Murder on the throaty mermaid (Inactive)

Game Master GM Sapphire Fox

Maps

Chronicle Sheets


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After fifty days at sea, the Pathfinder lodge at Heidmarch Manor in Magnimar is a welcome place to spend the night on dry land. In the shade of the gazebo on the shore of the manor’s exotic carp pond, the resident venture-captain, Sheila Heidmarch, speaks to the assembled Pathfinders in a low, breathy voice.

“I hope you’ve found your brief stay here in the City of Monuments relaxing. The Pathfinder Society owes you a debt of gratitude for engaging in such an important and lengthy mission. When you set out from Absalom nearly two months ago, I’m sure you never anticipated the monotony of a life at sea, but I’m happy we can put you up as the ship restocks before the final leg of the journey to the Mordant Spire.
“Thus far, you have done an excellent job of representing the Society as the escorts of the Mordant Spire’s envoy, the distinguished Sephriel, whom we hope had a productive meeting with the Decemvirate regarding the Azlanti ruins over which the Mordant Spire elves hold such a protective position. If he was pleased with the meeting and doesn’t find you too
reprehensible, perhaps we can launch full expeditions into the lost continent of Azlant from this very lodge in the near future.”

She winks, and her eyes glance around the assembled agents. With a wry smirk, she continues. “Keep up the good work, and ensure that Sephriel’s final two weeks on the Throaty Mermaid are as pleasant and event-free as they can be on as disreputable a smugglers’ ship as it is. Thus far, it’s provided an unassuming cover for such an important dignitary. Let’s hope the unscrupulous crew delivers their current cargo on time and in
pristine condition. When you arrive at Riddleport after dropping Sephriel atthe Mordant Spire, a chartered boat will be waiting to take you back to Absalom. May Desna’s blessings be upon you.”

now is the time for questions or last minute purchases

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Malvic nods along as their Venture-Captain discusses matters. When she mentions a larger partnership between the two he perks up.

"The Mordant Spire could use the oft reckless yet nearly always effective ranks of the Pathfinders. The denizens may not take to kindly to it but the research and chance to strike at the aboleths! I...We will ensure Sephriel makes it safely."

He pauses and furrows his brow as he works through the logistics of it.

"What of these smugglers? Do we know anything about them or more importantly do they know about us?" he asks.

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

These ab-o-leths we're going to strike at don't know about this meeting do they?

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

"I have no questions, however I hope some of my companions do."

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

"My apologies. I went off on an unfortunate tangent...aboleths shouldn't bother us as they stay deep below the surface." the elf says bowing before the human.

He decides he should explain before he scares his companions.

"My name Malvic Trist. I have an interest in studies about the Mordant Spire due to my house leaving our homeland, Kyonin, to assist in their excavations."

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

"And mine is Kyunjiro. I can do all the sneaking, pickpocketing, and sneak attacking needed."

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"I dont have direct knowledge if the smugglers or aboleths, know of us directly, though its safe to assume they know and go in with that and of course they might not know, anything else?"

not sure where you got smugglers from heh, and there was no mention at striking at someone heh

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Oh the striking at something was just from my character background of why he would want to get closer to the Mordant Elves. And you called it a smugglers's ship.Sorry if it was confusing.

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ahh see that is the ship you are on the smugglers ship

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

Seidr gives a small smile,
No. It all seems pretty simple.

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

"How about you introduce yourself?" he directs this question at Seidr.

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

Seidr colors slightly, Ah, forgive me. I am Seidr Kanzeon. An herbalist and healer. She seems to notice at that point that despite her words she is swallowed up in a bulky chainmail cuirass, and has a large kite shield strapped across her back.
A warrior too, I suppose, but mainly through the flow of life's energy. And its sacrifice.

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

Where are the other two characters? I'm not completely sure we can complete this adventure without them.

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

"While I do appreciate the work after a long drought, I am a bit curious why I was chosen for merely a supervisory role in the entourage of the distinguished Sephriel," says a Taldean man in his 30's with well-maintained muttonchops and a long gray coat, "In case I have forgotten my manners and failed to introduce myself, I am Sebastian Mapplethorpe, formerly of Oppara of the former Empire of Taldor. Before my...unfortunate...exile, I served as a detective and investigator for several municipal and imperial entities due to my unfailing mastery of logic and deduction."

"Fortunately, the Pathfinder Society had the foresight to make use of my prodigious skills and recruited me for the organization. Thus far I've been been assigned to teams responsible for uncovering lost shrines, recovering information on missing VIPs, unearthing information critical to our efforts at the Worldwound, stopping a misfit collection of ne'er-do-wells from causing havoc in Taldor, had a hand in uprooting some political corruption in Andoran, and stopped the theft of extremely rare elixirs of great power. Perhaps it was that last mission that recommended me for this, but I assure I could be much more useful if there were some type of investigation afoot!"

"That being said, I have no questions at the moment."

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

"A very interesting story."

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

"As it appears we will be on this ship for quite some time, I would be happy to provide you more detailed synopses of my exploits if you wish, sir!" Sebastian replies to the Kitsune.

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player 5 has not responded so going as is

During your travels its relatively quiet on the boat, there is banter and bustlin about. Do you join in with watch orders, or no, if so which ones?

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1
Sebastian Mapplethorpe wrote:
"As it appears we will be on this ship for quite some time, I would be happy to provide you more detailed synopses of my exploits if you wish, sir!" Sebastian replies to the Kitsune.

"I would be happy!" Kyunjiro replies (probably because there will be nothing to do on the ship.)

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

Seidr is also happy to take whatever watch needs the extra eyes.

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That is one for any shift, anyone else for what shift if they want

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Although I've never played or run this scenario, I have heard that we get faction missions for one of our Prestige points, as per the Secondary Success Conditions document. Assuming this is true, could you provide us with those?

In regards to what's going on IC, who is asking us to the take the watch shifts, and which shifts are available for the watch? Are any shifts more dangerous than others?

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I will get the faction missions uploaded when I get home this weekend, as for who is asking ICly most likely would be sephriel, 1st shift 2nd shift and 3rd shift, and so far things seem to have been peaceful hard to say whats more dangerous

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Like guard shifts?

"I will stay close to our charge. I wish to learn what I can from him." Malvic says agreeing to take the later watches as he cared more for the knowledge than the comfort of a normal sleeping schedule.

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Night watch/guard shifts yes

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Sebastian takes the first shift watch since he prefers to get a good amount of sleep and people are more loose-lipped as well as willing to his stories in the evening.

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

Kyunjiro can take the 2nd night shift.

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During the days, not much excitement but one night something seemed off, Malvic give me a perception check

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

It is a bit too quiet. Something seems off.

Perception: 1d20 ⇒ 12

Malvic pulls away from the tome he was studying and takes a cursory glance around.

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Malvic unfortunately doesn't hear the beings climb aboard, though after a moment malvic spots them.

Kyunjiro, sebastion and Seider are one deck below sleeping currently

Spoiler:

Malvic: 1d20 + 7 ⇒ (2) + 7 = 9
Kyunjiro: 1d20 + 4 ⇒ (12) + 4 = 16
Sebastion: 1d20 + 2 ⇒ (11) + 2 = 13
Seider: 1d20 + 1 ⇒ (10) + 1 = 11
Gm: 1d20 + 1 ⇒ (18) + 1 = 19

red moves closer to attack with the trident
red vs FF: 1d20 + 3 ⇒ (5) + 3 = 8 miss

Blue moves forward and throws her javelin
Blue vs FF: 1d20 + 3 ⇒ (8) + 3 = 11 hit
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

yellow moves and tosses a javelin as well
Yellow vs FF: 1d20 + 3 ⇒ (18) + 3 = 21 hit
damage: 1d6 + 1 ⇒ (2) + 1 = 3

green swings her trident
Green vs FF: 1d20 + 3 ⇒ (17) + 3 = 20 hit
damage: 1d8 + 1 ⇒ (4) + 1 = 5

malvic I need 3 fort saves

~~Round 1~~
Knowledge Local to ID
R
B
Y
G
Kyunjiro
Sebastion
Seider
Malvic

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Fortitude: 1d20 + 3 ⇒ (17) + 3 = 20
Fortitude: 1d20 + 3 ⇒ (8) + 3 = 11
Fortitude: 1d20 + 3 ⇒ (7) + 3 = 10

Pending the consequence of those rolls I will use a Full-Round Withdraw Action to head downstairs and let them know.

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You are staggered, you need to make a fort save the beginning of your next turn or until you clear the poison, can only do a standard or a move action, and can not take full round.....ouch

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Shaken and badly bleeding Malvic steps back releasing s burst of blinding lights from his hand.

5-Foot Step (Non-action) and Color Spray (Hitting Green/Red/Yellow)

Color Spray (Will 14):

Range 15 ft.
Area cone-shaped burst
Duration instantaneous; see text
Saving Throw Will negates; Spell Resistance yes
---
A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Each creature within the cone is affected according to its HD.

2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD: The creature is stunned for 1 round.

Sightless creatures are not affected by color spray.

"WE HAVE BEEN BOARDED. GET UP HERE!"

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casting defensivily? DC 17, you use 1d20+caster level+casting ability modifer, if you fail you loose the spell only, if you succeed you it goes off with out provoking AoO,Tridents have reach and you are in range

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Ah shoot forgot they were. Here is the roll.
Defensive Casting (DC 17): 1d20 + 2 + 3 ⇒ (14) + 2 + 3 = 19

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fyi dc 17, 15+double level of spell and you will hit all 4 not just 3

red: 1d20 - 1 ⇒ (8) - 1 = 7
green: 1d20 - 1 ⇒ (5) - 1 = 4
yellow: 1d20 - 1 ⇒ (15) - 1 = 14
blue: 1d20 - 1 ⇒ (7) - 1 = 6

laughs as for all intent and purpose, red, green and blue are going to be out of the fight, the only one standing now is yellow

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Yeah, sorry about that I was looking up all the DC's and forgot to double the spell level. Also, good!, they about knocked me out already and made me spend a 1st level...those jerks!.

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Are we awakened by his yelling?

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between the yelling and the three thuds, you would at least be awake

The Exchange

Male Kitsune Rogue 3 | AC 15/14/11 | HP 19/19 | Fort+2, Ref+8, Will+2 | CMB+2, CMD 16 | Init+4 | Perc+6, low-light | Sense Motive+6 | Speed 30' | Conditions: none | Dancing Lights: 3/3 | Acid Splash: 1/1

Kyunnjiro sits up, hearing things. He starts heading up the stairs.
Standing up from prone is move action, using standard to move, getting me halfway up the stairs.

Turn Sequence:
Move: Stand up
Standard: Move 30 ft

GM, can I mark that some of the enemies are unconscious?

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

"Huh, what's all this?" Sebastian asks with sleepy confusion as he raises up to his feet and quaffs an extract of Shield.

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

Seidr rises, leaving her armor in a chest at the foot of her cot, and rushes up stairs

Trouble!

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yellow 5' steps and pulls her trident, then swings at the one who had the colors come out

Yellow Vs Malvic: 1d20 + 3 ⇒ (13) + 3 = 16 miss

Malvic Fort save

everyone elses turn

~~Round 2~~
Knowledge Local to ID
Y
Kyunjiro
Sebastion
Seider
Malvic

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

Fortitude: 1d20 + 3 ⇒ (3) + 3 = 6

GAH! I take it still staggered or worse?

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Knowledge (local) + Inspiration: 1d20 + 10 + 1d6 ⇒ (12) + 10 + (1) = 23

Sebastian swiftly makes his way up the stairs while drawing his Elven Curved Blade. "Let see, what sort of creature is the brigand?"

Move Action: Move 30' to deck, Move action: Studied Combat on Yellow.

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still staggered

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Sebastian recalls this basically plain Aquatic Elves there is nothing special about them

Dark Archive

N Elf Magus 4 | HP: 27/27 | AC: 21 T: 19 FF: 12 | CMB: +4, CMD: 23 | F: +5 R: +6 W: +4 | Init: +7 | Perception: +2 (Low-Light Vision) | Speed 30ft | Active conditions: Shield/Arcane Pool (+1)/Black Blade Strike - 1 Min
Resources:
| Arcane Pool: 3/5 | Black Blade Arcane Pool: 0/1 | Spells: (1st): 1/3 | (2nd): 0/1 | Shirt Re-roll: 0/1 | Wands: CLW: 43/50 | Shield: 47/50

"Ugh, my apologies...they were able to surprise me." Malvic says weakly to Sebastian.

He then waves his hand dismissively towards his attacker in an attempt to fog it's mind.

Casting Daze. Will DC 13 to Negate. 1/Round Dazed Condition.

Silver Crusade

Female Human (Ulfen/Tien) FINALIZE BEFORE PLAYING Pei Zin Practitioner 2 (Life Oracle) | LG | HP 19/19 | AC 19, T 11, FF 18 CMD 10 | Fort +2, Ref +1, Will +2 | Init +1 | Perc -1 | Healer's Way: 6/6 | Level 1 Spells 4/6

Get out of here!

Cause Fear DC 16

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Will vs Daze: 1d20 - 1 ⇒ (7) - 1 = 6 Fail
Will vs Fear: 1d20 - 1 ⇒ (20) - 1 = 19 Pass

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