Newbies Helping Newbies - We Be Goblins!

Game Master Keekles



We Be Goblins!
You are goblins of the Licktoad tribe, who live deep in Brinestump Marsh, south of the hated man-town called Sandpoint. Once, other goblins tried to burn Sandpoint down, and they would have been legends if they had succeeded. But they didn’t bring enough fire, and got themselves killed as a result.

Yesterday, your tribe discovered that one of your own had been using forbidden arts and was engaged in one of the greatest of taboos—writing things down. In fact, rumor holds that what he was writing was a history of your tribe! There’s no swifter way to bring about bad luck than stealing words out of your mind by writing them down, and so your tribe had no choice. You branded the goblin’s face with letters to punish him, which is why everyone calls him Scribbleface now, and then you ran him out of town, took all of his stuff, and burned down his hut.

That’s where things got interesting, because before you all burned down his hut, Chief Gutwad found a weird box within the building. Inside was a map and a lot of fireworks—fireworks that immediately came to use in burning the hut down. Then, this morning, Gutwad announced that tonight there would be a feast in order to drive out any lingering bad luck from Scribbleface’s poor decisions. But perhaps even more exciting, all of you have been secretly invited to meet at Chief Gutwad’s Moot House. Why would the chief want to speak to you? It can only mean that he’s got an important mission for you all... one that the other goblins of the tribe couldn’t pull off. This could be your chance to go down in Licktoad history!

Recruitment
Wanted: 3 players to join Poog of Zorongel (cleric) on an epic quest!

I'm looking for players who have never played Pathfinder before or have no more than two games under their belt.

This is a good adventure to get your feet wet, and I want to get us started quickly. Recruitment will end Aug. 8 and I'm looking for people who can post frequently (at least twice a day).

It's been a long time since I've played dungeonmaster and Pathfinder is a new ruleset for me, so we will be teaching each other how to play.

How to Join


  • Pre-generated goblins (recommended): In your application, please name the goblin you want to play and write an original Goblin Song. I will be choosing players by the best song.
  • Create your own goblin: 15 point buy, level 1, core classes only (no Wizards, you heard what they did to Scribbleface), 2 traits, average starting wealth for class, Goblin Song

Pre-generated Goblins

Reta Bigbad:

Female Goblin Fighter 1
NE Small humanoid (goblinoid)
Init +3; Senses darkvision 60 ft.; Perception +9

DEFENSE
AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 13 (1d10+3)
Fort +4, Ref +3, Will +1

OFFENSE
Speed 30 ft.
Melee: Dogslicer +3 (1d4+1/19-20 x2)
Ranged: Shortbow +5 (1d4/x3)

STATISTICS
Str 13, Dex 17, Con 14, Int 10, Wis 12, Cha 6
BAB +1, CMB +1, CMD 14
Feats Dog-Sniff-Hate, Skill Focus (Perception)
Trait Balloon-Headed
Skills Perception +9, Ride +11, Stealth +11
Languages Goblin

SPECIAL ABILITIES
Dog-Sniff-Hate You gain the scent ability, but only against canines. Against these creatures, you gain a +1 morale bonus on attack rolls and a +2 morale bonus on a weapon damage rolls.

Balloon Headed You gain a +1 bonus on Perception checks, and Perception is always a class skill for you. Any Escape Artist checks that requires you to squeeze your head through a tight space takes a -8 penalty.

INVENTORY
Combat Gear potion of cure light wounds, potion of spider climb

Other Gear leather armor, dogslicer, shortbow with 20 arrows in a quiver decorated with dog ears, lucky pet toad (“Spotol”), jar of pickled halfling toes just about ready for eating (equivalent to 1 day’s trail rations), toasting fork, bridal veil, halfling ladies’ corset, 20 feet of rope with dead moles sewn into it, small silver mirror, jar of human perfume (half drunk), meat hook, leather
satchel, flint and tinder, set of false teeth, pocketful of caterpillars


Chuffy Lickwound:

Male goblin Rogue 1
NE Small humanoid (goblinoid)
Init +4, Senses darkvision 60 ft; Perception +5

DEFENSE
AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 11 (1d8+3)
Fort +2, Ref +6, Will +1

OFFENSE
Speed 30 ft
Melee: Dogslicer +5 (1d4-1 / 19-20)
Ranged: Dart +5 (1d3-1)
Special Attacks: Sneak attack +1d6

STATISTICS
Str 8, Dex 19, Con 14, Int 12, Wis 13, Cha 6
BAB +0; CMB -2; CMD 12
Feats: Weapon Finesse
Trait: Pustular
Skills: Acrobatics +8, Bluff +2, Climb +3, Disable Device +8, Escape Artist +8, Knowledge (local) +5, Perception +5, Ride +8, Sleight of Hand +8, Stealth +16
Languages Common, Goblin
SQ: Trapfinding +1

SPECIAL ABILITIES
Pustular Your face is covered in pimples and boils. Whenever you’re subjected to an effect that causes the sickened condition, you may make two saving throws to avoid the effect, taking the better of the two results as your actual saving throw.

INVENTORY
Combat Gear potion of cure light wounds, potion of jump, 6 caltrops

Other Gear leather armor, dogslicer, 6 darts, lucky pet toad (“Fat Frog”), lock of hair from Goodwife Lotty still tied around her dog’s paw (worn on a thong about Chuffy’s neck),
3 metal skewers, stuffed raven, pet spider (called Stankrush) in a wire cage, 3 spare bug cages, bottle of brine-soaked alligator eyes (equivalent to 1 day’s trail rations), child’s doll with the eyes taken out, grappling hook, 3 tindertwigs, curved sewing needle, set of thieves’ tools, cowbell (worn)


Cheeks Bothburned:

Male goblin sorcerer 1
NE Small humanoid (goblinoid)
Init +3, Senses darkvision 60ft; Perception -1

DEFENSE
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 8 (1d6+2)
Fort +1 Ref +3 Will +1

OFFENSE
Speed 30 ft.
Melee dagger +0 (1d3-1/19-20)
Ranged dagger +4 (1d3-1/19-20)
Bloodline Spell-Like Abilities (CL 1st; concentration +2)
4/day—cold ray +5 (1d6)

STATISTICS
Str 8, Dex 17, Con 13, Int 13, Wis 13, Cha 12
BAB +0; CMB -2; CMD 11
Feats Eschew Material, Weapon Focus (ray)
Traits Rude Songs
Skills: Perform (songs) +7, Spellcraft +5, Use Magic Device +5, Stealth +11
Languages Common, Goblin
SQ bloodline arcana

MAGIC
Sorcerer Spells Known (CL 1st; concentration +2)
1st (4/day)—magic missile, enlarge person
0 (at will)—ray of frost, bleed, mage hand, resistance

Bloodline Elemental (cold)

SPECIAL ABILITIES
Rude Song The lyrics of your songs are so personally insulting that you gain a +2 trait bonus on all Perform (song) checks. Perform is always a class skill for you

INVENTORY
Combat Gear alchemist's fire, potion of cure light wounds, potion of mage armor

Other Gear 3 daggers, lucky pet toad ("Test Subject #5"), 5 torches, 8 tindertwigs, 2 pints of oil, flint and steel, empty flask, jug of charred elf fingers (the equivalent of 1 day's trail rations), make-believe wand of fireball (infinite charges), sack containing the blackened corpses of his first four lucky pet toads


Drubbus Silentstalk:

Male goblin ranger 1
NE Small humanoid (goblinoid)
Init +2; Senses darkvision 60 ft.; Perception +5

DEFENSE
AC 16, touch 13, flat-footed 14 (+3 armor, +2 Dex, +1 size)
hp 11 (1d10+1)
Fort +3 Ref +4 Will +1

OFFENSE
Speed 30 ft.
Melee Handaxe + 3 (1d4 + 1 /20 x3)
Ranged Shortbow + 5 (1d4 /20 x3)(60ft)

STATISTICS
Str 14, Dex 14, Con 12, Int 8, Wis 13, Cha 6
Base Atk +1; CMB +2; CMD 14
Feats Point Blank Shot
Traits Foul Belch
Skills Knowledge (geography) +3, Perception +5, Survival +6 (+7 to follow tracks), Stealth +13
Languages Goblin
SQ favored terrain (swamps +2), track +1

SPECIAL ABILITIES
Foul Belch Once per day as a standard action, you can force a particularly odious belch at a single opponent within 5 feet. The character affected must make a DC 13 Fortitude save (12 + Drubbus's Constitution bonus) or be sickened for 1d6 rounds.
Favored Terrain (Ex) Drubbus gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in a swamp. Unless he so desires, he leaves no trail and can't be tracked in swamps.

INVENTORY
Combat Gear potion of cure light wounds, potion of hide from
animals

Other Gear studded leather armor, handaxe, shortbow, 24 arrows, lucky pet toad ("Latch"), pouch of spider jerky (the equivalent of 1 day's trail rations), 2 tindertwigs, blanket (worn), periscope, woven reed belt with bark buckle, collection of enemies' ears (his favorite is the one he took from leering Mogawg)


Medge the Curious:

Female goblin bard 1
NE Small humanoid (goblinoid)
Init +4; Senses darkvision 60 ft.; Perception +2

DEFENSE
AC 17, touch 15, flat-footed 12 (+2 armor, +4 Dex, +1 size)
hp 9 (1d8+1)
Fort +0 Ref +6 Will +0

OFFENSE
Speed 30 ft.
Melee dogslicer +5 (1d4) or whip +5 (1d3 nonlethal)
Ranged dart +5 (1d3-1)

Special Attacks archaeologist's luck 6 rounds/day

Bard Spells Known (CL 1st; concentration +3)
1st (2/day)—animate rope, sleep
0 (at will)—know direction, light, message, open/close

Reach 5 ft. (15 ft. with whip)

STATISTICS
Str 10, Dex 19, Con 11, Int 10, Wis 6, Cha 14
Base Atk +0; CMB -1; CMD 13
Feats Weapon Finesse
Traits Goblin Pirate
Skills Acrobatics +8, Appraise +4, Escape Artist +8, Perception +2, Profession (sailor) +3, Stealth +11, Swim +5
Languages Goblin
SQ bardic knowledge +1

SPECIAL ABILITIES
Goblin Pirate Although you might prefer life on board a ship, you often end up in the water for some odd reason. You gain a +1 trait bonus on Profession (sailor) and Swim checks, and Swim is always a class skill for you. You might also have a peg leg or a hook for a hand, but
that’s not so helpful.
Archaeologist's Luck (Ex) As a swift action, Medge can call on fortune's favor, granting herself a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls for 1 round.
Bardic Knowledge (Ex) Medge can attempt any Knowledge skill check untrained with a +1 bonus.

INVENTORY
Combat Gear acid (2), potion of cure light wounds, smokestick

Other Gear leather armor, 2 dogslicers, whip, 5 darts, lucky pet toad ("Bandana"), hollow reed (for hiding underwater), jar of pickled slugs (the equivalent of 1 day's trail rations), human-sized fedora with a hole cut in it for Bandana to peek out, extra peg leg, whistle, sack of useless junk retrieved from Brinestump's bog

If you have any questions, please let me know! I look forward to playing with you all!


Looks fun, dotting!

Sczarni

Is this going to be for PFS credit?


I'm interested. I only have PF BB under my belt and that's as GM for my son. Haven't played any games as a player yet.

I'd like to play Drubbus Silentstalk. Here's my song:

Longshanks big and Longshanks tall,
I like to make them trip and fall!
Make them smell my stinky breath,
watch them puke and make a mess.

Kill a dog to shut it up,
Take my knife and cut it up!
Leave the parts around the farm,
Leave the blood outside the barn.

Scaring longshanks I like best,
Causing problems for the rest.
Taking treasures they don't know,
Make my wealth to grow grow grow!


Kyshkumen wrote:
Is this going to be for PFS credit?

No PFS credit this time.

Liberty's Edge

I am interested I have only GM'ed pathfinder and that was only 1 game with a couple of friends.
I have read all the rulebooks and would really like to be on the player side.

I would like to play Rita BigBad

Here is my goblin song:

fire burns big and bright
killing all who try and fight
longshanks and horses bloody bloody
making toes and ground muddy muddy

take an ear or toe
for midnight snack
eat arms and legs
to get real fat

lady longshanks try and hide
chase them down and make them cry
use the blood as goblin slide
goblins will win when other die


A small overdressed goblin known as Slorb stands in the middle of the village. The village gobs go on their daily business, not paying much attention to him.

"His Mighty Girthness Chief Gutwad wants one more gob to find boom box! Is there no more greenskin brave enough? Come find me and sing goblin song, we throw big feast for four brave warriors!"

Slorb walks back into the chief's hut and the village activity resumes nearly uninterrupted.


I've only played one campaign of Pathfinder and I'm a total newb to the forums, so this is perfect! I'd like to play Medge the Curious

A pirate ship is my home
I steal treasure and stab gnome
Stupid shark ate my leg,
But then I went and stabbed shark dead!

While cutting you down,
I like to sing.
If you're rich,
I'll steal your things!

Sneaky Medge knows lots of stuff,
In a fight she's really tough
Stupid longshanks she like to kill
Eating their toes and drinking their swill


OK everyone, we have four players so recruitment is now closed!

The players are:


  • Feth (Medge the Curious)
  • Caine Al'Thor (Rita BigBad)
  • ShallowHammer(Drubbus Silentstalk)
  • Rondel (Poog of Zarongel)

Great Goblin Songs, I look forward to hearing you sing them in game.

We're going to start playing on Aug. 9. I'll be updating the gameplay tab for further instructions by Saturday evening.

Please check in and let me know you're ready to play in the Discussion tab.


Since we haven't heard back from one of our players, I'm opening recruitment for one more. We plan to start immediately, so first come first serve.

Characters taken: Medge the Curious, Rita BigBad and Poog of Zarongel.

Let me know if you're interested and then we can get started!


Just got back on line. Posting now.


Recruitment is now closed.

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