[Name Redacted] (Inactive)

Game Master Shadowtail24

Pharast 6, 4707 A.R.
Ranks (WaW): Thrune->Charthagnion->Henderthane->Jeggare->Narikopolus->Ler oung->Sarini

Fight Map


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Waiting on Ziera's round one post.


Map Female Aasimar Inactive

Ziera continues to do what she was trying to do in the beginning... drag the woman back into the tunnel.

I guess I'll roll grapple again since you used it for pin rather than the "move" grapple action.

Grapple: 1d20 + 5 + 5 ⇒ (7) + 5 + 5 = 17


Alana struggles mightily against Gray's grip. She manages to break free as he tries to drag her to the door. She takes a 5 foot step away from him, though whatever she is trying to say is lost in the silence.

escape: 1d20 ⇒ 19

round 2

The party is UP. The servant is grappled, pinned, manacled, and being dragged away. Alana is free, though still in the silence that envelopes the entire chamber.

I added the doors to the map.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Gray felt murderous (which, in the present circumstance, seemed like the appropriate reaction) as the Thrune noblewoman managed to slip through his grasp, stepping away as her lips moved as though saying something. Keeping his features calm, the inquisitor simply stepped back up to her and grabbed at her once again, his wiry arms flexing mightily as he seized her wrists and attempted once again to drag her towards the far wall and the opening there.

Grapple+Haste: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24


Gray successfully grapples Alana.

Without a feat like spring attack you won’t be able to move, grapple, move even with haste. You can, however, use the haste effect to either Pin or Damage Alana.


Map Female Aasimar Inactive

On THIS page, under Grapple, it has "Move" and "Pin" ... I don't understand why you could do the pin action under grapple but not the move action under grapple. I get that either one should take one extra action, and I am totally cool if they take an extra round... I just don't understand why one would but not the other.


I get the discussion, especially based on this line from the text: Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple). So theoretically, Gray could move 5 feet as his move action, grapple as his standard and pin/move as his haste action (technically haste actions need to be part of a full round action but i am saying that for pinning it’s fine to do as part of the standard.) The crux here is that the move counts towards a standard action, not a move action. That brings up 2 options for movement: he five foot steps originally, but that says you can’t make any more movement in his turn. Does that mean he can’t move as part of a standard action? Or 2nd, he moves as an action, grapples as standard and uses grapple-move as haste action (again, not full round but i think it fits as grapple-pin). That seems invalidated by the idea that unless you have a specific feat you cannot move before and after an attack.

That’s why i see it as pin is fine but move isn’t.


Map Female Aasimar Inactive

Okay. I was seeing "grapple-move" as completely different from a move action, but more as a combat maneuver, but I totally see your logic now, thanks. And sorry, didn't mean to interrupt the game. I was just trying to get my head around it.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Pin (Haste): 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21

Gray continued to try to overpower the Thrune noblewoman, sneering down at her as he continued to try to render her helpless. He looked up at Edmund, realizing that speaking was useless, and nodded, hoping the wizard would take the initiative and do his part to render Alana unconscious.


Edmund I’ll let you act before botting the AA


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund quickly undoes his ascot and tries to wrap it around her throat.

According to the rules, Edmund doesn’t make a check, but him joining means Gray gets a +2 bonus to his roll next round.


And we're back!

Paizo ate my post but I'm keeping those rolls.

The Azure avenger fires off two mystic bolts. The first expertly pierces Alana, but the second explouds outward and hits Gray and Edmund as well (crit fumble).

Alana, not one to take things lying down, shoots a ray of fire into Gray's body.

This is a spell like ability, so no V,S, or M components. Since Gray and Edmund are both grappling I don't think either get an AoO.

Damage tracker:
Alana: 6 (electric)
Gray: 3 (electric) + 6 (fire)
Edmund: 3 (electric)

Round 3
The party is up.


Map Female Aasimar Inactive

Ziera continues to drag the servant girl down the hallway, trying to clear room for Gray and Alana so the party can get that door closed and move away.

Grapple/move: 1d20 + 5 + 5 ⇒ (12) + 5 + 5 = 22


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Gray growled silently as he was both jolted and scorched, the extreme silence turning the struggle into a surreal experience. Still, the woman was not taking things lying down, so to speak, so he looked up at Edmund and nodded to the open door that Ziera was retreating down with the servant girl, getting up and attempting to drag Alana with them.

Grapple, Haste, Edmund Assist: 1d20 + 6 + 1 + 2 ⇒ (7) + 6 + 1 + 2 = 16


You get a bonus of +5 to maintain grapples so Gray’s grapple move is successful. waiting to see if Edmund continues to aid, or acts in his own?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Continues to aid, dragging the woman by her neck.


Male Human CG Vigilante(Warlock) 7 | HP 2/56 | AC 18 T 13 FF 15 | Fort +6 Ref +10 Will +7 | CMB +4 CMD 17 | Init +4 Perc +7

Thanks for being patient, guys. Things have been pretty hectic as college starts, and the website issues don't help either.

The Azure Avenger releases two more bolts on Alana. Not hearing the crackling of electricity made him wonder if they had even fired, but the effect was obvious enough on Alana.

Attack 1: 1d20 + 7 ⇒ (17) + 7 = 24
Attack 2: 1d20 + 7 ⇒ (10) + 7 = 17
Damage 1: 1d6 + 3 ⇒ (5) + 3 = 8
Damage 2: 1d6 + 3 ⇒ (2) + 3 = 5


escape: 1d20 ⇒ 7

Alana struggles but the combined efforts of Edmund and Gray keep her in check.

damage tracker]
Alana: 19 (electric)
Gray: 3 (electric) + 6 (fire)
Edmund: 3 (electric)

Round 4
The party is up.


Map Female Aasimar Inactive

If the servant girl is secure and out of the entrance to the tunnel, Ziera ties her and gags her, motioning to the others to close the door as soon as they are in.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Gray sneers at the noblewoman as she tried to twist out of his grasp, but his hatred of Thrune empowered him as he held her even as she struggled, aided by the aged librarian. Steadily he kept moving the woman towards the door, nodding to the aasimar woman as she motioned them through the portal.

Grapple (Move), Haste: 1d20 + 6 + 1 + 5 ⇒ (12) + 6 + 1 + 5 = 24


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund continues to drag the woman by the scarf wrapped around her neck, though if they are through on his turn he’ll use it to pull out his hold portal scroll and prepare to use it on the secret door.


Male Human CG Vigilante(Warlock) 7 | HP 2/56 | AC 18 T 13 FF 15 | Fort +6 Ref +10 Will +7 | CMB +4 CMD 17 | Init +4 Perc +7

The Azure Avenger slides closer to Alana, assisting in Gray's hold.

Aid Grapple: 1d20 + 3 ⇒ (12) + 3 = 15


Map is updated. Let's set the scene

The gang is mostly out of the room and into the corridor. Gray has to let go and they enter the narrow corridor (and preps to hold portal), but Edmund/AA are grappling Alana and Ziera is grappling the NPC. The NPC has stopped struggling, but Alana still is.

It's very apparent when you get outside the range of the silence spell, as Alana's cursing and commands come into focus.

Alana uses the movement into the corridor to try to break the grapple again, but fails.

escape: 1d20 ⇒ 6

damage tracker
Alana: 19 (electric)
Gray: 3 (electric) + 6 (fire)
Edmund: 3 (electric)

Round 5
The party is up.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Grapple (Pin): 1d20 + 6 + 1 + 5 ⇒ (5) + 6 + 1 + 5 = 17

Gray continued to press the advantage on Alana as they dragged her cursing out into the hall. Using years of frustration and anger, he slowly started restraining the Thrune noblewoman further, attempting to pin her arms to her side as he growled at Edmund and the Azure Avenger. "Get a rope and tie this one up!


Map Female Aasimar Inactive

Silence is a 40 foot circle (20 foot radius). The map we have up is only 45 feet long, so if it is anywhere near the middle of the room, Alana should still be inside the silence, and even if the pebble is at the very edge of the room, she still didn't make noise until we were inside the tunnel. Also, by the length on the map, are you saying it is only 25 feet from the Inn's basement to the palace in this tunnel and we won't all fit without squeezing, or is this just part of the tunnel?

Frustrated that they are focused on subduing the woman further rather than on avoiding getting caught, Ziera pushes the manacled and gagged servant to the side of the tunnel next to her and whispers as forcefully as possible Close that door and gag that woman before we all get killed! She also, again, frantically motions to the people in the rear to do so since they were still in silence and couldn't hear her.


Tinnel extends several hundred feet, that is just the length is used to make the map. The silence pebble was dropped where Alana originally was which is 3 squares over from the left on the top row. That puts The whole room in silence ( and Edmund) but not the corridor.


Map Female Aasimar Inactive

Okay, thanks for the clarification. :) We really need to get out of here. :)


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund, not hearing anything, continues to shove Alana forwards with one hand, holding the hold portal scroll with the other.


Map Female Aasimar Inactive

If the tunnel is several hundred feet, we should probably all be inside it by now, since grapple-move goes at half our speed. If not, then certainly I can drag the girl further.


escape: 1d20 ⇒ 18

Alana strength seems to be waning as her struggles feel feeble in the arms of Gray and the AA. Gray successfully pins her against the wall of the corridor. The Azure avenger pulls out some rope and ties her up her hands.

Alana is pinned and tied up. I would not quite characterize her as helpless yet. you would need to further bind her beyond just the hands.

Round 6
The party is up.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund shuts the door. Once the shut door blocks the silence spell, he uses his scroll to hold it shut.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Grapple, Haste: 1d20 + 6 + 1 + 5 ⇒ (12) + 6 + 1 + 5 = 24

Gray sneered at the still struggling noblewoman as the Azure Avenger bound her hands, getting the woman in a body lock so the group could get her bound more securely. He looked on in approval as Edmund barred the door and Ziera continued to push the servant down the hall and away from help. The inquisitor's eyes gleamed manically as the first strike against Thrune seemed imminent, though he kept his excitement under control lest he unnerve his companions.


Male Human CG Vigilante(Warlock) 7 | HP 2/56 | AC 18 T 13 FF 15 | Fort +6 Ref +10 Will +7 | CMB +4 CMD 17 | Init +4 Perc +7

The Azure Avenger feels the noise in the area pop back into place as Edmund closes the door, and quickly makes a move to gag Alana.

Grapple check?

Grapple: 1d20 + 3 ⇒ (9) + 3 = 12


Map Female Aasimar Inactive

Once both women are bound, gagged and blindfolded, Ziera addresses the group.

We were lucky that we pulled that off without a lot of planning. We need to move quickly whatever we do. My preference is to question Alana first about ...

She glances at Alana, realizing that she is hearing everything that they say, and is careful not to mention her probably-imminent death.

... our problem. I don't know if this tunnel will remain secure or not. It depends on whether it is discovered. If we render her unconscious we could take her to the sewers by pretending she is a drunk friend. It would require a minor disguise which many of us are easily capable of. After questioning her, we could turn her over to ... our friend who asked us to come, or more dangerously could use her as a hostage to bargain for what we need. She ordered the death of my father, so I have no particular desire for her good fortune, but we should be thinking tactically here rather than merely about revenge.

I would also personally like to free the servant girl, but am not sure how to do that without putting our lives in jeopardy. Do you guys think she would remain silent if we explained that we would be forced to kill her mistress or claim that she herself was complicit in her kidnapping, should she talk?

She watches the servant girl/maid to see if she reacts to overhearing that statement.


The servant girls eyes widen at Ziera’s words and she struggles against her bonds for a moment before settling back against the wall.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Following Ziera's train of logic, Gray responded to the aasimar's question. "I personally would rather we just execute the servant and be done with it. No chances of screaming or saying something incriminating, then. It's a shame, though...we'd have a better chance of crafting a disguise if she chose to go along with it..." The inquisitor motioned to Ziera to remove the gag of the servant girl, quickly wanting to hear what she thought about the situation.


Map Female Aasimar Inactive

Ziera removes the gag on the servant girl. So, what do you think, girl? Do we need to kill you, or do you think you can help us?

Intimidate: 1d20 + 15 ⇒ (3) + 15 = 18


The servant girl screw up her face as if to scream, but then stops herself. “Please please please i don’t... i won’t... i... we hate her... don’t kill me , I’ll help. I can tel you where the jewels are.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

”There, there, don’t cry. Here,” Edmund offers her a handkerchief for her tears. ”The more important question, my dear, is how long do we have before somebody comes looking for her?”

Diplomacy: 1d20 + 11 ⇒ (15) + 11 = 26


The servant eyes Gray before talking. "Not long I should think... there are always servants going in and out. But I don't think they know about this she gestures vaguely with her head. "I didn't"

Perc DC 15:

Alana rolls her eyes at the last comment.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Perception: 1d20 + 12 ⇒ (3) + 12 = 15

Gray's eyes narrowed as he caught the motion of the Thrune noblewoman rolling her eyes at the servant's words. Indeed, the inquisitor could even feel a bit of sympathy for Alana in this respect...when the threats and pain started, the weak were all too willing to throw in to keep themselves from the worst of it. No honor at all. Still, he could kill two birds with one stone here...both make a statement to the servant and help Alana into a state more suitable for the group's plans.

Calmly, he raised his fist, then struck the Thrune noble on the chin with a heavy cross, his expression never changing. Should that not prove enough to coerce the woman into unconsciousness, the young man administered more of the same, the strikes surgical and neat, his features unmoving except for the slight grunts of effort it took to keep up the activity. When he was done, he let his brown eyes drift to the servant, the message clear.


Map Female Aasimar Inactive

Ah. Exactly what we want to know. Where are the jewels?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

”Probably on the other side of the magically sealed door,” Edmund suggests.


Map Female Aasimar Inactive

Ziera actually doesn't care where the jewels are. She is acting for the benefit of the girl.


Male Human CG Vigilante(Warlock) 7 | HP 2/56 | AC 18 T 13 FF 15 | Fort +6 Ref +10 Will +7 | CMB +4 CMD 17 | Init +4 Perc +7

"Do you know how one would enter that room?" The Azure Avenger asks with a steady tone, gesturing towards the magically sealed door.


"They're under the mattress, between the mattress and bed"

Sense Motive DC 10:

That's a clear lie; sounds like a rehearsed statement.


HP 38/38 | AC 20 T 15 FF 15 | F +4 R +8 W +8 (+10 vs non-Zon Kuthon divine) | Perception +12 | Init +8

Sense Motive: 1d20 + 12 ⇒ (13) + 12 = 25

A knowing smile crept onto Gray's face at the servant's words, the inquisitor shaking his head slightly before he started towards the woman, stepping away from Alana's unconscious form. He strode slowly, but purposefully, maintaining eye contact the entire time as he approached the bound serving girl. He reached down and cupped her chin, tipping her head up to look at him more directly.

"Perhaps you didn't hear me well before, my dear. My vote was to slit your throat and be done with it. My fellows here are of a more benevolent nature regarding your future well-being, but I'm sure a few more lies will get them in the mood for something a bit darker, if you get my drift. Answer my companions' questions truthfully, then behave like a good, quiet young lady, and you'll live to tell of this day. Another lie, and things will be a bit more bleak for you."

He held her still a moment longer, his mud-brown eyes calm and collected, though surely there was a bit of madness there, as well. Then he backed up a few paces, then gestured to the others to continue their questioning, though his gaze never left the woman.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

”My friend here’s intuition, notwithstanding, that seems a highly unlikely place for jewels. Highly uncomfortable. You see, my dear, if we cannot trust you to be honest about something as unimportant as jewels, then how can we trust you when you tell us that you hate your mistress and want to help us?”


The servant, who had avoided looking at Alana, breaks down into sobs again. “ok... ok... she always says to say... under the mattress... there’s a safebox... in the corner of the room... one of the flagstones is loose...” she dissolved into tears again.


Map Female Aasimar Inactive

Azalia examines the girl, trying to decide whether it is worth the personal risk to try and spare her life.

Sense Motive: 1d20 + 11 ⇒ (19) + 11 = 30

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