Mummy's Mask

Game Master Samy

GM Samy's Mummy's Mask Campaign --- Day 26 --- Google Drive Folder --- Experience --- Treasure --- Relationships --- Maps (Empty Graves)
Panic Level: 13

Party Inits:
[dice=Initiative Aleris]1d20+7[/dice]
[dice=Initiative Deseri]1d20+2[/dice]
[dice=Initiative Harmose]1d20+11[/dice]
[dice=Initiative Kito]1d20+0[/dice]
[dice=Initiative Polux]1d20+3[/dice]
[dice=Initiative Qari]1d20+2[/dice]
[dice=Initiative Ra-Khefer]1d20+1[/dice]
[dice=Initiative Turel]1d20+2[/dice]

[dice=Perception Aleris]1d20+9[/dice]
[dice=Perception Deseri]1d20+1[/dice]
[dice=Perception Harmose]1d20+9[/dice]
[dice=Perception Kito]1d20+2[/dice]
[dice=Perception Polux]1d20+10[/dice]
[dice=Perception Qari]1d20+6[/dice]
[dice=Perception Ra-Khefer]1d20+0[/dice]
[dice=Perception Turel]1d20+9[/dice]


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Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Sure bring the party girl over.


1 person marked this as a favorite.
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

I thought Deseri is the party girl!


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Networking my dear Kito, networking.


Inactive

Working a 12 today so I'll get a post up either when I get home tonight (late) or tomorrow!

Liberty's Edge

Female Human Commoner 1

Won't be able to update tonight either, but tomorrow should be the day, hopefully early in the morning. Sorry for the slowness lately.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Pfft... GMs have real lives. The important thing is how good this game is when it's ON. You KNOW its good because we all show up again the moment you post.

Oh and Samy? Pfft again. Just 'cause I think you needed to hear that.


Inactive

No worries Samy, thanks for checking in! :)


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Hang in there Samy! ;)


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Hamy is right. The breaks are ok since the game is so much fun. Thank you for letting us know.

Liberty's Edge

3 people marked this as a favorite.
Female Human Commoner 1

I feel a little evil right now. :b


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

You are EVIL.

I just clicked the other spoilers. Ra-Khefer, I'm really hoping you go for it!


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

I think this is a really clever idea. I'll make a proper post this evening responding.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Well then I a just going to leave this here. One of my favorite songs. It is an important part of my prepping for running a game. ;)


2 people marked this as a favorite.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

You are so deliciously cheesy Harmose :)

And I am also smart enough to not sleep with people I will be seeing every day that quickly. Besides a pretty girl like that has to be wooed. And I do not have enough gold flakes. Qari needs to be covered in gold. Not sure why but it is a goal of mine.

And I as well like this idea. It is fun. Embrace the Evil, it is fun ;)

Liberty's Edge

Female Human Commoner 1

Was updating the relationship table -- has Ra-Khefer made relationship rolls prior to the most recent one? I couldn't with a quick search find them.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Man, I have been totally enjoying everyone's posts here. Delightful! It is odd to be Harmose, turning down sex... Someone has totallly turned his head.

Liberty's Edge

Female Human Commoner 1

I too have enjoyed greatly. You guys really picked up on my idea and made supercool stuff.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Really nice posts from everyone, I agree completely :D


Inactive

Well this has been an awesome series of posts - great job everyone!


1 person marked this as a favorite.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

So much sweet cheesiness! You two are so cute :D

So we get to see Polux's face now right? Since he left the scarf behind as a memento.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

He only left the scarf he wore around the neck. Not the one from around his head :P

Also, I haven't found a suitable avatar...


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Is this a challenge? Find Polux an avatar? I want a face!


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Accepted? :D


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Some options if you search avatars by text:

Skymaster of Air
One of "Zadim"'s avatars (several look good)
Sanvil Trett
"Valeros" from Champions of Purity
"Valeros" from Advanced Class Guide (the one "glowy eyes" from Risen from Sands had)
* Master Basaalee Minvandu <-- My pick


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Really? Master Basaalee Minvandu? :D


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

You showed us an image a while back of an arabic looking guy with a tidy mustache. I like that one because it smiles, and I see Polux as someone who smiles.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Only every once in a while :)


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

I completely understand Polux. I am getting a Geisha started and I cannot find a avatar I like, at all. Sometimes it is super easy and other times nothing seems to work at all.

Dark Archive

820-3

The only one that comes close is Ameiko, here.

What I really want is the tien aasimar from Blood of Angels that looks like a purple haired geisha. She's gorgeous, but there is no avatar for her.


Closest one I can find is O-Sayumi from Jade Regent 5.


female human NG Level 6 Lotus Geisha Bard / Bardic Perform 19 rnds per day / Init +1, HP 42 / AC 17, T 16, FF 11 / Fort +4, Ref +6. Will +6 / BaB +4, CMB +4, CMD 15 / Per +7 /

Lots of images are not avatars and that makes me sad. In most cases I can find what I want but for my Geisha and my spiritualist witch I am less pleased with their images.

All I wanted with a pretty and haughty painted face or at eastern looking female. Currently I have this one but I am not that fond of it.

Liberty's Edge

Female Human Commoner 1

I hope you're not waiting on me. :) I'm waiting on someone to cast the spell. :)


Inactive

By the way, it was pointed out to me that a couple of us are still showing as being less than max HP - Aleris had a couple of spells left when the party got back into town so she would've used them to help heal whoever was still hurt (Turel and Qari mainly, by the looks of it). Can we assume the rest of us that were just down 1 HP recovered it overnight or did we party too hard for that? :P

Liberty's Edge

Female Human Commoner 1

Sure, 1hp heals overnight.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Did we pick up the scroll of Burning Hands, and if so did Kito have time to feed it to Thera?

I haven't changed my spells for the day after the party.

On a slightly different topic, can witches leave slots open like a wizard can? Spell Selection and Preparation:

CRB wrote:
When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, he can repeat the preparation process as often as he likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. He cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because he has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of his spells.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

I don't see why not Kito, though admittedly I may be missing some obscure ruling or FAQ :D


Inactive

*cough* We did buy alchemist's fire, right? Since we've got the holy water I'm assuming so, but we might want to specify how many and who is carrying them so Samy/someone can adjust our treasure sheet accordingly.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

I know we did but I have no idea how much we bought. Holy many holy waters did we get?

Kito I though you got that on your shopping trip with Polux the scarf giver.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

*bows*


Inactive

Maybe 4-5 each of holy water and alchemist's fire then?


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

Seems reasonable to me. We should certainly have the funds for that.


Inactive

Okay so:

Holy Water x5 = 125gp
Alchemist's Fire x5 = 100gp

We can just deduct that from whatever our total was from selling stuff the last time around.

Who wants to carry what? There's still 4 holy waters and all 5 flasks left.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

One each for each of us?


Inactive

That works; if you don't have a way of dealing with swarms otherwise go ahead and grab one and let's get this show on the road :)


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Not that I trust me with one but I will take an alchemist fire. I truly hope I do not set myself or any of you on fire.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Also I remember talk of getting silver weapons, did that happen?


Inactive

^ Truth be told I think we all got so caught up in the RP stuff that no one really hammered out any shopping or anything else beyond Kito and Polux doing some research on the papers we found. Samy might not let us get away with it in the future but hopefully this time we can just add whatever we were intending to buy to our sheets and subtract it from whatever personal money/group funds we have.

And just for fun: this little tune makes me think of Harmose every time, hehe.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Samy wrote:

Adjudicating this is a little tough.

26: Harmose casts Bless.
17: Qari misses the swarm.
Aleris and Deseri delay to after Kito.
16: Swarm's turn.
14: I assume Polux's statement means he also delays after Kito.
11: Kito's turn, casts Burning Hands.
10: Then Turel and Ra-Khefer, and all the delayers.

My occam's razor says that the swarm gets to envelop Turel and attack him once, then Kito casts the spell, Turel is caught in it, then he can pull back so he isn't caught up in any of the rest of the deluge that starts. If that doesn't sound like a reasonable adjudication, make your case over in discussion thread.

Knowing that Turel was going to move out immediately, Kito would have waited until he was out of the area before casting Burning Hands.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Yep. Bret is a very tactical player.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Maybe I am a little lost - Samy, are you waiting on me?

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