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Motteditor's Savage Tide

Game Master motteditor

Combat map / Farshore map / Golismorga


1,001 to 1,044 of 1,044 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>

Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Last level was Jul 9th, 2015.

+1 Lay Person of the Golden Cassock

+8 hp (+5 class, +2 con, +1 fc)

Ft. Pitbull

+moar righteous spells

+6 skillz
----------
+1 Perception
+1 Spellcraft
+1 Kn (religion)
+1 Kn (planes)
+1 Kn (arcana)
+1 Kn (history)


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Level up for Khaz

+1 level magical Princess
+6 hit points (4 class, +2 con)
+1 feat (intensified spell)
+1 bloodline feat (Silent spell)

+4 skill points (+2 class, +2 Int)
Knowledge arcana
Knowledge dungeoneering
Knowledge geography
Spellcraft

Spells Known
+1 fourth level spell (bestow curse)
+1 fourth level spell, favored bonus (Unbearable brightness)
+1 fifth level spell (baleful polymorph)
+1 sixth level spell (Sirocco)

Spells per day
+1 fifth level spell
+1 sixth level spell


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Will get Sekathral levelled up tomorrow.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

+1 level gunslinger
+6 hit points
+1 feat (two weapon defence)
+1 bonus feat (improved feint)
+1 BAB

+7 skill points (+4 class, +3 int)

Acrobatics
Bluff
Climb
Craft (weaponsmithing)
Craft (alchemy)
Intimidate
Perception


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

+1 warpriest of Desna
+7 hp

+1 feat [dual enhancement]
+1 combat feat [blind fight]

+1 BAB

+3 skill points [perception, sense motive, knowledge: nature]

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Decide if you want to sell any loot or whatnot, folks. Khazmia can get you to just about anywhere easily enough, so don't worry about shopping limits. Anything in CRB will be available, though other stuff may be more difficult to get.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19
motteditor wrote:
Decide if you want to sell any loot or whatnot, folks. Khazmia can get you to just about anywhere easily enough, so don't worry about shopping limits. Anything in CRB will be available, though other stuff may be more difficult to get.

Excellent point. I should have been thinking about that this weekend. I'll try to get to the loots tomorrow, but more likely it will be Tuesday night before I review them all.

Of course, if one of you fine peeps has time to do it before then, it would be appreciated.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Yeah, I'd like to get everything there taken care of before I advance. But hopefully we can start that sometime this week.

I should probably start typing in the first scene, since it's a massive block of text. :(


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Loot dump since last sale of crap. All that I'm going to get done for tonight.

Roper:

motteditor wrote:

inside the creature, you can find 43 pp and 5 garnets, each worth 100 gp. A 10-minute search of the bones and other detritus in the cave reveal a silver and ivory scepter worth 1,200 gp, a beautiful flail, a fine cloak and a rune-covered staff tipped at both ends with a glittering diamond.

The latter three items radiate magic.

Kyson, you're not sure what the flail or staff do, but you think the cloak offers magical protection Cloak of resistance +3. (Seka)

e believes it's a staff of frost, with 9 charges.

You believe the flail is a +1 disruption flail, Kyson.

Know (arcana) DC 27:
Likely a portable hole.

Pg 156: Ring?
Kyson and Khazmia are able to recognize the sash as a bane baldric, while the cube appears to be an arrow magnet and the wand is a wand of clairaudience/clairvoyance with 39 charges.

Khazmia, you believe it was a kopru behemoth, an amphibious monstrous humanoid. Each of them, Kyson notices, is wearing enchanted studded leather armor +3 as well as a coral holy symbol that he realizes belongs to Demogorgon worth 50 gp each.

Armor (Spellcraft DC 27):It's a +4 chain shirt.
Spear (Spellcraft DC 22):It's a +2 anarchich spear.
Headband (Spellcraft DC 22):It's a headband of inspired wisdom +4.
Ring (Spellcraft DC 20):It's a ring of protection +3.
Periapt (Spellcraft DC 20):It's a periapt of health.
Black cloth circle (Spellcraft DC 27):It's a portable hole.

Wand (Spellcraft DC 22:It's a wand of keen edge with 25 charges.
Shortsword (Spellcraft DC 30: cuthtroat's apprentice, a +1 dancing shortsword with some bonus special abilities.
Ring (Spellcraft DC 22:It's a ring of return.
Chime(Spellcraft DC 22:It's a chime of interruption.

Spellcraft DC 27:It's a +4 nullifying scimitar.

A leather cord -- now almost completely rotted through -- holds three talismans of wood, bone and feather that seem to still be in perfect condition.

Spellcraft DC 22: These appear to be three greater talismans, of healing power, of freedom and of warrior's courage.

Talisman of Healing Power: These talismans are inscribed
with the names and symbols of spirits and other figures associated
with healing. The first time that the wearer is reduced to fewer
than 1/2 his maximum hit points, he automatically heals 4d8+7
hit points. Moderate conjuration; CL 7th; cure critical wounds.

Talisman of Freedom: These talismans are inscribed with
the names of spirits and other figures associated with freedom
and liberation. The first time that the wearer becomes
grappled, entangled, or paralyzed, he is automatically affected
by freedom of movement for 3 rounds. Moderate abjuration;
CL 7th; freedom of movement.

Talisman of Warrior’s Courage: These talismans bear the
names of mighty and fearless warriors and symbols of power
and martial prowess. The first time that the wearer would gain
the frightened or panicked condition, he gains the shaken
condition instead. Faint abjuration; CL 1st; remove fear.

[ooc]Though they're separate items that take up the neck slot, up to three can be worn together. They trigger automatically as soon as the listed condition is fulfilled though a wearer can benefit from only one talisman’s effect at a time. If another talisman would be triggered while its wearer is under the effect of another talisman, that talisman is not triggered and can still be used later. Each works 1/day.

Spellcraft DC 28:It's a staff of hungry shadows.
Spellcraft DC 22: They're wings of the gargoyle.
Spellcraft DC 20:It's a wand of stone shape with 33 charges.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Cloak of resistance +3 (Seka)
+4 nullifying scimitar (Linah)
wings of the gargoyle (Seka)

Talismans (Seka):
Spellcraft DC 22: These appear to be three greater talismans, of healing power, of freedom and of warrior's courage.

Talisman of Healing Power: These talismans are inscribed
with the names and symbols of spirits and other figures associated
with healing. The first time that the wearer is reduced to fewer
than 1/2 his maximum hit points, he automatically heals 4d8+7
hit points. Moderate conjuration; CL 7th; cure critical wounds.

Talisman of Freedom: These talismans are inscribed with
the names of spirits and other figures associated with freedom
and liberation. The first time that the wearer becomes
grappled, entangled, or paralyzed, he is automatically affected
by freedom of movement for 3 rounds. Moderate abjuration;
CL 7th; freedom of movement.

Talisman of Warrior’s Courage: These talismans bear the
names of mighty and fearless warriors and symbols of power
and martial prowess. The first time that the wearer would gain
the frightened or panicked condition, he gains the shaken
condition instead. Faint abjuration; CL 1st; remove fear.

Though they're separate items that take up the neck slot, up to three can be worn together. They trigger automatically as soon as the listed condition is fulfilled though a wearer can benefit from only one talisman’s effect at a time. If another talisman would be triggered while its wearer is under the effect of another talisman, that talisman is not triggered and can still be used later. Each works 1/day.

* * * Unclaimed Stuff - claim it or it will be sold - Thursday Noon PST * * *

43 pp
5 garnets, each worth 100 gp
ivory scepter worth 1,200 gp
staff of frost, with 9 charges
+1 disruption flail

portable hole

Pg 156: Ring? - Motte can you check on this? Not sure it got picked up or ID'd.

bane baldric
cube arrow magnet
wand is a wand of clairaudience/clairvoyance with 39 charges.

studded leather armor +3
coral holy symbol Demogorgon worth 50 gp

+4 chain shirt.
+2 anarchich spear.
headband of inspired wisdom +4
ring of protection +3
periapt of health
portable hole #2

wand of keen edge with 25 charges
cuthtroat's apprentice, a +1 dancing shortsword with some bonus special abilities.

ring of return
chime of interruption
staff of hungry shadows - destroyed
wand of stone shape with 33 charges

* * *

I'm done with the looting. I'll leave it to Zstelian from here.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

It looks like a ring of force shield, per the initial post (unless we're talking about a different ring?).


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Seka will take the +4 chain shirt, the cutthroat's apprentice and the portable hole.


Kyson Tirc wrote:

* * * Unclaimed Stuff - claim it or it will be sold - Thursday Noon PST * * *

* coral holy symbol Demogorgon worth 50 gp
* ring of protection +3

Linah will take these two. The symbol to destroy and the ring to wear (unless someone else wants the ring).

I'm having trouble with Hero Lab right now so I haven't managed to update Linah to the next level yet.


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Thanks for doing the legwork on this one Kyson.

Zstelian will nab the Baldric and the Wings of the Gargoyle.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

So do you guys want to sell/buy anything? Let's do that, and then we can start the final adventure.


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Well if our story's coming to a close we had might as well go nuts with the shopping.

How much cash do we have to work with Kyson?


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Purchases:

* 2 x potions of Lesser Restoration (2 x 300gp)

* 2 x potions of Invisibility (2 x 400gp)

* 2 x potions of Cure Moderate Wounds (2 x 300gp)

* 2 x potions of Protection from Evil ( 2 x 50gp)

* 60 doses of black powder (600gp)

* 50 bullets (50gp)

* 30 cold iron bullets (60 gp)

* 2 x pellet grenades {2 x 50 gp)

* 2 x cold iron pellet grenades (2 x 100 gp)

* 50 +1 bullets (2,000 gp)

... Assuming I can afford it... We'll see.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19
Zstelian Karela wrote:
How much cash do we have to work with Kyson?
Sekathral wrote:
... Assuming I can afford it... We'll see.

Kyson will be letting others figure out the details and the sales.


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

The remaining stuff that was unclaimed sells for 88973.5g. Split 5 ways is 17794.7 each.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Starting Thursday, my posting may be a bit limited. The ol' ball and chain's home through Jan. 3. I still expect I'll post during some of that time (I have to work some days and we don't tend to spend every single minute together) but if I'm slow on the uptake, that's why.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19

Reminder: Everyone should put a bit aside to buy some healing for themselves.

Kyson Tirc wrote:


27373 gp Old Monies
+400 gp loan from Khaz
-27760 past shopping spree
400 gp repaying Khaz
-4100 gp loan to Khaz
+11257.50 layest payout
--------------
7570.5 gp current monies

..7570.5 gp current

+17794.7 gp split
+.4100.0 gp Khaz loan repaid
--------
.29465.2 gp to spend

I ponder my purchases, but not worried about getting them up now. We're not pushing too fast.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

And me; I want healings too!

I'm letting you guys kind of go at your speed for the moment, especially since I may be spotty in terms of posting over the next couple weeks and I figure people are going to be distracted by the holidays.

So let me be explicit: I expect everyone to be ready to resume game play by Jan. 4. If everyone's ready before then, I will get us going assuming my schedule permits (which it should).

I don't really want to have to push us -- since this is supposed to be fun for all of us -- so if three weeks isn't enough time to decide what everyone wants to do (even with the holiday), I will likely decide there's insufficient interest and just let this be the end of it. But I really want to play this out to a more fitting finale, so I hope that doesn't happen.


I'm working on what to buy for Linah and I have a question. Is it possible to add enhancement bonuses to an item, in this case a piece of armor. I would like to upgrade to a +4 armor. Can I ask someone to enchant a extra +1 (and perhaps some other abilities) or would I have to buy a new set?

Also, does anyone want Linah's Ring of Protection +2? Otherwise we can sell it and add it to the group total.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

No, you can certainly find someone to upgrade it.


Cool, what would be the cost of that? Just the additional enhancement bonus (the cost of the new armor - the value of the old armor)?

Also, can we assume that we can sell other items if we try to upgrade? If so, for how much (20% or 50% of the value)?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Correct.

And standard 50% value to sell an item.


===New level===
+1 paladin
+7 hit points (favored class bonus to hit points)
+2 acrobatics, +1 diplomacy, +1 heal

===Purchases===
Previous wealth: 13123 gp
New wealth: +17794 gp
Sell Belt of Incredible dexterity +2: +2000gp
Buy Belt of Incredible dexterity +4: -16000gp
Enchant Armor from +3 to +4: -7000 gp (+4 price 20400 - +3 price 13400)
Buy a Ring of force shield: -8500 gp
Buy 2 potions of Cat's grace (lvl1): -300

Remaining wealth: 817 gp

Linah is updated and ready to go. I had some inconsistency with my hero lab file and my profile. My profile had two wand of healings (one at 40/50 and one of 50/50) but my herolab file only had 1 (at 50/50). I remember that I had two wands but I think I might have forgotten to update it at times so I deleted 1 of the wands and keep the 50/50 one. Is that ok?


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Yeah, Khaz has no idea what to spend her money on. I will have it spent before the new year, though.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

So how are we looking, all? I see Linah's updated...

If we're ready, I will resume normal posting Jan. 3 or 4.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

Khazmia will be ready by then. I am currently struggling with what to buy.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19
Patrik Ström wrote:


New wealth: +17794 gp
Buy Belt of Incredible dexterity +4: -16000gp
Buy 2 potions of Cat's grace (lvl1): -300

Remaining wealth: 817 gp

Unless my brain is wrong, I don't believe those potions of Cat's Grace will stack with your new fancy belt: they are the same type of bonus.

I know Linah has a lot of healing, but buying a wand of CLW and a scroll of restoration (or cure disease/poison/etc.) might be a good idea.

Kyson's worked on his shopping list tonight, but isn't quite ready yet.


Ah, shoot. I'll do something else with the potions then. A scroll is a good idea. Can paladin's use scrolls?

(regarding the wand Linah already has a 50/50 charged wand. I think that should do for a adventure)

Also, happy new year everyone!


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

I'm out of town until Jan 5th but Zstelian is update and done with shopping.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19
Kyson Tirc wrote:

.7570.5 gp current

+17794.7 gp split
+.4100.0 gp Khaz loan repaid
--------
.29465.2 gp to spend

.29465.2 gp to spend

-10000.0 gp belt of +2 str/con
-.4500.0 gp wand of CMW
-.2000.0 gp Handy Haversack
-.7000.0 gp Boots of Readiness
-.4000.0 gp Pearl of Power 2
-.1000.0 gp Pearl of Power 1
-------------------
...965.2 gp left


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

17794, loots
-4100, loan repayments
---------------------
13694, subtotal

-10000, belt dex/con
-150, clw wand
-1500, csw potion (2)
-1,125, scroll of life bubble
-700, scroll remove curse
------------------------
219 remaining


I've updated Linah's sheet with minus two potions of cat's grace and plus one scroll of divination and one scroll of neautralize poison.


Human (Taldan) - Scribe 13
Stats:
HP:109/109 AC 21;F13/R9/W17;Kn (arc) +19 Kn (his) +15 Kn(pl) +19 Kn(rel) +19 Per +20 Sen Mot +17 Spellcraft +19
Kyson Tirc wrote:


-------------------
...965.2 gp left

.965.2 gp

-750.0 gp
------
.215.2 gp


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

I'm visiting the in-laws for the next four days. I should be able to keep up (maybe even better than at home) but there is no telling. Don't let me slow anything down.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hey guys, I have a deadline coming up and some other stuff going on that may slow down my posting this week.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hey guys, took my dog to the oncologist today and started chemo for her. Feeling a bit too drained to post much but should be back at it tomorrow.


Male Elf Rogue (pirate) 8/ Gunslinger 5
Stats:
AC 25,T 17, FF 18; HP 47/54; Fort +8, Ref +16, Will +5

Sorry to hear that :( - hope things turn out OK.


SR:27*:
Affects beneficial spells. Takes a standard action to lower for 1rnd, doesn't provoke.
Unusual Anatomy 50% vs crits/sneak attack
languages:
Common, Draconic, Goblin, Kelish, Orc, Polyglot
stuff:
hp 104/104hp,..................... AC 18, T- 16, FF-14, ........ Saves: F. +7, R.+8, W +9 ..................... Unusual Anatomy 50% to ignore crits or sneak attack

:(

I'm so sorry to hear that. Good luck to pup.


Male Varisian Ranger/WarPriest 13 - 100/115 hp + 0 nonlethal, Init +4, AC 29 [touch 17, FF 24], Fort +14, Ref +13, Will +8; Perception +22*
Resources:
Fervor 2/3 | Tricks 7/7 | Blessings 4/4 | Haste 9/10 | Adaptation 10/10

Best of luck. =(

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Hey guys, a couple scheduling notes:

I'll be out of town and away from my keyboard Feb. 14-19 for a trip to see the ol' ball and chain. Looking forward to breaking out the short sleeves.

My posting may be spotty the rest of this week, though I'll still endeavor to update daily. I've got a deadline coming up and a number of things to do before heading down, as well as a couple vet appointments for my dog.

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