Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion

Pathfinder Roleplaying Game


Starfinder


Pathfinder Society


Pathfinder Adventure Card Game

Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map / Dungeon map


8,351 to 8,363 of 8,363 << first < prev | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | next > last >>
RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Not able to make heads or tails of the room, you decide to leave the corpses to rest in peace wisely! and continue on, into the next room, a dusty chamber that holds only a 3-foot-tall ornate pedestal set against the north wall. Several objects -- five ivory sticks, three inlaid and bejeweled bowls, a crumbling bamboo fan and the remains of a feather fan -- are neatly arranged on the flat, marble surface of the pedestal around a stone statuette of a hideous, two-headed monster.

Another door is set in the eastern wall. Dungeon map is updated.


Human Bard 1 Paladin 12 | hp 93/106 | Bardic Performance 10/10, Channel 6/6, Lay on hands 13/13 Smite Evil 3/4
Defenses:
AC 33 | F+15 R +17 W +16

"By the light, look at that thing", Linah gasps in disgust at the stone statuette. She reaches out her hand to scan the area for traces of evil.

Use Detect evil


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Should I disintegrate it, Linah? That thing is awful!"
Khazmia readies to follow Linah's instructions. Though she tries not to look at the thing head on, she keeps it in her peripheral vision, just in case.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"I think I recognise that ugly bugger", comments Sekathral. "Smash it up if you want, Khaz, but I'd be inclined to leave it and **** off. Don't want to attract attention"


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson looks at the statuette from afar, using Detect Magic.

"Yeah, that's a good idea, probably. You should distintigrate the heck out of that. I don't like it. I don't like it at all."

Story Reminder: Noltus told us 'something dire' was in this city, someplace. Lavinia additionally believes that there is another source/cause of the black pearls here. Vesserin wants us to look for Noltus, who is the missing dude. So we search for more black pearly bad things and the like.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The thing does indeed radiate evil, and Khazmia disintegrates it, making everyone breathe a little easier, especially after no ill comes of the destruction.

You continue on, moving westbefore the passageway turns north and then back east -- where the floor suddenly gives way, a yawning pit opening up under Linah and Zstelian! DC 20 Reflex save or take 2d6 ⇒ (5, 1) = 6 damage

Moving past that, you make it to a large chamber, where a blazing fire burns under a rectangular hole in the 60-foot-tall ceiling. Just north and south of the entrance on the far side of the room, flights of stairs lead up to balconies that run along the room's sides at a height of 15 feet. Wooden doors are set into the far walls of both balconies.

You emerge from the gaping mouth of a man-sized stone visage, which you notice has been badly cut and defaced -- perhaps by the six skinwalkers in the room! They notice you as you reach the entrance and cry out an alarm as they reach for their weapons!

2d4 ⇒ (2, 3) = 5

Initiative:

Khazmia: 1d20 + 3 ⇒ (13) + 3 = 16
Kyson: 1d20 + 9 ⇒ (10) + 9 = 19
Linah: 1d20 + 4 ⇒ (19) + 4 = 23
Sekathral: 1d20 + 4 ⇒ (11) + 4 = 15
Zstelian: 1d20 + 3 ⇒ (1) + 3 = 4
Antagonist: 1d20 + 3 ⇒ (20) + 3 = 23

Linah's up first. Combat map will be updated in a couple minutes.


Human Bard 1 Paladin 12 | hp 93/106 | Bardic Performance 10/10, Channel 6/6, Lay on hands 13/13 Smite Evil 3/4
Defenses:
AC 33 | F+15 R +17 W +16

@Mott: Linah has improved initiative, so it should be a +9 :)
Reflex save: 1d20 + 17 ⇒ (12) + 17 = 29 => Pass

Initiative 28
ac 33 (37 vs AoO provoked by movement), touch 19, fleet-footed 27
fort +15, ref +17, will +16 (immune to charm, disease, fear)
cmd 31
hp 106/106
effects: aura of courage ‘10 +4, aura of resolve ‘10 +4

Linah darts into the fray to engage as many of the skinwalkers as possible. The alarm has already been called, it was to late to stop that, but she would do her best to keep them from fleeing and gather reinforcements. She places herself in the middle and lashes out against her foes.

Move action to move 2 squares west, 2 squares north west (provoking one AoO from the skinwalker) and then 1 square SW (provoking another AoO from the same skinwalker)
Standard action to attack the skinwalker just E of Linah:
First attack: 1d20 + 19 ⇒ (11) + 19 = 30
Damage roll: 1d6 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15 (12 slashing damage, 3 electrical damage)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

+9 it is. Zstelian, please don't forget the Reflex save. Linah, you don't provoke as they're still flatfooted.

Round 1/2:

Kyson: 19*
Sekathral: 15*
Khazmia: 16*
Zstelian: 4*
Linah: 28
Antagonist: 23

Linah darts into the room, weapon cutting into the skinwalker, though the electricity seems to cauterize the wound almost as soon as it's made.

The three closest converge on the paladin, jabbing at her with their spears and their demon-lion skins raking and biting at her. Despite their best efforts, the first blow almost hitting her, she weaves and sways, letting the worst of the blows hit harmlessly off her armor.

Behind her, the three other skinwalker swarm the door, blocking anyone else from entering as Zstelian deflects their jabs with their tribal spears. Note, the two on the corners are considered to have cover (as are you from them) from the wall.

Mechanics:

SW1 macuahuitl: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
SW1 macuahuitl: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
SW1 claw: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
SW1 claw: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
SW1 bite: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16

SW2 macuahuitl: 1d20 + 12 ⇒ (2) + 12 = 14
SW2 macuahuitl: 1d20 + 7 ⇒ (7) + 7 = 14
SW2 claw: 1d20 + 9 ⇒ (14) + 9 = 23
SW2 claw: 1d20 + 9 ⇒ (15) + 9 = 24
SW2 bite: 1d20 + 9 ⇒ (19) + 9 = 28

SW3 macuahuitl: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
SW3 macuahuitl: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
SW3 claw: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
SW3 claw: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
SW3 bite: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13

SW4 macuahuitl: 1d20 + 12 - 4 ⇒ (5) + 12 - 4 = 13
SW5 macuahuitl: 1d20 + 12 ⇒ (4) + 12 = 16
SW6 macuahuitl: 1d20 + 12 - 4 ⇒ (12) + 12 - 4 = 20

SW2: 15

Party is up.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Dear Heathens (not Linah), don't forget heroes feast. Seka, you have Extended Magic Circle of Protection Evil 10'.

Round 1, Init 19

Kyson looks at the arrayed jerks and realizes his team needs a pep talk. He starts one...

"Uh...I don't want to die here."

Round of 1/13 Heroism: +2 morale to attacks, saves, & skills to everyone.

Kyson walks higher and throws a ball of fire at the lead skinwalker threatening Zstelian.
1d20 + 12 + 1 + 1 ⇒ (15) + 12 + 1 + 1 = 29 touch hit; (heroism,feast)
1d6 + 5 ⇒ (6) + 5 = 11 fire damage.

Kyson:

AC: 21 (4 armor, 3 dex, 4 shield)
HP: 109/109 temp

Light the Candle 1/10 used
Channel (7d6) 3/5 used
Heroism 0/13 rounds used
Righteous Might 0/12

Rod Extend 0/3 used
Rod Reach 0/3 used
Wand CLW 3/50 used

Left hand: Shield
Right hand: nothing

[ dice]1d20+12+2[/dice] touch hit;
[ dice]1d6+5[/dice] fire damage.

Spells:
Delay Poison (13 hours)
Heroes Feast (13 hours)
Ext Air Walk (260 minutes)


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Once Khaz has acted

Round 1, init 15

Sekathral moves past the sorceress, drawing his pistol and snapping off a shot past Zstelian's ear at the skinwalker

Attk 1 plus HF: 1d20 + 16 + 1 - 4 ⇒ (17) + 16 + 1 - 4 = 30

Dmg: 1d8 + 2 ⇒ (4) + 2 = 6


Male Varisian Ranger/WarPriest 13 - 115/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Reflex: 1d20 + 13 ⇒ (19) + 13 = 32

In a flash, Zstelian's blades are in hand. He speaks a brief blessing and goes to work.

Fervored Divine Favor as a swift.

Primary Holy Scimitar (divine favor, feast): 1d20 + 20 - 2 + 2 + 1 ⇒ (6) + 20 - 2 + 2 + 1 = 27
Damage: 1d6 + 8 + 2 ⇒ (5) + 8 + 2 = 15
Evil?: 2d6 ⇒ (6, 6) = 12
Primary Animal-Bane Dagger (+2 vs animals): 1d20 + 19 - 2 + 2 + 1 ⇒ (2) + 19 - 2 + 2 + 1 = 22
Damage: 1d4 + 8 + 2 ⇒ (2) + 8 + 2 = 12

Iterative Holy Scimitar: 1d20 + 15 - 2 + 2 + 1 ⇒ (3) + 15 - 2 + 2 + 1 = 19
Damage: 1d6 + 8 + 2 ⇒ (3) + 8 + 2 = 13
Evil?: 2d6 ⇒ (3, 3) = 6
Iterative Animal-Bane Dagger (+2 vs animals): 1d20 + 14 - 2 + 2 + 1 ⇒ (4) + 14 - 2 + 2 + 1 = 19
Damage: 1d4 + 8 + 2 ⇒ (4) + 8 + 2 = 14

Secondary Iterative Holy Scimitar: 1d20 + 10 - 2 + 2 + 1 ⇒ (7) + 10 - 2 + 2 + 1 = 18
Damage: 1d6 + 8 + 2 ⇒ (1) + 8 + 2 = 11
Evil?: 2d6 ⇒ (1, 2) = 3
Secondary Iterative Animal-Bane Dagger (+2 vs animals): 1d20 + 9 - 2 + 2 + 1 ⇒ (6) + 9 - 2 + 2 + 1 = 16
Damage: 1d4 + 8 + 2 ⇒ (4) + 8 + 2 = 14


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Khaz reaches out to cast Greater Invisibility upon Sekathral. I think that's 3 out of 7 for the day, but will double check at home.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1:

Kyson: 19
Khazmia: 16
Sekathral: 15
Zstelian: 4
Linah: 28
Antagonist: 23

Despite the tight cover and Zstelian being in the way, Kyson manages to barely hit his target with the fireball, softening it up for the old Varisian to slice into it, though its manages to block many of his blows.

Sekathral, newly invisible, puts a slug into it, but it stays on its feet and continues its attack and defense of the doorway as its two companions harry Zstelian with jabbing spears. Other two are doing aid another, though one of them failed. Even with that, no hits against Zstelian.

In the room, Linah's blade seems to cut through the thing's defenses like a knife through butter after it's been sitting out in Sarenrae's light for hours and it falls to the ground, wounds pouring blood onto the hard surface. Wow.

The other two press their attack, one of them clawing the paladin and stabbing her with its spear, just missing breaking her neck as it slides off her collarbone. 14 hp to Linah

Mechanics:

Linah (heroes' feast): 1d20 + 21 + 1 ⇒ (19) + 21 + 1 = 41
Damage roll: 1d6 + 7 + 1d6 ⇒ (3) + 7 + (3) = 13
Linah (heroes' feast): 1d20 + 16 + 1 ⇒ (20) + 16 + 1 = 37
Damage roll: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (1) = 10
Linah (heroes' feast): 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
Damage roll: 1d6 + 7 + 1d6 ⇒ (4) + 7 + (3) = 14
Linah (heroes' feast): 1d20 + 21 + 1 ⇒ (5) + 21 + 1 = 27
Damage roll: 1d6 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15
confirm?: 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
Damage roll: 1d6 + 7 + 1d6 ⇒ (2) + 7 + (3) = 12
confirm?: 1d20 + 16 + 1 ⇒ (3) + 16 + 1 = 20
Damage roll: 1d6 + 7 + 1d6 ⇒ (6) + 7 + (5) = 18

SW1 macuahuitl: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34
1d8 + 3 ⇒ (8) + 3 = 11
SW1 macuahuitl: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
1d8 + 3 ⇒ (5) + 3 = 8
SW1 claw: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
1d6 + 1 ⇒ (2) + 1 = 3
SW1 claw: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
1d6 + 1 ⇒ (6) + 1 = 7
SW1 bite: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
1d8 + 1 ⇒ (8) + 1 = 9

SW3 macuahuitl: 1d20 + 12 + 2 ⇒ (8) + 12 + 2 = 22
1d8 + 3 ⇒ (2) + 3 = 5
SW3 macuahuitl: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
1d8 + 3 ⇒ (4) + 3 = 7
SW3 claw: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
1d6 + 1 ⇒ (3) + 1 = 4
SW3 claw: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
1d6 + 1 ⇒ (3) + 1 = 4
SW3 bite: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26
1d8 + 1 ⇒ (7) + 1 = 8

SW4 aid another: 1d20 + 12 - 4 ⇒ (1) + 12 - 4 = 9
SW6 aid another: 1d20 + 12 - 4 ⇒ (4) + 12 - 4 = 12

SW5 macuahuitl: 1d20 + 12 ⇒ (5) + 12 = 17
1d8 + 3 ⇒ (6) + 3 = 9
SW5 macuahuitl: 1d20 + 7 ⇒ (11) + 7 = 18
1d8 + 3 ⇒ (3) + 3 = 6
SW5 claw: 1d20 + 9 ⇒ (10) + 9 = 19
1d6 + 1 ⇒ (2) + 1 = 3
SW5 claw: 1d20 + 9 ⇒ (3) + 9 = 12
1d6 + 1 ⇒ (4) + 1 = 5
SW5 bite: 1d20 + 9 ⇒ (10) + 9 = 19
1d8 + 1 ⇒ (1) + 1 = 2

SW1 confirm: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
1d8 + 3 ⇒ (7) + 3 = 10
SW1 confirm: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
1d6 + 1 ⇒ (4) + 1 = 5

SW5: 50

8,351 to 8,363 of 8,363 << first < prev | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Motteditor's Savage Tide PBP All Messageboards

Want to post a reply? Sign in.

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.