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Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map


6,701 to 6,718 of 6,718 << first < prev | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | next > last >>
RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

It nods in return, the fire behind it flaring momentarily as Zstelian claims his prize.


Human (Taldan) - Scribe 9
Stats:
HP:66/66 AC 21;F8/R5/W11;Kn (arc) +14 Kn (his) +9 Kn(pl) +14 Kn(rel) +14 Per +13 Sen Mot +13 Spellcraft +14

Kyson continues to try to determine the properties of the ring, pearl, and sword, agate and fang, and the rest. If he cannot figure them out, he will ask individually.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The fang's overwhelming aura again continues to be too much, stunning Kyson once again.

However, the servant of Zotzilaha answers his questions, telling you that the items are:
* a ring of invisibility
* Pearl of power (4th level)
* Firefang, A flame-tongue longsword
* a stone of good luck

It pauses when Kyson asks about the fang.

"This is not one of Zotzilaha's treasures," it says. "I know not what it is nor where it came from. You may take it if you want, without it counting as one of your choices."


Human (Taldan) - Scribe 9
Stats:
HP:66/66 AC 21;F8/R5/W11;Kn (arc) +14 Kn (his) +9 Kn(pl) +14 Kn(rel) +14 Per +13 Sen Mot +13 Spellcraft +14

Kyson explains things to Khaz, Seka, and Linah, as to help their decisions.

He ponders he fang, eventually taking it along with something else.


Male Elf Rogue (pirate) 6/ Gunslinger 3
Stats:
AC 20,T 17, FF 16; HP 32/53; Fort +6, Ref +14, Will +4

Sekathral takes the ring of invisibility

"I'll have that, and thankyou"


Human Bard 1 Paladin 8 | hp 74/74 | Bardic Performance 10/10, Channel 5/6, Lay on hands 12/12
Defenses:
AC 27 | F+13 R +14 W +14

Any reaction to Linah's choice?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The creature did not react to Linah's choice.


half-orc
stuff:
hp 39/47,................ AC 17, T- 13, FF-14, F. +4, R.+5, W +5

Khazmia takes her time looking over the offered choices. Her fingers linger on the wooden tiger, then traipse over to the elephant headed ivory carving. Finally, she turns to the others, saying a little wistfully, "I can't decide."


Human (Taldan) - Scribe 9
Stats:
HP:66/66 AC 21;F8/R5/W11;Kn (arc) +14 Kn (his) +9 Kn(pl) +14 Kn(rel) +14 Per +13 Sen Mot +13 Spellcraft +14

The Loot:

* A small wooden coffer containing 500 ancient platinum coins bearing a serpent on one side and a crown on the other.
* An ivory carving of an elephant-headed humanoid gripping a tarnished scepter encrusted with jade. -???
* A wooden carving of a tiger with two small sapphires for eyes. - figurine of wondrous power?
* A necklace with a single dragon tooth -??
* A beautifully made bucker in the shape of Iomedae's holy symbol -???
* A breastplate made of a glittering silver metal. - +4 mithril breastplate
* A longsword sheathed in a leather scabbard worked to look like flames. - Flametongue!
* A golden ring - Invisibility
* A simple pearl - PoP 4
* A small chunk of agate - stone of good luck?
* A fetish amulet of some sort, crafted out of leather - Amulet Nat Armor +3?
* A rolled-up strip of leather containing a long, thin fang. - Artifact?

Kyson shows the items that are unknown to Khaz, to see if she can help. Kyson has not yet made up his mind.


half-orc
stuff:
hp 39/47,................ AC 17, T- 13, FF-14, F. +4, R.+5, W +5

loot, cont.:
* A small wooden coffer containing 500 ancient platinum coins bearing a serpent on one side and a crown on the other.
* An ivory carving of an elephant-headed humanoid gripping a tarnished scepter encrusted with jade. -spellcraft: 1d20 + 12 ⇒ (1) + 12 = 13
* A wooden carving of a tiger with two small sapphires for eyes. - spellcraft: 1d20 + 12 ⇒ (19) + 12 = 31
* A necklace with a single dragon tooth -spellcraft: 1d20 + 12 ⇒ (2) + 12 = 14
* A beautifully made bucker in the shape of Iomedae's holy symbol -spellcraft: 1d20 + 12 ⇒ (10) + 12 = 22
* A breastplate made of a glittering silver metal. - +4 mithril breastplate (Zstelian)
* A longsword sheathed in a leather scabbard worked to look like flames. - Flametongue!
* A golden ring - Invisibility (Sekathral)
* A simple pearl - PoP 4
* A small chunk of agate - stone of good luck?
* A fetish amulet of some sort, crafted out of leather - Amulet Nat Armor +3?
* A rolled-up strip of leather containing a long, thin fang. - spellcraft: 1d20 + 12 ⇒ (10) + 12 = 22?

"I don't know if I can tell any more than you, Kyson." She looks to the bat creature. "What sort of thing is this tiger, or this ivory carving? They seem... special."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"A tiger is a ferocious jungle cat, native to parts of Tian-Xia," it replies. "The sapphires have some value among many societies, and some care for the whole as a piece of art.

"The carving of the humanoid comes from far-off Vudra, ironically carved from the trunks of an elephant, which is the animal the figure's head resembles."

They do not radiate magic.

The fang, like with Kyson, proves to have an overwhelming aura, stunning Khaz momentarily as she looks at it.


Human (Taldan) - Scribe 9
Stats:
HP:66/66 AC 21;F8/R5/W11;Kn (arc) +14 Kn (his) +9 Kn(pl) +14 Kn(rel) +14 Per +13 Sen Mot +13 Spellcraft +14

Kyson pockets the Pearl (along with the fang), and readies to hastily depart the volcano and potentially super-evil bat deity.

"Uh, thanks."


half-orc
stuff:
hp 39/47,................ AC 17, T- 13, FF-14, F. +4, R.+5, W +5

Khazmia sways on her feet for a long moment, then shakes it off. She jerks her hand away from the fang, taking the stone instead. "This is nice."


Male Varisian Ranger/Cleric 10 - 92/92 hp + 0 nonlethal, Init +3, AC 25 [touch 14, FF 20], Fort +13, Ref +10, Will +8; Perception +19*

Despite the impressive gift, Zstelian is visibly uncomfortable too.

"Right. Thanks. Let's get going..."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You make it back to Tanaroa, where the villagers are grateful for your assistance and promise again to provide soldiers to help when the pirates attack, and from there back to Farshore, the entire trip having taken about a week. 2 weeks down; let me know what you guys want to try to do next. Same options available as before.

Also, this seems like a good time, so everyone can level up!


Male Varisian Ranger/Cleric 10 - 92/92 hp + 0 nonlethal, Init +3, AC 25 [touch 14, FF 20], Fort +13, Ref +10, Will +8; Perception +19*

Hey! You're supposed to be preparing for a wedding. No more posting for you!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I needed a break!


Human (Taldan) - Scribe 9
Stats:
HP:66/66 AC 21;F8/R5/W11;Kn (arc) +14 Kn (his) +9 Kn(pl) +14 Kn(rel) +14 Per +13 Sen Mot +13 Spellcraft +14

Kyson nearly runs from the Bat Temple with his Pearly prize, happy to be away. When he gets back, he immediately finds Urol and shoves the Fang into the gnome's hands.

"I found this, but I don't know what it does. It hurts to think about it, in fact. But I bet you can puzzle it out. I think it's strong magic...very strong that might be good against the pirates. I can try to help you figure it out...if we have time."

On the boat ride home, Kyson thinks about things to do....

Things to Do:

#1:"But if you could travel to Tanaroa, perhaps we could get the support of the Olman warriors. Maybe they would be enough to tip the scales in our favor."

#2:The phanatons are a group of rodent-like creatures, while local legends also tell of a race of catlike humanoids called rakastas. The locals believe that the last of the rakastas have died out, but they were renowned for their masterwork weapons. Perhaps hidden caches still exist at the sites of their old temples.

#3:The Isle of Dread has other resources that could prove helpful. A large tar pit could supply the isle with tar to shore up defenses and repair damaged ships and building, but only if you can get access.

#4:Any PC that can cast healing spells can spend a week helping in various tasks such as healing, maintenance, sermons and other spiritual matters; at the end of the week, a Knowledge (religion) check indicates that the spiritual well-being of the colony increases morale, which can help in the fight.

#5:Notes, much of it semeingly in Olman alphabet and pictograms line the walls and tables, fighting for space with lab equipment and drying herbs. A Heal check can increase the infirmary's efficiency, though doing so will take a week.

#6:Farshore's militia consists of 18 human guards, you learn at the barracks Building 8, with six on duty for eight-hour shifts most of the day. Half of the guards live here, though the barracks can hold three dozen with ease. Tolin Kientai, the Jade Raven, lounges here, Ulvar informing you that the good-looking warrior joined shortly after he arrived. You can spend a week to try to increase the militia's numbers with a Diplomacy check; this can be done more than once.

#7:A new watchtower could be instructed in the northeastern corner of the palisade and another on the southwestern bluff overlooking the harbor; though hey would probably take three weeks each to build.

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