|
|||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|||||||||
| 1,301 to 1,350 of 4,183 |
|
| motteditor RPG Superstar 2012 Top 16 |
|
|
There's a solid thunk-click as the two of you manage to get the tumblers to fall in the correct position ... and suddenly the small hall seems full of darts flying from the walls.
Everyone except Zstelian -- whose odd position hunched over Sekathral while helping with the lock -- is hit. 2 hp to Dargon; 3 to Khazmia; 5 to Kyson; 5 to Sekathral; and 5 to Silvio Khazmia, you start to feel a little ill moments later, a chill flowing from the dart wound. 1 Con damage
Through the door, the plain stone room is empty, save for three large chests made of wood and iron.
Dargon Fort save:
1d20 + 4 ⇒ (19) + 4 = 23
Kyson Fort save:
1d20 + 5 ⇒ (8) + 5 = 13
Khazmia Fort save:
1d20 + 2 ⇒ (6) + 2 = 8
1d2 ⇒ 1
Sekathral Fort save:
1d20 ⇒ 13
Silvio Fort save:
1d20 + 5 ⇒ (20) + 5 = 25
Khazmia Round 2:
1d20 + 2 ⇒ (20) + 2 = 22
| Kyson Tirc |
| Male Human (Taldan) Scribe 6 |
|
Kyson curses and puts his hand to his neck, extracting the dart.
"Son of a purry, furry kitten! Why is this place full of doors and traps?!! Who built this?" Kyson says while examining the dart before tossing it to the ground.
"How do these people walk around without killing themselves?" Kyson puts his hand to his next to stop the bleeding.
Kyson's eyes go to the wand at Zstelian's belt.
| Kyson Tirc |
| Male Human (Taldan) Scribe 6 |
|
Kyson will take the offered wand and tap himself and Kzah with it.
1d8 + 1 ⇒ (8) + 1 = 9 healing - Khaz
1d8 + 1 ⇒ (3) + 1 = 4 healing - Kyson
"Sekathal, if you want a hit of this, you'll need to come out of that room. I'm done with getting shot and stabbed by chests and doors."
1d8 + 1 ⇒ (6) + 1 = 7 healing - Seka
"Anyone else?" Kyson asks, holding the wand out.
* * *
Kyson will stand down the hallway away from the chests, keeping a look out for someone coming up from behind.
| Kyson Tirc |
| Male Human (Taldan) Scribe 6 |
|
Kyson hits Dargon with the wand before passing it forward to Zstelian.
"Aur-eli-an Fa-CHE!"
1d8 + 1 ⇒ (1) + 1 = 2 to Dargon
"Aur-eli-an Fa-CHE!"
1d8 + 1 ⇒ (7) + 1 = 8 to Dargon
"Aur-eli-an Fa-CHE!"
1d8 + 1 ⇒ (1) + 1 = 2 to Dargon
"There you go, Dargon. And here you go, Old Man."
Kyson returns to his safe watch area.
28/50 wand charges left.
| Khazmia Makuhuzdia |
| half-orc Princess |
|
"Rivers of boiling s**t!" Sekathral is upset; his pride's as badly wounded as his feet were. "There'd better be something good in these frigging chests, now"
Khazmia frowns from the doorway.
"There would have to be, wouldn't there? For a trap like that, it would need to be something fabulous. Like jewels. or Silk. " or Magic...
She can only hope, and ready to help if yet another trap goes off.
| Zstelian Karela |
| Male Varisian Ranger/Witch 6 - 50/50 hp + 0 nonlethal, Init +4, AC 20 [touch 14, FF 16], Fort +9, Ref +9, Will +6; Perception +13 |
|
Tired of being stabbed, the Varisian checks his chest carefully for traps before opening it.
Take 20 Perception for traps: 30.
Assuming no traps:
Disable Device to open the lock - 1d20 + 7 ⇒ (14) + 7 = 21
| motteditor RPG Superstar 2012 Top 16 |
|
|
The chests aren't trapped, though it does take you some time to get them open. The first has a number of goods and coins You can eventually total it up to be about 5,450 gp worth. The other contains gold and gemstones in silk bags bearing the Vanderboren family crest again, you can later total it up to be 8,600 gp worth.
| Zstelian Karela |
| Male Varisian Ranger/Witch 6 - 50/50 hp + 0 nonlethal, Init +4, AC 20 [touch 14, FF 16], Fort +9, Ref +9, Will +6; Perception +13 |
|
Do we know approximately how much wealth Vanthus looted from his family vault? Do we believe the treasure we just found to be it?
"I plan to do a lot worse than gank him", Zstelian threatens as he lines up behind Dargon.
| motteditor RPG Superstar 2012 Top 16 |
|
|
The door is untrapped and is slightly open, so isn't stuck.
The walls, floor and ceiling of the chamber have been covered in white marble tile; every inch sparkles cleanly. In the middle of the room sits a five-foot-by-10-foot pool of clear water. To the northwest stands an unlit iron brazier.
There are no other doors in the room.
| motteditor RPG Superstar 2012 Top 16 |
|
|
You see nothing in the room, Zstelian.
Not sure which door you mean, Kyson. You've explored everywhere you've found in the south/southeast part of the quarters. you have a hallway going west (where some mysterious explosions chased off/killed a couple bandits) north of the training hall (D25); you've got a door leading to the north at the other end of that hallway, right near where you all came in (D2); and you've got the watery area (D18).
| Silvio Callgari Pazzi |
| Human (Chelaxian) Free Hand Fighter 6, 52/52 hp |
|
Silvio would like a shot or two from that wand as well
1 con damage reduces my max hit points by 2, right? So i should be on 13/18
at the secret room
Silvio's annoyance with the dart trap delays the chelaxian to the degree that he "misses" having his foot spiked through. Instead he is all smiles when he enters the room. "So, what treasures have you found for Silvio?" he asks with a basking smile when he hears the clink of coins.
"Ah, it is the treasures of the Vanderboren family", Silvio says slightly disappointed when he examines the treasure further. "This belongs back with my lady vanderboren."
present
"Silvio thinks there is coins to be made here. The locust lizards are bound to have some enemies who will be glad to reward Silvio for cleaning out these thugs", Silvio tells nobody in perticular before he ventures north, into the uncharted section of the Dragon's halls.
Been busy over easter so i've been unable to post. Somewhat similar situation this week, so if you get into a fight or something similar, just DMPC Silvio. Don't hold up the action by waiting for me. Should be back to normal next monday.
| Kyson Tirc |
| Male Human (Taldan) Scribe 6 |
|
1 con damage reduces my max hit points by 2, right? So i should be on 13/18
Zstelian has the wand, talk to him, mighty Silvio.
As far as ability damage goes, you're fine/nothing happens until you lose a 2nd con point. See link.
| motteditor RPG Superstar 2012 Top 16 |
|
|
OK, I'm assuming you're going west after you leave the training room, as that's where Kyson saw "bad guys."
The hallway extends past the remains of a body into a large room filled by a long banquet table that leaves barely any clearance to the east and west. A large cage filled with listless tropical birds stands to the northwest. Closed doors are set in the north and south walls.
| Zstelian Karela |
| Male Varisian Ranger/Witch 6 - 50/50 hp + 0 nonlethal, Init +4, AC 20 [touch 14, FF 16], Fort +9, Ref +9, Will +6; Perception +13 |
|
Feeling a bit paranoid now, Zstelian tries to ignore the exotic birds and examine the room for anything dangerous/hostile.
Perception - 1d20 + 9 ⇒ (12) + 9 = 21 +2 more vs humans
| 1,301 to 1,350 of 4,183 |
|
| Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Motteditor's Savage Tide PBP | All Messageboards |
|
Want to post a reply? Sign in. |
|
|







