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Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map / Dungeon map


8,501 to 8,503 of 8,503 << first < prev | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | next > last >>

Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Dear Heathens, don't forget heroes feast....which might add +1 to your will save.

Round 6, Init 22

1d20 + 17 + 1 + 2 ⇒ (7) + 17 + 1 + 2 = 27 Will vs. DC 17

Kyson considers killing Sekathral, the pirate. He almost thinks it's a good idea, but would probably disappoint Linah and Khaz and so Kyson decides against it.

Instead, after moving to get 4 of the 5 baddies in his radius (40'), he speaks a Holy and Totally Unprofane Word. DC 24 Will Save. I think the word is 'antiquing'.

Kyson:

AC: 21 (4 armor, 3 dex, 4 shield)
HP: 109/109 temp

Light the Candle 0/10 used
Channel (7d6) 0/5 used
Heroism 0/13 rounds used
Righteous Might 0/13 (+16/+11, 1d8+3)

Rod Extend 0/3 used
Rod Reach 0/3 used
Wand CLW 3/50 used

Left hand: Shield
Right hand: scimitar

[ dice]1d20+12+2[/dice] touch hit;
[ dice]1d6+5[/dice] fire damage.

Spells:
Delay Poison (13 hours)
Heroes Feast (13 hours)
Ext Air Walk (260 minutes)


Human Bard 1 Paladin 12 | hp 88/106 | Bardic Performance 9/10, Channel 6/6, Lay on hands 13/13 Smite Evil 4/4
Defenses:
AC 33 | F+15 R +17 W +16

I might be wrong, but with one of the creatures sliding up to Khaz and attacking her, it also comes into range for me to attack it from the shore?

Initiative 29
ac 37 (41 vs AoO provoked by movement), touch 23, fleet-footed 27
fort +15, ref +17, will +16 (immune to charm, disease, fear)
cmd 35
hp 88/106
effects: aura of courage ‘10 +4, aura of resolve ‘10 +4

Linah darts over to engage the creature that has slithered its tail around Khazmia, hoping to help free the sorceress. "We need to come up with a plan. We can not just fight these beasts one by one. We either need to get the creatures up on shore or enable all of us to go after them where they are." she calls out.

Move action to the edge of the shore to engage the creature attacking Khazmia
Standard action to attack: 1d20 + 19 + 1 - 4 ⇒ (5) + 19 + 1 - 4 = 21 (+1 heroes’ feast, -4 combat expertise)
Damage roll: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (2) = 11 (9 slashing damage, 2 electrical damage)


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Stab! Kill! Kill, kill, stab!

They're my shipmates! You don't stab your shipmates! Most of the time.

Don't care! Stabstabstabkillkill!

Will save plus HF: 1d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 25

Sekathral shakes his head, wondering why he was glaring at Kyson and preparing a strike.

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