Motteditor's Savage Tide (Inactive)

Game Master motteditor

Combat map / Farshore map / Dungeon map


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SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Round 1, Init 21, AC 17, HP 12
Khaz pulls a potion from a pleat in her belt, sucking down the protective spirit of the Dawnflower.

move action to pull the potion (shield of faith, +2 to AC), standard to drink it.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 1, initiative 6
ac 17, touch 13, fleet-footed 14
cmd 17
hp 20/20
effects:

Silvio enters the room with the confidence not befitting someone who just seconds ago had half a dozen bolts pierce his hide. He points his blade at the nearest thief and makes his offer. "Silvio will give you a chance. Surrender and live, or fight and perish."

Move action to move into the room.
Standard action to intimidate the closest thug: 1d20 + 6 ⇒ (19) + 6 = 25 vs 10+thug HD+thug wis mod to shake the thug.

Damn, should have made that one a regular attack :(

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 1:

Rogues
Dargon
Sekathral
Khazmia
Kyson
Zstelian
Silvio

The rogues -- apparently still stunned by the loud bang and Khazmia's spell -- shoot wide of Dargon again as the dwarf leaps forward. His target ducks down behind the table, though, easily avoiding the dwarf's axe.

Sekathral tries to roll past his foes again, but is surprised when one of them steps out from behind the table and obstructs him. The thief, sword not in hand, swings his crossbow, but doesn't even come close to the elf, who returns that attack with a failed thrust of his own. Failed Acrobatics check gave the thief an AoO but he missed; Sekathral's now standing in front of him.

As Kyson waits for his opening and Khazmia drinks a potion, Silvio steps into the room. One of the thugs seems shaken at his words, concerned he may in fact not survive this fight.

Zstelian advances into the room, his falchion flying. Chopping over the table, he splits one of the remaining thieves' heads open, sending him into a bloody heap on the floor.

Dice rolls:

Dragon attack: 1d20 + 2 ⇒ (14) + 2 = 16
Dragon attack: 1d20 + 2 ⇒ (2) + 2 = 4
Dragon attack: 1d20 + 2 ⇒ (3) + 2 = 5
Dragon attack: 1d20 + 2 ⇒ (2) + 2 = 4

Dragon attack: 1d20 - 3 ⇒ (10) - 3 = 7

Zstelian attack: 1d20 + 3 ⇒ (17) + 3 = 20
2d4 + 3 ⇒ (4, 2) + 3 = 9

3 more thieves; all but Khazmia and Kyson are in the room, though all but Sekathral have a table providing cover between them and your foes.


Male Dwarf Monk 5 [HP 54/54]

Round 2, Init 18
HP 22/22
AC 17 (23), touch 16, flat-footed 14 (20), (Mage Armor Potion, Shield of Faith +2)
Fort +6, Ref +5, Will +6
CMD 21

Dargon sends out his signature double headbutt to the thug in front of him, left to right and back left again.

1d20 + 4 ⇒ (2) + 4 = 6
1d6 + 4 ⇒ (2) + 4 = 6
1d20 + 4 ⇒ (6) + 4 = 10
1d6 + 4 ⇒ (2) + 4 = 6

That's a whole lotta 2's


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Round 2

Kyson eyes Khaz as they both stand outside the room

"Yeah, I suppose...uhm...I should get in there too, huh? To the fight, uh."

Kyson will pull out his scimitar for the first time since he 'cleaned' it.

Move action to draw scimitar. 1d20 + 0 ⇒ (1) + 0 = 1 Strength check

The rusted blade rejects Kyson's first attempt to be drawn.

"Uhm...my sword appears to be broken...one sec! I'm coming!"

I hope Khaz didn't see that.

Move action to draw scimitar. 1d20 + 0 ⇒ (19) + 0 = 19 Strength check

Grunting with great effort, Kyson manages to draw his scimitar with a loud shout of success. "Hah!"

Kyson holds the rusty blade before him like a man who has only wielded it once in anger in his entire life.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 2, initiative 6
ac 17, touch 13, fleet-footed 14
cmd 17
hp 20/20
effects:

"So you choose to fight? Then Silvio will oblige!" Silvio says as a battle cry and moves forward to engage the thugs. Silvio strikes with quickness and determination, opening a wound on the thiefs thigh. Rather oddly blood does not come weeping out of the open cut, but a few pieces of copper, as the deciples purse stood in the way of the chelaxian's blade. Silvio raises a surprised eyebrow as the coins hit the floor.

Move action to engage the closest thug, moving around the table if possible
Standard action to attack the closest thug: 1d20 + 6 ⇒ (1) + 6 = 7 (add a -2 penalty if they've got cover), damage 1d8 + 2 ⇒ (5) + 2 = 7

:( Silvio does not appove


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Round 2, init 12, HP 13/13, AC 16

"Hello, corpsey!"

Sekathral greets his opponent politely

Attk 1d20 + 5 ⇒ (2) + 5 = 7 Dmg 1d6 + 1 ⇒ (4) + 1 = 5

And then signally fails to do anything of use at all


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Round 2, Second to Last

Zstelian whips his blade around and brings it to bear on the remaining dragons.

1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
2d4 + 3 + 2 ⇒ (3, 1) + 3 + 2 = 9

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 2:

Rogues
Dargon
Sekathral
Khazmia
Kyson
Zstelian
Silvio

The thieves drop their crossbows, pulling rapiers and slashing at those engaged in melee. Dargon and Zstelian are easily able to fend them off, but Sekathral takes a small gash along his arm. 2 hp

The thieves, using the table as cover, are able to easily avoid your counter attacks, while Kyson finally manages to pull out his weapon under Khazmia's watchful eyes.

Dice rolls:

1d20 + 1 ⇒ (18) + 1 = 19
Victim determination: 1d3 ⇒ 2
1d6 + 1 ⇒ (1) + 1 = 2
1d20 + 1 ⇒ (1) + 1 = 2
1d20 - 1 ⇒ (14) - 1 = 13


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Round 3

Kyson will look wearily at Khaz and enter the combat chamber, his knuckles white from the tight grip he has on this scimitar.

Kyson will move to the closest living Dragon and chop defensively.

1d20 + 0 - 2 ⇒ (1) + 0 - 2 = -1 to hit;
1d6 - 1 ⇒ (2) - 1 = 1 damage.

"Ha HA!" Kyson attempts a battle scream, but his voice cracks as badly as his blade misses.

I hope Khaz didn't see that.

Quick Stats:

Init +5; Senses Perception +6
AC 20+4=24 (total def), touch 13, flat-footed 17. (+5 armor, +2 shield, +3 Dex)
hp 17 (1d8+2)
Fort +5, Ref +3, Will +7

Spd 20 ft.
Melee
. . Scimitar +0 (1d6-1/18-20/x2) and
. . Whip -4 (1d3-1/20/x2)
Fire Bolt +4 Ranged Touch 30' deals 1d6+1 Fire damage. (4/7 used)
Touch of Glory Grant +2:CHA-based skill or ability check.(0/7 used)
Channel Positive Energy 1d6 (DC 14) (2/5 used)


Male Dwarf Monk 5 [HP 54/54]

Round 3, Init 18
HP 22/22
AC 17 (23), touch 16, flat-footed 14 (20), (Mage Armor Potion, Shield of Faith +2)
Fort +6, Ref +5, Will +6
CMD 21

Frustrated by the tables in his way Dargon tries to smash the tables with a kick and a chop.

Flurry of Blows
1d20 + 4 ⇒ (12) + 4 = 16
1d6 + 4 ⇒ (2) + 4 = 6
1d20 + 4 ⇒ (6) + 4 = 10
1d6 + 4 ⇒ (4) + 4 = 8


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Round 3, Init 12, HP 11/13, AC 16

Sekathral "attacks" again Attk 1d20 + 5 ⇒ (1) + 5 = 6 Dmg 1d6 + 1 ⇒ (4) + 1 = 5


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 3, initiative 6
ac 17, touch 13, fleet-footed 14
cmd 17
hp 20/20
effects:

"As Silvio has taken your wealth, so shall Silvio take your life", Silvio tells his opponent and thrusts again.

Move action to get around the table (if i'm already am not)
Standard action to attack: 1d20 + 6 ⇒ (9) + 6 = 15, damage 1d8 + 2 ⇒ (1) + 2 = 3


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Round 3

With a shake of her head at Kyson's sword issues, Khaz follows him in, finding a likely target to attack in aid of her friends.

Aid Another attack 1d20 + 4 ⇒ (10) + 4 = 14

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 3:

Rogues
Dargon
Sekathral
Khazmia
Kyson
Zstelian
Silvio

The Dragons cut ineffectively at the party as Dargon chops at the table. He's able to put a large crack in it, but it still holds together enough to provide some cover for the thieves.

Kyson swings wildly, nearly hitting both Silvio and Sekathral, and throwing off the group's attacks, as everyone else is more focused on avoiding his blade than hitting your foes.

Dice rolls:

1d20 + 1 ⇒ (4) + 1 = 5
1d20 - 1 ⇒ (16) - 1 = 15
1d20 - 1 ⇒ (12) - 1 = 11
Zstelian attack: 1d20 + 3 ⇒ (12) + 3 = 15


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Round 4, init 12, HP 11/13, AC 16

"Right. Time to stop f**king about"

Sekathral tries once more to make a mark on his opponent.

Attk 1d20 + 5 ⇒ (14) + 5 = 19 Dmg 1d6 + 1 ⇒ (5) + 1 = 6


Male Dwarf Monk 5 [HP 54/54]

Round 4, Init 18
HP 22/22
AC 17 (23), touch 16, flat-footed 14 (20), (Mage Armor Potion, Shield of Faith +2)
Fort +6, Ref +5, Will +6
CMD 21

The monk hoping to eliminate the rogues cover continues smashing the table.

Full Round Action - Flurry of Blows
1d20 + 4 ⇒ (17) + 4 = 21
1d6 + 4 ⇒ (1) + 4 = 5
1d20 + 4 ⇒ (4) + 4 = 8
1d6 + 4 ⇒ (3) + 4 = 7


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Round 4

Kyson 5' steps (if possible) to get into flank. Otherwise, he stays where he is.

Kyson again swings his rusty scimitar defensively, his face flinching away as he does so.

1d20 + 0 - 4 ⇒ (19) + 0 - 4 = 15 to hit, fight defensively
1d6 - 1 ⇒ (2) - 1 = 1 damage

Edit: Potential crit if that one hit:
1d20 + 0 - 4 ⇒ (14) + 0 - 4 = 10 to hit, fight defensively
1d6 - 1 ⇒ (4) - 1 = 3 damage

"Ha!" Kyson crows as hit swing might have accidentally landed.

Quick Stats:

Init +5; Senses Perception +6
AC 20+2=22 (fight def), touch 13, flat-footed 17. (+5 armor, +2 shield, +3 Dex)
hp 17 (1d8+2)
Fort +5, Ref +3, Will +7

Spd 20 ft.
Melee
. . Scimitar +0 (1d6-1/18-20/x2) and
. . Whip -4 (1d3-1/20/x2)
Fire Bolt +4 Ranged Touch 30' deals 1d6+1 Fire damage. (4/7 used)
Touch of Glory Grant +2:CHA-based skill or ability check.(0/7 used)
Channel Positive Energy 1d6 (DC 14) (2/5 used)


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Round 4, Second to Last

Frustrated at his inability to land a telling blow, Zstelian faces down the remaining foes and swings again.

1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
2d4 + 3 + 2 ⇒ (3, 1) + 3 + 2 = 9


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 4, initiative 6
ac 17, touch 13, fleet-footed 14
cmd 17
hp 20/20
effects:

Silvio continues to press on against his opponent. The chelaxians thrusts and slashes become quicker and more well timed as the fight progressess. "Your time is growing short", he warns his foe.

standard action to attack: 1d20 + 6 ⇒ (11) + 6 = 17, damage 1d8 + 2 ⇒ (7) + 2 = 9

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 4:

Rogues
Dargon
Sekathral
Khazmia
Kyson
Zstelian
Silvio

The three rogues continues to be unable to hit you as Dargon manages to destroy the table, removing any further cover for either side.

Sekathral hacks at one of the men, opening up a bloody wound along his chest.

As Khazmia manages to provide a distraction with her scimitar, Kyson manages to scratch one of the standing thugs, a few drops of crimson blood staining his rusty blade.

Zstelian and Silvio chop down two of the remaining thieves and the last man, already badly injured, throws down his blade, raising his hands in a gesture of surrender.

Dice rolls:

1d20 + 1 ⇒ (5) + 1 = 6
1d20 - 1 ⇒ (16) - 1 = 15
1d20 - 1 ⇒ (2) - 1 = 1

Khazmia: 1d20 + 4 ⇒ (15) + 4 = 19


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson huffs and puffs from the exertion of the battle and spends a few moments bend over, catching his breath.

"Boy, fighting is hard, isn't it?" Kyson smiles as victory is assured.

Kyson sheaths his bloody scimitar, trying to grate the rust off against the side of scabbard. Kyson pulls the scimitar out again, and re-sheaths the blade, again trying to clean the sword. Kyson repeats the process a few more times, earning a mixture of blood and rust around the hilt of his scimitar.

There! A clean sword! Just like a warrior!

Kyson stands happily with his hands on his hips and looks at his prisoner.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian wipes his blade off on the remains of one of the thugs.

"What's further this way?", he asks of the survivor.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"And what do you know of Vanthus? One of you b*ggers must know where he is"

Sekathral makes a thorough search of the room as he questions the remaining thug.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"The d-d-d-docks are that way," the badly injured man stutters. "Out t-t-to the harbor."

Beyond the broken table, the room contains a single long bench pushed up against the north wall. A door to the north is marked "Lavatory." A second, unmarked door leads to the east, likely what the injured thief is referring to.

"I d-d-don't know where Vanthus is. I ain't seen him in a while!"


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

His cleaning done Zstelian retrieves the threatening note left with the party.

"Then what's this about?", he demands. "If Vanthus isn't around why go through such a fuss to protect him?"

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"I d-d-don't know anything about that!" the man yelps.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Silvio offers his opponent a knowing shrug then slides his blade out of the man's chest, sending the surprised dragon deciple to the floor. "Some just do not know when to quit", he laments and places his blade back in its sheath after wiping it clean.

"You however have learned a though lesson this day", Silvio tells the only survior. "You say you do not know where the Vanderboren hides himself from Silvio, but perhaps you of someone who is in possession of such knowledge?"

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"Rowyn! She'd know. They're real c-c-close!"


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"Aha. And where's she when she ain't here, eh?"

Sekathral cleans and sharpens his rapier deliberately in front of the thug as he questions him.

"You might want to find yourself a new job, too, mate. This outfit's finished."


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

When Kyson finishes looting the downed Dragons, Kyson looks to the direction the man indicated.

"I'm ready to go there."

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"I don't really know. She more just t-t-tells us what to do, not confides in us. She spends most of her t-t-time down here."

---

Traveling down the hallway, the sound of lapping waves fills this chamber, a natural sea cave that incorporates a large sloshing tidepool. To the north, a low sandy beach seethes with brightly colored crabs. To the south, a larger sandy beach slopes up to a glistening wall. A short wooden pier protrudes from this beach into the pool, and the cavern winds around the corner beyond. To the north, a large wooden door blocks the cave exit, although the waters flow unimpeded through a large space under the door.

This is a big cavern, but no map until I get home. Hopefully will get it up before my folks show in the morning. The crabs are normal-sized crabs, just to make sure that's clear, not monstrous.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

"Now we know they get goods into the city...", the Varisian thinks aloud.

Zstelian makes his way to the large wooden doors blocking the exit and, after searching them, opens them hoping for some sunlight.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

That will involve swimming; just want to make sure you're aware.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

I wasn't but now I am!

Zstelian stares into the water briefly before taking a dip.

Percetion 1d20 + 9 ⇒ (2) + 9 = 11 +2 if it's human

Tosh crawls up on the old ranger's shoulder and does the same.

Percetion 1d20 + 6 ⇒ (14) + 6 = 20

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Neither of you see anything in the water.

GM roll:

1d20 + 9 ⇒ (17) + 9 = 26


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

How much (distance) water has to be cross to get to the side with the door?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Map

Looks like you'd have to swim for at least 25 feet, and that's after swimming 15 feet to the far beach.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian shrugs.

"It looks like that door leads outside. I'm going to swim over and make sure", the Varisian says.

After peeling off his faded chain armor and stowing it, Zstelian places Tosh on the cavern floor.

"You smell strong enough as it is", he says. "It's probably best we not get you wet."

The weasel gives the ranger an indignant look but stays put.

Zstelian slides into the water and swims across towards the door.

Taking 10 unless something terrible happens.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"Keep your eyes peeled, mate. Given what they've got running around elsewhere, it's a fair bet there's something else down here as well"

Perception 1d20 + 9 ⇒ (18) + 9 = 27

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sekathral, you note four forms moving around in the water; it's hard to tell what they are, though -- possibly sharks.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

'Ware sharks!", shouts Sekathral, attempting to attract Zstelian's attention before he gets too close, and loading his crossbow at the same time.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

"What?", Zstelian asks in disbelief as he looks into the water again.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

"Uhm...shark? Where?"

Kyson peers and looks around.

1d20 + 6 ⇒ (15) + 6 = 21 Perception


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack
Zstelian Karela wrote:
"What?", Zstelian asks in disbelief as he looks into the water again.

"Be careful! Sekathral thinks there are Weresharks in the water!" Khaz warns, looking to see if she can see any sharks, any w(h)were.

Sorry, it was too good to pass up

Perception 1d20 ⇒ 17


Male Dwarf Monk 5 [HP 54/54]

Becoming a wereshark would be awesome!

Dargon takes a random rock and chucks it into the water, hoping to distract whatever is in there long enough for Zstelian to make it back out.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Hopefully Sekathral mentioned the sharks before Zstelian goes into the water :)

"Silvio suggests that we find a boat or something similar if we want to move to the other side", Silvio says with a frown. "If the door leads to the harbor, then we can just go around it from the other side. I'm sure our friend here can show us how to get there", he says and gives the captive dragon deciple a friendly slap on the back. "He is more than willing to help Silvio and his friends, are you not?"

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Yes, Zstelian got his warning in time.

"Yes, of course, I'll help. Doesn't look like there's much left down here."

No one else can see the creatures in the water other than Sekathral.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian peers into the water, still not seeing anything.

"It's too dark, I don't see them."

Not taking any chances, the Varisian splashes a bit to get the attention of anything that might be down there and then tries to coax the sharks closer to the surface.

Edit: I don't have Wild Empathy

"Hello there", he offers into the water.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []
motteditor wrote:

Yes, Zstelian got his warning in time.

"Yes, of course, I'll help. Doesn't look like there's much left down here."

No one else can see the creatures in the water other than Sekathral.

"A wise choice. Silvio can tell that you are a wise man. Where would you suggest that Silvio search for the coward Vanderboren or the lovely lady Rowyn?"

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