Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Pfft... GMs have real lives. The important thing is how good this game is when it's ON. You KNOW its good because we all show up again the moment you post.
Oh and Samy? Pfft again. Just 'cause I think you needed to hear that.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Hamy is right. The breaks are ok since the game is so much fun. Thank you for letting us know.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
You are EVIL.
I just clicked the other spoilers. Ra-Khefer, I'm really hoping you go for it!
Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire
I think this is a really clever idea. I'll make a proper post this evening responding.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Well then I a just going to leave this here. One of my favorite songs. It is an important part of my prepping for running a game. ;)
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
You are so deliciously cheesy Harmose :)
And I am also smart enough to not sleep with people I will be seeing every day that quickly. Besides a pretty girl like that has to be wooed. And I do not have enough gold flakes. Qari needs to be covered in gold. Not sure why but it is a goal of mine.
And I as well like this idea. It is fun. Embrace the Evil, it is fun ;)
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Man, I have been totally enjoying everyone's posts here. Delightful! It is odd to be Harmose, turning down sex... Someone has totallly turned his head.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
So much sweet cheesiness! You two are so cute :D
So we get to see Polux's face now right? Since he left the scarf behind as a memento.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Is this a challenge? Find Polux an avatar? I want a face!
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
Some options if you search avatars by text:
Skymaster of Air
One of "Zadim"'s avatars (several look good)
Sanvil Trett
"Valeros" from Champions of Purity
"Valeros" from Advanced Class Guide (the one "glowy eyes" from Risen from Sands had)
* Master Basaalee Minvandu <-- My pick
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?
You showed us an image a while back of an arabic looking guy with a tidy mustache. I like that one because it smiles, and I see Polux as someone who smiles.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
I completely understand Polux. I am getting a Geisha started and I cannot find a avatar I like, at all. Sometimes it is super easy and other times nothing seems to work at all.
female human NG Level 6 Lotus Geisha Bard / Bardic Perform 19 rnds per day / Init +1, HP 42 / AC 17, T 16, FF 11 / Fort +4, Ref +6. Will +6 / BaB +4, CMB +4, CMD 15 / Per +7 /
Lots of images are not avatars and that makes me sad. In most cases I can find what I want but for my Geisha and my spiritualist witch I am less pleased with their images.
All I wanted with a pretty and haughty painted face or at eastern looking female. Currently I have this one but I am not that fond of it.
By the way, it was pointed out to me that a couple of us are still showing as being less than max HP - Aleris had a couple of spells left when the party got back into town so she would've used them to help heal whoever was still hurt (Turel and Qari mainly, by the looks of it). Can we assume the rest of us that were just down 1 HP recovered it overnight or did we party too hard for that? :P
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Did we pick up the scroll of Burning Hands, and if so did Kito have time to feed it to Thera?
I haven't changed my spells for the day after the party.
When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, he can repeat the preparation process as often as he likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. He cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because he has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of his spells.
*cough* We did buy alchemist's fire, right? Since we've got the holy water I'm assuming so, but we might want to specify how many and who is carrying them so Samy/someone can adjust our treasure sheet accordingly.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
I know we did but I have no idea how much we bought. Holy many holy waters did we get?
Kito I though you got that on your shopping trip with Polux the scarf giver.
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]
Seems reasonable to me. We should certainly have the funds for that.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Not that I trust me with one but I will take an alchemist fire. I truly hope I do not set myself or any of you on fire.
Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:
Also I remember talk of getting silver weapons, did that happen?
^ Truth be told I think we all got so caught up in the RP stuff that no one really hammered out any shopping or anything else beyond Kito and Polux doing some research on the papers we found. Samy might not let us get away with it in the future but hopefully this time we can just add whatever we were intending to buy to our sheets and subtract it from whatever personal money/group funds we have.
And just for fun: this little tune makes me think of Harmose every time, hehe.
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Samy wrote:
Adjudicating this is a little tough.
26: Harmose casts Bless.
17: Qari misses the swarm.
Aleris and Deseri delay to after Kito.
16: Swarm's turn.
14: I assume Polux's statement means he also delays after Kito.
11: Kito's turn, casts Burning Hands.
10: Then Turel and Ra-Khefer, and all the delayers.
My occam's razor says that the swarm gets to envelop Turel and attack him once, then Kito casts the spell, Turel is caught in it, then he can pull back so he isn't caught up in any of the rest of the deluge that starts. If that doesn't sound like a reasonable adjudication, make your case over in discussion thread.
Knowing that Turel was going to move out immediately, Kito would have waited until he was out of the area before casting Burning Hands.
Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?