Motteditor's Savage Tide (Inactive)

Game Master motteditor

Combat map / Farshore map / Dungeon map


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RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Heh, I misread that at first as you tried whacking Dargon again. I got a bit confused...


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

lol@Motte...I can see how you almost made that mistake.

Kyson stands watch and nods gently to Silvio that Silvio could go help if he wanted.

"I got this side. I'll let you know if I need help."

Move action: retrieve signal whistle from pouch.
Stnd action: ready to blow the bejeezus out of it if bad guys come in from down the cellblock.

TWEEET! Kyson does a short toot to be sure it works.

I have a whistle!


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Sorry, there's just not much Zstelian can do in this situation.

Zstelian sheathes his blade in its harness on his back and readies a javelin in preparation for whatever comes next.


Male Dwarf Monk 5 [HP 54/54]

Round 4, Init 6
HP 22/22
AC 17 (21), touch 16, flat-footed 14 (18) (Mage Armor)
Fort +6, Ref +5, Will +6
CMD 21

"You simple or somethin'? Why fight us when you could join us?"

Dargon delays taking an actual action until the top of round 5. Mostly because it will depend on what Kersh does.

However... if Kersh provokes an AOO, Dargon tries to trip him 1d20 + 5 ⇒ (8) + 5 = 13.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

"Will you shut up!"

Drawing her sickle, Khaz tries to help Kersh find his quiet space, attacking from flank if possible.

attack: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 191d6 + 2 ⇒ (2) + 2 = 4

of course if flank isn't possible, subtract 2


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5
motteditor wrote:
Heh, I misread that at first as you tried whacking Dargon again. I got a bit confused...

Savage beard vs. ears action is not on the cards for the time being :). Maybe later (or not at all). Anyway, whacking Dargon is your job.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 4, initiative 21
ac 17, touch 13, fleet-footed 14
cmd 17
hp 17/20
effects: (over?) confidence

Silvio pushes himself through the passage and into the room. He attracts Kersh attention with a loud and piercing wolf whistle. "So, here you stand cornered. What do you say, shall we finish what we started?", Silvio asks the ruffian and with a cocky smile tosses the rapier back to Kersh. The chelaxian moves to interpose himself between the supposed gem merchant and the ladder. "Come, show Silvio your mettle."

Move action into the room and to step next to the ladder.
Move action to throw the rapier back to Kersh.

I hope you don't hate me for rearming Kersh, but Silvio won't hit an unarmed man :)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 4:

Silvio: 21
Khazmia: 19
Sekathral: 16
Zstelian: 14
Kyson: 11
Kersh: 7
Dargon: 6

Silvio strides toward the fight, tossing the rapier back to the surprised Kersh. "Figures a fellow human would have more honor than the rock-sniffer and leaf-eater," he sneers.

Before he can do anything else, though, Khazmia slashes him, drawing blood. 4 hp, 12 total

Sekathral viciously clubs him, sending him reeling for a moment 8 hp subdual; 12 hp damage, before he pulls the door open. He steps through, passing four men and women -- one of whom takes up position in the doorway and three of whom tumble into the room. Looks like each of you can make an attack of opportunity roll as part of your next turn thanks to some lousy Acrobatics checks. Dargon already missed his with the roll above, but can still take his Round 4 action.

Dice rolls:

1d20 + 6 ⇒ (8) + 6 = 14
1d20 + 6 ⇒ (8) + 6 = 14
1d20 + 6 ⇒ (10) + 6 = 16


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Round 4; Initiative 19

"If you wanted honor you should have shown some and stopped, instead of calling your friends to their doom! "

AOO on random acrobat: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 2 ⇒ (5) + 2 = 7

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

"Oh, be quiet, tusker!" he shouts back from the hallway.


Male Dwarf Monk 5 [HP 54/54]

Round 5, Init Top
HP 22/22
AC 17 (21), touch 16, flat-footed 14 (18) (Mage Armor)
Fort +6, Ref +5, Will +6
CMD 21

Seeing the room swell up with foes, Dargon shouts out, "They swarm like rats!" and starts hitting for real again.

Flurry of Blows
1d20 + 4 ⇒ (16) + 4 = 20
1d6 + 4 ⇒ (1) + 4 = 5
1d20 + 4 ⇒ (10) + 4 = 14
1d6 + 4 ⇒ (3) + 4 = 7

Silvio War tactics 101: Disarm foe, pick up their weapon, rearmed foe.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Round 5, Init 19

"Tusker?! Come back here, Coward, and I'll show you how I bite!" Furious, Khaz takes another swing at the closest acrobat, intent on clearing a path to Kersh now.

wild attack on nearby enemy: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 2 ⇒ (6) + 2 = 8


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian moves towards the growing melee and hurls his javelin.

Attacking a target without cover and/or melee if possible.

1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26 +possibly 1 for point blank
1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5 +possibly 1 for point blank


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson, hearing commotion, will double move toward the combat, his whistle lightly blowing as he breathes.

twee....twee....twee....twee....twee....twee....twee....


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5
Kyson Tirc wrote:

Kyson, hearing commotion, will double move toward the combat, his whistle lightly blowing as he breathes.

twee....twee....twee....twee....twee....twee....twee....

LOL

Round 4, init 19, AC 16, HP 13/13

"Stick it up your ravaged a*sehole, you b*llock-faced pimp's oozings!", yells Sekathral at the departing Kersh.

AoO 1d20 + 5 ⇒ (4) + 5 = 9 Dmg 1d6 + 1 ⇒ (2) + 1 = 3

Sekathral then tumbles into a flanking position Acrobatics 1d20 + 11 ⇒ (10) + 11 = 21 and attempts to reduce the ranks of the party's opponents with his rapier Attack on nearest thug I can flank (regular attack if flanking not possible) 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25 crit. conf. 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16 Dmg 1d6 + 1 + 1d6 ⇒ (4) + 1 + (1) = 6 Not sure if I hit with the crit. conf. - please double first die's damage if so.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

AoO: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 (+1 for fencer trait), damage 1d8 + 2 ⇒ (1) + 2 = 3
i'm abit uncertain who i'm making the AoO against. Is it against Kersh or the people who came into the room?

Round 3, initiative 21
hp 17/20
ac 17, touch 13, fleet-footed 14
cmd 17 (18 vs Disarm/Feint)
effects: none

"Running away again? You disappoint Silvio", Silvio shouts after the fleeing Kersh who nimbly escaped the chelaxians grasp. The young rake keeps his focus on the escaping quarry, which causes misfortune to rear its ugly head against the pride of the Pazzi family. The lack of concentration causes Silvio's blade to strike the ladder next to him, instead of his intended target, one of the newly arrived thugs. The unexpected resulting jolt takes the chelaxian by surprise and his blade falls to the ground. (i'm not sure if the thug has a 16 or more CMD (which would cause me to drop the weapon), but i figure a natural 1 will do the trick as well.)

Move action to engage the closest enemy (unless one/more of them stepped up adjacent to me)
Standard action to try and disarm that enemy (provokes AoO): 1d20 + 5 ⇒ (1) + 5 = 6

D'oh!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

AoOs were against the three Dragons entering the room, who all sucked at their Acrobatics checks

Round 5:

Dargon: 22
Silvio: 21
Khazmia: 19
Sekathral: 16
Zstelian: 14
Kyson: 11
Kersh: 7

Dargon strikes down one of the three thugs before he can gather himself to attack, though Silvio finds himself less lucky, missing the thug moving toward him and then losing his own weapon when he tries to disarm the man.

Sekathral ducks behind one of the other men, cutting him down with a quick stroke that nearly beheads him.

As Khazmia misses, Zstelian's javelin finds its mark in the final of the three warriors.6 hp Still standing, however, he cuts at Khazmia, slashing the Keleshite sorceress. 3 hp

Through the door, you can hear Kersh fleeing farther.

Dice rolls:

1d20 + 1 ⇒ (15) + 1 = 16
1d6 + 1 ⇒ (2) + 1 = 3


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Can we get a new map Mott?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I can from home. Basically there's one thug, badly hurt, in the circle room, though; any of you can move to make a melee attack and Khazmia's already in melee. Kersh ran out the hallway to the east and you haven't explored that area.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Round 6, init 16, HP 13/13, AC 16

Unless someone else gets there first Sekathral shimmies around the remaining thug engaging Khaz Acrobatics 1d20 + 11 ⇒ (9) + 11 = 20 , aiming to dispose of their only remaining opponent.

Attk 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 Dmg 1d6 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10

A thought strikes him. "Sic that hawk of yours on the jeweller!", he calls to Zstelian


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Kayle's outdoors. I haven't quite come to terms with the indoors battle-bird yet.


Human Rogue 4 Fighter 1 | AC 16 (17 when dual wielding) | hp 39/39 | hit dice 4/4d8, 1/1d10 | Second Wind []

Round 6, initiative 21
hp 17/20
ac 17, touch 13, fleet-footed 14
cmd 17 (18 vs Disarm/Feint)
effects: none

Silvio kicks his blade up in the air and catches it deftly in his usual manner. Once he has his sword in hand the chelaxian walks up to the remaining dragon and taps the thug on the shoulder, a reminder that Silvio Callgari Pazzi is still present!

Move action to pick up my weapon.
Move action to step adjacent to the nearest thug unless i'm already adjacent. In that case: Standard action to attack 1d20 + 5 ⇒ (4) + 5 = 9, damage 1d8 + 2 ⇒ (6) + 2 = 8

I'll be MIA until wensday. DMPC me if necessary.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5
Zstelian Karela wrote:
Kayle's outdoors. I haven't quite come to terms with the indoors battle-bird yet.

Damn and blast. The weasel wouldn't do the same job, I guess..


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Round 6, initiative 19, HP 9

"You tore my scarf!" Khaz growls, slashing at the thug in front of her.

1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 81d6 + 2 ⇒ (3) + 2 = 5

I included flank, it seems there ought to be one, but if there isn't, -2.

edit: with rolls like that, I don't suppose flank matters much.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson keeps hustling along with the party, trying to catch Kersh.

twee...

Double move again, provoking if the last yahoo still stands. With my movement rate, Kyson needs to get ahead to catch up. ;)


Male Dwarf Monk 5 [HP 54/54]

Round 6, Init 22
HP 22/22
AC 17 (21), touch 16, flat-footed 14 (18) (Mage Armor)
Fort +6, Ref +5, Will +6
CMD 21

Dargon moves up and puts a knee to the groin of the last man standing in the room.

1d20 + 5 ⇒ (17) + 5 = 22
1d6 + 4 ⇒ (2) + 4 = 6

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 6
Dargon puts down the last thief with a vicious knee to the groin, and his eyes roll up in the back of his head as he collapses.

The rest of you can see a long hallway leading southeast that Kersh fled through, with a door in the southern wall. Kersh is at the far end, pulling open yet another door. There's also a door to the southwest in the room you're in that hasn't been opened yet.

Map


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

What do we think - after him, or is he not worth it?

If we give chase:
Sekathral pelts down the corridor towards Kersh as fast as he can How far away is he? Would it be feasible to charge him?

If we stay put:
"F**k 'im.", grunts Sekathral. "Not that I would, but you know what I mean. Let's have a look at that door" Perception to check door in SW 1d20 + 9 ⇒ (15) + 9 = 24


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

GIVE CHASE!!!


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

I'm not one to turn down the opportunity to be lured into a trap!

Zstelian chases with the rest of the group, drawing a fresh Javelin as he does.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

He's close enough that someone with 30-foot move could still charge him in round 6, but there'll only be room for one of you to do so in the hallway.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson continues to 'chase', his heavy armor and weak physique beginning to wind him.

On next turn, double move again.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Khaz falls in line with the others, hanging back to cover the rear.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Oh, to hell with it. CHAAARGE!! Unless DMPC'd Silvio would rather, which he probably would...

Round 6, Init 19, AC 14 (-2 from charge), HP 13/13

Sekathral thunders down the corridor, attempting to skewer the villainous jeweller as he does so:

Attk 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 Dmg 1d6 + 1 ⇒ (6) + 1 = 7

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Silvio charges down the hall after the fleeing merchant, a wide swing of his sword suddenly beheading the man before he can get the door open.

Silvio looks a bit surprised as his head bounces to the floor. When the rest of you catches up, he turns to the older Varisian. "Ah, Zstelian, Silvio is sorry. Silvio did not mean to kill him, but he moved his neck right into my swing. You can not say Silvio did not warn him!"

1d20 + 8 ⇒ (19) + 8 = 27
1d20 + 8 ⇒ (11) + 8 = 19

2d8 + 4 ⇒ (6, 7) + 4 = 17


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian stares at the man's severed head in disappointment.

"I'm sure you'll find a way to make it up to me", he replies.

Retrieving the wand from his pack, Zstelian tends to his injuries.

1d8 + 1 ⇒ (2) + 1 = 3

Who else was injured?


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson finishes his 'hustling' after Kersh, stopping just short of the rolling head on the ground, and the whistle falling from his lips.

TWEEEEEEEEeeeeeeee

The sound dies out as Kyson returns the whistle to his pouch, still wet from his running drool.

"Nice cut, Silvio," Kyson says weakly.

He scares me, the jerk. If he does that to my girlfriend-to-be, it would be sad.

"I wanted to ask him how he made is armor appear/disappear like that. That was pretty neat. I wonder if he has other stuff."

Kyson will search the man's body.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

He only has the chain shirt and the rapier Silvio gave him earlier.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson offers the chain shirt to whomever wants it, otherwise he considers wearing it.

"These Abadons must be a sect that has a vow of poverty. Not much here." Kyson offers the rapier back to Silvio. "Did you want to hold onto this so you can arm the next thing we meet as well?"

Kyson shivers as he imagines a much of crabs wielding rapiers. And Silvio refusing to fight those crabs without them...


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"Some bloody jeweller!", mutters Sekathral, indignantly. "I thought they all carried caches of gems about them, just in case. Maybe it's just hidden somewhere we don't want to search bare-handed"

Even Sekathral draws the line somewhere.

"Let's go back to the room where we sliced up all those scrotes. Maybe they've got a couple of yellowboys on them each"

Unless we've got other plans, I'm going to head back up to the circular room, search the bodies there and inspect that door to the SW.

Perception 1d20 + 9 ⇒ (14) + 9 = 23

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The bodies -- five total, in addition to Kersh -- each have a rapier, leather armor, sap, hand crossbow with 10 bolts, thieves' tools and 10 gp.


Male Varisian Ranger/WarPriest 13 - 70/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +12; Perception +22*
Resources:
Fervor 2/3 | Tricks 6/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Zstelian watches as the loot is collected.

"So if he wasn't their prisoner why was he tied down in that torture chamber?"


Male Dwarf Monk 5 [HP 54/54]
Sekathral wrote:

"Some bloody jeweller!", mutters Sekathral, indignantly. "I thought they all carried caches of gems about them, just in case. Maybe it's just hidden somewhere we don't want to search bare-handed"

Even Sekathral draws the line somewhere.
[/ooc]

Dargon starts laughing.

"He does looks like he's da sort ta put more than his fair share o' jewels in there." Dargon responds while turning away from Khaz to maintain some level of dignity as he grabs for his own family jewels."


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5
Zstelian Karela wrote:

Zstelian watches as the loot is collected.

"So if he wasn't their prisoner why was he tied down in that torture chamber?"

"Skimmming off the top? Playing both sides at once? Peeking at the boss while she's in the bath? If I know outfits like this, everyone's trying their damndest to stab each other in the back anyway - I expect he got found out and was being made an example of"


Male Dwarf Monk 5 [HP 54/54]
Sekathral wrote:
Zstelian Karela wrote:

Zstelian watches as the loot is collected.

"So if he wasn't their prisoner why was he tied down in that torture chamber?"

"Skimmming off the top? Playing both sides at once? Peeking at the boss while she's in the bath? If I know outfits like this, everyone's trying their damndest to stab each other in the back anyway - I expect he got found out and was being made an example of"

"I dunno, elf. A bit weird that they left 'em armored an' then came to his aid."


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Figuring that the noise would have drawn bad guys to them by now, Kyson takes a peek through the door in the circular room (next to D8 with the 'C' in it).

"Did you look in here yet, Seka?"


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

She draws blood biting her lip to keep from laughing at Dargon's bejeweling antics.

"Errm, maybe it was a game?" Khaz suggests, "or a trap that went horribly wrong?" for them, that is.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Kyson, you see a long five-foot-wide passageway that seems to end in a wall. I'm assuming you're looking through the door to the southwest.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Kyson will enter the closet, secretly hoping that his girlfriend is in there.

I hope.

Kyson gives a good look in the room as there has been many secret doors in this place already.

Take 20 Perception: 20 + 6 = 26 Perception


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

"That's odd... "

Perception 1d20 + 9 ⇒ (7) + 9 = 16 to examine the passageway, or use Aid Another to help Kyson

"Here, Dargon - stone's a dwarf thing, isn't it? Come and have a look at this"

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