propose for right now that Blackacre have 'floating' initiative, where I will roll for his initiative and he'll be listed in the turn order. Every round, he can take his action on or after his turn in the initiative order. If he isn't able to participate by the end of a given round, he is considered to have readied his action and can take it anytime before his turn in the next round.


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

Caddy Shack encounter with gophers?


DM

Lol


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

So... Does Sandru have an ax with the cutlass stats?


DM

Yes.


***INACTIVE*** Human Archaeologist Bard/9; Init: +4*; Perc: +19; HP 27/63, F: +7/R: +10*/W: +7

And Ivan has a really vicious ruler.


Male Half-Elf Zen Archer Monk 8 / Mage 1
Info:
HP:49/80, AC:26, Saves F+11, R+11, W:+18, Speed:50, Perc:+20

I believe you stated that we have all our gear. Correct? Just confirming.


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

What does Sanders need to roll to tumble past AoO? Is the half speed just for the tumble part?


DM

To tumble past the treant (through threatened squares) - the treant's CMD;

To tumble through the treant - 5 + the treant's CMD;

And I guess full speed except for the threatened squares, which are half-speed each.


DM

@Sanders - Are you running? Can you get to R6? Your speed is 40 ft? (I think R6 would be 50 ft.)


Male Human Wizard 9 (Teleport) Perception +8

There are days I feel sorry for MM and Elspeth with their +6 init... ah well :)

Hmmm. Network, would it be possible to make an artefact that bestowed the improved init feat?


DM

I know, I thought that too. We can do that. You want to bring his initiative up to theirs?


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6
Network wrote:
I know, I thought that too. We can do that. You want to bring his initiative up to theirs?

Maybe something that looks a half-second into the future. +4 Init!


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6
Network wrote:
@Sanders - Are you running? Can you get to R6? Your speed is 40 ft? (I think R6 would be 50 ft.)

Would a hustle work?

Hustle: A hustle is a jog at twice a character's base speed. A character performing the double move action or a character using a move action to move it's base speed in the same round that he or she performs a standard action or another move action is hustling when he or she moves.

We can ignore the whisper/message, if I don't have enough actions... I can just say it so that Finn can hear, and hopefully the Treant doesn't.


DM

Re Caromarc - Would it be okay (fair/unfair?) to divide the initiative of the three and just make it +4 for all of them? A compromise between recognizing the minions' higher initiative but also keeping that they all act together for the pacing of the game?

I edited the turn order: first, I had Ivan and Gavin listed backwards, so I switched that around. I moved Kristoph and co. after Ivan but before Gavin to reflect the +4 instead of +2. So, now it is Ivan, then Kristoph, then Gavin.


DM

Hustle is fine. You can say what you said so Finn can hear, and I rolled for the treant just to see...not a good roll, lol. So we'll say the treant didn't hear you.


Male Human Wizard 9 (Teleport) Perception +8

@Network; I'm not complaining, just have the weirdest feeling I'm letting them "down" somehow. You put them on my init order because they're not full PCs, and that way you only end up waiting for me once per post. I think that was a good decision.


DM

I appreciate that, but you're right, and now that you mentioned it (and I thought it too so don't worry), I think bumping you to +4 across the board, as a gestalt for your character and as a conceit for gameplay, is not too radical. It evens out. *bangs my GM gavel* Let it be so!


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

I just figured Finn had a bow for the gophers, squirrels, etc... might be pigeons poopin' on the fountain, too!


DM

:) Beware the brussel sprout bombs.


***INACTIVE*** Human Archaeologist Bard/9; Init: +4*; Perc: +19; HP 27/63, F: +7/R: +10*/W: +7

Apologies for not posting lately. I am still trying to rebuild my computerafter the hard drive pointed out in no uncertain terms that it was dying.


DM

Just rereading the battle thus far, and this made me chuckle -

"It's time to prune this madness!"

LOL! Awesome line. :)


Female Aasimar Urban Druid 9

Alright, those were all my actions (Excepting perhaps some talking), Sanders turn now :)

I, too, apologize for not posting much lately. Thanks for the berries, Network! I hope I'll get a chance to cast Goodberry on some of them!


DM

What's cool is I'm using the cards and did an actual spread, and these are the cards you've picked!


***INACTIVE*** Human Archaeologist Bard/9; Init: +4*; Perc: +19; HP 27/63, F: +7/R: +10*/W: +7

That's funny. Weird, but funny.


Female Aasimar Urban Druid 9

I was a little late, there:P Took me too long to write my post, so the timing is a bit of. I apologize.


DM

I think it works fine. :)


Human Inquisitor 9 | HP 51/64 (fast heal 5) | add'l +3 att +8 dmg | AC 24 [16t 21f] | Saves F+10 R+9 W+13 -- Left: 4/6xLv1, 5/5xLv2, 2/3xLvl3, 5/9r bane, 1/3 Judgments (0/1 surge), 9/9r detect lies -- Init +5 Perc +14 Sensemotive +15

Not that anyone necessarily cares, but I've had more fun playing Blackacre than any other PC. Hope everyone else is enjoying this great cast of characters.


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Female Aasimar Urban Druid 9

Actually, I care, because I am quite fond of the mad man. He rounds out the cast very nicely, and I mean that as a substantial compliment.

To answer your second statement: Hell yes! Every one of the PC's has gotten a laugh or chuckle out of me at least once, and all are sympathetic and relatable at some level; I just wish I was better at being proactive with character interaction, so that I might better take advantage of this fact.

I especially like the way we'we managed to create good (alignment wise) characters with some depth to them. From paranoid law enforcer Gaston to people-loving psychopath La Siréene.

@Network: I also want to take this chance to commend you, Network - this Harrowing bit was excellent! I loved the Hareton reveal!


DM

@Blackacre - Great to hear! I am very glad. You're doing an excellent job.

@Siréene - Thank you. :) And I second your comments about the PCs.


***INACTIVE*** Human Archaeologist Bard/9; Init: +4*; Perc: +19; HP 27/63, F: +7/R: +10*/W: +7

I'm going to be on the road most of the weekend (it's a time of opposites; visitation tonight for a friend's mother, then out of town wedding & Halloween party tomorrow). I also foolishly trusted the boards that nothing new had been posted when I checked things last night, so it looks like I missed a whole lot of things. Will get to that posthaste.

Also, I wanted to echo the kudos all around. This is a bizarre and broken bunch of beings, but the party works and the world is great fun to play off of. Nice job, all!


Male Human Wizard 9 (Teleport) Perception +8

It is a great party, and the Hareton reveal (A) caught me by surprise (B) made total sense in retrospect!
:)


DM

Some of the later perception checks are out of order with the rest of the posts, but as indicated, the significance of this check was to know Hergelund went upstairs but it wasn't in response to anything in particular.

@Caromarc - There were many times that I thought thank god for this Volst fellow, lol.


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

I think the game and characters are amazing... enjoying tremendously!


DM

Just so you know, Phoebe works a bit differently than Hareton did. She is more a full-fledged NPC member of the party. Her main purpose is to assist you as a backup healer (if needed).


HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6

I'm gonna ask her to flame my cutlass (stop, perverts!)... before wading into melee!

Also, as this is the 800th post in discussion, I'll have you know for the same timeframe I think few games have 800 posts in gameplay! Kudos all around! Another indicator of DM/Player interaction/participation... and a good game!

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