Nevynxxx's CotCT (Inactive)

Game Master Nevynxxx

Curse of the Crimson Throne

Map

Current Fight Init


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Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Bordan's blow misses the creature as it skitters to the side.

Init
Gwen 22
Skeleton things 22
Basil 19
Roj 19
Bordan 18
Eric 17

Round 1

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Could someone act for Gwen please?


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Gwen sings hard at the Skellee thing.

1d20 + 7 ⇒ (6) + 7 = 13 for 2d6 + 4 ⇒ (1, 2) + 4 = 7 damage

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Gwen's blow slides off the creature.

The things stroke out with a bite at the nearest foes.

Atk Roj: 1d20 + 2 ⇒ (11) + 2 = 13 DMG: 1d6 ⇒ 6
Atk Eric: 1d20 + 2 ⇒ (4) + 2 = 6 DMG: 1d6 ⇒ 6
Atk Gwen: 1d20 + 2 ⇒ (3) + 2 = 5 DMG: 1d6 ⇒ 6

Anyone hit needs to make a DC13 fort save, or be paralysed for 1d6 minutes.

Everyone up (may as well include Gwen's Round 2 action).


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj steps north and to the east, swinging his shield at the creature across the creature threatening Eric in an attempt to move it to the left. Then, he drops his scimitar and reaches for his morningstar.

Reposition: 1d20 + 6 ⇒ (10) + 6 = 16

Five-Foot-Step, Standard Action: Reposition (provokes AoO from the monster threatening Eric), Free Action: Drop Scimitar, Move Action: Draw Morningstar. Trying to open an area for Eric to either cast or flee to the party, or both.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Atk Roj AoO: 1d20 + 2 ⇒ (16) + 2 = 18 DMG: 1d6 ⇒ 3


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden attacks using his longspear. Pwr Attack and Arcane strike.

1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20 for 1d8 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15

Will wait on Gwen to post her next move but will check in a day if she has posted or not


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Eric takes a five foot step to the back right diagonal and lobs a sling stone at the skull attacking him.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 ⇒ 2


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Basil attacks the one closest to him.

Greatsword: 1d20 + 4 ⇒ (19) + 4 = 23, for 2d6 + 6 ⇒ (1, 1) + 6 = 8 damage.
Crit Confirmation: 1d20 + 4 ⇒ (14) + 4 = 18, for 2d6 + 6 ⇒ (4, 6) + 6 = 16 *ADDITIONAL* damage.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Basil brings his greatsword down with terrible effect, chips of bone scatter everywhere. The hit doesn't do quite the damage you would expect though.

Bordan hews at the thing in a similar way, connecting but not getting quite the strike he'd hoped.

Eric's stone doesn't seem to have much effect, but it does hit the thing.

Roj manouvers around the one attacking him, easily avoiding it's strike.

Round 2, gwen


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Gwen attacks the one that Borden attacked.

Attack 1d20 + 7 ⇒ (7) + 7 = 14 for 2d6 + 4 ⇒ (2, 6) + 4 = 12

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Gwen's strike glances off the thing, which stikes back at Basil. The other two move in to attack Eric and Roj.

Atk Basil: 1d20 + 2 ⇒ (18) + 2 = 20 DMG: 1d6 ⇒ 4
Atk Eric: 1d20 + 2 ⇒ (4) + 2 = 6 DMG: 1d6 ⇒ 6
Atk Roj: 1d20 + 2 ⇒ (1) + 2 = 3 DMG: 1d6 ⇒ 2

Anyone hit needs to make a DC13 fort save, or be paralysed for 1d6 minutes. Which looks like just Basil

Everyone else up.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden uses his longspear again to attack the one on gwen and basil. Pwr Att/Arc Strike

1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7 for 1d8 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj unloads on the creature threatening him, roaring in frustration as his attacks go wide and hit nothing but air and the ground near the thing.

Morningstar: 1d20 + 4 ⇒ (4) + 4 = 8
Damage?: 1d8 + 3 ⇒ (2) + 3 = 5
Shield Bash: 1d20 + 4 ⇒ (5) + 4 = 9
Damage?: 1d3 + 1 ⇒ (1) + 1 = 2

Knowledge (religion): 1d20 + 4 ⇒ (1) + 4 = 5 (Identify the creatures?)


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Fort: 1d20 + 1 ⇒ (4) + 1 = 5.

Basil stops moving.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Eric steps back and to the right diagonal and fires off a spray of flames from his open hands.

Burning Hands: 2d4 ⇒ (2, 1) = 3

Reflex Save 14 for half.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Wow 9 out of the last 10 dice rolls were in the bottom 25% of what the given dice is capable of rolling.... That, ermm... sucks.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

As everyone fails to hit anything at all, Basil suddenly stops moving.

For 1d6 ⇒ 5 minutes.

1d20 + 4 ⇒ (11) + 4 = 15

Eric's flames wash over the thing that keeps attacking him, but they don't cause the damage he'd hoped.

Gwen


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Cursing loudly at the sight of a paralysed Basil, Gwen attacks her closest enemy with everything she's got:

Power attack w/greatsword: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 222d6 + 4 + 3 ⇒ (5, 2) + 4 + 3 = 14

Don't know which map is the correct one, please move Gwen if needed.

Edit: not that it makes any difference given the fort roll, but is Basil's fort save really just +1?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Latest map is the highest number, 17 as far as I can see.

Gwen takes out the thing attacking her Basil and Bordan with a clean swipe. It drops to the floor as a collection of bones. The other two continue to try to bite their opponents, moving as needed.

Atk Roj: 1d20 + 2 ⇒ (17) + 2 = 19 DMG: 1d6 ⇒ 5
Atk Eric: 1d20 + 2 ⇒ (2) + 2 = 4 DMG: 1d6 ⇒ 6

Guinevere "Gwen" Duchamp wrote:
Edit: not that it makes any difference given the fort roll, but is Basil's fort save really just +1?

Absolutely not, but as Basil is refusing to level up to 3rd with the rest of you, it's how it stands at the moment....


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Nope. If he was 3rd level, it would be +2 ;-)

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Basil Kettering wrote:
Nope. If he was 3rd level, it would be +2 ;-)

He is third!!!!! Get him sorted!


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden moves to Y29 and uses his longspear.

Pwr Attack/arcane strike 1d20 + 5 - 1 ⇒ (6) + 5 - 1 = 10 for 1d8 + 4 + 3 + 1 ⇒ (7) + 4 + 3 + 1 = 15


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Fortitude: 1d20 + 7 ⇒ (9) + 7 = 16

Roj feels the thing's bite start to have an effect on him, but the divine gift of Sarenrae helps him to shrug it off. He once again brings his weapons to bear on the creature before him, this time making contact with his morningstar, though the shield goes wide.

Morningstar: 1d20 + 4 ⇒ (14) + 4 = 18
Damage?: 1d8 + 3 ⇒ (3) + 3 = 6
Shield Bash: 1d20 + 4 ⇒ (6) + 4 = 10
Damage?: 1d3 + 1 ⇒ (2) + 1 = 3

EDIT: I'm glad the effective creature is attacking me instead of Eric, since I have a fortitude save...


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Eric's eyes go wide as his sheet of magical flame do little to harm the skull, and with panic begining to gnaw at him, he simply takes a five foot step south and unleashes a sling stone at the distant skull.

Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 ⇒ 4

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Bordans swing clangs to the wall next to the thing, missing it. Roj takes a good swing at the one attacking, and collides with it, knocking it back a few inches. Eric's stone just misses the one chasing him.

Gwen


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Will wait on Gwen until tomorrow before I attempt to Bot her - I think she is back now


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Gwen moves ahead and attacks the next enemy on her path:
Power attack w/greatsword: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 252d6 + 4 + 3 ⇒ (3, 6) + 4 + 3 = 16
Confirm critical: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 242d6 + 4 + 3 ⇒ (4, 3) + 4 + 3 = 14

Yup, I'm back but I can only post before and after work. Apparently the waiting helps with my rolls so it might be a blessing in disguise :-)


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Way to go

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Gwen destroys the skeletal thing in front of her.

I'll work out the other two actions in a bit.

Good to see you again Gwen!


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Shouldn't it be one left now that Gwen dropped this one?


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Let's see if Gwen can take out the last one, too ;-)

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Borden Read wrote:
Shouldn't it be one left now that Gwen dropped this one?

Errmmm... probably...

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

The remaining thing doesn't seem to have the sense to flee, it bites out at Roj again.

Atk Roj: 1d20 + 2 ⇒ (19) + 2 = 21 DMG: 1d6 ⇒ 4


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden closes and from range strikes out with his longspear again

Pwr Att. Arcane Strike 1d20 + 5 - 1 ⇒ (9) + 5 - 1 = 13 for 1d8 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Fortitude: 1d20 + 7 ⇒ (19) + 7 = 26

This time, Roj is ready for the poison, even if the thing's fangs still hurt. He hefts his morningstar and smashes the creature, but misses with his shield.

Morningstar: 1d20 + 4 ⇒ (19) + 4 = 23
Damage?: 1d8 + 3 ⇒ (8) + 3 = 11
Shield Bash: 1d20 + 4 ⇒ (5) + 4 = 9
Damage?: 1d3 + 1 ⇒ (3) + 1 = 4


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Waiting for Eric? Or has the last one fallen under Roj's attack?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Yep, still waiting for Eric, it's not gone just yet. May as well post up Gwen's action too.


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Come on Gwen! See if you can crit the final one ;-)


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Eric sees how ineffective he's proving and backs away, giving the others room to attack.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Seeing how the enemies seem to fall like autumn leaves before her, Gwen rushes ahead and strikes the last one standing with all her rage:
Power attack w/greatsword: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 92d6 + 4 + 3 ⇒ (6, 4) + 4 + 3 = 17

but the sweat on her hands makes her grip slippery and so she fails to land the crucial blow.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

As Eric flees and Gwen's blow glances off the skeletal thing, it snaps a bite at Roj again.

Atk Roj: 1d20 + 2 ⇒ (7) + 2 = 9 DMG: 1d6 ⇒ 5


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj reels back from the creature's bite, turning the motion into a wheeling swing with his morningstar. The spiked ball flies over his head, crashing down on the creature with a satisfying *WHOMP*. He tries to follow it with his shield, but with no success.

Morningstar: 1d20 + 4 ⇒ (19) + 4 = 23
Damage?: 1d8 + 3 ⇒ (8) + 3 = 11
Shield Bash: 1d20 + 4 ⇒ (6) + 4 = 10
Damage?: 1d3 + 1 ⇒ (2) + 1 = 3


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden uses the reach of his longspear to attack the creature.

Longspear with Pwr Att and Arcane Strike. 1d20 + 5 - 1 ⇒ (10) + 5 - 1 = 14 for 1d8 + 4 + 3 + 1 ⇒ (4) + 4 + 3 + 1 = 12

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Eric, Gwen?


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

I'll bot Gwen. Eric said that he was backing off to give everyone else room.

Gwen hacks away at the remaining skeletal creature.

Power attack w/greatsword: 1d20 + 7 - 1 ⇒ (11) + 7 - 1 = 17, for 2d6 + 4 + 3 ⇒ (4, 2) + 4 + 3 = 13 damage.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Roj brings another blow crashing down on the creature, as Eric backs away. Bordan tries to bring his spear into play, but fails to get the small thing. Gwen then brings her sword crashing through the middle of it, to finally stop it.

End of combat.

Dr5/bludgeoning doesn't look much, but bloody hell it draws combats out!


Male Aasimar Ranger (Divine Tracker/Trapper) / Inquisitor (Sanctified Slayer) 7 (HP 60/60) (AC 21/14/17) (CMD 23) (Fort +11, Ref +14, Will +13) (Init +9) (Perception +20)

Too true. If you don't have a reliable way to bypass DR, even in a party of heavy-hitters, it can be quite painful :-/


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Gwen wipes off the sweat from her forehead

"Well done guys. Can anybody do anything to help Basil there?"

then she starts searching the place:

Perception: 1d20 + 10 ⇒ (17) + 10 = 27 +2 against humans


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj pokes petri-Basil in the chest a couple of times. "I can do nothing for him. We can wait and hope he thaws eventually, or we can move on. I say we wait, but if it lasts too long, we have a job to do."

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