Mythic 6 - Tar-Baphon's final trap and the world left untouched.

Game Master Davachido

Initiative:
Initiative order: Amelia, Dreyyn, Demons, Nethan, Elise, Elves

Current Map


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Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Round 3

With continued fury, Elise shreds the flanked eldred with savage claws. Ribbons ánd chunks of thorn flesh and blood sprays over everything in the vicinity while she grunts in approval.

To Hit: 1d20 + 10 - 2 + 2 ⇒ (9) + 10 - 2 + 2 = 19

Damage: 1d8 + 10 + 1d6 ⇒ (4) + 10 + (1) = 15

To Hit: 1d20 + 10 - 2 + 2 ⇒ (13) + 10 - 2 + 2 = 23

Damage: 1d8 + 10 + 1d6 ⇒ (7) + 10 + (4) = 21

Just reposting the initiative: Thieves (right), Al, Nethan, Dreyyn, Jeremiah, Muggers (left), Elise, Amelia.

After the muggers acted, I and Amelia was up. Now it is the Thieves turn then the rest of the party =)


Just reposting the initiative: Thieves (right), Al, Nethan, Dreyyn, Jeremiah, Muggers (left), Elise, Amelia.

Amelia and Elise shred up the two thieves they target, leaving only one behind. The thief that stole something from Dreyyn drops what he was holding as he dies. The last thief looking worried gets shot by Jeremiah, then tries a last ditch attempt to steal something from Elise and attempts to leave.

sleight of hand: 1d20 + 6 ⇒ (17) + 6 = 23

It doesn't look like he stole anything however as he leaves Elise empty handed as he jumps off the roof.

@Dreyyn: The bag of dust was only aimed at Al, so only he had to make a save.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

foresight: 1d20 ⇒ 9
"Too late now..."
Alþórel's resources are all but depleted. Confident in the eventual victory of his companions and himself he contents himself with a 'mere' second order fire spell
Standard action: Scorching Ray at the mugger who threw that damn dust
attack: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13damage: 4d6 ⇒ (2, 4, 6, 3) = 15


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

Dreyyn pursues the eldred that flee, leaping off the rooftop and landing into a combat roll through the threatened squares of the enemy to the opposite side, seeking to cut off their access to Alborel.

offensive roll maneuver:

Offensive Roll
Thrashing Dragon (Strike)
Level: 1
Initiation Action: 1 full round action
Range: Melee attack
Target: One creature
Duration: Instant
As the disciple moves by his opponent, he may drop into a tumbling roll by them and strike at them at a surprising angle. The initiator must move at least 10ft along side an enemy (which will provoke attacks of opportunity unless the initiator is Tumbling) and make a Acrobatics check with a DC equal to the target’s Armor Class. If successful, the target is considered flat-footed and the strike inflicts an additional 1d6 points of damage. The character initiating this maneuver may move up to his full base speed, making the attack along any point of the moment.

acrobatic gambit:

using this to recover 3 maneuvers
Acrobatic Gambit
Risk: The warlord attempts an Acrobatics check to move through an opponent’s threatened area.
Reward: The warlord’s brash move allows attacks against the opponent or opponents that the warlord evaded this round to inflict an additional 1d6 + his Charisma modifier points of damage damage upon a successful hit. This damage is not multiplied on a critical hit.

acrobatics: 1d20 + 21 ⇒ (11) + 21 = 32 to reduce fall dmg
acrobatics: 1d20 + 21 + 3 ⇒ (17) + 21 + 3 = 41 vs eldred CMD to move through threatened space
acrobatics: 1d20 + 21 + 3 ⇒ (10) + 21 + 3 = 34 vs eldred AC to render them flat footed

attack: 1d20 + 7 ⇒ (16) + 7 = 23 possibly vs flat-footed AC
damage: 1d8 + 3 + 3 ⇒ (3) + 3 + 3 = 9
bonus dmg if eldred flat-footed: 1d6 + 3 ⇒ (6) + 3 = 9


The mugger shields himself for the blast from Alþórel, at the last moment you can see his eyes go wide. He quickly attempts to get rid of something on his belt but fails. The scorching ray hits him and ignites the other dust pouches he has. Leaving him a burning husk of an Eldred as he falls to his knees still alight, he slouches down as his body burns.

Dreyyn performs a great feat of acrobatics as he leaps off the rooftop. His daring leap soars just above the heads of the Eldred on the ground. They are still looking at the rooftop he leapt from, unbeknownst to them he is ready to strike and brings down the Eldred aiding his fallen friend in a single well placed strike.

What is left are Eldred about to flee or attempting to flee. Would the party like to keep acting in initiative order or would they like to try something else?


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Oh no, they started this and Nethan was getting ready for a good fight.

Nethan already warned them and is not going to let them flee that easily, he will cast his Mythic Magic Missile volley at the Eldred on the opposite roof or any of them that do not get away before Nethan's initiative.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

Alþórel sags a little as the fleeing Eldred start to die
"I did try to warn them. Such a tradgedy." he remarks sadly.


That's cool, was just giving you the option :)

Magic missile: 4d4 + 2 ⇒ (2, 4, 2, 3) + 2 = 13

The mugger gets heavily wounded by a set of magic missiles that track him. He too begins to flee the battlefield.

Jeremiah has a go before he dashes across the roof top to the left.


Inactive

"Drop to the ground, thieves, or die here!" Amelia calls out, not wanting to let the thieves flee but not wanting to kill them. Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14

She jumps down from the roof to tackle the nearest thief. Not sure how high we are, or how to handle this, but...

Acrobatics to soften fall?: 1d20 + 12 ⇒ (13) + 12 = 25
Grapple?: 1d20 + 4 ⇒ (2) + 4 = 6 Drat!


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

Jeremiah snorts as the muggers start fleeing but does not bother to try and intercept any of them.


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Elise snorts and stands down. Her hands return to human again and she wipes the blood and gore away.

"Wasting energy to break the broken seems unnencecery. Let's get that reading before someone wonders why we recoloured their roof red."


Amelia jumps down quite well but is unable to grab ahold the fleeing thief. Jeremiah does nothing to stop the mugger running away.

Elise lets the captain continue taking the reading, the last remaining thief attempts to run away. It provokes an attack from Amelia, unless grabbed or killed/knocked out it will make it away this round

Elise feels something in her pocket expanding, then a large bang.

fire damage: 4d6 ⇒ (4, 4, 5, 3) = 16

Something in her pocket explodes blinding her for a little while.

rounds: 1d4 ⇒ 4

The remaining mugger flees, with one left beneath Dreyyn who makes no attempt to escape thinking he would not make it.

Say if anyone wants to do anything here or we'll continue to the next reading point.


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

"Sigh ..."

Elise grits her teeth and flinches as the 'something' explodes, but doesn't seem overly inconvenienced by the blast of fire. Sagging her shoulders a bit, she looks down at her singed clothes.

"...anyone got a spell to fix this - or will I be spending the evening scrubbing ?"


Inactive

Amelia tries to grab the thief as he runs away. Grapple: 1d20 + 4 ⇒ (7) + 4 = 11. But the thief slips away. "I guess it's just as well," she concludes. She searches the bodies to see if there are any clues about their identity.


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

so i've got one alive under me?


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

"Should we question our assailants?"
The old man seems glad that at least some survived.

"I have some enchantments that might be of help. We may need to be fast though - such muggings may be commonplace here."


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Although Nethan rather kill them all, he let's any in his line of sight flee to save arcane resources for the rest of the day. He grumbles to himself and then carefully and thoroughly searches the bodies near him for any clues or items the party can use.

Perception:: 1d20 + 10 ⇒ (4) + 10 = 14


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

Flynt remains at the ready, thumbing rounds into his revolver incase unwanted attention found them.


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@Dreyyn: Yes one is alive

Nethan goes through the pockets of those on the ground. He finds that they have quite a few precious jewelry and money. The money is slightly different in this realm. The coins are still circular but with a hole through them. There is about 600 coins spread amongst the dead and 5 jewels of varying sizes. These looked like common thieves. However one of them has something interesting on him. It is a small vial with a single droplet of blood suspended in it. Nethan flips the vial upside down and the droplet still looks like it is falling towards the bottom of the vial. It is emitting a slight vibration and illuminating in bursts.

Flynt sees some nearby homes having opened their windows to see the commotion but they shut their windows again. The Eldred that do this seem quite nonchalant about this, this might happen more often then not. He does however see someone quite questionable looking around every corridor slowly approaching the party. His hands in his pockets the whole time.


Inactive

Amelia goes about the rather ponderous task of collecting her starknives again. There really must be a better way she thinks to herself. But she didn't have time to think too long about the subject. "We should move quickly. We may have been right to defend ourselves, but I still want to leave before the authorities pin this on us."


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

"Kill this one?" Dreyyn asks, standing over one of them with his two-bladed sword in hand.


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

"Oi! You looking for trouble? Take a lesson from these punks before you do," Flynt growls at the approaching stranger, snapping the chamber of his revolver closed with a flick of his wrist.

Sense Motive: 1d20 + 6 ⇒ (12) + 6 = 18


Inactive

"Why don't we see if he'll tell us why he attacked us. But he'd better make it quick!" Now alert to the coming danger, Amelia begins to heal the wounds of the party.

Alporel = 15hp
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Amelia = 14hp
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Dreyyn = 9hp
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Elise = 23hp
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Anyone else need healing? This takes about a minute, if that matters. 37 charges left on the wand.


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

@Amelia - Elise only took 6 damage (resist fire 10), the rest is due to not being in rage. The first CLW is more then enough : )

"Probably no need to kill him Dreyyn. I prefer if he spilled his guts himself!"


Inactive

Nice - then I'll take those back!


The Eldred on the floor is looking back and forth between the group's banter wondering what is going to happen to him. He replies back in a somewhat broken common. "Gut spilled? That is dead no? What difference to just kill me?"

The other one approaching the group stops abruptly at being asked by Jeremiah. "Er no, no" He waves his arms in front of him. "I ain't looking for any trouble now, I'm trying to stay out of it. Hey, I'm just wondering. You don't look like you're from around here, seem to be able to take care of yourselves. Mind escorting me to the edge of this district? I'd go myself but... I'm afraid I'd wind up dead before I got to there." He says with sweat beads so big Jeremiah can see them from where he's standing. Jeremiah can tell he isn't lying about his predicament though he isn't convinced that his motives are entirely innocent.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

"Thank you my dear - I feel much better now." Alþórel thanks Amelia.

"Do you not seek to live?" the old man asks the prisoner.


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

"Someone after you?" Flynt asks bluntly at first, eyes narrowing in suspicion as he elaborated. "Someone bad enough that you'd waltz right up to a bunch of outsider thugs, 'bout to do bad things to some poor sap what picked the wrong mark?"


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Intimidate: 1d20 + 8 ⇒ (10) + 8 = 18

Ignoring the newcomer for now Elise bends down and picks up the prisoner by his collar. With a wicked grin she lifts him until they are face to face.

"Silly thief. I meant start start talking - or I will go by the literal meaning of the phase instead!"

Her free hand once more takes the shape of deadly claws and her index 'finger' traces a shallow red line along the eldreds stomach.

"Now, why you thought it was a good idea to jump some strangers might be a good start ..."


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

Dreyyn remains on the other side of the prisoner from Elise, ensuring that there can be no escape for him.


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan places the findings in his bag of holding. However before placing the vial in the pack, he makes sure it safe to place the vial in the bag.

Then Nethan walks up to the group, "Let's just give them their wish of death and be on our way. At the very least, an eye for an eye and appropriate their valuables since that is what they attacked us for."


The thief yelps a little "Gut spilling is same as talking?! What talk about? You strange, we told 'look for strange people', you fit."

The Eldred talking to Flynt looks behind, "Well look, it's bad enough that I can't ask an Eldred for help. Not that many of them would help me anyway. It's not out of your way anyway is it?" He smiles.


Inactive

Amelia focuses on the Eldred talking to Flynt, finding that the others were more than capable of handling the prisoner. "Why don't you tell us why you're on the run from the Eldred. We seem to have already drawn too much attention. If someone wants you dead, they may decide to try and kill us in the process."


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Elise grins wider in approval when the captive eldred finally seems to understand how this was supposed to work. With a quick glance sideways at the new arrival, she quickly assessed him. A lone man was seldom a threat, but it never hurt to take a look. But the other seems to be handling him just fine! With a quick nod towards Dreyyn she lets the eldred regain his footing but still keeps a firm grip.

"You seem to have caught on real quick. Congratulations. Now, the next thing on the agenda before we discuss your eventual departure would be - 'whom told you to look for *strange people*' and did they specify what you were to do if you spotted them?"

Elise would like to continue to question this poor sod for a while then let him go. Any objections to that? (Like, "he will probably inform his nefarious master about us")


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan's left eyebrow lifts, "Well, this is getting interesting!"

Nethan steps forward in threatening manner

Intimidate: 1d20 + 8 ⇒ (15) + 8 = 23

"I believe the warrior asked you a question! Answer now before I fry you like your friends!"


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

foresight: 1d20 ⇒ 7
"Now now, Nethan. We can always just go through his mind."
diplomacy: 1d20 + 1 ⇒ (12) + 1 = 13
I'm confused. Which of us is the bad cop? ;P


The Thief is shifting his eyes from person to person very quickly, not sure if he should answer all of them, some of them or shut up. Nethan leans into him and he caves under the pressure.

"Poster .. Poster! Places have money for target capture. One for strange people was a lot of money, most for an object on one of them. Not sure what object is, just says if you bring in what they own or body with stuff on it you get paid a lot. That's why we stealing from pocket!"

The Eldred talking to Flynt bows his head at Amelia as she approaches and answers. "Oh maybe they will, but *cough* the aren't looked upon well be the law in this city either. So they don't operate out of this district. They will no doubt be waiting for me only at the exit.. I hope." The Eldred's eye twitches.

sense motive (Amelia): 1d20 + 5 ⇒ (7) + 5 = 12
sense motive (Flynt): 1d20 + 6 ⇒ (5) + 6 = 11

To the both of you it seems he is still hiding something, though he might have let something slip in his last statement. He seems to have realised this after saying it.


Inactive

Amelia shakes her head. "You seem to be contradicting yourself. First you want to be escorted through this district. Now you want to be escorted out of this district. And you still haven't told us just who is after you, or why. If you aren't going to give us the truth, I think you'd better go on your way."


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan gives the prisoner a dangerous glare, "Well, I say let's slowly fry him until he tells the truth or is too well done to speak."


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

Flynt holsters his revolver and stares down the stranger, "What's in it for us?"


The Eldred wipes a bit of sweat from his brow. "Ehh.. well through and out are the same thing aren't they?" He chuckles nervously. "Is it necessary to know who is chasing me.. I .. I mean after all, you're outsiders you don't have to worry about the big picture yea?"

His face lights up at Jeremiah's question and he talks as if he is trying a pitch as a potion salesman. "I've got money, plenty I can give you. Or items of import, look I can put in a favour or two, I know some high up folk!"

The prisoner looks at Nethan and whimpers. "I said truth already! Please I not good eat. I can show where target board is.. please!"


Inactive

"It's quite necessary to know who's chasing you. Whatever favor or item you think you can give us would probably not be worthwhile if we make the wrong enemies. And I don't really believe you have much to offer us anyway."


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Nethan shakes his head in disagreement, "That may not be the truth Amelia, his late friends were holding a nice sum which we can divvy later or make it one big party fund." Then Nethan looks to the prisoner and playing along with his fears of being eaten, "I tell you what, give me what you have and that will be payment for not eating you. This way, we can use your payment to find food elsewhere and to recover from your wanton attack on us. No trickery now or all of us will eat you alive like the undead" Nethan then looks to everyone, "However, you still will have to tell us who is chasing you and/or show us the Wanted Poster."


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Just a quick note, to not confuse anything. There are two Eldred in this scene.

1) The prisoner you have who is not being followed by anyone. Who said he had a place that told him to hunt down 'strange' targets.

2) An Eldred who approached the group after the battle asking for safe passage, that one is being chased by someone.

I say this since Nethan's post confused me as it seems like he thinks they're one in the same, or I might have made it appear that way and if I did sorry.

The Eldred looks at Amelia bowing his head and clasping his hands in a sort of praying fashion. He seems to have caved and just wants to find any reason to get you to take him. "Look look, I can't tell you who it is. I can tell you who I am though. My name is Caladran Nkosi. I know that probably doesn't have any meaning to you but I'll explain. I am the son of Laergulon of the Nkosi household, a noble family in this city. I got myself mixed up in the wrong way. Look my father would fry me alive if I was caught out here. I don't want to say who the people are because if anyone were to hear it yourselves include I'm sure you could use it against my father, and I know not to cross him!"

The prisoner acquiesces to give what he has to the group and show them
where he saw posters to look out for strange folk.


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Oops, I am/was confused. I thought there were two prisoners and one was only talking. The prisoner is Caladran, correct?


Male Human Gunslinger 4/Champion 1 | HP 48/48 GRIT 0/2 MYTHIC POWER 3/5| AC 18, T 14, FF 14 CMD 17 | F +4, R +7, W +3 | Per +8 | Init +6

"Fine," Flynt says, "We have our own tasks to attend to but if you want to linger until we leave the district that is fine. We could use a proper guide."


current map HP 48/60 | AC 21, Touch 15, FF 18 | Fort +8, Ref +8, Will +3 | Per +9 | Init +4 Slayer 6 / Mythic Champion Tier 2

@Nethan: Caladran is the guy who wandered up wanting bodyguards. the prisoner is the one with the broken speech pattern trying not to be eaten by crazy outsiders (us)


Female Human (Ulfen) | Status: | Hp 99/99 [117/117] | AC 18, Touch 11 [9], FF 17 | CMD 21 [23] | Fort +12 [+15], Ref +4 [+5], Will +3 [+5] +2 vs enchantment, sleep | Resist Fire 10 | Improved Uncanny Dodge | Per +9 | Init +5 [+7]

Indeed. Those crazy outsiders ... speaking of which ... :P

"Hmm..." Elise assumes a thoughtful stance then smiles again. Knowing fully well the humour in her voice will be hard to grasp for the poor eldred, she still attempts to have some fun at the expense of their captive. "Tempting ... Tempting. But I haven't had anything since breakfast."

She pauses for a moment with a deadpan look at the prisoner before bursting out in laughter. "Don't worry. You might have to fear many things - but getting eaten isn't one of them. Now, unless anyone has something to add - you can scurry along."

Elise will give the party a few moments to interrupt if they want something more from the prisoner, then put him back on his feet and let him loose. She hasn't paid much attention to Caladran's offer, but she trusts you guys to deal with that : )


Human Male Adult Incanter Archmage, L6/T4, HP:62/62, AC:24/T:24/FF:19, F:+4/R:+7/W:+6, Am.Init:+11, Prcptn:+11, CMB:+3, CMD:18, Speed:30', MPPs:10/11, LPPs:2/2, SPs:10/11, CMPs(BLK):6/6, Wand:35
SKILLS:
Acro:+10, Know(All,Exc:Martial)/(PL/Psi/Arc):+10/+12, SpellCraft:+18, Stealth:+10

Before Elise states the above, Nethan takes what the thief prisoner offer not to eat him. He counts it, inspects it, and temporarily places it in his pockets to transfer to a safer location when many eyes are looking at them, "My hunger for justice is now satisfied, he may go that way in a direction away from the party and not pass us." As the prisoner departs, Nethan states, "By the way rogue, find a more healthy and hard working job instead of robbing others for your own gain. As for me taking what you had remaining, that is payment for your wanton attack on us."

Once the theif prisoner departs, he focuses his attention on Caladran.


AC 13(17). F+2 R+5 W+5. Per +5 Init +9. HP 44/44 MP 2/9 Pre 3/5 WCM 5/6 AR 3/9 BoH 1/1 1st 3/6 2nd 4/6 3rd 3/4

Alþórel is quiet.
The others joke about cannibalism, but there are dark memories in Alþórel's head. Memories of the dark times, when humans were always hungry. When certain peoples decided those who were not tribe were food.

The idea that elves could have fallen to that level is repellent. But if a simple miscommunication could have this Eldred prisoner fearing cannibalism... then it was not unknown in this world.

It's a quiet moment, and Alþórel doesn't say anything about it... but in his head he realises that he needs to stay here and save the Eldred. They need him more than humanity, now.

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