Necessary Evil (Inactive)

Game Master Nethru


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cultist5 spirit: 1d6 ⇒ 3
Touche gains control of Cultist5!

Cultist5 turns and shoots at Cultist6 who came down with him.
shooting: 1d8 ⇒ 8
damage: 3d6 + 1d6 ⇒ (2, 4, 6) + (1) = 13
Cultist6 gets a hole blown right through his chest with the blaster pistol and is dead!

Cultist3 turns it's gun on Drone1 to try and finish the job.
shooting: 1d8 ⇒ 4
damage: 3d6 ⇒ (3, 4, 2) = 9
Drone1 is blown to bits and pieces!

You hear more coming from upstairs!

Steven, Eclipse and Drone4 still have actions this round.


Eclipse Dark moves to the door and launches a giant bowling ball into the first person of the new group in an attempt to use the knockback to slow them down.

Fighting: 1d12 ⇒ 11
Wild die: 1d6 ⇒ 5

Damage: 1d12 + 1 + 2d6 ⇒ (11) + 1 + (4, 3) = 19
Knockback: 1d4 ⇒ 1

My intention is to turn the stairwell into a kill zone for them.


You don't see the guys coming down yet but you could destroy the stairs with that roll if you like.


Steven fires at Cultist 3 as it is one of the few here not controlled by Touche'.

Shooting1d12 ⇒ 1
Wild 1d6 ⇒ 1

Damage 2d6 ⇒ (5, 5) = 10

Great roll followed up by a s&+% roll. Spend a Benne to re-roll 2/3 left.

Shooting1d12 ⇒ 6
Wild 1d6 ⇒ 3


Bye-bye stairwell....


steven damage: 2d6 ⇒ (4, 3) = 7
The blast does not do enough to hurt the Cultist.

All 3 remaining enemies here with you are under Touche control. Cultist3, Cultist5 and Done4. Touche you can only control 1 more enemy with your power (up to your dice pool in smarts.


Elcipse destroys the stairs going up and you hear 2 voices up there yelling
"BOSS BOSS WE CAN'T GET DOWN!"

Then out of the vault walks a bald, with pale blue skin man and 2 Drones. He is an eerie looking man of indeterminate age.
"What the f*#% do you think your doing here! YOUR ASSES ARE MINE!"

Round 5!
Steven: Ad (2 Bennies, 0 Wounds, 0 Fatigue)
Cultist3: Kc [Touche Control, Parry 6, Toughness 8 (2)]
Davros: Jh [Parry 6, Toughness 6]
Cultist5: 8d [Touche Control, Parry 6, Toughness 8 (2)]
Eclipse: 6d (2 Bennies, 0 Wounds, 0 Fatigue)
Drone6: 6c [Parry 6, Toughness 8 (2)]
Touche: 3s (3 Bennies, 0 Wounds, 0 Fatigue)
Drone5: 3h [Parry 6, Toughness 8 (2)]
Drone4: 2s [Touche Control, Parry 6, Toughness 8 (2)]


Steven attacks Drone 6 with his ranged attack.

He does not bother replying to the Villain as that is Touche's job.

Shooting1d12 ⇒ 5
Wild 1d6 ⇒ 3

Damage 2d6 ⇒ (3, 6) = 9


Drone6 is stunned by Steven's Eldrich Blast!

Cultist3 shoots at Drone6 trying to finish off Steven's job.
shooting: 1d8 ⇒ 3
Miss

Davros puts his fingers to his temple and lets forth a psychic Mind Blast as your group!
shooting: 1d8 ⇒ 6
wild: 1d6 ⇒ 5
damage: 3d6 ⇒ (1, 4, 1) = 6

Steven and Touche you feel his mental blast shake your mind and you are both Shaken! You can either spend a bennie and immediately become unshaken and act normally on your round or roll spirit check and let the fates decide if you can act or not. Eclipse your field saved you from the blast.

Cultist5 shoots at Drone6 trying to finish him off.
shooting: 1d8 ⇒ 6
damage: 3d6 ⇒ (4, 6, 1) = 11
Drone6 is destroyed!

Round 5!
Steven: Ad (Shaken, 2 Bennies, 0 Wounds, 0 Fatigue)
Cultist3: Kc [Touche Control, Parry 6, Toughness 8 (2)]
Davros: Jh [Parry 6, Toughness 6]
Cultist5: 8d [Touche Control, Parry 6, Toughness 8 (2)]
Eclipse: 6d (2 Bennies, 0 Wounds, 0 Fatigue)
Touche: 3s (Shaken, 3 Bennies, 0 Wounds, 0 Fatigue)
Drone5: 3h [Parry 6, Toughness 8 (2)]
Drone4: 2s [Touche Control, Parry 6, Toughness 8 (2)]

Eclipse you are up!


Eclipse Dark sends a spear of Force hurtling at Davros.

Fighting: 1d12 ⇒ 10
Wild die: 1d6 ⇒ 3

Damage: 1d12 + 1 + 2d6 ⇒ (9) + 1 + (1, 2) = 13
Knockback: 1d4 ⇒ 1

"For serving the V'sori, you have been Sanctioned."


The force of the attack knock Davros back hurting him but he's not down yet!

Touche you are up. You are shaken right now so decide to either spend a bennie or roll spirit. If you roll an 8 or higher on spirit you can act normally.


Spend bennie 2/3 left

Mind control boss

1d10 ⇒ 5
1d6 ⇒ 4 wild


Davros smarts: 1d10 - 1 ⇒ (7) - 1 = 6
Wild: 1d6 - 1 ⇒ (2) - 1 = 1
He resists your mind control.

Drone5 shoots at Drone4!
shooting: 1d10 ⇒ 2

Drone4 shoots at Drone5!
shooting: 1d10 ⇒ 5
damage: 3d6 ⇒ (4, 4, 2) = 10
Drone5 is stunned!

Round 6!
Drone5: Ac [Shaken, Parry 6, Toughness 8 (2)]
Eclipse: Qs (2 Bennies, 0 Wounds, 0 Fatigue)
Touche: Qh (2 Bennies, 0 Wounds, 0 Fatigue)
Drone4: 9s [Touche Control, Parry 6, Toughness 8 (2)]
Cultist3: 7s [Touche Control, Parry 6, Toughness 8 (2)]
Davros: 6h [Shaken, 1 Wound, Parry 6, Toughness 6]
Cultist5: 5s [Touche Control, Parry 6, Toughness 8 (2)]
Steven: 4c (Shaken, 2 Bennies, 0 Wounds, 0 Fatigue)

Drone5 spirit: 1d6 ⇒ 2
Drone5 remains shaken!

Eclipse is up!


do the two cultist i have under control get turns? I want them to shoot the boss


Eclipse Dark presses the attack against the Davros. A giant spiked mace smashes into him.

Fighting: 1d12 ⇒ 4
Wild die: 1d6 ⇒ 3


You can command them to shoot the boss yes.

Davros is able to step aside of Eclipse attack on him!

Touche your up!


"Shoot the boss my minions, while he is distracted i will gain control of his mind "

1d10 ⇒ 8
1d6 ⇒ 4


Davros Smarts: 1d10 - 1 ⇒ (1) - 1 = 0
wild: 1d6 - 1 ⇒ (1) - 1 = 0
GM Bennie!
Davros Smarts: 1d10 - 1 ⇒ (6) - 1 = 5
wild: 1d6 - 1 ⇒ (4) - 1 = 3
GM Bennie!
Davros Smarts: 1d10 - 1 ⇒ (10) - 1 = 9
wild: 1d6 - 1 ⇒ (1) - 1 = 0
He resists your control.

Drone4 smarts: 1d6 ⇒ 3
Drone4 shoots at Davros!
shooting: 1d10 ⇒ 6
damage: 3d6 ⇒ (1, 4, 6) = 11
explosion: 1d6 ⇒ 1

The drone blows a hole right through Davros and he falls to the ground dead!

Cultist3 shoots at Drone5!
shooting: 1d8 ⇒ 7
damage: 3d6 ⇒ (6, 3, 6) = 15
Drone5 is destroyed!

#################

Combat Over!
Touche you have 1 Drone and 2 Cultist still under your control.


"Drones keep your guns ready and follow me, we do not need more disturbances nah mean. You kind sir points to his minion collect the valuables of the fallen and explain to clipies here what you were working on, plans schemes schematics everything. When you are done catch up with me. Stephen to the vault "

Before anyone can answer touche phases through the walls going in to the vault to obtain and money and valuables he can obtain


I take a knee and shake off the hit that struck me.

I take a moment to switch my power to Intangibility (5) with Speed (1) and phase through after Touche'.


The Vault door is open. That's where Davros came from.

The dead cultist have those nice blaster pistols/rifles that you guys can take. They are gene locked to the current users but maybe one of you guys can hack it with some technical skills.

Blaster Pistol
Range: 15/30/60
Damage: 3d6
RoF: 1
Wt: 5
Shots: 20
Special: Double Tap, AP4

Blaster Rifle
Range: 30/60/120
Damage: 3d6
RoF: 3
Wt: 10
Shots: 45
Special: 3 Round Burst, AP4

Blaster Weapons may expend three times the normal ammo to overcharge their shots, making them count as Heavy Weapons.


How much damage do they do? Any cash in that vault?


Sorry I forgot they were gene locked weapons but you could probably figure it out with your sorcery and bumping some technical knowledge skills to make rolls :)


The boxes in the vault have long since been looted of obvious valuables, but the cult has completely overlooked a number of stock certificates, bank notes, and other “paper” funds. You could possibly pass these notes with a little forged paperwork to get some cold cash for them.

The papers on the desk are just a layout of the area of the town your in with an x mark on where Touche's Lair is. Their obvious next hit location but luckily you put an end to Davros.

You hear the guys upstairs still yelling for their boss for a few more moments and then hear them scurrying around looking for another way out it seems.


What about the armor?


The cultist were wearing Modified Fin Combat Suits (+2, Heavy Armor)


Steven grabs all of the paperwork intending to cash it all in, should be easy enough.

"Shall we finish the rest of these minions off?"

Let someone else deal with the Tech.


Touches walks over to drone for to deactivate it

"Yes destroy what one for me will you, do not want the data collect to fall into the wrong hands nah mean. This one i shall take with me. We can gather further intel from the survivor"


"I said we not me. If you are not interested we can just leave. Its time to go anyway, no doubt this fight will attract unwanted attention".

Steven also takes the paperwork with the location to the Hideout with him to burn later.


Touche shrugs carelessly

"Guess I will have two drones than. More sentries the better"
Touche enters the material realm and holds the deactivated machine up examining it thoroughly. After a brief once over touche gathers as much stock certificates and bank notes as he can hold and exits the vault

"Drone, carry the other drone to the car so we can get back to the lair. You there fin head goon gather the weapons, and armor and meet me at the car for departure"

touche exits to the car


"Taking the drones and cultists back to your lair is not a brilliant strategy, o fearless leader."


Touche you do realize that you will not be able to continue controlling them when you go to sleep and you have no way of regaining control from a distance without telepathy. Remember these arn't minions that are loyal to you they are controlled via mind control with you actively giving them commands and able to see/talk to them.


"hmm you may be right. Your input is most insightful.... Everyone out leave your guns and equipment here nah mean"

clap clap

"Follow me, carry the deactivated minion and come along"

Touche leads the mind controlled freaks into the vault wait here. Closing the air tight door toche gives the final order

"you in there who are about to die. Reactivate that android and fight to the death. The victor shall be rewarded with a slow death of imprisonment until there is no air food or power source to have. Enjoy your stay"

touche closes the vault door and strolls off as his plan commences


You all leave with the papers and let the drones/cultists kill each other destroying the plans they had to take you out!

###########################

A few days past and you receive a message from Dr. Destruction.

"I hope you have enjoyed your break but now it's time to get back to work Team Touche. Thanks to your help with the device I had located the presidents family that is being held hostage by the V'Sori. I need you to go get them before they are transported off world. It's important as their daughter may have some vital information that may be able to help us take down these alien scum."

"They are being held at a V’sori holding compound located in a heavily guarded state police barracks along the main highway on the outskirts of the city. There isn't much time maybe a few days so lets get this done."


where we able to cash the certificates in?


Steven prepares himself for the upcoming action.

Armor 4 (-1 Activation - Free Action but does not work if surprised)- Cost 3 (+6 Armor).
Damage Field 3 (Fiery Aura - Free Action to Activate - 2d6 Damage considered Heavy Weapon Damage to those near me) - Cost 3.

Roll Spirit/Spellcasting 1d12 ⇒ 1
Wild Die 1d6 ⇒ 5
Steven will attempt to Augment beyond his normal limit for one more power once the priors are activated.
Super Speed 3 is what he is looking to add. Pace x4 movement = 24 per round, -1 to all attacks made against him while moving.

Spend a Bennie to re-roll.

Roll Spirit/Spellcasting 1d12 ⇒ 7
Wild Die 1d6 ⇒ 3


It will take a month to cash out those papers appropriately and someone needs to make some rolls to convert them (steven). If the roll is successful you guys will get 250,000 hard cash from the transfer!


"Before we go running off like chickens, can you do some astral reconnaissance or something to show us what we're getting into, Steven?"


Eclipse Dark wrote:
"Before we go running off like chickens, can you do some astral reconnaissance or something to show us what we're getting into, Steven?"

Steven pauses for a moment, "Planning ahead of time? I suppose I could but it certainly takes the fun away from what's inside no?"

I don't see that type of power, Caps is there something I can create to duplicate that type of power?


Intangibility or Invisibility are best bets. You could do invisibility and flight to do some recon from the air pretty safely probably unless they got thermal detectors :)


Alright, before I take the above stated powers, I will Intangibly Fly over and take a look. Do I need to make any rolls? Even if they do have thermals, if I am intangible I should be fine.


No rolls for that since it's under 6 power points. Yeah you can be misty form like a little cloud up in the sky lol. I'll post what you see tonight.


OK, after I return we can resolve my rolls above.


Steven scopes out the compound before you all head out there.

You see two V’sori aircraft, a M’buna and a Manta are parked outside of the facility and guarded by six Drone warriors. No other security devices are in place around the facility that you can see.


"Should we destroy the crafts and the drones first then move inside to perform our task?"


"We should destroy the drones. We should try to keep the vehicles intact. We may be able to use them or get some useful intel from them."

Eclipse Dark thinks for a moment, and then nods.

"We should let Valerie know and see if she has a crew for them. If so, she should get them into position for when we're ready to move."


"Fair enough, I just did not ant them used against us!"


"Well Dr.D said we have a few days to get them. We have our recon done. Get your girlfriend and her goonies here to take the vehicles when we make out move. If we can get some cash together i may be able to get those drones locked in the bank and creature a device to shut them down via wifi.or at least make them malfunction or better yet make them our servants without the fire fight nah mean. Then we can waltz right i. Scoop the prize plant a virus into the finnies operation where we can monitor them from tbe inside and take them down systematically"

chills of pleasure run throughout touches being as he formulates his MOST DIABOLICAL scheme ever.


Eclipse Dark turns and raises the commlink to his lips, calling Valerie to inform her.


"Alright, I suppose that works fine as a plan. I won't hold my breath for it to work or anything..."

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