GM_Verdigris |
Round 6, Init 14
Khaz moves in to help, attacking with her sickle to help distract the raccoon so the others might finish off the evil thing.
Assuming there's room, she'll attack to aid another (Silvio's attack) if not, move where it works.
1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Dargon Dolgrinson |
Round 6, Init 8
HP 30/30
AC 17 (21), touch 16 (20), flat-footed 14, (fighting defensively w/ crane style)
Fort +6, Ref +5, Will +6
CMD 21 (25)
Reflex Save: 1d20 + 5 ⇒ (6) + 5 = 11
Dargon spins off his last attack into a powerful right uppercut, followed by an even more powerful back kick.
Full Round Action - Flurry of Blows
ATT: 1d20 + 5 - 2 + 1 ⇒ (17) + 5 - 2 + 1 = 21
DMG: 1d6 + 4 ⇒ (4) + 4 = 8
ATT: 1d20 + 5 - 2 + 1 ⇒ (15) + 5 - 2 + 1 = 19
DMG: 1d6 + 4 ⇒ (5) + 4 = 9
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Dear God, what happened to our poor Keleshite princess? She's turned into a savage she-hulk version of herself!
Sekathral: 22
Silvio: 21
Kyson: 19
Khazmia: 14
Savage pirates: 12
Zstelian: 11
Dargon: 8
New threat: 1
The little creature screeches as Sekathral's blade cuts deep into its spine, drawing a splash of sticky blood, though it's not so distracted that it can't manage to avoid Silvio's blade.
Kyson's fireball hits with a hiss and the stench of burning fur, and the creature's beginning to look very badly hurt. Still, the priest isn't sure what exactly it is, much less what it was before whatever seems to be affecting the things in this cove mutated it as well.
Despite Khazmia and Kayle's attempts to distract their small foe, Zstelian can't land a blow, as its flashing kukri continues to fend him off.
Dargon, though, lands a pair of powerful blows, but he can feel their impact dulled by the creature's fur and various spots of bone jutting from its flesh. Still, he thinks he hears some bones snap, though the creature doesn't seem to let on that it's injured. In fact, it lashes back out at the dwarf, cutting him with its blade while Dargon is distracted by the remaining pirate, who rushed after 6 hp damage; Dargon's being flanked after the pirate's move earlier in the round, though for prose flow purposes I'm just mentioning said move and action now.
Victim determination: 1d6 ⇒ 6
1d20 + 3 ⇒ (8) + 3 = 11
Victim determination: 1d5 ⇒ 5
1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
1d3 - 1 + 2d6 ⇒ (1) - 1 + (3, 2) = 5
1d20 - 1 + 2 ⇒ (19) - 1 + 2 = 20
Pirate 3: 15 hp
Navesh: 29 hp
2,001 posts! Man, we're flying!
Sekathral |
What sort of level adjustment does a were-ankheg have, I wonder?
Round 6, Init 22, HP 10/18, AC 16
Sekathral, positioned squarely behind the tiny beast, narrows his eyes and prepares another deadly strike.
Attk 1d20 + 7 + 2 + 1 ⇒ (7) + 7 + 2 + 1 = 17 Dmg 1d6 + 1 + 2d6 ⇒ (5) + 1 + (6, 2) = 14
Khazmia Makuhuzdia |
Dear God, what happened to our poor Keleshite princess? She's turned into a savage she-hulk version of herself!
Khaz Smash! Rrr!
"I've had it with this! Stop it!" She tries again to touch to the beast, her other hand whipping out to slap at the thing, this time right next to him.
one more try with the touch of gracelessness, this time without cover. Fort save to negate falling prone, and taking only half the Dex damage. 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 211d6 + 1 ⇒ (3) + 1 = 4
Khazmia Makuhuzdia |
What sort of level adjustment does a were-ankheg have, I wonder?
No level adjustments in Pathfinder! Woohoo! Were-ankheg PC on the loose!
Kyson Tirc |
Round 7, Init 19
Kyson smiles as his second fire burst hits the creature.
"I'm fighting too! I'M FIGHTING TOO!" Kyson yells, extending his fist into the air and continuing that with a bit more hoots, dancing, and other buffoonery.
Full round celebration & excitement.
Init +9; Senses Perception +7
AC 19, touch 13, flat-footed 16 (+4 armor, +2 shield, +3 Dex)
hp 17/24 (3d8+3)
Fort +5, Ref +4, Will +7
Spd 30 ft.
Melee
. . Scimitar +1 (1d6-1/18-20/x2) and
. . Whip -3 (1d3-1/20/x2)
Fire Bolt (1d6+1) +5 Ranged Touch Attack 30' Ranged touch attack deals 1d6+1 Fire damage. (2/7 used)
Touch of Glory Grant +3 to a CHA-based skill or ability check. (0/7 used)
Channel Positive Energy 2d6 (DC 15) (1/5 used)
Bless: Round 7 of 10
Zstelian Karela |
Round 7, Init 11
Zstelian's blade whips around for another attack trying to catch the nimble creature.
1d20 + 8 ⇒ (4) + 8 = 12
2d4 + 3 ⇒ (2, 1) + 3 = 6
Kayle continues flapping and scratching at the creature's eyes.
1d20 + 5 ⇒ (12) + 5 = 17
Silvio Callgari Pazzi |
Round 7, initiative 21
hp 22/28
ac 22, touch 14, flat-footed 16
cmd 18x
effects: bless, fighting defensively
Silvio continues to switch blows with the creature, still careful and taking his time.
Standard action to attack: 1d20 + 7 + 1 + 2 - 4 ⇒ (1) + 7 + 1 + 2 - 4 = 7 (+1 bless, +2 flank, -4 fighting defensively), damage 1d8 + 2 ⇒ (3) + 2 = 5
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Sekathral: 22
Silvio: 21
Kyson: 19
Khazmia: 14
Savage pirates: 12
Zstelian: 11
Dargon: 8
New threat: 1
Sekathral's blade again just finds an opening, but this time his blade cuts deeply enough that the creature staggers a bit; snaps once more, apparently at the air; and then collapses, dead, bursting into acidic goo. 4 hp to all but dancing Kyson; Ref 15 to negate
With that foe down, Khazmia touches the last pirate, who suddenly seems to lose control of his limbs, falling to the ground, where Dargon quickly finishes him off. 6 hp; DC 15 Reflex save to negate
With your foes dead, the cavern falls quiet save for the sound of Kyson hooting and dancing.
1d20 - 1 ⇒ (1) - 1 = 0
1d6 ⇒ 4
1d20 + 4 ⇒ (11) + 4 = 15
1d20 + 4 ⇒ (14) + 4 = 18
1d6 + 4 ⇒ (6) + 4 = 10
1d20 + 4 ⇒ (8) + 4 = 12
1d20 - 2 ⇒ (9) - 2 = 7
1d6 ⇒ 6
Kyson Tirc |
When the foes fall, Kyson slowly ends his celebratory dance, thinking that his cheering lead to the their final demise.
Seeing the near-unavoidable bursts of acid beginning his friends who were too busy fighting to properly prematurely celebrate, Kyson begs Sarenrae for help.
Kyson holds aloft his holy symbol and murmurs a quiet prayer.
Are you there, Sarenrae? It's me, Kyson. I need you.
2d6 ⇒ (2, 6) = 8 healing
* * *
Kyson will then look around the room, mostly trying to figure out where that thing that came out of nowhere came from.
Take 20 Perception = 20+7 = 27
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Khazmia Makuhuzdia |
"and stay down, y...you...you.. scarf assassin!" she screams, ripping her ruined scarf from her throat and throwing the scraggly remnants down next to the final pirate.
Looking about as the battle noise dies, Khaz catches the last of Kyson's celebratory performance echoing through the cavern. "What?! Oh! oh, yes, Kyson! You were right there too, fighting the good fight. D-don't worry about the s-scarf. I'm sure I can find another." someday.
Forcing a smile she doesn't feel, she turns back to the rest, "Alright, where to next?"
Sekathral |
Reflex 1d20 + 8 ⇒ (19) + 8 = 27
Stepping clear of the spray of acid, Sekathral draws himself up to his full height, then glowers at Kyson, speaking with his voice lowered by a couple of notches
"Before we go anywhere, I think we need to have a word with that young man", jabbing his finger towards the cleric, "about his absolutely disgusting language. I have no idea where you learned to speak like that - hanging around with priests, no doubt, but by sainted Iomedae, I never thought in all my born days I'd hear the word"
He puckers up his mouth and glares down his nose,
" poopy uttered out loud, in mixed company! Control yourself, sir!"
Then, in a more reasonable tone of voice, "I'm not angry, Kyson, just terribly, terribly disappointed"
He moves off, repeating Kyson's curse words to himself in between bursts of sniggering.
Zstelian Karela |
Zstelian growls, too tired and savage to care for the light-hearted antics.
"Let's go."
The Varisian whistles again and points, sending Kayle back into her flight pattern overhead.
Silvio Callgari Pazzi |
Reflex save to avoid damage: 1d20 + 4 ⇒ (5) + 4 = 9. Fail, 4 damage then a channel from Kyson landing on 26/28 hit points.
"You need not worry, my lady. Silvio will replace the scarf so that you once again may grace your delicate neck with the finest of silk!" Silvio announces upon Khazmia's outburst.
The nobleman stands over the fallen foe to contemplate. "Where shall Silvio direct his heroic frame?" he says to himself. "Ah, the cave. Are you ready to follow in Silvio footsteps towards glory and riches?" the swashbuckler asks the group then strides into the cave.
Kyson Tirc |
Kyson backs up from Sekathral as the man angrily pokes him.
This is it! Now he's going to kill me!
"Sorry! Sorry! I didn't mean to! It just came out!" Kyson apologizes profusely.
Maybe Seka's becoming one of them mean acidy pirates.
Kyson lets out a big breath as Seka seems to end his rampage against him and turns away. Kyson spends a few moments composing himself.
I should be more careful with what I say.
* * *
Kyson waits until everyone is gone ahead before following, pausing a moment to stop and pocket the beloved scarf that Khaz had cast away and Silvio had valiantly trampled in his quest for the next heroics.
I believe we head to the northeast in the eastern wall.
Khazmia Makuhuzdia |
"You need not worry, my lady. Silvio will replace the scarf so that you once again may grace your delicate neck with the finest of silk!" Silvio announces upon Khazmia's outburst.
Khaz does her best to swallow her remaining disappointment, and smiles at Silvio's gallant offer, "Thank you, Silvio, you are very kind."
it *is* very kind of him to offer. But to find another one such as that? the perfect shade to match my eyes, the perfect weight to fall and flutter just so as I move. No, it is too much to ask of anyone, to replace such a lovely pashmina. But what a gentleman to offer!and off we go to the hole in the wall
Sekathral |
Kyson backs up from Sekathral as the man angrily pokes him.
"Sorry! Sorry! I didn't mean to! It just came out!" Kyson apologizes profusely.
Sekathral walks up to Kyson and pats him on the shoulder. "I was only pulling your plonker, mate - don't worry. Good first effort, by the way - try blaspheming a bit next time"
He loads his crossbow, looking around as he does so.
"Before we do go, I bet they haven't left anything worth taking, but let's have a quick peek anyway"
Perception 1d20 + 10 ⇒ (14) + 10 = 24 to search the cavern, then away...
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
There doesn't appear to be anything of real value in the cavern, Sekathral. However, the four pirates each wear nice studded leather armor and three have scimitars while one wields a cleaver. The smaller creature carries an oddly curved dagger that's shaped almost like a banana; and is wearing linen clothes, slippers, a gold nose ring with a silver chain linked to a silver hoop earring, and a ruby ring.
Leaving the cave, the long, high-ceilinged tunnel leads into another sandy-floored chamber, though dozens of bolts of once-fine brocaded silk hang from lines of rope stretched lengthwise across the ceiling, making it difficult to accurately judge the cave's size.
Map (The cavern's a bit hard to see but it's to the right of the visible area, in the center of the frame. At this point, you've not entered the newest chamber.
Kyson Tirc |
Kyson, in helping gather up the loots from the fallen pirates, will cast Detect Magic looking for auras on anything.
When that is completed, he will help pack it on himself and his party mates (avoiding mean ol' Seka) before lining up to go to the next room.
Silvio, Dargon, Seka, Zstelian, Khaz, & Kyson.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kyson Tirc |
First Kyson imagines the slippers on Silvio, seeing the man bravely challenging stalactites to single combat.
No, we'll never get him down.
Then he imagines them on Dargon...but then realizes the next time the dwarf got drunk, he'd never come down.
How do you get a drunk spider climbing dwarf off a wall?
I don't know, how?
It wasn't a riddle, brain! I'm asking you!
Uhm...a stone giant with a spatula?
I don't know why I waste time talking to you.
Not knowing any stone giants with combat spatulas, he imagines the slippers on Seka, but realizes the man would never deign to wear something so pretty.
Then he imagines them on Zstelian.
Meh, he couldn't use his weapons well up there.
Then he imagines them on himself, but realizes he has a fear of heights...and, even more than that, falling.
Kyson shivers at the thought.
Kyson looks at the slippers, then to Khaz's big feet, then back to the dainty slippers, then to the Princess Talons, but sighing and realizing that it's probably the best choice.
"Uhm, Khaz? Maybe you should wear these? I think that they should help you climb the wall. You might be able to fire your spells from safety..."
...if they fit on your hooves.
Khazmia Makuhuzdia |
"What? Oh Kyson! They're lovely!" Khaz takes the delicate slippers in hand, turning them first one way then the other to see them from all sides "Oh, I hope they'll fit!"
She probably should be more cautious, what with the savage nature of their previous owner, but they're sooo beautiful, and she did just lose her very most favorite scarf of all time. "It's like the gods are watching, and setting the world to rights again!" she nearly purrs to herself as she begins to loosen the laces on her travel boots so she can try on the new slippers.
Dargon Dolgrinson |
Wow I missed a lot yesterday.
Reflex Save: 1d20 + 5 ⇒ (8) + 5 = 13
HP 18/30
Getting splashed once more in the face with the acid goo leaves Dargon dazed and distracted for a moment.
"I'm not a fan of this gunk," Dargon says as he wipes away a layer of disolved skin left by the goo.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Zstelian Karela |
Is it still valuable?
Zstelian looks around the chamber. Tosh pokes his head out and does the same.
Perception - 1d20 + 10 ⇒ (18) + 10 = 28
Tosh Perception - 1d20 + 6 ⇒ (13) + 6 = 19
Khazmia Makuhuzdia |
"So Kyson, you really think these will help me climb? How does that work, exactly?"
Having (successfully?) donned the new slippers, Khaz moves to a nearby wall to try them out.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Sorry about the delay
Khaz, the slippers seem to work very nicely, letting you climb up the sides of the wall without having to use your hands.
In the next chamber
Zstelian, they seem like they were badly damaged by water, but you might be able to salvage some of them. However, right now they're blocking you from making out any details of the chamber.
Zstelian Karela |
"Khaz, use those new magic slippers to help me clear these rotten silks. There's something hidden behind them."
Zstelian works to clear the obstructions he can reach.
Khazmia Makuhuzdia |
"Khaz, use those new magic slippers to help me clear these rotten silks. There's something hidden behind them."
Zstelian works to clear the obstructions he can reach.
"oooh, happy to, Zstelian. Look! Hey, some of these might not be so bad!" Khaz climbs up to help move the silks.
Kyson Tirc |
Kyson tries to stand near where Khaz climbs (but not directly under) in case he needs to provide aid should any accidents occur.
I got you, Khaz. Don't worry. Let me worry for you.
Silvio Callgari Pazzi |
Silvio rises an eyebrow when Khaz uses the slippers to climb the wall. "Those are handy slipper indeed. Perhaps Silvio can borrow them sometime, yes?" he says adding "They would be most useful when taking a lady friend to a secluded place, yes?" and nudges Kyson.
We're in K3 right?
Khazmia Makuhuzdia |
Looking down from the silken heights, Khaz flashes a carefree smile at Kyson, positively beaming, "Kyson, these are wonderful!"
Silvio rises an eyebrow when Khaz uses the slippers to climb the wall. "Those are handy slipper indeed. Perhaps Silvio can borrow them sometime, yes?" he says adding "They would be most useful when taking a lady friend to a secluded place, yes?" and nudges Kyson.
"Well I don't know, Silvio. I might be using them an awfully lot. This is fun! Besides, I don't think they'll fit your big heroic...feet. They're much too dainty for that!
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
As you begin clearing the silks, you hear a sudden rush of noise, and suddenly a horrible, deformed, two-legged man-sized lizard pounces through the hangings and lands on Sekathral, talons and teeth flashing.
In a flash, the elf is suddenly left in a heap on the ground, gaping wounds quickly spilling his blood onto the sandy ground. 21 hp damage
Perception:
Dargon: 1d20 + 7 ⇒ (5) + 7 = 12
Khazmia: 1d20 ⇒ 15
Kyson: 1d20 + 6 ⇒ (8) + 6 = 14
Sekathral: 1d20 + 7 ⇒ (1) + 7 = 8
Silvio: 1d20 - 1 ⇒ (16) - 1 = 15
Zstelian: 1d20 + 9 ⇒ (12) + 9 = 21
Stealth: 1d20 + 10 ⇒ (12) + 10 = 22
1d3 ⇒ 3
1d20 + 11 ⇒ (7) + 11 = 18
1d8 + 6 ⇒ (4) + 6 = 10
1d20 + 9 ⇒ (3) + 9 = 12
1d3 + 3 ⇒ (2) + 3 = 5
1d20 + 9 ⇒ (12) + 9 = 21
1d3 + 3 ⇒ (3) + 3 = 6
1d20 + 9 ⇒ (1) + 9 = 10
Initiative:
Dargon: 1d20 + 4 ⇒ (6) + 4 = 10
Khazmia: 1d20 + 3 ⇒ (18) + 3 = 21
Kyson: 1d20 + 9 ⇒ (15) + 9 = 24
Sekathral: 1d20 + 4 ⇒ (7) + 4 = 11
Silvio: 1d20 + 3 ⇒ (14) + 3 = 17
Zstelian: 1d20 + 4 ⇒ (4) + 4 = 8
Ripclaw: 1d20 + 6 ⇒ (11) + 6 = 17
Silvio, you're actually just to the right of K4, though you haven't really seen the dimensions of that cave due to all the silk.
Kyson Tirc |
GAH!! WHAT THE HECK IS THAT THING!?!? SEKATHRAL!
Geez. I've seen murderous Cthulusaurs before, but that one is vicious *and* hates pirates.
Round 1, Peeing in Pants 24
As the cthulusaurus comes and rips Sekathral to bits, Kyson simultaneously cries "Seka!!" (because no man, even Sekathral, deserves such a fate) and pees himself silly.
Kyson murmurs a quick prayer, hoping that Sekathral is still alive, and carefully moves away from the 'thing'.
Cast Stabilize on Sekathral.
I hope it only eats pirates.
"The dwarf is a pirate too! Get him instead of me!" Kyson yells over his shoulder as he moves back a bit.
Sekathral |
Ouch.
Round 1, Init 11, HP -3/18, AC 16
Sekathral, lying in a bloody heap on the ground, twitches slightly, an old sea song running through his head:
Farewell to me parents and me crew
And to my dear Sally, goodbye
Here I lie, a-bleeding on the deck
When for your sweet sake I would die
Silvio Callgari Pazzi |
Round 1, initiative 17
ac 22, touch 14, fleet-footed 16
fort +5, ref +4, will +0
cmd 19 (20 vs disarm)
hp 22/28
effects: fighting defensively
Silvio quickly draws his sword and moves towards carefully towards the reptile. "That is right, Kyson. You pick our friend away from there and Silvio will cover your retreat!" he shouts a incouragement to the young cleric. "You now face Silvio, great sea captain and hero to all!" the chelaxian informs the giant lizard as he prods his blade in a few practice thrusts to try and find its weaknesses.
Move action to engage the creature.
Standard action to fight defensively: 1d20 + 7 - 4 ⇒ (6) + 7 - 4 = 9 (-4 fighting defensively, just noticed i've been cheating with this. supposed to be a -4 penalty instead of a -2 which i've been using), damage 1d8 + 2 ⇒ (3) + 2 = 5
Khazmia Makuhuzdia |
Round 1, Initiative 21
"Sekathral! Where in the Seven Sands did that thing come from?" Striking out with the first thing that comes to her, Khaz launches an acidic ray at the lizard-man-thing.
Range touch attack 1d20 + 4 ⇒ (10) + 4 = 141d6 + 1 ⇒ (6) + 1 = 7
Zstelian Karela |
Round 1, Init 8
"Worry about it's origins later. Kill it first!", the Varisian shouts as he pulls his falchion and closes on the creature.
Along the way he whistles for Kayle to distract it.
Zstelian attack - 1d20 + 5 ⇒ (8) + 5 = 13
2d4 + 3 ⇒ (1, 4) + 3 = 8
Kayle Distraction - 1d20 + 4 ⇒ (2) + 4 = 6
Dargon Dolgrinson |
Round 1, Init 10
ooc]HP 30/30
AC 17 (21), touch 16 (20), flat-footed 14, (fighting defensively w/ crane style, (XX)not until after his turn)
Fort +6, Ref +5, Will +6
CMD 21 (25)[/ooc]
Dargon enters his cran stance as he steps in to trip and then stomp on the lizard.
Trip then stomp - provokes AOO
ATT: 1d20 + 5 ⇒ (19) + 5 = 24
ATT: 1d20 + 5 ⇒ (3) + 5 = 8
ATT: 1d6 + 4 ⇒ (2) + 4 = 6
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kyson: 24
Khazmia: 21
Silvio: 17
Ripclaw: 17
Sekathral: 11
Dargon: 10
Zstelian: 8
Kyson and Khazmia, reacting quickly to this new threat, move into action, slinging spells. The priest stabilizes Sekathral -- his wounds suddenly knitting closed, though he doesn't wake -- while Khazmia blasts the beast with a ray of acid.
Silvio waves his sword at the creature, trying -- successfully -- to get its attention. The creature turns from Sekathral's limp form and leaps on the Chelaxian, talons and claws cutting into the swordsman and opening up huge rents. 22 hp
The creature swipes ineffectively at Dargon as the dwarf swipes his leg over its, toppling the beast and provoking a cry that could be rage or surprise or likely both.
With the creature on the ground, where it appears too surprised to even notice Kayle, Zstelian's swords flashes down, opening up a shallow cut along its flank. 3 hp
1d20 + 9 ⇒ (19) + 9 = 28
1d8 + 6 ⇒ (4) + 6 = 10
1d20 + 7 ⇒ (20) + 7 = 27
1d3 + 3 ⇒ (3) + 3 = 6
1d20 + 7 ⇒ (19) + 7 = 26
1d3 + 3 ⇒ (3) + 3 = 6
1d20 + 7 ⇒ (9) + 7 = 16
Crit confirm: 1d20 + 7 ⇒ (10) + 7 = 17
AoO: 1d20 + 7 ⇒ (4) + 7 = 11
Ripclaw: 10
Kyson Tirc |
Round 2, Init 24
"Wow Dargon! Nice work! Get it while its down!"
Seeing the wounds on Silvio, Kyson realizes that Sarenrae's light is once again needed.
He will hold up his holy symbol again and pray for the sun's divine energy (excluding the dinosaur).
Are you there, Sarenrae? It's me, Kyson. Kyson Tirc. I need you.
2d6 ⇒ (6, 2) = 8 Healing
Kyson will draw his wand of CLW.
Khazmia Makuhuzdia |
Round 2, Initiative 21
"I am so not getting near that thing! I'm out of scarves and I just got these new slippers!"poor Seka! Rent like old clothes for the ragman on washday!
Khaz slings another ray of acid the beast, even through melee, if necessary.
range touch attack with the acidic ray, -4 for shooting into melee, but I'm hoping she can get through without additional cover, by using the slippers to climb?1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 141d6 + 1 ⇒ (6) + 1 = 7
Silvio Callgari Pazzi |
OUCH!
Round 2, initiative 17
ac 24, touch 14, fleet-footed 16
fort +5, ref +4, will +0
cmd 19 (20 vs disarm)
hp 8/28
effects: total defence
The blood runs freely from Silvio's multiple wounds and the chelaxian staggers clearly having trouble keeping balance. He spits a breath of blood on the ground infront of the massive lizard. "So, the raptor's got claws? Care to try that again?" he taunts.
Standard action to take total defence
Zstelian Karela |
Round 2, initiative 8
Zstelian sees his opportunity as Dargon brings the creature down. The Varisian presses his attack while Kayle brings her full avian fury to bear.
Zstelian Attack 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
2d4 + 3 ⇒ (3, 2) + 3 = 8
Kayle Claw 1d20 + 4 + 4 ⇒ (9) + 4 + 4 = 17
1d4 + 1 ⇒ (2) + 1 = 3
Kayle Claw 1d20 + 4 + 4 ⇒ (9) + 4 + 4 = 17
1d4 + 1 ⇒ (3) + 1 = 4
Kayle Bite 1d20 + 4 + 4 ⇒ (3) + 4 + 4 = 11
1d4 + 1 ⇒ (4) + 1 = 5
"Silvio, you're bleeding. Get back you fool!"