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Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map / Dungeon map


8,301 to 8,318 of 8,318 << first < prev | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | next > last >>

Male Varisian Ranger/WarPriest 13 - 115/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian watches in shock as Kyson slowly hacks the foul altar to pieces.

"Kyson, I really didn't think you had it in you. This whole adventure has been good for you."


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Yes, you destroyed that like a professional, Kyson." Khazmia shakes her head, still awed by such violence by the normally quiet scribe.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson looks around, breathing hard. His hands and wrists hurt from the numerous clumsy (and accidentally solid) hacks at the altar he had committed with his scimitar.

Others watching wrote:
"...wordswords..."

"Oh, what? Why...? Why didn't you help me? Where you just watching me the entire time?" Kyson asks, wondering how many swings he took while others just watched. He looks concerned for a moment, then checks he blade (wiping it off on some rocks to get it clean) and placing it back in the scabbard.

"Oh nevermind. Did any of you see a door around here? Where to next?"


Male Varisian Ranger/WarPriest 13 - 115/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Not sure if that overview map is up to date or not.

"I'm not sure Kyson. This place is huge. Let's see what's in this direction", the old ranger says as he resumes the exploration.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The dungeon map is up to date. You're in Room 13

A series of stone benches line the walls of the nearest chamber, which is otherwise bare of furniture. The remains of rotten and broken cabinets lie under the benches, but a search reveals little more of interest.

Continuing to the south, you return to the room that contained the stairs downward, but this time press on to the south, to a domed room, its 70-foot-high ceiling supported by a ring of pillars carved in the likeness of tree trunks embraced by coiling feathered serpents.

A cycle of bas-reliefs on the wall represents battles between Olman warriors and flightless dragons. The Olman warriors are led by a heroic swordsman who wields a sword that seems to be made of lightning. He is crowned emperor after his victory in a carving on the southern wall. A design of three rings of circles is engraved in the floor.

Three 7-foot-tall stone statues on circular bases have been placed around the circle, one to the west, one to the east and one to the south. All three represent similar-looking men dressed in imperious robes and wielding scepters. The western statue's scepter ends in a sun, the eastern's a moon and the southern's a star.

Engraved on the floor between these three figures are three rings of circular depressions. Three stone spheres sit in three of these depressions. A sphere bearing a carving of a moon sits in the inner ring at the westernmost depression, while a sphere bearing a star carving sits at the southernmost depression of the outer ring. A third ball bears a carving of the sun and sits in the easternmost depression of the middle ring.

Know (history) DC 30:

The swordsman in the carvings is an ancient Olman hero named Macutotnal, who is said to have fought all manner of dragons and beasts with a sword given to him by the gods.


Human Bard 1 Paladin 12 | hp 93/106 | Bardic Performance 10/10, Channel 6/6, Lay on hands 13/13 Smite Evil 3/4
Defenses:
AC 33 | F+15 R +17 W +16

"Does anyone else feel it strange that the iconography of the Olmans have been left undisturbed? I am no expert but to my understanding many demons and their ilk are jealous creatures. I cannot fathom why they would leave something like this undisturbed", Linah says and takes a few steps into the room. She rummages through her sling bag and produces the stone disc Noltus left behind. "Would it be wrong to assume that these are depictions of Tezcatlipoca (the statue with the moon scepter), Tonatiuh (the statue with the sun scepter), and Quetzalcoatl? Although I do not know what the star is supposed to represent. Quetzalcoatl is their god of air."


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson airwalks over and looks around, thinking about Linah's analysis.

1d20 + 19 ⇒ (7) + 19 = 26 Know (Religion) - anything to add or correct on what Linah said

He examines the spheres, rings, and depressions.

1d20 + 15 ⇒ (15) + 15 = 30 Know (History)

If that succeeds, Kyson will share what he learns from the spoiler above.


Male Varisian Ranger/WarPriest 13 - 115/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

While the others ponder the room's historical significance, Zstelian sweeps the area for magical auras.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hurrah, Linah, for remembering the stone. Wasn't sure anyone would without some hints considering it was almost six months ago real time.

Kyson realizes the disc resembles a map of the chamber I have a map of it, but will have to upload it tomorrow, with the eight circles corresponding to the pillars, the room's entrance at the bottom, and the three figures corresponding to the statues in the room.

The three figures represent Tezcatlipoca (the statue with the moon scepter), Tonatiuh (the statue with the sun scepter), and Quetzalcoatl (the statue with the star scepter). In addition, the serpent coiling around the pillars also represents Quetzalcoatl and the direction indicates a rotation from left to right.

As for why the demons haven't desecrated the place, there are two likely answers -- they are strictly controlled by whatever brought them here or the protection of the Olman gods remains strong enough to keep them from doing so.

Zstelian, each of the stone spheres radiates moderate conjuration magic.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"Wonder if them balls move?", enquires Sekathral. "Reckon I should try shifting 'em?"

If nobody objects, Sekathral will try moving the stone balls around so each ball is in front of the statue whose image it matches.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Noltus' disc
A diagram of the room

Seka moves the stones to in front of each statue to no apparent effect.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Khazmia tries to see what everyone else does in the disc. "huh, if you say so." She'll move to the help Sekathral move the balls in front of the statues, hopefully getting the right one with the right one.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson airwalks around, trying to make sense of things. He watches as Sekathral moves the balls around and helps as needed

"Sure, we'll try this first, but I'm not sure what we are trying for," Kyson mentions. "Even I doubt there are any maidens in this part of things."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Moving the stones to Sekathral's configuration has no apparent effect.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Do they need to be in different rings? Like the one for the sky closest, the one for the moon next, and then the one for the stars? Something like that? Or should we roll them around in their 'orbit's?" Khazmia continues to ponder the balls and the statues.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson helps Khaz do her imagining of the stones.

"Explain what you want Khaz," Kyson asks while thinking about what all this might accomplish.

1d20 + 19 ⇒ (11) + 19 = 30 Know (religion)


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"Maybe try casting spells on 'em", suggests Sekathral. "They must do something, unless the Ancients just came down here to play a nice game of ****ing marbles"

He peers at the disk.

"Are the balls supposed to go where those pictures on their heads are?"

He'll help Khaz with her suggestion, then (if it doesn't work) try his own.


Human Bard 1 Paladin 12 | hp 93/106 | Bardic Performance 10/10, Channel 6/6, Lay on hands 13/13 Smite Evil 3/4
Defenses:
AC 33 | F+15 R +17 W +16
Khazmia Makuhuzdia wrote:
"Do they need to be in different rings? Like the one for the sky closest, the one for the moon next, and then the one for the stars? Something like that? Or should we roll them around in their 'orbit's?" Khazmia continues to ponder the balls and the statues.

"That is a really good idea, Khaz!"

If that does nothing.
Linah ponders the situation. "I think we can all agree that this disc and this room is connected. But the disc and the circle do not add up. On the disc Quetzalcoatl is on the north side, but his statue is placed to the south. Perhaps his orb should be placed north? Or Tezcatlipoca’s orb and Tonatiuh’s orb should be placed in the opposite side as if we have lined up the disc to match Quetzalcoatl’s position. But Quetzalcoatl is also to the south in his feathered serpent form on the disc. Aw, puzzles are just not my strong suit!" she laments finally. "On the disc there are 11 moons, 12 suns and 13 stars on the border. Do you think that has some significance?"

@Mott: In the picture of the circles, there are three slots that's circled. Are those circled on the ground as well?

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