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Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map / Golismorga


7,801 to 7,824 of 7,824 << first < prev | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | next > last >>

Male Elf Rogue (pirate) 8/ Gunslinger 3
Stats:
AC 24,T 17, FF 18; HP 43/43; Fort +6, Ref +14, Will +4

Sekathral, who has had a great deal of experience (of various kinds) with water, looks slightly less worried.

"We ain't likely to drown yet, shipmates - whatever's happening's a good way away right now. If we want to have a look at the big ****er"

He gestures towards the ziggurat

"Let's do that. I'm fed up with being ankle-deep in trog s**t or whatever this stuff is"

He lifts his foot out of the mud, grimacing and producing a squelching sound. Whether that's down to the mud or something internal to the elf isn't entirely clear.


languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 97/97hp,........................ AC 17, T- 13, FF-14, ........ Saves: F. +7, R.+8, W +9 SR:26 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Well, if there is time, we should be on with it. Let us go check out the ziggurat. But stay close, so that I can take us out of here when needed."

Khazmia heads toward the ziggurat unless stopped.


Human (Taldan) - Scribe 12
Stats:
HP:88/88 AC 21;F11/R8/W15;Kn (arc) +18 Kn (his) +14 Kn(pl) +18 Kn(rel) +18 Per +19 Sen Mot +17 Spellcraft +18

Kyson follows, trying to stay up in the air about 40' so he might scout ahead.

"Just be ready to get everyone out of here if we are in danger, Khaz!" Kyson mentions.


Male Varisian Ranger/WarPriest 12 - 105/108 hp + 0 nonlethal, Init +4, AC 28 [touch 16, FF 24], Fort +16, Ref +13, Will +10; Perception +21*
Resources:
Fervor 3/3 | Tricks 7/7 | Blessings 4/4 | Haste 10/10 | Adaptation 9/10

"Okay but let's make it quick", Zstelian adds as he follows the princess.


Human Bard 1 Paladin 11 | hp 98/98 | Bardic Performance 10/10, Channel 6/6, Lay on hands 12/13
Defenses:
AC 28 | F+14 R +15 W +15

"I hope that the incoming flood will keep the denizens of the ziggurat sufficiently distracted so we can sneak inside", Linah says and moves with the rest of the party.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You begin making your way through the twisted, half-living city toward the ziggurat. As you approach, Kyson can see a flurry of movement, strange creatures -- some snakelike forms with human heads, others more reptilian, and a number of troglodytes -- moving with seemingly intent purpose away and throughout the city.

Creeping closer, you discover amid ruined towers of melted stone and malls of quivering ooze a wide area lies clear of rubble and less wholesome debris. From these cleared acres rises a stone pyramid that looks out of place from the surrounding madness, its dimensions having the look of lucid design and bearing comforting right angles of masonry.

The sides of the ziggurat are festooned with detailed carvings of reptilian and simian monsters wrapped and cradled in endless coils of tentacles. Steep steps rise into the darkened, noxious cavern air to a simple platform at the ziggurat's summit.

Not all seems right, though, as several cracks mar the pyramid's masonry, revealing sections of diseased purple flesh within. In addition, two sides of the pyramid look to be partially overgrown, covered in putrid swaths of pale green mold. In places, great slicks of tacky, dried blood stain the ziggurat's sides.

DC 25 Knowledge (planes):

The monster and tentacle motifs are associated with Demogrogon.


Human (Taldan) - Scribe 12
Stats:
HP:88/88 AC 21;F11/R8/W15;Kn (arc) +18 Kn (his) +14 Kn(pl) +18 Kn(rel) +18 Per +19 Sen Mot +17 Spellcraft +18

1d20 + 18 ⇒ (6) + 18 = 24 Know (Planes)

"What an interesting ziggarat," Kyson remarks to himself as he airwalks closer. He ignores the little voice in his head that is telling him to go to one of the exits and seal it over with stone...then run, run as fast as he can, back to the surface, back to the sun...


Male Varisian Ranger/WarPriest 12 - 105/108 hp + 0 nonlethal, Init +4, AC 28 [touch 16, FF 24], Fort +16, Ref +13, Will +10; Perception +21*
Resources:
Fervor 3/3 | Tricks 7/7 | Blessings 4/4 | Haste 10/10 | Adaptation 9/10

"Interesting isn't the word I'd use", Zstelian grouses as he approaches with the others. "Is it me or are the walls... alive? What in the Nine Hells is that purple s$~@?"


Male Elf Rogue (pirate) 8/ Gunslinger 3
Stats:
AC 24,T 17, FF 18; HP 43/43; Fort +6, Ref +14, Will +4

Knowledge (the planes): 1d20 + 7 ⇒ (13) + 7 = 20

"Alive but dying, it looks like", replies Sekathral, pistol in hand and eyes alert for danger

Perception: 1d20 + 19 ⇒ (10) + 19 = 29


languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 97/97hp,........................ AC 17, T- 13, FF-14, ........ Saves: F. +7, R.+8, W +9 SR:26 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Alive?Interesting." Khazmia ponders the idea of living construction, not as disturbed by it as she feels she should be. And that disturbs her more.

ignorance is bliss? She can't make that knowledge check

"Do you think we should take a sample of it with us?"


Human Bard 1 Paladin 11 | hp 98/98 | Bardic Performance 10/10, Channel 6/6, Lay on hands 12/13
Defenses:
AC 28 | F+14 R +15 W +15

"Kyson, please stay out of sight. We do not want to alert anyone should they be watching", Linah urges the air walking Kyson. Then she turns to Sekathral. "Can you see a way inside?"

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You don't see an obvious entrance, though you do see three Large creatures -- similar to the one you fought on the Blue Nixie, when Kyson was being controlled, but larger -- seemingly stationed around a domelike bulge of constricted, bruise-colored muscle at the apex of the pyramid.

The combat map is sort of updated; you can get an idea of what the ziggurat looks like, though it's too small (1 square=20 feet) to use for combat.


Human Bard 1 Paladin 11 | hp 98/98 | Bardic Performance 10/10, Channel 6/6, Lay on hands 12/13
Defenses:
AC 28 | F+14 R +15 W +15

"Does it seem to you that those creatures are guarding the .. thing on the top of the ziggurat?" Linah asks. "Do you think that the thing is sentient?"


Male Elf Rogue (pirate) 8/ Gunslinger 3
Stats:
AC 24,T 17, FF 18; HP 43/43; Fort +6, Ref +14, Will +4

"They're guarding something", answers Sekathral. "And it's either alive or it's ****ing way in. What do we want to do - just whale on 'em or sneak by?"


Male Varisian Ranger/WarPriest 12 - 105/108 hp + 0 nonlethal, Init +4, AC 28 [touch 16, FF 24], Fort +16, Ref +13, Will +10; Perception +21*
Resources:
Fervor 3/3 | Tricks 7/7 | Blessings 4/4 | Haste 10/10 | Adaptation 9/10

"One of those things took over Kyson last time we fought them. Three is too dangerous without protection. Anyone have a spell that can protect our minds long enough to kill those things?"


Human (Taldan) - Scribe 12
Stats:
HP:88/88 AC 21;F11/R8/W15;Kn (arc) +18 Kn (his) +14 Kn(pl) +18 Kn(rel) +18 Per +19 Sen Mot +17 Spellcraft +18
Zstelian Karela wrote:
"One of those things took over Kyson last time we fought them. Three is too dangerous without protection. Anyone have a spell that can protect our minds long enough to kill those things?"

Kyson looks frightened...moreso than usual.

"Are you *sure* we need to go in there? That we even need to go there at all? Why wouldn't we go to the exit and seal it off or make for the surface? We've done what we need to? And we don't need to fight whatever those things are, do we?"

Kyson makes some very good points in Kyson's mind.


Male Varisian Ranger/WarPriest 12 - 105/108 hp + 0 nonlethal, Init +4, AC 28 [touch 16, FF 24], Fort +16, Ref +13, Will +10; Perception +21*
Resources:
Fervor 3/3 | Tricks 7/7 | Blessings 4/4 | Haste 10/10 | Adaptation 9/10

"We're not done here", Zstelian explains. "We came to this godless place to make sure no more of the cursed black pearls make it out to the surface. We're not going home until we know for sure the monsters making them are good and dead. Suck it up a little longer Kyson."


Male Elf Rogue (pirate) 8/ Gunslinger 3
Stats:
AC 24,T 17, FF 18; HP 43/43; Fort +6, Ref +14, Will +4

"Besides, you've been taking the ****ing place apart so far, mate. *You've* got nothing to be scared of!"

Sekathral gives the cleric a wink and a reassuring slap on the back, then turns to Zstelian and Khaz.

"Here, how about I turn invisible, then get in position? Then you lot can do what you ****ing well like, and when you engage, I..."

He jabs out both arms in a stabbing motion, making a squelching sound as he does so.


languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 97/97hp,........................ AC 17, T- 13, FF-14, ........ Saves: F. +7, R.+8, W +9 SR:26 ..................... Unusual Anatomy 50% to ignore crits or sneak attack
Sekathral wrote:

"Here, how about I turn invisible, then get in position? Then you lot can do what you ****ing well like, and when you engage, I..."

He jabs out both arms in a stabbing motion, making a squelching sound as he does so.

That's a great plan. nothing like a little surprise to get things going in our direction. provided it's our surprise, of course." Khaz grins, and immediately casts see invisibility on herself.

"I do like the idea of a little protection from them for all of us, but especially for Kyson." She looks to the others to see if anyone has that sort of thing to bring to bear.

Unless something else comes up before everyone else is ready, at the "go", Khaz casts greater invisibility on Sekathral.


Human (Taldan) - Scribe 12
Stats:
HP:88/88 AC 21;F11/R8/W15;Kn (arc) +18 Kn (his) +14 Kn(pl) +18 Kn(rel) +18 Per +19 Sen Mot +17 Spellcraft +18

Kyson shakes his head, unsure this is a good idea.

"I don't like this one bit...but if we must do it, let's do it right," Kyson worries. "Zstelian, c'mere. You too Linah."

Kyson pulls out a rod and casts Extended Magic Circle of Protection from Evil on Zstelian. 220 minutes of protection. And when the party to move on, he will cast Protection from Evil (11 mintues) on Sekathral, knowing he's likely to stand back or aside or behind the foes.

"We need to stick close to Zstelian for this to have any protective effect," Kyson reminds Linah and Khaz. Kyson uses a pearl of power to recast Magic Circle on himself as well.

He also casts fire seeds on the berries in a pouch.

"Okay, that's about what I can do now."


Human Bard 1 Paladin 11 | hp 98/98 | Bardic Performance 10/10, Channel 6/6, Lay on hands 12/13
Defenses:
AC 28 | F+14 R +15 W +15

"Kyson, I can see that you have your doubts. I wish that we did not have to confront this source but I agree with Zstelian that we have no other choice. We do not know every entrance to this city. What if we miss one?"

"Sarenrae has granted me resistance towards outside influence. These creatures can not influence my thoughts. This protection also affects those around me, but it is not as potent. Should you keep close to me the creatures should have difficulty affecting your thoughts as well."


Male Elf Rogue (pirate) 8/ Gunslinger 3
Stats:
AC 24,T 17, FF 18; HP 43/43; Fort +6, Ref +14, Will +4

Unless further delays are necessary, invisible Sekathral moves out.

stealth: 1d20 + 16 ⇒ (9) + 16 = 25

Perception: 1d20 + 19 ⇒ (2) + 19 = 21


languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 97/97hp,........................ AC 17, T- 13, FF-14, ........ Saves: F. +7, R.+8, W +9 SR:26 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Khazmia watches as Sekathral moves out. Waiting a moment, she then nods and moves off, following at a distance, and away so as not to draw attention to her invisible friend.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Spells cast, you begin making your way up to the top of the tower, Sekathral invisible.

Kyson and Khaz can fly, I know. Is everyone else scaling the ziggurat? Any effort to hide Khaz and Kyson's approach?

Initiative:

Khazmia: 1d20 + 3 ⇒ (10) + 3 = 13
Kyson: 1d20 + 9 ⇒ (5) + 9 = 14
Linah: 1d20 + 4 ⇒ (8) + 4 = 12
Sekathral: 1d20 + 4 ⇒ (16) + 4 = 20
Zstelian: 1d20 + 3 ⇒ (13) + 3 = 16
Antagonist: 1d20 + 4 ⇒ (9) + 4 = 13

1d20 + 18 ⇒ (4) + 18 = 22

If there is no effort to hide, we can go straight to initiative. All but Khaz and Linah will be up for Round 1/2; if there is some effort -- which would need to beat a DC 22 Perception check -- you can all get a surprise round action before going into full round 1 with that initiative.

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