GM Gustavef |
Given the environment, I was assuming everyone had their environmental protections on, so the choking effect is nullified
Rilynn, the door to the engine room was unlocked from your side. Amy hacked/locked the other door earlier. you can move in or ready if you want.
Shonvzam's drone fires down the hall at Tech. then falls back.
arc emitter: 1d20 + 4 ⇒ (18) + 4 = 22
arc damage: 1d4 ⇒ 2
Miss chance: 1d100 ⇒ 64
He then moves to the engine room door
Verity, moves within the cloud keeping the concealment but then uses her mind thrust on Tech.
Mind Thrust: 2d8 ⇒ (4, 7) = 11 Will save DC 13 for half
Rafelo, moves to the edge of the smoke to get a sight down the hall and then points get 'im Tech.
Tillik, Bounds out the smoke, taking the hit from Tech. but then returning fire.
Acrobatics: 1d20 + 13 ⇒ (11) + 13 = 24
Trick Stealth: 1d20 + 13 + 4 ⇒ (11) + 13 + 4 = 28
subzero pistol: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16 v EAC
damage: 1d4 + 1 + 1d4 ⇒ (4) + 1 + (1) = 6
Moxie gets annoyed with her team and moves out.
Athletics: 1d20 + 13 ⇒ (16) + 13 = 29
Capture the Flag
Group conditions:
Round 3Rilynn
Tik - 6 SP dmg, 1 HP dmg
Zoey - 2 SP dmg
Tech - 8 SP dmg
E-T-H
AmyMia Moxie (red)
Tillik (green) -- 2 dmg
Rafelo (blue) --
Verity-5 (yellow)
Shonvyzam (purple)
Tech. |
Given the environment, I was assuming everyone had their environmental protections on, so the choking effect is nullified
Gotcha, I was thinking of this like the international space state, oxygen but weightless. Thanks for the clarification.
Tech fires off another round at Tilik and shouts ahead. "Let's get out of here Zoey! Don't get overwhelmed."
Azimuth Laser: 1d20 + 4 ⇒ (14) + 4 = 181d8 ⇒ 4 Fire Damage
I rolled the wrong damage die last attack, corrected now
After firing his shot he pulls to avoid taking more hits for the moment.
Rilynn Rae |
Seems like we need to make a stand.
Round 3 action: Rilynn consumes the does of commando serum and plays meat shield.
T| "Tik" Fiver |
Amy dropped a cure on T|, so he's only down Stamina right now.
The ratfolk sizes up the situation, whiskers twitching, then retreats ungracefully.
Acrobatics check: 1d20 + 12 ⇒ (6) + 12 = 18
Zoey Strawberry |
Zoey carefully moves back, and merrily shouts Sister! when she sees Rilynn standing around the corner.
Amy Mercury |
If this was in space Amy thought as she pushed the yellow flag behind her I could just nip out the airlock we came though, fly through space, sneak into their airlock and snatch their flag now that they've left it unguarded. But it isn't, so I can't. Pity. I bet the sight of me out in space, wearing not much and protected only by my star shaman powers would really boost the ratings.
She snickered at the thought. She then whispered into her comms.
How's it going out there? And has anyone tapped into their comms traffic yet? And is anyone guarding our flag still?
GM Gustavef |
Tech. still needs a will save from the last mind thrust.
Tech.'s rifle hits Tillik again.
Shonvzam and his drone move in to the Engine room to cover Moxie.
Verity, moves down the hall slowly and covers the corner.
Rafelo, moves up as well and points a get 'im Rilynn.
Tillik, Continues his persuit and shoots at Rylinn
Will Sv: 1d20 + 4 ⇒ (15) + 4 = 19
Shruggin off the bulk of the mind thrust and not looking too well.
Acrobatics: 1d20 + 13 ⇒ (15) + 13 = 28
Trick Stealth: 1d20 + 13 + 4 ⇒ (8) + 13 + 4 = 25
subzero pistol: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24 v EAC
damage: 1d4 + 1 + 1d4 ⇒ (4) + 1 + (2) = 7
Moxie repositisions in the engine room
Athletics: 1d20 + 13 ⇒ (1) + 13 = 14
However she stumbles along and spends time to realign herself.
Capture the Flag
Group conditions:
Round 3Rilynn - 5 SP, 2 HP
Tik - 6 SP dmg,
Zoey - 2 SP dmg
Tech - 8 (+5/11) SP dmg
E-T-H
AmyMia Moxie (red)
Tillik (green) -- 12 dmg
Rafelo (blue) --
Verity-5 (yellow)
Shonvyzam (purple)
Tech. |
Whoops Will: 1d20 + 0 ⇒ (10) + 0 = 10
0/0 SP 7/16 HP - I'm in much worse shape than I thought.
Tech still reeling from the attack on his mind assigns his exocortex to tracking Tilik and fires off another shot around his companions.
Azimuth Rifle: 1d20 + 5 ⇒ (10) + 5 = 151d8 ⇒ 8
Zoey Strawberry |
Take him out! Zoey screams (get'im, +1 to attack)
Zoey can take point here. Rilynn: if you want, feel free to retreat (maybe Tech's shot takes out Tillik?), and I'll play meat shield!
Zoey still has her blade ready, in full defense mode, and is ready to attack anyone who comes near...
Attack, get'em, defensively: 1d20 + 1 + 1 - 4 ⇒ (2) + 1 + 1 - 4 = 01d6 ⇒ 1
...clumsily
GM Gustavef |
Tech.'s shot takes down the pahtra operative
Rilynn Rae |
GM, I had a temporary HP from the commando serum consumed last round. HP in tagline is current.
Zoey, since you're fighting defensively, I'll stick it out as the meat shield in this space for one more round, but next round you can move up and assume Rilynn is moving back.
Total Defense Action.
"Oww! Good shot Tech! Keep knocking them down, team!"
T| "Tik" Fiver |
With a whole lot of people between him and the action, T| retreats to guard the blue flag.
Acrobatics check to move: 1d20 + 12 ⇒ (13) + 12 = 25
He gets to the room with ease and prepares to shoot any of the Moxies who get within range.
Trick shot with Stealth: 1d20 + 18 ⇒ (7) + 18 = 25
Held shot vs. EAC: 1d20 + 4 ⇒ (16) + 4 = 20
Flame damage, incl. trick attack: 1d4 + 1d4 ⇒ (4) + (4) = 8
GM Gustavef |
Rilynn can still take an action before this happens.
Shonvzam' drone moves to the door, while he does a hack to keep it unlocked
Engineering: 1d20 + 13 ⇒ (19) + 13 = 32
Moxie repositisions in the engine room and takes aim at the door.
Athletics: 1d20 + 13 ⇒ (11) + 13 = 24
Verity, and Rafelo seem to hold back waiting for a coordinated strike with Moxie next turn.
[ooc] Capture the Flag
Group conditions:
Round 4Rilynn - 5 SP,1 HP
Tik - 6 SP dmg,
Zoey - 2 SP dmg
Tech - 8 (+5/11) SP dmg
E-T-H
AmyMia Moxie (red)
Tillik (green) -- KO'ed
Rafelo (blue) --
Verity-5 (yellow)
Shonvyzam (purple)
Tech. |
Healing Serum: 1d8 ⇒ 8
Tech tosses back one of his own healing serums and resettles his rifle waiting for the coming attack.
"Be patient, let them come to us. It might not be exciting right now, but once the lasers start firing we'll have more than enough entertainment." He whispers to his team.
Rilynn Rae |
Questions before Rilynn declares her action: What is happening with Tillik's body? Is it laying at our feet? Will you use RP to have him recover 1 HP, since nonlethal damage? Can we generally expect that to happen anytime we knock out one of the Team Moxie npcs? Is there any reason why we could not move the bodies and tie them up? If not, then I propose we use the cable that is floating around to tie up Tillik and put in in the latrine or something.
Zoey Strawberry |
Not sure what the optics are of dragging around bodies on a game show :)
Should we switch places?
Zoey still stands vigil - holding her blade in hand, ready to whack anything in range
Sword, anything in range, defensively: 1d20 + 1 + 1 - 4 ⇒ (8) + 1 + 1 - 4 = 6
AC 18/18, 22/22 if she has cover.
Rilynn Rae |
I'll just go ahead and try. I took the liberty of moving Zoey up.
Rilynn grabs hold of the unconscious Tillik and drags him back into the latrine.
Athletics: 1d20 + 2 ⇒ (18) + 2 = 20 For dragging the body
Athletics: 1d20 + 2 ⇒ (14) + 2 = 16 For moving regular speed
GM Gustavef |
It is capture the flag, not the other team. And for ease I was not planning on having them self recover. But one of the other team might have had something up their sleeve.
Zoey Strawberry |
If Rilynn moves back, Zoey will stay in place, that gives her the most options
GM Gustavef |
"Can you attack them with magic if you see one through the peephole?"
GM ruling: No. Line of effect must go both ways, if she can see and cast on them, they can see and shoot her (though with cover). The opening must be as large as an arrow slit. You still get the intel, but can not affect anyone on that side
Anyway lets get this started
Shonvyzam commands his drone to open the door. It then takes a shot at the closest target.
Arc emitter: 1d20 + 4 ⇒ (9) + 4 = 13 v EAC
Arc damage: 1d4 ⇒ 4
Missing the defending Zoey.
Moxie then hurls (with great ease) a grenade in to the hallway (hitting the drone too
Grenade throw: 1d20 + 8 ⇒ (5) + 8 = 13
Grenade damage: 1d8 ⇒ 8
Ref, Zoey Strawberry: 1d20 + 4 ⇒ (6) + 4 = 10
Ref, Tech: 1d20 + 6 ⇒ (11) + 6 = 17
Ref, Amy Mercury: 1d20 + 1 ⇒ (3) + 1 = 4
Amy does not get out of the way in time to avoid some of the blast
Rafelo then comes to the corner and points get 'im on Zoey
Followed by Verity-5 coming around and taking a shot with their pulse caster pistol
pulse caster pistol: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Shocking the Icon in front.
Capture the Flag
Group conditions:
Round 4Rilynn - 5 SP,1 HP
Tik - 6 SP dmg,
Zoey - 10 SP dmg
Tech - 10 SP 5 HP dmg
E-T-H
Amy - 8 SP dmgMia Moxie (red)
Tillik (green) -- KO'ed
Rafelo (blue) --
Verity-5 (yellow)
Shonvyzam (purple)
Tech. |
Setting his sights on Verity, Tech hunkers low to fire on the android, narrowly missing the grenade blast. His exocortex highlights potential weak spots in the android.
"Good Defense Zoey!"
Azimuth Laser vs EAC: 1d20 + 5 ⇒ (10) + 5 = 151d8 ⇒ 7
T| "Tik" Fiver |
Tik engages his boots and walks out into the hall on the "ceiling," snapping off a laser shot at Verity. He hits something flammable, igniting the adversary in a nonlethal but painful way.
Stealth check for trick attack: 1d20 + 18 ⇒ (1) + 18 = 19
Normal shot vs. EAC, including cover penalty: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20
Base laser damage: 1d4 ⇒ 3
Burn damage: 1d4 ⇒ 2
Zoey Strawberry |
Is the drone still there? Didn't see a save for the drone
Zoey steps up at the gun-wielding duo, trying to make their job of shooting starfinders a bit harder. (And opening a gap for - say - ETH to mind blast the nine hells at that shortie that lobbed a grenade at me)
Wielding her sword, she shouts I'm a sparkling, pink god of war!
Hack!: 1d20 + 1 ⇒ (13) + 1 = 141d6 ⇒ 3
Rilynn Rae |
Rilynn uses the cable to tie up Tillik and hide him behind/next to the loo. Then she relives the unconscious combatant of comm link and his weapons.
I see a subzero pistol, but his picture makes it look like he also carries a sniper rifle. What is that?
GM Gustavef |
Tech. and Amy hit the Android, but it is Tik critical shot that takes down them down.
Zoey steps up and is still able to hit Rafello from around the corner Though if you wanted to move all the way up you can since the space is no longer occupied
Tillik has both, the subzero hail pistol and precision coil rifle, given the close quarters, he was using the pistol and trick attack.
ETH and Rilynn can still act
Capture the Flag
Group conditions:
Round 4Rilynn - 5 SP,1 HP
Tik - 6 SP dmg,
Zoey - 10 SP dmg
Tech - 10 SP 5 HP dmg
E-T-H
Amy - 8 SP dmgMia Moxie (red)
Tillik (green) -- KO'ed
Rafelo (blue) -- 4 dmg
Verity-5 (yellow) -- KO'ed
Shonvyzam (purple)
Rilynn Rae |
Rilynn casts Disguise Self, taking on the appearance of Tillik.
She communicates telepathically with her team. When you see Tillik, don't shoot - it's me! Should I make a run for the other team's flag? I think I would need to take the yellow flag with me to make it look convincing.
Zoey Strawberry |
Cool!
With the android dropping before she can strike, Zoey moves on to face Rafello.
Oh? Have I seen you before? *whack!*
GM Gustavef |
Shonvyzam curses at Moxie for almost destroying his drone and calls it back as he moves foward
Athletics: 1d20 + 5 ⇒ (13) + 5 = 18
He then takes time to right himself.
Rafelo swings with his tactical baton after pointing get 'im again on Zoey
baton attack: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
baton damage: 1d4 + 1 ⇒ (2) + 1 = 3
Moxie moves closer to the door then takes a shot at Zoey though the door
Athletics: 1d20 + 10 ⇒ (5) + 10 = 15
Reaction Cannon atk: 1d20 + 8 + 1 - 2 ⇒ (3) + 8 + 1 - 2 = 10 v KAC w/cover
But being off balance the shot hits the bulkhead.
Capture the Flag
Group conditions:
Round 4Rilynn - 5 SP,1 HP
Tik - 6 SP dmg,
Zoey - 12 SP 1 HP dmg
Tech - 10 SP 5 HP dmg
E-T-H
Amy - 8 SP dmgMia Moxie (red) -- off-kilter
Tillik (green) -- KO'ed
Rafelo (blue) -- 4 dmg
Verity-5 (yellow) -- KO'ed
Shonvyzam (purple) -- drone 8 dmg
Zoey Strawberry |
Zoey tries to focus on Rafello even though she can hear the shots behind her. As she attacks, she shouts somebody shoot at that halfling!
Sword attack!: 1d20 + 1 ⇒ (13) + 1 = 141d6 ⇒ 6
Attention boys!
This girl is not like others
She may be sparkling and pretty
But she cuts like a knife
Standard: hack rafello
Move: Get'er on Moxie
Tech. |
Tech moves up a little and sets his sights on the grumpy halfling.
Azimuth Laser+Get'er vs EAC: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 81d8 ⇒ 7
"Guess I'm not used to shootin' at someone so short." He says as the laser strikes the wall behind her.
GM Gustavef |
Should be everyone. Not just ETH and Rilynn
T| "Tik" Fiver |
"On it!" Tik pops around the corner and leans into the door frame, but the clanking of his boots gives away his presence unless Moxie is really low-level. His accuracy deserts him, though.
Stealth check for trick attack: 1d20 + 18 ⇒ (3) + 18 = 21
Laser attack vs EAC, including get 'em and cover penalty: 1d20 + 4 + 1 - 4 ⇒ (2) + 4 + 1 - 4 = 3
Rilynn Rae |
Encouraged by how unexpectedly green the opposing team appears to be, Rilynn takes a deep breath and heads out, through the corridor and boldly charging past her comrades into the engine room, holding her wounded side in pain and putting on a show for the cameras, and for Mia Moxie, to make it look like she is actually the seriously injured Tillik she appears to be. Using the Tillik tile on the map.
2x Move
Acrobatics: 1d20 + 2 ⇒ (15) + 2 = 171d20 + 2 ⇒ (5) + 2 = 7
She stumbles as she passes by Moxie and bounces up against the wall.