Tar'kanas moves a step over and fires multiple arrows once again at the beast.
5' step to D 5;
Comp longbow (Str +3) w/PB/DA: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Comp longbow (Str +3) w/PB/DA: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
AC 17; Hp's 50; 70/80 arrows
Tar'kanas's first pair of arrows fly together and land squarely in the decapus's side, drawing another bellow of rage from it. Unfortunately, the next arrow flies too high and drops behind the decapus and into the depths of the well.
Ishirou circles round to get at the creature (move to E 0), then attacks.
Ishirou katana at decapus, bless: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12 -- miss
Unfortunately, the beast ducks just into to avoid the attack.
At Sasha's command, Alton holds back. Delay.
Next Up: Douena, Decapus, Makoa, Sasha, Jask, Urza (subject to delayed action), Mahjik, Untari, Pezock, Lorenz, Shokambe (subject to delayed action), Tar'kanas, Ishirou, Alton (subject to delayed action).
Realized I forgot to mention that I haven't rolled a Perception check for the decapus to notice Douena since, even though it has a good Perception bonus, once range penalties are taken into account, it's impossible for it to beat Douena's roll. :)